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-rw-r--r--source/blender/blenkernel/intern/constraint.c2
-rw-r--r--source/blender/editors/armature/armature_edit.c2
-rw-r--r--source/blender/editors/mask/mask_ops.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index abf1c0905b5..7ad2ed91e87 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1019,7 +1019,7 @@ static void vectomat(const float vec[3], const float target_up[3], short axis, s
}
/* project the up vector onto the plane specified by n */
- project_v3_v3v3(proj, u, n); /* first u onto n... */
+ project_v3_v3v3_normalized(proj, u, n); /* first u onto n... */
sub_v3_v3v3(proj, u, proj); /* then onto the plane */
/* proj specifies the transformation of the up axis */
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 67d5a038c78..51b76563c72 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -222,7 +222,7 @@ float ED_rollBoneToVector(EditBone *bone, const float align_axis[3], const bool
vec_roll_to_mat3_normalized(nor, 0.0f, mat);
/* project the new_up_axis along the normal */
- project_v3_v3v3(vec, align_axis, nor);
+ project_v3_v3v3_normalized(vec, align_axis, nor);
sub_v3_v3v3(align_axis_proj, align_axis, vec);
if (axis_only) {
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 35de390274c..196285cf02a 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -999,7 +999,7 @@ static int slide_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (weight) {
sub_v2_v2v2(c, offco, p);
- project_v2_v2v2(vec, c, no);
+ project_v2_v2v2_normalized(vec, c, no);
w = len_v2(vec);