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-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/intern/object.c46
-rw-r--r--source/blender/include/BDR_editobject.h2
-rw-r--r--source/blender/src/editobject.c79
4 files changed, 98 insertions, 31 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index ab76fc922ea..a4a06b704bc 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -88,6 +88,8 @@ void set_field_offs(float field);
void disable_speed_curve(int val);
float bsystem_time(struct Object *ob, float cfra, float ofs);
+void object_scale_to_mat3(struct Object *ob, float mat[][3]);
+void object_rot_to_mat3(struct Object *ob, float mat[][3]);
void object_to_mat3(struct Object *ob, float mat[][3]);
void object_to_mat4(struct Object *ob, float mat[][4]);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ec110c6ea7c..b5d080da247 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1479,22 +1479,42 @@ float bsystem_time(Object *ob, float cfra, float ofs)
return cfra;
}
-void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
+void object_scale_to_mat3(Object *ob, float mat[][3])
{
- float smat[3][3], vec[3];
- float rmat[3][3];
- /*float q1[4];*/
-
- /* size */
+ float vec[3];
if(ob->ipo) {
vec[0]= ob->size[0]+ob->dsize[0];
vec[1]= ob->size[1]+ob->dsize[1];
vec[2]= ob->size[2]+ob->dsize[2];
- SizeToMat3(vec, smat);
+ SizeToMat3(vec, mat);
+ }
+ else {
+ SizeToMat3(ob->size, mat);
+ }
+}
+
+void object_rot_to_mat3(Object *ob, float mat[][3])
+{
+ float vec[3];
+ if(ob->ipo) {
+ vec[0]= ob->rot[0]+ob->drot[0];
+ vec[1]= ob->rot[1]+ob->drot[1];
+ vec[2]= ob->rot[2]+ob->drot[2];
+ EulToMat3(vec, mat);
}
else {
- SizeToMat3(ob->size, smat);
+ EulToMat3(ob->rot, mat);
}
+}
+
+void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
+{
+ float smat[3][3];
+ float rmat[3][3];
+ /*float q1[4];*/
+
+ /* size */
+ object_scale_to_mat3(ob, smat);
/* rot */
/* Quats arnt used yet */
@@ -1508,15 +1528,7 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
}
}
else {*/
- if(ob->ipo) {
- vec[0]= ob->rot[0]+ob->drot[0];
- vec[1]= ob->rot[1]+ob->drot[1];
- vec[2]= ob->rot[2]+ob->drot[2];
- EulToMat3(vec, rmat);
- }
- else {
- EulToMat3(ob->rot, rmat);
- }
+ object_rot_to_mat3(ob, rmat);
/*}*/
Mat3MulMat3(mat, rmat, smat);
}
diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h
index ac60aece344..bc95c221b51 100644
--- a/source/blender/include/BDR_editobject.h
+++ b/source/blender/include/BDR_editobject.h
@@ -77,6 +77,8 @@ void make_links_menu(void);
void make_links(short event);
void make_duplilist_real(void);
void apply_objects_locrot(void);
+void apply_objects_scale(void);
+void apply_objects_rot(void);
void apply_objects_visual_tx(void);
void apply_object(void);
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c
index 370f116d318..250332c4afa 100644
--- a/source/blender/src/editobject.c
+++ b/source/blender/src/editobject.c
@@ -3938,7 +3938,7 @@ void make_links(short event)
BIF_undo_push("Create links");
}
-void apply_objects_locrot( void )
+static void apply_objects_internal( int apply_scale, int apply_rot )
{
Base *base, *basact;
Object *ob;
@@ -3952,7 +3952,11 @@ void apply_objects_locrot( void )
float mat[3][3];
int a, change = 0;
-
+ if (!apply_scale && !apply_rot) {
+ /* do nothing? */
+ error("Nothing to do!");
+ return;
+ }
/* first check if we can execute */
for (base= FIRSTBASE; base; base= base->next) {
if TESTBASELIB(base) {
@@ -4000,7 +4004,13 @@ void apply_objects_locrot( void )
ob= base->object;
if(ob->type==OB_MESH) {
- object_to_mat3(ob, mat);
+ if (apply_scale && apply_rot)
+ object_to_mat3(ob, mat);
+ else if (apply_scale)
+ object_scale_to_mat3(ob, mat);
+ else
+ object_rot_to_mat3(ob, mat);
+
me= ob->data;
/* see checks above */
@@ -4009,8 +4019,10 @@ void apply_objects_locrot( void )
for(a=0; a<me->totvert; a++, mvert++) {
Mat3MulVecfl(mat, mvert->co);
}
- ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
- ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
+ if (apply_scale)
+ ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
+ if (apply_rot)
+ ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
/*QuatOne(ob->quat);*/ /* Quats arnt used yet */
where_is_object(ob);
@@ -4025,15 +4037,22 @@ void apply_objects_locrot( void )
change = 1;
}
else if (ob->type==OB_ARMATURE) {
- object_to_mat3(ob, mat);
+ if (apply_scale && apply_rot)
+ object_to_mat3(ob, mat);
+ else if (apply_scale)
+ object_scale_to_mat3(ob, mat);
+ else
+ object_rot_to_mat3(ob, mat);
arm= ob->data;
/* see checks above */
apply_rot_armature(ob, mat);
/* Reset the object's transforms */
- ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
- ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
+ if (apply_scale)
+ ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
+ if (apply_rot)
+ ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
/*QuatOne(ob->quat); (not used anymore)*/
where_is_object(ob);
@@ -4042,7 +4061,12 @@ void apply_objects_locrot( void )
}
else if ELEM(ob->type, OB_CURVE, OB_SURF) {
float scale;
- object_to_mat3(ob, mat);
+ if (apply_scale && apply_rot)
+ object_to_mat3(ob, mat);
+ else if (apply_scale)
+ object_scale_to_mat3(ob, mat);
+ else
+ object_rot_to_mat3(ob, mat);
scale = Mat3ToScalef(mat);
cu= ob->data;
@@ -4071,9 +4095,10 @@ void apply_objects_locrot( void )
}
nu= nu->next;
}
-
- ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
- ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
+ if (apply_scale)
+ ob->size[0]= ob->size[1]= ob->size[2]= 1.0;
+ if (apply_rot)
+ ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0;
/*QuatOne(ob->quat); (quats arnt used anymore)*/
where_is_object(ob);
@@ -4095,10 +4120,30 @@ void apply_objects_locrot( void )
}
if (change) {
allqueue(REDRAWVIEW3D, 0);
- BIF_undo_push("Apply Objects Scale & Rotation");
+ if (apply_scale && apply_rot)
+ BIF_undo_push("Apply Objects Scale & Rotation");
+ else if (apply_scale)
+ BIF_undo_push("Apply Objects Scale");
+ else
+ BIF_undo_push("Apply Objects Rotation");
}
}
+void apply_objects_locrot(void)
+{
+ apply_objects_internal(1, 1);
+}
+
+void apply_objects_scale(void)
+{
+ apply_objects_internal(1, 0);
+}
+
+void apply_objects_rot(void)
+{
+ apply_objects_internal(0, 1);
+}
+
void apply_objects_visual_tx( void )
{
Base *base;
@@ -4154,7 +4199,7 @@ void apply_object( void )
if ((ob->pose) && (ob->flag & OB_POSEMODE))
evt = pupmenu("Apply Object%t|Current Pose as RestPose%x3");
else
- evt = pupmenu("Apply Object%t|Scale and Rotation to ObData%x1|Visual Transform to Objects Loc/Scale/Rot%x2");
+ evt = pupmenu("Apply Object%t|Scale and Rotation to ObData%x1|Visual Transform to Objects Loc/Scale/Rot%x2|Scale to ObData%x4|Rotation to ObData%x5");
if (evt==-1) return;
switch (evt) {
@@ -4167,6 +4212,12 @@ void apply_object( void )
case 3:
apply_armature_pose2bones();
break;
+ case 4:
+ apply_objects_scale();
+ break;
+ case 5:
+ apply_objects_rot();
+ break;
}
}
}