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-rw-r--r--source/blender/makesrna/intern/rna_actuator.c2
-rw-r--r--source/gameengine/Ketsji/BL_ActionManager.h2
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index 3c44720d469..5eccba16c3d 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -627,7 +627,7 @@ static void rna_def_action_actuator(BlenderRNA *brna)
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop= RNA_def_property(srna, "layer", PROP_INT, PROP_NONE);
- RNA_def_property_range(prop, 0, 4); /* This should match BL_ActionManager::MAX_ACTION_LAYERS */
+ RNA_def_property_range(prop, 0, 7); /* This should match BL_ActionManager::MAX_ACTION_LAYERS - 1 */
RNA_def_property_ui_text(prop, "Layer", "The animation layer to play the action on");
RNA_def_property_update(prop, NC_LOGIC, NULL);
diff --git a/source/gameengine/Ketsji/BL_ActionManager.h b/source/gameengine/Ketsji/BL_ActionManager.h
index c310e231ed7..a3c8379981e 100644
--- a/source/gameengine/Ketsji/BL_ActionManager.h
+++ b/source/gameengine/Ketsji/BL_ActionManager.h
@@ -31,7 +31,7 @@
#include "BL_Action.h"
-#define MAX_ACTION_LAYERS 4
+#define MAX_ACTION_LAYERS 8
/**
* BL_ActionManager is responsible for handling a KX_GameObject's actions.
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 4f8860f4767..0864fc84a28 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -3055,7 +3055,7 @@ KX_PYMETHODDEF_DOC_VARARGS(KX_GameObject, sendMessage,
static void layer_check(short &layer, const char *method_name)
{
- if (layer < 0 || layer > MAX_ACTION_LAYERS)
+ if (layer < 0 || layer >= MAX_ACTION_LAYERS)
{
printf("KX_GameObject.%s(): given layer (%d) is out of range (0 - %d), setting to 0.\n", method_name, layer, MAX_ACTION_LAYERS-1);
layer = 0;