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-rw-r--r--release/scripts/bpymodules/BPyMesh.py4
-rw-r--r--source/blender/python/api2_2x/Blender.c2
-rw-r--r--source/blender/python/api2_2x/Mathutils.c101
-rw-r--r--source/blender/python/api2_2x/Mathutils.h1
-rw-r--r--source/blender/python/api2_2x/doc/API_intro.py1
5 files changed, 5 insertions, 104 deletions
diff --git a/release/scripts/bpymodules/BPyMesh.py b/release/scripts/bpymodules/BPyMesh.py
index da251944bbe..780bc7ba2f4 100644
--- a/release/scripts/bpymodules/BPyMesh.py
+++ b/release/scripts/bpymodules/BPyMesh.py
@@ -657,7 +657,7 @@ def ngon(from_data, indices, PREF_FIX_LOOPS= True):
if verts[i][1]==verts[i-1][0]:
verts.pop(i-1)
- fill= Blender.Mathutils.PolyFill([verts])
+ fill= Blender.Geometry.PolyFill([verts])
else:
'''
@@ -767,7 +767,7 @@ def ngon(from_data, indices, PREF_FIX_LOOPS= True):
vert_map[i+ii]= vert[2]
ii+=len(verts)
- fill= Blender.Mathutils.PolyFill([ [v[0] for v in loop] for loop in loop_list if len(loop) > 2 ])
+ fill= Blender.Geometry.PolyFill([ [v[0] for v in loop] for loop in loop_list if len(loop) > 2 ])
#draw_loops(loop_list)
#raise 'done loop'
# map to original indicies
diff --git a/source/blender/python/api2_2x/Blender.c b/source/blender/python/api2_2x/Blender.c
index 5c67089abc0..f1343b57a30 100644
--- a/source/blender/python/api2_2x/Blender.c
+++ b/source/blender/python/api2_2x/Blender.c
@@ -75,6 +75,7 @@ struct ID; /*keep me up here */
#include "Lamp.h"
#include "Lattice.h"
#include "Mathutils.h"
+#include "Geometry.h"
#include "Mesh.h"
#include "Metaball.h"
#include "Modifier.h"
@@ -950,6 +951,7 @@ void M_Blender_Init(void)
PyDict_SetItemString(dict, "Mesh", Mesh_Init());
PyDict_SetItemString(dict, "Metaball", Metaball_Init());
PyDict_SetItemString(dict, "Mathutils", Mathutils_Init());
+ PyDict_SetItemString(dict, "Geometry", Geometry_Init());
PyDict_SetItemString(dict, "Modifier", Modifier_Init());
PyDict_SetItemString(dict, "NMesh", NMesh_Init());
PyDict_SetItemString(dict, "Noise", Noise_Init());
diff --git a/source/blender/python/api2_2x/Mathutils.c b/source/blender/python/api2_2x/Mathutils.c
index 2b78fe21c11..cb2337ce941 100644
--- a/source/blender/python/api2_2x/Mathutils.c
+++ b/source/blender/python/api2_2x/Mathutils.c
@@ -37,11 +37,6 @@
#include "BLI_rand.h"
#include "BKE_utildefines.h"
-/* Used for PolyFill */
-#include "BKE_displist.h"
-#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
-
#include "gen_utils.h"
//-------------------------DOC STRINGS ---------------------------
@@ -77,7 +72,6 @@ static char M_Mathutils_TriangleArea_doc[] = "(v1, v2, v3) - returns the area si
static char M_Mathutils_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined";
static char M_Mathutils_QuadNormal_doc[] = "(v1, v2, v3, v4) - returns the normal of the 3D quad defined";
static char M_Mathutils_LineIntersect_doc[] = "(v1, v2, v3, v4) - returns a tuple with the points on each line respectively closest to the other";
-static char M_Mathutils_PolyFill_doc[] = "(veclist_list) - takes a list of polylines (each point a vector) and returns the point indicies for a polyline filled with triangles";
static char M_Mathutils_Point_doc[] = "Creates a 2d or 3d point object";
//-----------------------METHOD DEFINITIONS ----------------------
struct PyMethodDef M_Mathutils_methods[] = {
@@ -112,7 +106,6 @@ struct PyMethodDef M_Mathutils_methods[] = {
{"TriangleNormal", ( PyCFunction ) M_Mathutils_TriangleNormal, METH_VARARGS, M_Mathutils_TriangleNormal_doc},
{"QuadNormal", ( PyCFunction ) M_Mathutils_QuadNormal, METH_VARARGS, M_Mathutils_QuadNormal_doc},
{"LineIntersect", ( PyCFunction ) M_Mathutils_LineIntersect, METH_VARARGS, M_Mathutils_LineIntersect_doc},
- {"PolyFill", ( PyCFunction ) M_Mathutils_PolyFill, METH_VARARGS, M_Mathutils_PolyFill_doc},
{"Point", (PyCFunction) M_Mathutils_Point, METH_VARARGS, M_Mathutils_Point_doc},
{NULL, NULL, 0, NULL}
};
@@ -1537,100 +1530,6 @@ PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args )
}
-//----------------------------------Mathutils.PolyFill() -------------------
-/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */
-PyObject *M_Mathutils_PolyFill( PyObject * self, PyObject * args )
-{
- PyObject *tri_list; /*return this list of tri's */
- PyObject *polyLineList, *polyLine, *polyVec;
- int i, len_polylines, len_polypoints;
-
- /* display listbase */
- ListBase dispbase={NULL, NULL};
- DispList *dl;
- float *fp; /*pointer to the array of malloced dl->verts to set the points from the vectors */
- int index, *dl_face, totpoints=0;
-
-
- dispbase.first= dispbase.last= NULL;
-
-
- if( !PyArg_ParseTuple ( args, "O!", &PyList_Type, &polyLineList) ) {
- freedisplist(&dispbase);
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected a list of poly lines" );
- }
-
-
- if (EXPP_check_sequence_consistency( polyLineList, &PyList_Type ) != 1)
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected a list of lists of vectors" );
-
- len_polylines = PySequence_Size( polyLineList );
-
- for( i = 0; i < len_polylines; ++i ) {
- polyLine= PySequence_GetItem( polyLineList, i );
-
- len_polypoints= PySequence_Size( polyLine );
- if (len_polypoints>2) { /* dont bother adding edges as polylines */
- if (EXPP_check_sequence_consistency( polyLine, &vector_Type ) != 1)
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected a list of poly lines" );
-
- dl= MEM_callocN(sizeof(DispList), "poly disp");
- BLI_addtail(&dispbase, dl);
- dl->type= DL_INDEX3;
- dl->nr= len_polypoints;
- dl->type= DL_POLY;
- dl->parts= 1; /* no faces, 1 edge loop */
- dl->col= 0; /* no material */
- dl->verts= fp= MEM_callocN( sizeof(float)*3*len_polypoints, "dl verts");
- dl->index= MEM_callocN(sizeof(int)*3*len_polypoints, "dl index");
-
- for( index = 0; index<len_polypoints; ++index, fp+=3) {
- polyVec= PySequence_GetItem( polyLine, index );
-
- fp[0] = ((VectorObject *)polyVec)->vec[0];
- fp[1] = ((VectorObject *)polyVec)->vec[1];
- if( ((VectorObject *)polyVec)->size > 2 )
- fp[2] = ((VectorObject *)polyVec)->vec[2];
- else
- fp[2]= 0.0f; /* if its a 2d vector then set the z to be zero */
-
- totpoints++;
- Py_DECREF(polyVec);
- }
- }
- Py_DECREF(polyLine);
- }
-
- if (totpoints) {
- /* now make the list to return */
- filldisplist(&dispbase, &dispbase);
-
-
- /* The faces are stored in a new DisplayList
- thats added to the head of the listbase */
- dl= dispbase.first;
-
- tri_list= PyList_New(dl->parts);
- index= 0;
-
- dl_face= dl->index;
- while(index < dl->parts) {
- PyList_SetItem(tri_list, index, Py_BuildValue("iii", dl_face[0], dl_face[1], dl_face[2]) );
- dl_face+= 3;
- index++;
- }
- freedisplist(&dispbase);
- } else {
- /* no points, do this so scripts dont barf */
- tri_list= PyList_New(0);
- }
-
- return tri_list;
-}
-
//---------------------------------NORMALS FUNCTIONS--------------------
//----------------------------------Mathutils.QuadNormal() -------------------
diff --git a/source/blender/python/api2_2x/Mathutils.h b/source/blender/python/api2_2x/Mathutils.h
index 88630d3928d..84890267ed2 100644
--- a/source/blender/python/api2_2x/Mathutils.h
+++ b/source/blender/python/api2_2x/Mathutils.h
@@ -72,7 +72,6 @@ PyObject *M_Mathutils_TriangleArea( PyObject * self, PyObject * args );
PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args );
PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args );
PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args );
-PyObject *M_Mathutils_PolyFill( PyObject * self, PyObject * args );
PyObject *M_Mathutils_Point(PyObject * self, PyObject * args);
//DEPRECATED
PyObject *M_Mathutils_CopyMat(PyObject * self, PyObject * args);
diff --git a/source/blender/python/api2_2x/doc/API_intro.py b/source/blender/python/api2_2x/doc/API_intro.py
index 167d6388916..e0f602a2c96 100644
--- a/source/blender/python/api2_2x/doc/API_intro.py
+++ b/source/blender/python/api2_2x/doc/API_intro.py
@@ -22,6 +22,7 @@ The Blender Python API Reference
- L{Curve}
- L{Draw}
- L{Effect}
+ - L{Geometry} (*)
- L{Group} (*)
- L{Image}
- L{Ipo} (*)