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-rw-r--r--source/blender/draw/intern/DRW_render.h6
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c10
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c4
-rw-r--r--source/blender/editors/include/ED_view3d.h4
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c13
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c8
-rw-r--r--source/blender/makesrna/intern/rna_layer.c4
11 files changed, 34 insertions, 35 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 25806062f68..2b2a5bd3b48 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -438,10 +438,10 @@ struct DefaultTextureList *DRW_viewport_texture_list_get(void);
void DRW_viewport_request_redraw(void);
-void DRW_render_to_image(struct RenderEngine *engine, struct Depsgraph *graph);
+void DRW_render_to_image(struct RenderEngine *engine, struct Depsgraph *depsgraph);
void DRW_render_object_iter(
- void *vedata, struct RenderEngine *engine, struct Depsgraph *graph,
- void (*callback)(void *vedata, struct Object *ob, struct RenderEngine *engine, struct Depsgraph *graph));
+ void *vedata, struct RenderEngine *engine, struct Depsgraph *depsgraph,
+ void (*callback)(void *vedata, struct Object *ob, struct RenderEngine *engine, struct Depsgraph *depsgraph));
void DRW_render_instance_buffer_finish(void);
/* ViewLayers */
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index d2f291f69fb..cf9cbbe3765 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -2109,9 +2109,9 @@ static int gp_strokes_reproject_exec(bContext *C, wmOperator *op)
/* init autodist for geometry projection */
if (mode == GP_REPROJECT_SURFACE) {
- struct Depsgraph *graph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
view3d_region_operator_needs_opengl(CTX_wm_window(C), gsc.ar);
- ED_view3d_autodist_init(graph, gsc.ar, CTX_wm_view3d(C), 0);
+ ED_view3d_autodist_init(depsgraph, gsc.ar, CTX_wm_view3d(C), 0);
}
// TODO: For deforming geometry workflow, create new frames?
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 3f3349a752c..f9b5966dee3 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -116,7 +116,7 @@ typedef enum eGPencil_PaintFlags {
*/
typedef struct tGPsdata {
Scene *scene; /* current scene from context */
- struct Depsgraph *graph;
+ struct Depsgraph *depsgraph;
wmWindow *win; /* window where painting originated */
ScrArea *sa; /* area where painting originated */
@@ -645,7 +645,7 @@ static short gp_stroke_addpoint(
view3d_region_operator_needs_opengl(p->win, p->ar);
ED_view3d_autodist_init(
- p->graph, p->ar, v3d, (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 1 : 0);
+ p->depsgraph, p->ar, v3d, (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 1 : 0);
}
/* convert screen-coordinates to appropriate coordinates (and store them) */
@@ -1246,7 +1246,7 @@ static void gp_stroke_doeraser(tGPsdata *p)
if (p->flags & GP_PAINTFLAG_V3D_ERASER_DEPTH) {
View3D *v3d = p->sa->spacedata.first;
view3d_region_operator_needs_opengl(p->win, p->ar);
- ED_view3d_autodist_init(p->graph, p->ar, v3d, 0);
+ ED_view3d_autodist_init(p->depsgraph, p->ar, v3d, 0);
}
}
@@ -1400,7 +1400,7 @@ static bool gp_session_initdata(bContext *C, tGPsdata *p)
/* pass on current scene and window */
p->scene = CTX_data_scene(C);
- p->graph = CTX_data_depsgraph(C);
+ p->depsgraph = CTX_data_depsgraph(C);
p->win = CTX_wm_window(C);
unit_m4(p->imat);
@@ -1813,7 +1813,7 @@ static void gp_paint_strokeend(tGPsdata *p)
/* need to restore the original projection settings before packing up */
view3d_region_operator_needs_opengl(p->win, p->ar);
- ED_view3d_autodist_init(p->graph, p->ar, v3d, (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 1 : 0);
+ ED_view3d_autodist_init(p->depsgraph, p->ar, v3d, (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 1 : 0);
}
/* check if doing eraser or not */
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index babe68ba439..0e08630d8bc 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -538,7 +538,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
if (sa->spacetype == SPACE_VIEW3D) {
wmWindow *win = CTX_wm_window(C);
Scene *scene = CTX_data_scene(C);
- struct Depsgraph *graph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
View3D *v3d = (View3D *)CTX_wm_space_data(C);
RegionView3D *rv3d = ar->regiondata;
@@ -546,7 +546,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
view3d_operator_needs_opengl(C);
view3d_region_operator_needs_opengl(win, ar);
- ED_view3d_autodist_init(graph, ar, v3d, 0);
+ ED_view3d_autodist_init(depsgraph, ar, v3d, 0);
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index e1a6d59a748..067791667dd 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -326,12 +326,12 @@ unsigned int ED_view3d_backbuf_sample(
struct ViewContext *vc, int x, int y);
bool ED_view3d_autodist(
- struct Depsgraph *graph, struct ARegion *ar, struct View3D *v3d,
+ struct Depsgraph *depsgraph, struct ARegion *ar, struct View3D *v3d,
const int mval[2], float mouse_worldloc[3],
const bool alphaoverride, const float fallback_depth_pt[3]);
/* only draw so ED_view3d_autodist_simple can be called many times after */
-void ED_view3d_autodist_init(struct Depsgraph *graph, struct ARegion *ar, struct View3D *v3d, int mode);
+void ED_view3d_autodist_init(struct Depsgraph *depsgraph, struct ARegion *ar, struct View3D *v3d, int mode);
bool ED_view3d_autodist_simple(struct ARegion *ar, const int mval[2], float mouse_worldloc[3], int margin, float *force_depth);
bool ED_view3d_autodist_depth(struct ARegion *ar, const int mval[2], int margin, float *depth);
bool ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], const int mval_end[2], int margin, float *depth);
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index fd9c5f1869d..bd23fbb961d 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -169,7 +169,7 @@ static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx,
if (sa->spacetype == SPACE_VIEW3D) {
ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
if (ar) {
- struct Depsgraph *graph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
View3D *v3d = sa->spacedata.first;
RegionView3D *rv3d = ar->regiondata;
/* weak, we could pass in some reference point */
@@ -187,7 +187,7 @@ static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx,
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(graph, ar, v3d, mval, co, true, NULL)) {
+ if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) {
const float mval_center_fl[2] = {
(float)ar->winx / 2,
(float)ar->winy / 2};
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 76449b61d4d..dab75df8d13 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5013,7 +5013,7 @@ void paint_proj_stroke(
/* clone gets special treatment here to avoid going through image initialization */
if (ps_handle->is_clone_cursor_pick) {
Scene *scene = ps_handle->scene;
- struct Depsgraph *graph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
float *cursor = ED_view3d_cursor3d_get(scene, v3d)->location;
@@ -5021,7 +5021,7 @@ void paint_proj_stroke(
view3d_operator_needs_opengl(C);
- if (!ED_view3d_autodist(graph, ar, v3d, mval_i, cursor, false, NULL)) {
+ if (!ED_view3d_autodist(depsgraph, ar, v3d, mval_i, cursor, false, NULL)) {
return;
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 3f59a5db9b3..2ac2bf683e0 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -3089,7 +3089,7 @@ static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *ev
ARegion *ar = CTX_wm_region(C);
if (rv3d) {
- struct Depsgraph *graph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
float new_ofs[3];
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
@@ -3097,7 +3097,7 @@ static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *ev
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(graph, ar, v3d, event->mval, new_ofs, false, NULL)) {
+ if (ED_view3d_autodist(depsgraph, ar, v3d, event->mval, new_ofs, false, NULL)) {
/* pass */
}
else {
@@ -4574,10 +4574,10 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
}
if (U.uiflag & USER_DEPTH_CURSOR) { /* maybe this should be accessed some other way */
- struct Depsgraph *graph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
view3d_operator_needs_opengl(C);
- if (ED_view3d_autodist(graph, ar, v3d, mval, fp, true, NULL)) {
+ if (ED_view3d_autodist(depsgraph, ar, v3d, mval, fp, true, NULL)) {
depth_used = true;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index 90b1b043de6..8b0b461d443 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -899,7 +899,7 @@ static float view_autodist_depth_margin(ARegion *ar, const int mval[2], int marg
* \param fallback_depth_pt: Use this points depth when no depth can be found.
*/
bool ED_view3d_autodist(
- struct Depsgraph *graph, ARegion *ar, View3D *v3d,
+ struct Depsgraph *depsgraph, ARegion *ar, View3D *v3d,
const int mval[2], float mouse_worldloc[3],
const bool alphaoverride, const float fallback_depth_pt[3])
{
@@ -909,7 +909,7 @@ bool ED_view3d_autodist(
bool depth_ok = false;
/* Get Z Depths, needed for perspective, nice for ortho */
- ED_view3d_draw_depth(graph, ar, v3d, alphaoverride);
+ ED_view3d_draw_depth(depsgraph, ar, v3d, alphaoverride);
/* Attempt with low margin's first */
i = 0;
@@ -936,19 +936,18 @@ bool ED_view3d_autodist(
}
}
-void ED_view3d_autodist_init(
- struct Depsgraph *graph,
+void ED_view3d_autodist_init(struct Depsgraph *depsgraph,
ARegion *ar, View3D *v3d, int mode)
{
/* Get Z Depths, needed for perspective, nice for ortho */
switch (mode) {
case 0:
- ED_view3d_draw_depth(graph, ar, v3d, true);
+ ED_view3d_draw_depth(depsgraph, ar, v3d, true);
break;
case 1:
{
- Scene *scene = DEG_get_evaluated_scene(graph);
- ED_view3d_draw_depth_gpencil(graph, scene, ar, v3d);
+ Scene *scene = DEG_get_evaluated_scene(depsgraph);
+ ED_view3d_draw_depth_gpencil(depsgraph, scene, ar, v3d);
break;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 0a490a8b494..b8af3571ff9 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -908,7 +908,7 @@ int view3d_opengl_select(
eV3DSelectMode select_mode)
{
struct bThemeState theme_state;
- Depsgraph *graph = vc->depsgraph;
+ Depsgraph *depsgraph = vc->depsgraph;
Scene *scene = vc->scene;
View3D *v3d = vc->v3d;
ARegion *ar = vc->ar;
@@ -975,7 +975,7 @@ int view3d_opengl_select(
/* Important we use the 'viewmat' and don't re-calculate since
* the object & bone view locking takes 'rect' into account, see: T51629. */
- ED_view3d_draw_setup_view(vc->win, graph, scene, ar, v3d, vc->rv3d->viewmat, NULL, &rect);
+ ED_view3d_draw_setup_view(vc->win, depsgraph, scene, ar, v3d, vc->rv3d->viewmat, NULL, &rect);
if (v3d->drawtype > OB_WIRE) {
v3d->zbuf = true;
@@ -1012,7 +1012,7 @@ int view3d_opengl_select(
.gpu_select_mode = gpu_select_mode,
};
DRW_draw_select_loop(
- graph, ar, v3d,
+ depsgraph, ar, v3d,
use_obedit_skip, use_nearest, &rect,
drw_select_loop_pass, &drw_select_loop_user_data);
hits = drw_select_loop_user_data.hits;
@@ -1020,7 +1020,7 @@ int view3d_opengl_select(
#endif /* WITH_OPENGL_LEGACY */
G.f &= ~G_PICKSEL;
- ED_view3d_draw_setup_view(vc->win, graph, scene, ar, v3d, vc->rv3d->viewmat, NULL, NULL);
+ ED_view3d_draw_setup_view(vc->win, depsgraph, scene, ar, v3d, vc->rv3d->viewmat, NULL, NULL);
if (v3d->drawtype > OB_WIRE) {
v3d->zbuf = 0;
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c
index 8dc4f8c5e7b..e7efdc27647 100644
--- a/source/blender/makesrna/intern/rna_layer.c
+++ b/source/blender/makesrna/intern/rna_layer.c
@@ -165,9 +165,9 @@ static void rna_LayerObjects_selected_begin(CollectionPropertyIterator *iter, Po
static void rna_ViewLayer_update_tagged(ViewLayer *UNUSED(view_layer), bContext *C)
{
- Depsgraph *graph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
DEG_OBJECT_ITER_BEGIN(
- graph, ob, DEG_ITER_OBJECT_MODE_VIEWPORT,
+ depsgraph, ob, DEG_ITER_OBJECT_MODE_VIEWPORT,
DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET |
DEG_ITER_OBJECT_FLAG_LINKED_INDIRECTLY |