diff options
-rw-r--r-- | source/blender/blenkernel/intern/layer.c | 42 |
1 files changed, 17 insertions, 25 deletions
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index 0eaf7cf2f41..f03bf60817f 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -694,14 +694,14 @@ int BKE_layer_collection_findindex(ViewLayer *view_layer, const LayerCollection * in at least one layer collection. That list is also synchronized here, and * stores state like selection. */ -static short layer_collection_sync(ViewLayer *view_layer, - const ListBase *lb_scene, - ListBase *lb_layer, - ListBase *new_object_bases, - short parent_exclude, - short parent_restrict, - short parent_layer_restrict, - unsigned short parent_local_collections_bits) +static void layer_collection_sync(ViewLayer *view_layer, + const ListBase *lb_scene, + ListBase *lb_layer, + ListBase *new_object_bases, + short parent_exclude, + short parent_restrict, + short parent_layer_restrict, + unsigned short parent_local_collections_bits) { /* TODO: support recovery after removal of intermediate collections, reordering, .. * For local edits we can make editing operating do the appropriate thing, but for @@ -732,7 +732,6 @@ static short layer_collection_sync(ViewLayer *view_layer, /* Add layer collections for any new scene collections, and ensure order is the same. */ ListBase new_lb_layer = {NULL, NULL}; - short runtime_flag = 0; LISTBASE_FOREACH (const CollectionChild *, child, lb_scene) { Collection *collection = child->collection; @@ -763,23 +762,20 @@ static short layer_collection_sync(ViewLayer *view_layer, } /* Sync child collections. */ - short child_runtime_flag = layer_collection_sync(view_layer, - &collection->children, - &lc->layer_collections, - new_object_bases, - lc->flag, - child_restrict, - child_layer_restrict, - local_collections_bits); + layer_collection_sync(view_layer, + &collection->children, + &lc->layer_collections, + new_object_bases, + lc->flag, + child_restrict, + child_layer_restrict, + local_collections_bits); /* Layer collection exclude is not inherited. */ + lc->runtime_flag = 0; if (lc->flag & LAYER_COLLECTION_EXCLUDE) { - lc->runtime_flag = 0; continue; } - else { - lc->runtime_flag = child_runtime_flag; - } /* We separate restrict viewport and visible view layer because a layer collection can be * hidden in the view layer yet (locally) visible in a viewport (if it is not restricted).*/ @@ -846,15 +842,11 @@ static short layer_collection_sync(ViewLayer *view_layer, lc->runtime_flag |= LAYER_COLLECTION_HAS_OBJECTS; } - - runtime_flag |= lc->runtime_flag; } /* Replace layer collection list with new one. */ *lb_layer = new_lb_layer; BLI_assert(BLI_listbase_count(lb_scene) == BLI_listbase_count(lb_layer)); - - return runtime_flag; } /** |