Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet.h18
-rw-r--r--intern/cycles/kernel/closure/bsdf_microfacet_multi.h10
-rw-r--r--intern/cycles/kernel/closure/bsdf_oren_nayar.h2
-rw-r--r--intern/cycles/kernel/closure/bsdf_toon.h8
-rw-r--r--intern/cycles/kernel/film/passes.h2
-rw-r--r--intern/cycles/kernel/film/read.h6
-rw-r--r--intern/cycles/kernel/svm/bevel.h2
-rw-r--r--intern/cycles/kernel/svm/brick.h2
-rw-r--r--intern/cycles/kernel/svm/closure.h8
-rw-r--r--intern/cycles/kernel/svm/color_util.h2
-rw-r--r--intern/cycles/kernel/svm/gradient.h2
-rw-r--r--intern/cycles/kernel/svm/hsv.h2
-rw-r--r--intern/cycles/kernel/svm/image.h6
-rw-r--r--intern/cycles/kernel/svm/musgrave.h8
-rw-r--r--intern/cycles/kernel/svm/ramp.h4
-rw-r--r--intern/cycles/kernel/util/lookup_table.h4
-rw-r--r--intern/cycles/scene/constant_fold.cpp10
-rw-r--r--intern/cycles/util/math.h7
-rw-r--r--intern/cycles/util/math_float3.h2
19 files changed, 55 insertions, 50 deletions
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h b/intern/cycles/kernel/closure/bsdf_microfacet.h
index 83242a73685..466ba3e229e 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet.h
@@ -315,8 +315,8 @@ ccl_device int bsdf_microfacet_ggx_setup(ccl_private MicrofacetBsdf *bsdf)
{
bsdf->extra = NULL;
- bsdf->alpha_x = saturate(bsdf->alpha_x);
- bsdf->alpha_y = saturate(bsdf->alpha_y);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
+ bsdf->alpha_y = saturatef(bsdf->alpha_y);
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_ID;
@@ -336,8 +336,8 @@ ccl_device int bsdf_microfacet_ggx_fresnel_setup(ccl_private MicrofacetBsdf *bsd
{
bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
- bsdf->alpha_x = saturate(bsdf->alpha_x);
- bsdf->alpha_y = saturate(bsdf->alpha_y);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
+ bsdf->alpha_y = saturatef(bsdf->alpha_y);
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_FRESNEL_ID;
@@ -351,7 +351,7 @@ ccl_device int bsdf_microfacet_ggx_clearcoat_setup(ccl_private MicrofacetBsdf *b
{
bsdf->extra->cspec0 = saturate3(bsdf->extra->cspec0);
- bsdf->alpha_x = saturate(bsdf->alpha_x);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_CLEARCOAT_ID;
@@ -365,7 +365,7 @@ ccl_device int bsdf_microfacet_ggx_refraction_setup(ccl_private MicrofacetBsdf *
{
bsdf->extra = NULL;
- bsdf->alpha_x = saturate(bsdf->alpha_x);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID;
@@ -783,8 +783,8 @@ ccl_device int bsdf_microfacet_ggx_sample(KernelGlobals kg,
ccl_device int bsdf_microfacet_beckmann_setup(ccl_private MicrofacetBsdf *bsdf)
{
- bsdf->alpha_x = saturate(bsdf->alpha_x);
- bsdf->alpha_y = saturate(bsdf->alpha_y);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
+ bsdf->alpha_y = saturatef(bsdf->alpha_y);
bsdf->type = CLOSURE_BSDF_MICROFACET_BECKMANN_ID;
return SD_BSDF | SD_BSDF_HAS_EVAL;
@@ -800,7 +800,7 @@ ccl_device int bsdf_microfacet_beckmann_isotropic_setup(ccl_private MicrofacetBs
ccl_device int bsdf_microfacet_beckmann_refraction_setup(ccl_private MicrofacetBsdf *bsdf)
{
- bsdf->alpha_x = saturate(bsdf->alpha_x);
+ bsdf->alpha_x = saturatef(bsdf->alpha_x);
bsdf->alpha_y = bsdf->alpha_x;
bsdf->type = CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID;
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index 77370fbec4e..5badbe9aa80 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -220,12 +220,12 @@ ccl_device_forceinline float mf_lambda(const float3 w, const float2 alpha)
/* Height distribution CDF (based on page 4 of the supplemental implementation). */
ccl_device_forceinline float mf_invC1(const float h)
{
- return 2.0f * saturate(h) - 1.0f;
+ return 2.0f * saturatef(h) - 1.0f;
}
ccl_device_forceinline float mf_C1(const float h)
{
- return saturate(0.5f * (h + 1.0f));
+ return saturatef(0.5f * (h + 1.0f));
}
/* Masking function (based on page 16 of the supplemental implementation). */
@@ -284,7 +284,7 @@ ccl_device_forceinline float mf_ggx_albedo(float r)
0.027803f) *
r +
0.00568739f;
- return saturate(albedo);
+ return saturatef(albedo);
}
ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
@@ -292,7 +292,7 @@ ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
if (ior < 1.0f) {
ior = 1.0f / ior;
}
- a = saturate(a);
+ a = saturatef(a);
ior = clamp(ior, 1.0f, 3.0f);
float I_1 = 0.0476898f * expf(-0.978352f * (ior - 0.65657f) * (ior - 0.65657f)) -
0.033756f * ior + 0.993261f;
@@ -302,7 +302,7 @@ ccl_device_inline float mf_ggx_transmission_albedo(float a, float ior)
float R_2 = ((((5.3725f * a - 24.9307f) * a + 22.7437f) * a - 3.40751f) * a + 0.0986325f) * a +
0.00493504f;
- return saturate(1.0f + I_2 * R_2 * 0.0019127f - (1.0f - I_1) * (1.0f - R_1) * 9.3205f);
+ return saturatef(1.0f + I_2 * R_2 * 0.0019127f - (1.0f - I_1) * (1.0f - R_1) * 9.3205f);
}
ccl_device_forceinline float mf_ggx_pdf(const float3 wi, const float3 wo, const float alpha)
diff --git a/intern/cycles/kernel/closure/bsdf_oren_nayar.h b/intern/cycles/kernel/closure/bsdf_oren_nayar.h
index 00c2678f0a0..8827309a811 100644
--- a/intern/cycles/kernel/closure/bsdf_oren_nayar.h
+++ b/intern/cycles/kernel/closure/bsdf_oren_nayar.h
@@ -50,7 +50,7 @@ ccl_device int bsdf_oren_nayar_setup(ccl_private OrenNayarBsdf *bsdf)
bsdf->type = CLOSURE_BSDF_OREN_NAYAR_ID;
- sigma = saturate(sigma);
+ sigma = saturatef(sigma);
float div = 1.0f / (M_PI_F + ((3.0f * M_PI_F - 4.0f) / 6.0f) * sigma);
diff --git a/intern/cycles/kernel/closure/bsdf_toon.h b/intern/cycles/kernel/closure/bsdf_toon.h
index 7f20a328b5e..20f3b8f0074 100644
--- a/intern/cycles/kernel/closure/bsdf_toon.h
+++ b/intern/cycles/kernel/closure/bsdf_toon.h
@@ -48,8 +48,8 @@ static_assert(sizeof(ShaderClosure) >= sizeof(ToonBsdf), "ToonBsdf is too large!
ccl_device int bsdf_diffuse_toon_setup(ccl_private ToonBsdf *bsdf)
{
bsdf->type = CLOSURE_BSDF_DIFFUSE_TOON_ID;
- bsdf->size = saturate(bsdf->size);
- bsdf->smooth = saturate(bsdf->smooth);
+ bsdf->size = saturatef(bsdf->size);
+ bsdf->smooth = saturatef(bsdf->smooth);
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
@@ -146,8 +146,8 @@ ccl_device int bsdf_diffuse_toon_sample(ccl_private const ShaderClosure *sc,
ccl_device int bsdf_glossy_toon_setup(ccl_private ToonBsdf *bsdf)
{
bsdf->type = CLOSURE_BSDF_GLOSSY_TOON_ID;
- bsdf->size = saturate(bsdf->size);
- bsdf->smooth = saturate(bsdf->smooth);
+ bsdf->size = saturatef(bsdf->size);
+ bsdf->smooth = saturatef(bsdf->smooth);
return SD_BSDF | SD_BSDF_HAS_EVAL;
}
diff --git a/intern/cycles/kernel/film/passes.h b/intern/cycles/kernel/film/passes.h
index 3a91d1653fe..22b4b779a17 100644
--- a/intern/cycles/kernel/film/passes.h
+++ b/intern/cycles/kernel/film/passes.h
@@ -312,7 +312,7 @@ ccl_device_inline void kernel_write_data_passes(KernelGlobals kg,
const float mist_inv_depth = kernel_data.film.mist_inv_depth;
const float depth = camera_distance(kg, sd->P);
- float mist = saturate((depth - mist_start) * mist_inv_depth);
+ float mist = saturatef((depth - mist_start) * mist_inv_depth);
/* Falloff */
const float mist_falloff = kernel_data.film.mist_falloff;
diff --git a/intern/cycles/kernel/film/read.h b/intern/cycles/kernel/film/read.h
index a87eff3832e..d308a9818e2 100644
--- a/intern/cycles/kernel/film/read.h
+++ b/intern/cycles/kernel/film/read.h
@@ -27,7 +27,7 @@ CCL_NAMESPACE_BEGIN
* roulette. */
ccl_device_forceinline float film_transparency_to_alpha(float transparency)
{
- return saturate(1.0f - transparency);
+ return saturatef(1.0f - transparency);
}
ccl_device_inline float film_get_scale(ccl_global const KernelFilmConvert *ccl_restrict
@@ -136,7 +136,7 @@ ccl_device_inline void film_get_pass_pixel_mist(ccl_global const KernelFilmConve
/* Note that we accumulate 1 - mist in the kernel to avoid having to
* track the mist values in the integrator state. */
- pixel[0] = saturate(1.0f - f * scale_exposure);
+ pixel[0] = saturatef(1.0f - f * scale_exposure);
}
ccl_device_inline void film_get_pass_pixel_sample_count(
@@ -458,7 +458,7 @@ ccl_device_inline float4 film_calculate_shadow_catcher_matte_with_shadow(
const float3 color_matte = make_float3(in_matte[0], in_matte[1], in_matte[2]) * scale_exposure;
const float transparency = in_matte[3] * scale;
- const float alpha = saturate(1.0f - transparency);
+ const float alpha = saturatef(1.0f - transparency);
const float alpha_matte = (1.0f - alpha) * (1.0f - average(shadow_catcher)) + alpha;
diff --git a/intern/cycles/kernel/svm/bevel.h b/intern/cycles/kernel/svm/bevel.h
index 37c7caf1372..6799489514f 100644
--- a/intern/cycles/kernel/svm/bevel.h
+++ b/intern/cycles/kernel/svm/bevel.h
@@ -73,7 +73,7 @@ ccl_device_forceinline float svm_bevel_cubic_quintic_root_find(float xi)
if (fabsf(f) < tolerance || f_ == 0.0f)
break;
- x = saturate(x - f / f_);
+ x = saturatef(x - f / f_);
}
return x;
diff --git a/intern/cycles/kernel/svm/brick.h b/intern/cycles/kernel/svm/brick.h
index 3c8729fa027..d8d01766106 100644
--- a/intern/cycles/kernel/svm/brick.h
+++ b/intern/cycles/kernel/svm/brick.h
@@ -56,7 +56,7 @@ ccl_device_noinline_cpu float2 svm_brick(float3 p,
x = (p.x + offset) - brick_width * bricknum;
y = p.y - row_height * rownum;
- float tint = saturate((brick_noise((rownum << 16) + (bricknum & 0xFFFF)) + bias));
+ float tint = saturatef((brick_noise((rownum << 16) + (bricknum & 0xFFFF)) + bias));
float min_dist = min(min(x, y), min(brick_width - x, row_height - y));
float mortar;
diff --git a/intern/cycles/kernel/svm/closure.h b/intern/cycles/kernel/svm/closure.h
index 1dcfe003f74..71952e9e0f8 100644
--- a/intern/cycles/kernel/svm/closure.h
+++ b/intern/cycles/kernel/svm/closure.h
@@ -173,9 +173,9 @@ ccl_device_noinline int svm_node_closure_bsdf(KernelGlobals kg,
float fresnel = fresnel_dielectric_cos(cosNO, ior);
// calculate weights of the diffuse and specular part
- float diffuse_weight = (1.0f - saturate(metallic)) * (1.0f - saturate(transmission));
+ float diffuse_weight = (1.0f - saturatef(metallic)) * (1.0f - saturatef(transmission));
- float final_transmission = saturate(transmission) * (1.0f - saturate(metallic));
+ float final_transmission = saturatef(transmission) * (1.0f - saturatef(metallic));
float specular_weight = (1.0f - final_transmission);
// get the base color
@@ -746,7 +746,7 @@ ccl_device_noinline int svm_node_closure_bsdf(KernelGlobals kg,
if (bsdf) {
bsdf->N = N;
- bsdf->sigma = saturate(param1);
+ bsdf->sigma = saturatef(param1);
sd->flag |= bsdf_ashikhmin_velvet_setup(bsdf);
}
break;
@@ -1233,7 +1233,7 @@ ccl_device_noinline void svm_node_mix_closure(ccl_private ShaderData *sd,
node.y, &weight_offset, &in_weight_offset, &weight1_offset, &weight2_offset);
float weight = stack_load_float(stack, weight_offset);
- weight = saturate(weight);
+ weight = saturatef(weight);
float in_weight = (stack_valid(in_weight_offset)) ? stack_load_float(stack, in_weight_offset) :
1.0f;
diff --git a/intern/cycles/kernel/svm/color_util.h b/intern/cycles/kernel/svm/color_util.h
index 82024b61ba4..0c1a510e655 100644
--- a/intern/cycles/kernel/svm/color_util.h
+++ b/intern/cycles/kernel/svm/color_util.h
@@ -262,7 +262,7 @@ ccl_device float3 svm_mix_clamp(float3 col)
ccl_device_noinline_cpu float3 svm_mix(NodeMix type, float fac, float3 c1, float3 c2)
{
- float t = saturate(fac);
+ float t = saturatef(fac);
switch (type) {
case NODE_MIX_BLEND:
diff --git a/intern/cycles/kernel/svm/gradient.h b/intern/cycles/kernel/svm/gradient.h
index 852196b73dc..42d8dbef792 100644
--- a/intern/cycles/kernel/svm/gradient.h
+++ b/intern/cycles/kernel/svm/gradient.h
@@ -73,7 +73,7 @@ ccl_device_noinline void svm_node_tex_gradient(ccl_private ShaderData *sd,
float3 co = stack_load_float3(stack, co_offset);
float f = svm_gradient(co, (NodeGradientType)type);
- f = saturate(f);
+ f = saturatef(f);
if (stack_valid(fac_offset))
stack_store_float(stack, fac_offset, f);
diff --git a/intern/cycles/kernel/svm/hsv.h b/intern/cycles/kernel/svm/hsv.h
index f6881fd4512..fdb266883fa 100644
--- a/intern/cycles/kernel/svm/hsv.h
+++ b/intern/cycles/kernel/svm/hsv.h
@@ -40,7 +40,7 @@ ccl_device_noinline void svm_node_hsv(KernelGlobals kg,
/* Remember: `fmodf` doesn't work for negative numbers here. */
color.x = fmodf(color.x + hue + 0.5f, 1.0f);
- color.y = saturate(color.y * sat);
+ color.y = saturatef(color.y * sat);
color.z *= val;
color = hsv_to_rgb(color);
diff --git a/intern/cycles/kernel/svm/image.h b/intern/cycles/kernel/svm/image.h
index 6ddf98a6ef1..2ebd3d4eb87 100644
--- a/intern/cycles/kernel/svm/image.h
+++ b/intern/cycles/kernel/svm/image.h
@@ -167,17 +167,17 @@ ccl_device_noinline void svm_node_tex_image_box(KernelGlobals kg,
/* in case of blending, test for mixes between two textures */
if (N.z < (1.0f - limit) * (N.y + N.x)) {
weight.x = N.x / (N.x + N.y);
- weight.x = saturate((weight.x - 0.5f * (1.0f - blend)) / blend);
+ weight.x = saturatef((weight.x - 0.5f * (1.0f - blend)) / blend);
weight.y = 1.0f - weight.x;
}
else if (N.x < (1.0f - limit) * (N.y + N.z)) {
weight.y = N.y / (N.y + N.z);
- weight.y = saturate((weight.y - 0.5f * (1.0f - blend)) / blend);
+ weight.y = saturatef((weight.y - 0.5f * (1.0f - blend)) / blend);
weight.z = 1.0f - weight.y;
}
else if (N.y < (1.0f - limit) * (N.x + N.z)) {
weight.x = N.x / (N.x + N.z);
- weight.x = saturate((weight.x - 0.5f * (1.0f - blend)) / blend);
+ weight.x = saturatef((weight.x - 0.5f * (1.0f - blend)) / blend);
weight.z = 1.0f - weight.x;
}
else {
diff --git a/intern/cycles/kernel/svm/musgrave.h b/intern/cycles/kernel/svm/musgrave.h
index 4225c3d2d71..85e32eee638 100644
--- a/intern/cycles/kernel/svm/musgrave.h
+++ b/intern/cycles/kernel/svm/musgrave.h
@@ -180,7 +180,7 @@ ccl_device_noinline_cpu float noise_musgrave_ridged_multi_fractal_1d(
for (int i = 1; i < float_to_int(octaves); i++) {
p *= lacunarity;
- weight = saturate(signal * gain);
+ weight = saturatef(signal * gain);
signal = offset - fabsf(snoise_1d(p));
signal *= signal;
signal *= weight;
@@ -351,7 +351,7 @@ ccl_device_noinline_cpu float noise_musgrave_ridged_multi_fractal_2d(
for (int i = 1; i < float_to_int(octaves); i++) {
p *= lacunarity;
- weight = saturate(signal * gain);
+ weight = saturatef(signal * gain);
signal = offset - fabsf(snoise_2d(p));
signal *= signal;
signal *= weight;
@@ -522,7 +522,7 @@ ccl_device_noinline_cpu float noise_musgrave_ridged_multi_fractal_3d(
for (int i = 1; i < float_to_int(octaves); i++) {
p *= lacunarity;
- weight = saturate(signal * gain);
+ weight = saturatef(signal * gain);
signal = offset - fabsf(snoise_3d(p));
signal *= signal;
signal *= weight;
@@ -693,7 +693,7 @@ ccl_device_noinline_cpu float noise_musgrave_ridged_multi_fractal_4d(
for (int i = 1; i < float_to_int(octaves); i++) {
p *= lacunarity;
- weight = saturate(signal * gain);
+ weight = saturatef(signal * gain);
signal = offset - fabsf(snoise_4d(p));
signal *= signal;
signal *= weight;
diff --git a/intern/cycles/kernel/svm/ramp.h b/intern/cycles/kernel/svm/ramp.h
index 1dc3383956d..61093e0bd82 100644
--- a/intern/cycles/kernel/svm/ramp.h
+++ b/intern/cycles/kernel/svm/ramp.h
@@ -44,7 +44,7 @@ ccl_device_inline float float_ramp_lookup(
return t0 + dy * f * (table_size - 1);
}
- f = saturate(f) * (table_size - 1);
+ f = saturatef(f) * (table_size - 1);
/* clamp int as well in case of NaN */
int i = clamp(float_to_int(f), 0, table_size - 1);
@@ -76,7 +76,7 @@ ccl_device_inline float4 rgb_ramp_lookup(
return t0 + dy * f * (table_size - 1);
}
- f = saturate(f) * (table_size - 1);
+ f = saturatef(f) * (table_size - 1);
/* clamp int as well in case of NaN */
int i = clamp(float_to_int(f), 0, table_size - 1);
diff --git a/intern/cycles/kernel/util/lookup_table.h b/intern/cycles/kernel/util/lookup_table.h
index 2c26e668d7b..3ffbb4856da 100644
--- a/intern/cycles/kernel/util/lookup_table.h
+++ b/intern/cycles/kernel/util/lookup_table.h
@@ -22,7 +22,7 @@ CCL_NAMESPACE_BEGIN
ccl_device float lookup_table_read(KernelGlobals kg, float x, int offset, int size)
{
- x = saturate(x) * (size - 1);
+ x = saturatef(x) * (size - 1);
int index = min(float_to_int(x), size - 1);
int nindex = min(index + 1, size - 1);
@@ -39,7 +39,7 @@ ccl_device float lookup_table_read(KernelGlobals kg, float x, int offset, int si
ccl_device float lookup_table_read_2D(
KernelGlobals kg, float x, float y, int offset, int xsize, int ysize)
{
- y = saturate(y) * (ysize - 1);
+ y = saturatef(y) * (ysize - 1);
int index = min(float_to_int(y), ysize - 1);
int nindex = min(index + 1, ysize - 1);
diff --git a/intern/cycles/scene/constant_fold.cpp b/intern/cycles/scene/constant_fold.cpp
index ca065e3f678..a1fa34e7628 100644
--- a/intern/cycles/scene/constant_fold.cpp
+++ b/intern/cycles/scene/constant_fold.cpp
@@ -68,15 +68,15 @@ void ConstantFolder::make_constant(float3 value) const
void ConstantFolder::make_constant_clamp(float value, bool clamp) const
{
- make_constant(clamp ? saturate(value) : value);
+ make_constant(clamp ? saturatef(value) : value);
}
void ConstantFolder::make_constant_clamp(float3 value, bool clamp) const
{
if (clamp) {
- value.x = saturate(value.x);
- value.y = saturate(value.y);
- value.z = saturate(value.z);
+ value.x = saturatef(value.x);
+ value.y = saturatef(value.y);
+ value.z = saturatef(value.z);
}
make_constant(value);
@@ -215,7 +215,7 @@ void ConstantFolder::fold_mix(NodeMix type, bool clamp) const
ShaderInput *color1_in = node->input("Color1");
ShaderInput *color2_in = node->input("Color2");
- float fac = saturate(node->get_float(fac_in->socket_type));
+ float fac = saturatef(node->get_float(fac_in->socket_type));
bool fac_is_zero = !fac_in->link && fac == 0.0f;
bool fac_is_one = !fac_in->link && fac == 1.0f;
diff --git a/intern/cycles/util/math.h b/intern/cycles/util/math.h
index e7fc492733f..e4c7df6e44a 100644
--- a/intern/cycles/util/math.h
+++ b/intern/cycles/util/math.h
@@ -347,10 +347,15 @@ ccl_device_inline float smoothstep(float edge0, float edge1, float x)
}
#ifndef __KERNEL_CUDA__
-ccl_device_inline float saturate(float a)
+ccl_device_inline float saturatef(float a)
{
return clamp(a, 0.0f, 1.0f);
}
+#else
+ccl_device_inline float saturatef(float a)
+{
+ return __saturatef(a);
+}
#endif /* __KERNEL_CUDA__ */
ccl_device_inline int float_to_int(float f)
diff --git a/intern/cycles/util/math_float3.h b/intern/cycles/util/math_float3.h
index e780d7e0a7c..81550c5d03c 100644
--- a/intern/cycles/util/math_float3.h
+++ b/intern/cycles/util/math_float3.h
@@ -408,7 +408,7 @@ ccl_device_inline float3 project(const float3 v, const float3 v_proj)
ccl_device_inline float3 saturate3(float3 a)
{
- return make_float3(saturate(a.x), saturate(a.y), saturate(a.z));
+ return make_float3(saturatef(a.x), saturatef(a.y), saturatef(a.z));
}
ccl_device_inline float3 normalize_len(const float3 a, ccl_private float *t)