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-rw-r--r--release/scripts/startup/bl_ui/properties_constraint.py9
1 files changed, 1 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_ui/properties_constraint.py b/release/scripts/startup/bl_ui/properties_constraint.py
index a7ec065cd95..bf34e767f3a 100644
--- a/release/scripts/startup/bl_ui/properties_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_constraint.py
@@ -974,14 +974,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel, Panel):
obj = context.object
- if obj.type == 'ARMATURE' and obj.mode == 'POSE':
- box = layout.box()
- box.alert = True # XXX: this should apply to the box background
- box.label(icon='INFO', text="Constraints for active bone do not live here")
- box.operator("wm.properties_context_change", icon='CONSTRAINT_BONE',
- text="Go to Bone Constraints tab...").context = 'BONE_CONSTRAINT'
- else:
- layout.operator_menu_enum("object.constraint_add", "type", text="Add Object Constraint")
+ layout.operator_menu_enum("object.constraint_add", "type", text="Add Object Constraint")
for con in obj.constraints:
self.draw_constraint(context, con)