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-rw-r--r--source/blender/windowmanager/intern/wm_event_system.cc15
-rw-r--r--source/blender/windowmanager/intern/wm_window.c15
2 files changed, 24 insertions, 6 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.cc b/source/blender/windowmanager/intern/wm_event_system.cc
index d90259c0cde..77f6b3c861f 100644
--- a/source/blender/windowmanager/intern/wm_event_system.cc
+++ b/source/blender/windowmanager/intern/wm_event_system.cc
@@ -5214,6 +5214,13 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
event.prev_type = event.type;
event.prev_val = event.val;
+ /* Always use modifiers from the active window since
+ changes to modifiers aren't sent to inactive windows, see: T66088. */
+ if ((wm->winactive != win) && (wm->winactive && wm->winactive->eventstate)) {
+ event.modifier = wm->winactive->eventstate->modifier;
+ event.keymodifier = wm->winactive->eventstate->keymodifier;
+ }
+
/* Ensure the event state is correct, any deviation from this may cause bugs.
*
* NOTE: #EVENT_NONE is set when unknown keys are pressed,
@@ -5256,6 +5263,10 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
if (win_other) {
wmEvent event_other = *win_other->eventstate;
+ /* Use the modifier state of this window. */
+ event_other.modifier = event.modifier;
+ event_other.keymodifier = event.keymodifier;
+
/* See comment for this operation on `event` for details. */
event_other.prev_type = event_other.type;
event_other.prev_val = event_other.val;
@@ -5345,6 +5356,10 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void
if (win_other) {
wmEvent event_other = *win_other->eventstate;
+ /* Use the modifier state of this window. */
+ event_other.modifier = event.modifier;
+ event_other.keymodifier = event.keymodifier;
+
/* See comment for this operation on `event` for details. */
event_other.prev_type = event_other.type;
event_other.prev_val = event_other.val;
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index a5690b52a5a..0c31ff87fdd 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -1113,14 +1113,22 @@ static bool ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_pt
}
wmWindow *win = GHOST_GetWindowUserData(ghostwin);
+ /* Win23/GHOST modifier bug, see T40317 */
+#ifndef WIN32
+//# define USE_WIN_ACTIVATE
+#endif
+
switch (type) {
case GHOST_kEventWindowDeactivate:
wm_event_add_ghostevent(wm, win, type, data);
win->active = 0; /* XXX */
- /* clear modifiers for inactive windows */
+ /* When window activation is enabled, these modifiers are set with window activation.
+ * Otherwise leave them set so re-activation doesn't loose keys which are held. */
+#ifdef USE_WIN_ACTIVATE
win->eventstate->modifier = 0;
win->eventstate->keymodifier = 0;
+#endif
break;
case GHOST_kEventWindowActivate: {
@@ -1128,11 +1136,6 @@ static bool ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr C_void_pt
(query_qual(CONTROL) ? KM_CTRL : 0) |
(query_qual(ALT) ? KM_ALT : 0) | (query_qual(OS) ? KM_OSKEY : 0));
- /* Win23/GHOST modifier bug, see T40317 */
-#ifndef WIN32
-//# define USE_WIN_ACTIVATE
-#endif
-
/* No context change! C->wm->windrawable is drawable, or for area queues. */
wm->winactive = win;