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-rw-r--r--intern/cycles/kernel/svm/displace.h225
-rw-r--r--intern/cycles/kernel/svm/svm.h20
2 files changed, 131 insertions, 114 deletions
diff --git a/intern/cycles/kernel/svm/displace.h b/intern/cycles/kernel/svm/displace.h
index eb74e23b1a4..56fb5c3f9b0 100644
--- a/intern/cycles/kernel/svm/displace.h
+++ b/intern/cycles/kernel/svm/displace.h
@@ -8,159 +8,188 @@
CCL_NAMESPACE_BEGIN
/* Bump Node */
-
+template<uint node_feature_mask>
ccl_device_noinline void svm_node_set_bump(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint4 node)
{
#ifdef __RAY_DIFFERENTIALS__
- /* get normal input */
- uint normal_offset, scale_offset, invert, use_object_space;
- svm_unpack_node_uchar4(node.y, &normal_offset, &scale_offset, &invert, &use_object_space);
-
- float3 normal_in = stack_valid(normal_offset) ? stack_load_float3(stack, normal_offset) : sd->N;
+ IF_KERNEL_NODES_FEATURE(BUMP)
+ {
+ /* get normal input */
+ uint normal_offset, scale_offset, invert, use_object_space;
+ svm_unpack_node_uchar4(node.y, &normal_offset, &scale_offset, &invert, &use_object_space);
+
+ float3 normal_in = stack_valid(normal_offset) ? stack_load_float3(stack, normal_offset) :
+ sd->N;
+
+ float3 dPdx = sd->dP.dx;
+ float3 dPdy = sd->dP.dy;
+
+ if (use_object_space) {
+ object_inverse_normal_transform(kg, sd, &normal_in);
+ object_inverse_dir_transform(kg, sd, &dPdx);
+ object_inverse_dir_transform(kg, sd, &dPdy);
+ }
- float3 dPdx = sd->dP.dx;
- float3 dPdy = sd->dP.dy;
+ /* get surface tangents from normal */
+ float3 Rx = cross(dPdy, normal_in);
+ float3 Ry = cross(normal_in, dPdx);
- if (use_object_space) {
- object_inverse_normal_transform(kg, sd, &normal_in);
- object_inverse_dir_transform(kg, sd, &dPdx);
- object_inverse_dir_transform(kg, sd, &dPdy);
- }
+ /* get bump values */
+ uint c_offset, x_offset, y_offset, strength_offset;
+ svm_unpack_node_uchar4(node.z, &c_offset, &x_offset, &y_offset, &strength_offset);
- /* get surface tangents from normal */
- float3 Rx = cross(dPdy, normal_in);
- float3 Ry = cross(normal_in, dPdx);
+ float h_c = stack_load_float(stack, c_offset);
+ float h_x = stack_load_float(stack, x_offset);
+ float h_y = stack_load_float(stack, y_offset);
- /* get bump values */
- uint c_offset, x_offset, y_offset, strength_offset;
- svm_unpack_node_uchar4(node.z, &c_offset, &x_offset, &y_offset, &strength_offset);
+ /* compute surface gradient and determinant */
+ float det = dot(dPdx, Rx);
+ float3 surfgrad = (h_x - h_c) * Rx + (h_y - h_c) * Ry;
- float h_c = stack_load_float(stack, c_offset);
- float h_x = stack_load_float(stack, x_offset);
- float h_y = stack_load_float(stack, y_offset);
+ float absdet = fabsf(det);
- /* compute surface gradient and determinant */
- float det = dot(dPdx, Rx);
- float3 surfgrad = (h_x - h_c) * Rx + (h_y - h_c) * Ry;
+ float strength = stack_load_float(stack, strength_offset);
+ float scale = stack_load_float(stack, scale_offset);
- float absdet = fabsf(det);
+ if (invert)
+ scale *= -1.0f;
- float strength = stack_load_float(stack, strength_offset);
- float scale = stack_load_float(stack, scale_offset);
+ strength = max(strength, 0.0f);
- if (invert)
- scale *= -1.0f;
+ /* compute and output perturbed normal */
+ float3 normal_out = safe_normalize(absdet * normal_in - scale * signf(det) * surfgrad);
+ if (is_zero(normal_out)) {
+ normal_out = normal_in;
+ }
+ else {
+ normal_out = normalize(strength * normal_out + (1.0f - strength) * normal_in);
+ }
- strength = max(strength, 0.0f);
+ if (use_object_space) {
+ object_normal_transform(kg, sd, &normal_out);
+ }
- /* compute and output perturbed normal */
- float3 normal_out = safe_normalize(absdet * normal_in - scale * signf(det) * surfgrad);
- if (is_zero(normal_out)) {
- normal_out = normal_in;
- }
- else {
- normal_out = normalize(strength * normal_out + (1.0f - strength) * normal_in);
+ normal_out = ensure_valid_reflection(sd->Ng, sd->I, normal_out);
+ stack_store_float3(stack, node.w, normal_out);
}
-
- if (use_object_space) {
- object_normal_transform(kg, sd, &normal_out);
+ else
+ {
+ stack_store_float3(stack, node.w, zero_float3());
}
-
- normal_out = ensure_valid_reflection(sd->Ng, sd->I, normal_out);
-
- stack_store_float3(stack, node.w, normal_out);
#endif
}
/* Displacement Node */
+template<uint node_feature_mask>
ccl_device void svm_node_set_displacement(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint fac_offset)
{
- float3 dP = stack_load_float3(stack, fac_offset);
- sd->P += dP;
+ IF_KERNEL_NODES_FEATURE(BUMP)
+ {
+ float3 dP = stack_load_float3(stack, fac_offset);
+ sd->P += dP;
+ }
}
+template<uint node_feature_mask>
ccl_device_noinline void svm_node_displacement(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint4 node)
{
- uint height_offset, midlevel_offset, scale_offset, normal_offset;
- svm_unpack_node_uchar4(node.y, &height_offset, &midlevel_offset, &scale_offset, &normal_offset);
-
- float height = stack_load_float(stack, height_offset);
- float midlevel = stack_load_float(stack, midlevel_offset);
- float scale = stack_load_float(stack, scale_offset);
- float3 normal = stack_valid(normal_offset) ? stack_load_float3(stack, normal_offset) : sd->N;
- uint space = node.w;
-
- float3 dP = normal;
-
- if (space == NODE_NORMAL_MAP_OBJECT) {
- /* Object space. */
- object_inverse_normal_transform(kg, sd, &dP);
- dP *= (height - midlevel) * scale;
- object_dir_transform(kg, sd, &dP);
+ IF_KERNEL_NODES_FEATURE(BUMP)
+ {
+ uint height_offset, midlevel_offset, scale_offset, normal_offset;
+ svm_unpack_node_uchar4(
+ node.y, &height_offset, &midlevel_offset, &scale_offset, &normal_offset);
+
+ float height = stack_load_float(stack, height_offset);
+ float midlevel = stack_load_float(stack, midlevel_offset);
+ float scale = stack_load_float(stack, scale_offset);
+ float3 normal = stack_valid(normal_offset) ? stack_load_float3(stack, normal_offset) : sd->N;
+ uint space = node.w;
+
+ float3 dP = normal;
+
+ if (space == NODE_NORMAL_MAP_OBJECT) {
+ /* Object space. */
+ object_inverse_normal_transform(kg, sd, &dP);
+ dP *= (height - midlevel) * scale;
+ object_dir_transform(kg, sd, &dP);
+ }
+ else {
+ /* World space. */
+ dP *= (height - midlevel) * scale;
+ }
+
+ stack_store_float3(stack, node.z, dP);
}
- else {
- /* World space. */
- dP *= (height - midlevel) * scale;
+ else
+ {
+ stack_store_float3(stack, node.z, zero_float3());
}
-
- stack_store_float3(stack, node.z, dP);
}
+template<uint node_feature_mask>
ccl_device_noinline int svm_node_vector_displacement(
KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node, int offset)
{
uint4 data_node = read_node(kg, &offset);
- uint space = data_node.x;
-
uint vector_offset, midlevel_offset, scale_offset, displacement_offset;
svm_unpack_node_uchar4(
node.y, &vector_offset, &midlevel_offset, &scale_offset, &displacement_offset);
- float3 vector = stack_load_float3(stack, vector_offset);
- float midlevel = stack_load_float(stack, midlevel_offset);
- float scale = stack_load_float(stack, scale_offset);
- float3 dP = (vector - make_float3(midlevel, midlevel, midlevel)) * scale;
-
- if (space == NODE_NORMAL_MAP_TANGENT) {
- /* Tangent space. */
- float3 normal = sd->N;
- object_inverse_normal_transform(kg, sd, &normal);
-
- const AttributeDescriptor attr = find_attribute(kg, sd, node.z);
- float3 tangent;
- if (attr.offset != ATTR_STD_NOT_FOUND) {
- tangent = primitive_surface_attribute_float3(kg, sd, attr, NULL, NULL);
- }
- else {
- tangent = normalize(sd->dPdu);
+ IF_KERNEL_NODES_FEATURE(BUMP)
+ {
+ uint space = data_node.x;
+
+ float3 vector = stack_load_float3(stack, vector_offset);
+ float midlevel = stack_load_float(stack, midlevel_offset);
+ float scale = stack_load_float(stack, scale_offset);
+ float3 dP = (vector - make_float3(midlevel, midlevel, midlevel)) * scale;
+
+ if (space == NODE_NORMAL_MAP_TANGENT) {
+ /* Tangent space. */
+ float3 normal = sd->N;
+ object_inverse_normal_transform(kg, sd, &normal);
+
+ const AttributeDescriptor attr = find_attribute(kg, sd, node.z);
+ float3 tangent;
+ if (attr.offset != ATTR_STD_NOT_FOUND) {
+ tangent = primitive_surface_attribute_float3(kg, sd, attr, NULL, NULL);
+ }
+ else {
+ tangent = normalize(sd->dPdu);
+ }
+
+ float3 bitangent = normalize(cross(normal, tangent));
+ const AttributeDescriptor attr_sign = find_attribute(kg, sd, node.w);
+ if (attr_sign.offset != ATTR_STD_NOT_FOUND) {
+ float sign = primitive_surface_attribute_float(kg, sd, attr_sign, NULL, NULL);
+ bitangent *= sign;
+ }
+
+ dP = tangent * dP.x + normal * dP.y + bitangent * dP.z;
}
- float3 bitangent = normalize(cross(normal, tangent));
- const AttributeDescriptor attr_sign = find_attribute(kg, sd, node.w);
- if (attr_sign.offset != ATTR_STD_NOT_FOUND) {
- float sign = primitive_surface_attribute_float(kg, sd, attr_sign, NULL, NULL);
- bitangent *= sign;
+ if (space != NODE_NORMAL_MAP_WORLD) {
+ /* Tangent or object space. */
+ object_dir_transform(kg, sd, &dP);
}
- dP = tangent * dP.x + normal * dP.y + bitangent * dP.z;
+ stack_store_float3(stack, displacement_offset, dP);
}
-
- if (space != NODE_NORMAL_MAP_WORLD) {
- /* Tangent or object space. */
- object_dir_transform(kg, sd, &dP);
+ else
+ {
+ stack_store_float3(stack, displacement_offset, zero_float3());
}
- stack_store_float3(stack, displacement_offset, dP);
return offset;
}
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index 6b969da7e52..08352a6231f 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -304,22 +304,13 @@ ccl_device void svm_eval_nodes(KernelGlobals kg,
}
break;
case NODE_SET_DISPLACEMENT:
- IF_KERNEL_NODES_FEATURE(BUMP)
- {
- svm_node_set_displacement(kg, sd, stack, node.y);
- }
+ svm_node_set_displacement<node_feature_mask>(kg, sd, stack, node.y);
break;
case NODE_DISPLACEMENT:
- IF_KERNEL_NODES_FEATURE(BUMP)
- {
- svm_node_displacement(kg, sd, stack, node);
- }
+ svm_node_displacement<node_feature_mask>(kg, sd, stack, node);
break;
case NODE_VECTOR_DISPLACEMENT:
- IF_KERNEL_NODES_FEATURE(BUMP)
- {
- offset = svm_node_vector_displacement(kg, sd, stack, node, offset);
- }
+ offset = svm_node_vector_displacement<node_feature_mask>(kg, sd, stack, node, offset);
break;
case NODE_TEX_IMAGE:
offset = svm_node_tex_image(kg, sd, stack, node, offset);
@@ -331,10 +322,7 @@ ccl_device void svm_eval_nodes(KernelGlobals kg,
offset = svm_node_tex_noise(kg, sd, stack, node.y, node.z, node.w, offset);
break;
case NODE_SET_BUMP:
- IF_KERNEL_NODES_FEATURE(BUMP)
- {
- svm_node_set_bump(kg, sd, stack, node);
- }
+ svm_node_set_bump<node_feature_mask>(kg, sd, stack, node);
break;
case NODE_ATTR_BUMP_DX:
IF_KERNEL_NODES_FEATURE(BUMP)