diff options
-rw-r--r-- | intern/cycles/kernel/kernel_jitter.h | 4 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_path.h | 19 |
2 files changed, 12 insertions, 11 deletions
diff --git a/intern/cycles/kernel/kernel_jitter.h b/intern/cycles/kernel/kernel_jitter.h index d8b4db498c8..18666b51c0c 100644 --- a/intern/cycles/kernel/kernel_jitter.h +++ b/intern/cycles/kernel/kernel_jitter.h @@ -137,6 +137,8 @@ __device_inline float cmj_randfloat(uint i, uint p) #ifdef __CMJ__ __device float cmj_sample_1D(int s, int N, int p) { + kernel_assert(s < N); + uint x = cmj_permute(s, N, p * 0x68bc21eb); float jx = cmj_randfloat(s, p * 0x967a889b); @@ -146,6 +148,8 @@ __device float cmj_sample_1D(int s, int N, int p) __device void cmj_sample_2D(int s, int N, int p, float *fx, float *fy) { + kernel_assert(s < N); + int m = float_to_int(sqrtf(N)); int n = (N + m - 1)/m; float invN = 1.0f/N; diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index ffbbbe71cfc..cdf80aed4d1 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -231,7 +231,7 @@ __device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *ra return result; } -__device float4 kernel_path_integrator(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer) +__device float4 kernel_path_integrate(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer) { /* initialize */ PathRadiance L; @@ -778,17 +778,12 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray } } -__device_noinline void kernel_branched_path_integrate_lighting(KernelGlobals *kg, RNG *rng, int sample, +__device_noinline void kernel_branched_path_integrate_lighting(KernelGlobals *kg, RNG *rng, + int sample, int aa_samples, ShaderData *sd, float3 throughput, float num_samples_adjust, float min_ray_pdf, float ray_pdf, PathState state, int rng_offset, PathRadiance *L, __global float *buffer) { -#ifdef __CMJ__ - int aa_samples = kernel_data.integrator.aa_samples; -#else - int aa_samples = 0; -#endif - #ifdef __AO__ /* ambient occlusion */ if(kernel_data.integrator.use_ambient_occlusion || (sd->flag & SD_AO)) { @@ -1115,6 +1110,7 @@ __device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, int /* compute lighting with the BSDF closure */ kernel_branched_path_integrate_lighting(kg, rng, sample*num_samples + j, + aa_samples*num_samples, &bssrdf_sd, throughput, num_samples_inv, ray_pdf, ray_pdf, state, rng_offset, &L, buffer); } @@ -1127,6 +1123,7 @@ __device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, int /* compute lighting with the BSDF closure */ for(int hit = 0; hit < num_hits; hit++) kernel_branched_path_integrate_lighting(kg, rng, sample*num_samples + j, + aa_samples*num_samples, &bssrdf_sd[hit], throughput, num_samples_inv, ray_pdf, ray_pdf, state, rng_offset, &L, buffer); } @@ -1136,8 +1133,8 @@ __device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, int #endif /* lighting */ - kernel_branched_path_integrate_lighting(kg, rng, sample, &sd, throughput, - 1.0f, ray_pdf, ray_pdf, state, rng_offset, &L, buffer); + kernel_branched_path_integrate_lighting(kg, rng, sample, aa_samples, + &sd, throughput, 1.0f, ray_pdf, ray_pdf, state, rng_offset, &L, buffer); /* continue in case of transparency */ throughput *= shader_bsdf_transparency(kg, &sd); @@ -1213,7 +1210,7 @@ __device void kernel_path_trace(KernelGlobals *kg, float4 L; if (ray.t != 0.0f) - L = kernel_path_integrator(kg, &rng, sample, ray, buffer); + L = kernel_path_integrate(kg, &rng, sample, ray, buffer); else L = make_float4(0.0f, 0.0f, 0.0f, 0.0f); |