diff options
-rw-r--r-- | build_files/buildbot/slave_compile.py | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/build_files/buildbot/slave_compile.py b/build_files/buildbot/slave_compile.py index 744a6a8b3a7..6508e8e1bbb 100644 --- a/build_files/buildbot/slave_compile.py +++ b/build_files/buildbot/slave_compile.py @@ -56,7 +56,6 @@ if 'cmake' in builder: chroot_name = None # If not None command will be delegated to that chroot cuda_chroot_name = None # If not None cuda compilationcommand will be delegated to that chroot build_cubins = True # Whether to build Cycles CUDA kernels - remove_cache = False # Remove CMake cache to be sure config is totally up-to-date remove_install_dir = False # Remove installation folder before building bits = 64 @@ -71,7 +70,6 @@ if 'cmake' in builder: cuda_cmake_options = [] if builder.startswith('mac'): - remove_cache = True install_dir = None # Set up OSX architecture if builder.endswith('x86_64_10_6_cmake'): @@ -86,7 +84,6 @@ if 'cmake' in builder: cmake_options.append(['-G', '"Visual Studio 12 2013"']) elif builder.startswith('linux'): - remove_cache = True remove_install_dir = True cmake_config_file = "build_files/buildbot/config/blender_linux.cmake" cmake_player_config_file = "build_files/buildbot/config/blender_linux_player.cmake" @@ -161,9 +158,9 @@ if 'cmake' in builder: # Configure the build print("CMake options:") print(target_cmake_options) -# if remove_cache and os.path.exists('CMakeCache.txt'): -# print("Removing CMake cache") -# os.remove('CMakeCache.txt') + if os.path.exists('CMakeCache.txt'): + print("Removing CMake cache") + os.remove('CMakeCache.txt') retcode = subprocess.call(target_chroot_prefix + ['cmake', blender_dir] + target_cmake_options) if retcode != 0: print('Condifuration FAILED!') |