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-rw-r--r--source/blender/draw/engines/eevee/eevee_data.c39
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c8
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h6
3 files changed, 37 insertions, 16 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_data.c b/source/blender/draw/engines/eevee/eevee_data.c
index 87948f403a0..914c869fc91 100644
--- a/source/blender/draw/engines/eevee/eevee_data.c
+++ b/source/blender/draw/engines/eevee/eevee_data.c
@@ -28,6 +28,7 @@
#include "BLI_memblock.h"
#include "BKE_duplilist.h"
+#include "BKE_modifier.h"
#include "DEG_depsgraph_query.h"
@@ -147,28 +148,46 @@ EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *
return ob_step;
}
-EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_MotionBlurData *mb,
- Object *ob,
- bool hair)
+static EEVEE_GeometryMotionData *motion_blur_geometry_data_get(EEVEE_MotionBlurData *mb,
+ void *key,
+ bool hair)
{
if (mb->geom == NULL) {
return NULL;
}
-
- /* Use original data as key to ensure matching accross update. */
- Object *ob_orig = DEG_get_original_object(ob);
-
- void *key = (char *)ob_orig->data + hair;
+ key = (char *)key + (int)hair;
EEVEE_GeometryMotionData *geom_step = BLI_ghash_lookup(mb->geom, key);
if (geom_step == NULL) {
geom_step = MEM_callocN(sizeof(EEVEE_GeometryMotionData), __func__);
- geom_step->type = (hair) ? EEVEE_HAIR_GEOM_MOTION_DATA : EEVEE_MESH_GEOM_MOTION_DATA;
+ geom_step->type = hair ? EEVEE_HAIR_GEOM_MOTION_DATA : EEVEE_MESH_GEOM_MOTION_DATA;
BLI_ghash_insert(mb->geom, key, geom_step);
}
-
return geom_step;
}
+EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_MotionBlurData *mb, Object *ob)
+{
+ /* Use original data as key to ensure matching accross update. */
+ return motion_blur_geometry_data_get(mb, DEG_get_original_object(ob)->data, false);
+}
+
+EEVEE_GeometryMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_MotionBlurData *mb,
+ Object *ob,
+ ModifierData *md)
+{
+ void *key;
+ if (md) {
+ /* Particle system. */
+ key = BKE_modifier_get_original(md);
+ }
+ else {
+ /* Hair object. */
+ key = DEG_get_original_object(ob)->data;
+ }
+
+ return motion_blur_geometry_data_get(mb, DEG_get_original_object(ob), true);
+}
+
/* View Layer data. */
void EEVEE_view_layer_data_free(void *storage)
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 586ee780f1d..0d55d92ce6f 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -288,8 +288,8 @@ void EEVEE_motion_blur_hair_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
/* Store transform */
DRW_hair_duplimat_get(ob, psys, md, mb_data->obmat[mb_step]);
- EEVEE_GeometryMotionData *mb_geom = EEVEE_motion_blur_geometry_data_get(
- &effects->motion_blur, ob, true);
+ EEVEE_GeometryMotionData *mb_geom = EEVEE_motion_blur_hair_data_get(
+ &effects->motion_blur, ob, md);
if (mb_step == MB_CURR) {
/* Fill missing matrices if the object was hidden in previous or next frame. */
@@ -346,8 +346,8 @@ void EEVEE_motion_blur_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
/* Store transform */
copy_m4_m4(mb_data->obmat[mb_step], ob->obmat);
- EEVEE_GeometryMotionData *mb_geom = EEVEE_motion_blur_geometry_data_get(
- &effects->motion_blur, ob, false);
+ EEVEE_GeometryMotionData *mb_geom = EEVEE_motion_blur_geometry_data_get(&effects->motion_blur,
+ ob);
if (mb_step == MB_CURR) {
GPUBatch *batch = DRW_cache_object_surface_get(ob);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 51831e5506d..2f54c839d80 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -971,8 +971,10 @@ EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *
Object *ob,
bool hair);
EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_MotionBlurData *mb,
- Object *ob,
- bool hair);
+ Object *ob);
+EEVEE_GeometryMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_MotionBlurData *mb,
+ Object *ob,
+ struct ModifierData *md);
EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_get(Object *ob);
EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_ensure(Object *ob);
EEVEE_LightEngineData *EEVEE_light_data_get(Object *ob);