diff options
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_intern.h | 2 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_anim_types.h | 8 | ||||
-rw-r--r-- | source/blender/modifiers/intern/MOD_screw.c | 4 |
3 files changed, 9 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index 3b48207f461..e0d413bc75f 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -452,7 +452,7 @@ BLI_INLINE bool SCULPT_tool_needs_all_pbvh_nodes(const Brush *brush) if (brush->sculpt_tool == SCULPT_TOOL_BOUNDARY) { /* Boundary needs all nodes because it is not possible to know where the boundary * deformation is going to be propagated before calculating it. */ - /* TODO: after calculating the boudnary info in the first iteration, it should be + /* TODO: after calculating the boundary info in the first iteration, it should be * possible to get the nodes that have vertices included in any boundary deformation * and cache them. */ return true; diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h index 17d41985f80..bfc72fdd45c 100644 --- a/source/blender/makesdna/DNA_anim_types.h +++ b/source/blender/makesdna/DNA_anim_types.h @@ -612,9 +612,13 @@ typedef struct FCurve { char _pad[3]; /* RNA - data link */ - /** If applicable, the index of the RNA-array item to get. */ + /** When the RNA property from `rna_path` is an array, use this to access the array index. */ int array_index; - /** RNA-path to resolve data-access. */ + /** + * RNA-path to resolve data-access, see: #RNA_path_resolve_property. + * + * \note String look-ups for collection and custom-properties are escaped using #BLI_str_escape. + */ char *rna_path; /* curve coloring (for editor) */ diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index 94d5c402abe..ba370b401f3 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -701,8 +701,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * /*printf("flip direction %i\n", ed_loop_flip);*/ - /* switch the flip option if set - * note: flip is now done at face level so copying vgroup slizes is easier */ + /* Switch the flip option if set + * NOTE: flip is now done at face level so copying group slices is easier. */ #if 0 if (do_flip) { ed_loop_flip = !ed_loop_flip; |