Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/editors/object/object_modes.c7
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c3
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c3
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h1
4 files changed, 5 insertions, 9 deletions
diff --git a/source/blender/editors/object/object_modes.c b/source/blender/editors/object/object_modes.c
index caba10c820b..79846b42c65 100644
--- a/source/blender/editors/object/object_modes.c
+++ b/source/blender/editors/object/object_modes.c
@@ -57,6 +57,7 @@
#include "WM_toolsystem.h"
#include "ED_object.h" /* own include */
+#include "object_intern.h"
/* -------------------------------------------------------------------- */
/** \name High Level Mode Operations
@@ -406,7 +407,7 @@ bool ED_object_mode_generic_has_data(struct Depsgraph *depsgraph, struct Object
*
* \{ */
-bool OBJECT_switch_object_poll(bContext *C)
+static bool object_switch_object_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (!CTX_wm_region_view3d(C)) {
@@ -415,7 +416,7 @@ bool OBJECT_switch_object_poll(bContext *C)
return ob && ELEM(ob->mode, OB_MODE_EDIT, OB_MODE_SCULPT);
}
-static int object_switch_object_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+static int object_switch_object_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
@@ -502,7 +503,7 @@ void OBJECT_OT_switch_object(wmOperatorType *ot)
/* api callbacks */
ot->invoke = object_switch_object_invoke;
- ot->poll = OBJECT_switch_object_poll;
+ ot->poll = object_switch_object_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 0b4f853b677..ea084d70bf8 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5722,8 +5722,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
if (brush->deform_target == BRUSH_DEFORM_TARGET_CLOTH_SIM) {
if (!ss->cache->cloth_sim) {
- ss->cache->cloth_sim = SCULPT_cloth_brush_simulation_create(
- ss, brush, 1.0f, 0.0f, false, true);
+ ss->cache->cloth_sim = SCULPT_cloth_brush_simulation_create(ss, 1.0f, 0.0f, false, true);
SCULPT_cloth_brush_simulation_init(ss, ss->cache->cloth_sim);
SCULPT_cloth_brush_build_nodes_constraints(
sd, ob, nodes, totnode, ss->cache->cloth_sim, ss->cache->location, FLT_MAX);
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index d8fedecc61c..3d0e5791f0d 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -873,7 +873,6 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
/* Public functions. */
SculptClothSimulation *SCULPT_cloth_brush_simulation_create(SculptSession *ss,
- Brush *brush,
const float cloth_mass,
const float cloth_damping,
const bool use_collisions,
@@ -993,7 +992,6 @@ void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
if (SCULPT_stroke_is_first_brush_step(ss->cache) || !ss->cache->cloth_sim) {
ss->cache->cloth_sim = SCULPT_cloth_brush_simulation_create(
ss,
- brush,
brush->cloth_mass,
brush->cloth_damping,
(brush->flag2 & BRUSH_CLOTH_USE_COLLISION),
@@ -1355,7 +1353,6 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent
const bool use_collisions = RNA_boolean_get(op->ptr, "use_collisions");
ss->filter_cache->cloth_sim = SCULPT_cloth_brush_simulation_create(
ss,
- NULL,
cloth_mass,
cloth_damping,
use_collisions,
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index bc88793b993..71d6eb844e9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -366,7 +366,6 @@ void SCULPT_do_cloth_brush(struct Sculpt *sd,
void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim);
struct SculptClothSimulation *SCULPT_cloth_brush_simulation_create(struct SculptSession *ss,
- struct Brush *brush,
const float cloth_mass,
const float cloth_damping,
const bool use_collisions,