diff options
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl index 203f6cb1901..2cefab56722 100644 --- a/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/edit_mesh_vert.glsl @@ -83,7 +83,7 @@ void main() finalColor = EDIT_MESH_facedot_color(norAndFlag.w); /* Bias Facedot Z position in clipspace. */ - gl_Position.z -= 0.00035; + gl_Position.z -= (ProjectionMatrix[3][3] == 0.0) ? 0.00035 : 1e-6; gl_PointSize = sizeFaceDot; bool occluded = test_occlusion(); |