diff options
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 4 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 22 | ||||
-rw-r--r-- | source/blender/editors/physics/dynamicpaint_ops.c | 2 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 2 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_mesh.c | 13 |
5 files changed, 24 insertions, 19 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index ae851febf2c..7318df8adab 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -316,14 +316,14 @@ void ED_mesh_calc_tessface(struct Mesh *mesh, bool free_mpoly); void ED_mesh_update(struct Mesh *mesh, struct bContext *C, bool calc_edges, bool calc_edges_loose, bool calc_tessface); void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name); -int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set); +int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set, const bool do_init); bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n); bool ED_mesh_uv_texture_remove_active(struct Mesh *me); bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name); void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me); void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum); bool ED_mesh_color_ensure(struct Mesh *me, const char *name); -int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set); +int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set, const bool do_init); bool ED_mesh_color_remove_index(struct Mesh *me, const int n); bool ED_mesh_color_remove_active(struct Mesh *me); bool ED_mesh_color_remove_named(struct Mesh *me, const char *name); diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index a1c2f5e0121..ea64adbffa3 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -250,7 +250,7 @@ void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me) } /* note: keep in sync with ED_mesh_color_add */ -int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) +int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set, const bool do_init) { BMEditMesh *em; int layernum_dst; @@ -267,7 +267,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) /* CD_MLOOPUV */ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name); /* copy data from active UV */ - if (layernum_dst) { + if (layernum_dst && do_init) { const int layernum_src = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV); BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum_src, layernum_dst); @@ -282,7 +282,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) if (layernum_dst >= MAX_MTFACE) return -1; - if (me->mloopuv) { + if (me->mloopuv && do_init) { CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface, name); is_init = true; @@ -301,7 +301,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) } /* don't overwrite our copied coords */ - if (is_init == false) { + if (!is_init && do_init) { ED_mesh_uv_loop_reset_ex(me, layernum_dst); } @@ -321,12 +321,12 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name) layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV); if (layernum_dst == 0) - ED_mesh_uv_texture_add(me, name, true); + ED_mesh_uv_texture_add(me, name, true, true); } else { layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum_dst == 0) - ED_mesh_uv_texture_add(me, name, true); + ED_mesh_uv_texture_add(me, name, true, true); } } @@ -377,7 +377,7 @@ bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) } /* note: keep in sync with ED_mesh_uv_texture_add */ -int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) +int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set, const bool do_init) { BMEditMesh *em; int layernum; @@ -393,7 +393,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) /* CD_MLOOPCOL */ BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPCOL, name); /* copy data from active vertex color layer */ - if (layernum) { + if (layernum && do_init) { const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPCOL); BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPCOL, layernum_dst, layernum); } @@ -407,7 +407,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) return -1; } - if (me->mloopcol) { + if (me->mloopcol && do_init) { CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop, name); CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface, name); } @@ -499,7 +499,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_uv_texture_add(me, NULL, true) == -1) + if (ED_mesh_uv_texture_add(me, NULL, true, true) == -1) return OPERATOR_CANCELLED; if (ob->mode & OB_MODE_TEXTURE_PAINT) { @@ -565,7 +565,7 @@ static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_color_add(me, NULL, true) == -1) + if (ED_mesh_color_add(me, NULL, true, true) == -1) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c index a4ea8df1d4f..a88d2089ea1 100644 --- a/source/blender/editors/physics/dynamicpaint_ops.c +++ b/source/blender/editors/physics/dynamicpaint_ops.c @@ -230,7 +230,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op) /* Vertex Color Layer */ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) { if (!exists) - ED_mesh_color_add(ob->data, name, true); + ED_mesh_color_add(ob->data, name, true, true); else ED_mesh_color_remove_named(ob->data, name); } diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 1dc681e8ec1..19925c2fcd7 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -111,7 +111,7 @@ static bool ED_uvedit_ensure_uvs(bContext *C, Scene *UNUSED(scene), Object *obed return 1; if (em && em->bm->totface && !CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV)) - ED_mesh_uv_texture_add(obedit->data, NULL, true); + ED_mesh_uv_texture_add(obedit->data, NULL, true, true); if (!ED_uvedit_test(obedit)) return 0; diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index 9494d0f49c6..c9a8da51e40 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -1368,12 +1368,12 @@ static int rna_Mesh_tot_face_get(PointerRNA *ptr) return me->edit_mesh ? me->edit_mesh->bm->totfacesel : 0; } -static PointerRNA rna_Mesh_vertex_color_new(struct Mesh *me, const char *name) +static PointerRNA rna_Mesh_vertex_color_new(struct Mesh *me, const char *name, const bool do_init) { PointerRNA ptr; CustomData *ldata; CustomDataLayer *cdl = NULL; - int index = ED_mesh_color_add(me, name, false); + int index = ED_mesh_color_add(me, name, false, do_init); if (index != -1) { ldata = rna_mesh_ldata_helper(me); @@ -1415,12 +1415,12 @@ DEFINE_CUSTOMDATA_PROPERTY_API(polygon, int, CD_PROP_INT, pdata, totpoly, MeshPo DEFINE_CUSTOMDATA_PROPERTY_API(polygon, string, CD_PROP_STR, pdata, totpoly, MeshPolygonStringPropertyLayer) #undef DEFINE_CUSTOMDATA_PROPERTY_API -static PointerRNA rna_Mesh_uv_layers_new(struct Mesh *me, const char *name) +static PointerRNA rna_Mesh_uv_layers_new(struct Mesh *me, const char *name, const bool do_init) { PointerRNA ptr; CustomData *ldata; CustomDataLayer *cdl = NULL; - int index = ED_mesh_uv_texture_add(me, name, false); + int index = ED_mesh_uv_texture_add(me, name, false, do_init); if (index != -1) { ldata = rna_mesh_ldata_helper(me); @@ -2213,6 +2213,8 @@ static void rna_def_loop_colors(BlenderRNA *brna, PropertyRNA *cprop) func = RNA_def_function(srna, "new", "rna_Mesh_vertex_color_new"); RNA_def_function_ui_description(func, "Add a vertex color layer to Mesh"); RNA_def_string(func, "name", "Col", 0, "", "Vertex color name"); + RNA_def_boolean(func, "do_init", true, "", + "Whether new layer's data should be initialized by copying current active one"); parm = RNA_def_pointer(func, "layer", "MeshLoopColorLayer", "", "The newly created layer"); RNA_def_parameter_flags(parm, 0, PARM_RNAPTR); RNA_def_function_return(func, parm); @@ -2255,6 +2257,9 @@ static void rna_def_uv_layers(BlenderRNA *brna, PropertyRNA *cprop) func = RNA_def_function(srna, "new", "rna_Mesh_uv_layers_new"); RNA_def_function_ui_description(func, "Add a UV map layer to Mesh"); RNA_def_string(func, "name", "UVMap", 0, "", "UV map name"); + RNA_def_boolean(func, "do_init", true, "", + "Whether new layer's data should be initialized by copying current active one, " + "or if none is active, with a default UVmap"); parm = RNA_def_pointer(func, "layer", "MeshUVLoopLayer", "", "The newly created layer"); RNA_def_parameter_flags(parm, 0, PARM_RNAPTR); RNA_def_function_return(func, parm); |