Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output.h64
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output_cpu.h2
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output_gpu.cc2
-rw-r--r--intern/opensubdiv/internal/evaluator/eval_output_gpu.h1
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_capi.cc29
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_impl.cc35
-rw-r--r--intern/opensubdiv/internal/evaluator/evaluator_impl.h9
-rw-r--r--intern/opensubdiv/opensubdiv_evaluator_capi.h20
-rw-r--r--intern/opensubdiv/stub/opensubdiv_evaluator_stub.cc3
-rw-r--r--source/blender/blenkernel/BKE_subdiv_eval.h11
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc4
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_smooth.c4
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c54
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c39
14 files changed, 263 insertions, 14 deletions
diff --git a/intern/opensubdiv/internal/evaluator/eval_output.h b/intern/opensubdiv/internal/evaluator/eval_output.h
index a55b89001a4..cff7c8d18c9 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output.h
@@ -46,6 +46,8 @@ class EvalOutputAPI::EvalOutput {
virtual void updateVaryingData(const float *src, int start_vertex, int num_vertices) = 0;
+ virtual void updateVertexData(const float *src, int start_vertex, int num_vertices) = 0;
+
virtual void updateFaceVaryingData(const int face_varying_channel,
const float *src,
int start_vertex,
@@ -70,6 +72,11 @@ class EvalOutputAPI::EvalOutput {
const int num_patch_coords,
float *varying) = 0;
+ // NOTE: vertex_data must point to a memory of at least float*num_vertex_data.
+ virtual void evalPatchesVertexData(const PatchCoord *patch_coord,
+ const int num_patch_coords,
+ float *vertex_data) = 0;
+
virtual void evalPatchesFaceVarying(const int face_varying_channel,
const PatchCoord *patch_coord,
const int num_patch_coords,
@@ -331,11 +338,13 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
+ const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL,
DEVICE_CONTEXT *device_context = NULL)
: src_desc_(0, 3, 3),
src_varying_desc_(0, 3, 3),
+ src_vertex_data_desc_(0, vertex_data_width, vertex_data_width),
face_varying_width_(face_varying_width),
evaluator_cache_(evaluator_cache),
device_context_(device_context)
@@ -352,6 +361,16 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
device_context_);
varying_stencils_ = convertToCompatibleStencilTable<STENCIL_TABLE>(varying_stencils,
device_context_);
+
+ // Optionally allocate additional data to be subdivided like vertex coordinates.
+ if (vertex_data_width > 0) {
+ src_vertex_data_ = SRC_VERTEX_BUFFER::Create(
+ vertex_data_width, num_total_vertices, device_context_);
+ }
+ else {
+ src_vertex_data_ = NULL;
+ }
+
// Create evaluators for every face varying channel.
face_varying_evaluators.reserve(all_face_varying_stencils.size());
int face_varying_channel = 0;
@@ -370,6 +389,7 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
{
delete src_data_;
delete src_varying_data_;
+ delete src_vertex_data_;
delete patch_table_;
delete vertex_stencils_;
delete varying_stencils_;
@@ -390,6 +410,11 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
src_varying_data_->UpdateData(src, start_vertex, num_vertices, device_context_);
}
+ void updateVertexData(const float *src, int start_vertex, int num_vertices) override
+ {
+ src_vertex_data_->UpdateData(src, start_vertex, num_vertices, device_context_);
+ }
+
void updateFaceVaryingData(const int face_varying_channel,
const float *src,
int start_vertex,
@@ -426,6 +451,22 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
vertex_stencils_,
eval_instance,
device_context_);
+
+ // Evaluate smoothly interpolated vertex data.
+ if (src_vertex_data_) {
+ BufferDescriptor dst_vertex_data_desc = src_vertex_data_desc_;
+ dst_vertex_data_desc.offset += num_coarse_vertices_ * src_vertex_data_desc_.stride;
+ const EVALUATOR *eval_instance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
+ evaluator_cache_, src_vertex_data_desc_, dst_vertex_data_desc, device_context_);
+ EVALUATOR::EvalStencils(src_vertex_data_,
+ src_vertex_data_desc_,
+ src_vertex_data_,
+ dst_vertex_data_desc,
+ vertex_stencils_,
+ eval_instance,
+ device_context_);
+ }
+
// Evaluate varying data.
if (hasVaryingData()) {
BufferDescriptor dst_varying_desc = src_varying_desc_;
@@ -521,6 +562,27 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
device_context_);
}
+ // NOTE: data must point to a memory of at least float*num_vertex_data.
+ void evalPatchesVertexData(const PatchCoord *patch_coord,
+ const int num_patch_coords,
+ float *data) override
+ {
+ RawDataWrapperBuffer<float> vertex_data(data);
+ BufferDescriptor vertex_desc(0, src_vertex_data_desc_.length, src_vertex_data_desc_.length);
+ ConstPatchCoordWrapperBuffer patch_coord_buffer(patch_coord, num_patch_coords);
+ const EVALUATOR *eval_instance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
+ evaluator_cache_, src_vertex_data_desc_, vertex_desc, device_context_);
+ EVALUATOR::EvalPatches(src_vertex_data_,
+ src_vertex_data_desc_,
+ &vertex_data,
+ vertex_desc,
+ patch_coord_buffer.GetNumVertices(),
+ &patch_coord_buffer,
+ patch_table_,
+ eval_instance,
+ device_context_);
+ }
+
void evalPatchesFaceVarying(const int face_varying_channel,
const PatchCoord *patch_coord,
const int num_patch_coords,
@@ -560,9 +622,11 @@ class VolatileEvalOutput : public EvalOutputAPI::EvalOutput {
private:
SRC_VERTEX_BUFFER *src_data_;
SRC_VERTEX_BUFFER *src_varying_data_;
+ SRC_VERTEX_BUFFER *src_vertex_data_;
PATCH_TABLE *patch_table_;
BufferDescriptor src_desc_;
BufferDescriptor src_varying_desc_;
+ BufferDescriptor src_vertex_data_desc_;
int num_coarse_vertices_;
diff --git a/intern/opensubdiv/internal/evaluator/eval_output_cpu.h b/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
index 58bae7a322e..2b3c738d6ab 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output_cpu.h
@@ -44,6 +44,7 @@ class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
+ const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL)
: VolatileEvalOutput<CpuVertexBuffer,
@@ -54,6 +55,7 @@ class CpuEvalOutput : public VolatileEvalOutput<CpuVertexBuffer,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
+ vertex_data_width,
patch_table,
evaluator_cache)
{
diff --git a/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc b/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc
index b352ed2c014..566071d581b 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc
+++ b/intern/opensubdiv/internal/evaluator/eval_output_gpu.cc
@@ -45,6 +45,7 @@ GpuEvalOutput::GpuEvalOutput(const StencilTable *vertex_stencils,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
+ const int vertex_data_width,
const PatchTable *patch_table,
VolatileEvalOutput::EvaluatorCache *evaluator_cache)
: VolatileEvalOutput<GLVertexBuffer,
@@ -55,6 +56,7 @@ GpuEvalOutput::GpuEvalOutput(const StencilTable *vertex_stencils,
varying_stencils,
all_face_varying_stencils,
face_varying_width,
+ vertex_data_width,
patch_table,
evaluator_cache)
{
diff --git a/intern/opensubdiv/internal/evaluator/eval_output_gpu.h b/intern/opensubdiv/internal/evaluator/eval_output_gpu.h
index dc137e4322e..2306a87b87c 100644
--- a/intern/opensubdiv/internal/evaluator/eval_output_gpu.h
+++ b/intern/opensubdiv/internal/evaluator/eval_output_gpu.h
@@ -40,6 +40,7 @@ class GpuEvalOutput : public VolatileEvalOutput<GLVertexBuffer,
const StencilTable *varying_stencils,
const vector<const StencilTable *> &all_face_varying_stencils,
const int face_varying_width,
+ const int vertex_data_width,
const PatchTable *patch_table,
EvaluatorCache *evaluator_cache = NULL);
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_capi.cc b/intern/opensubdiv/internal/evaluator/evaluator_capi.cc
index 567afd3a763..8a54ed653dc 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_capi.cc
+++ b/intern/opensubdiv/internal/evaluator/evaluator_capi.cc
@@ -36,6 +36,14 @@ void setCoarsePositions(OpenSubdiv_Evaluator *evaluator,
evaluator->impl->eval_output->setCoarsePositions(positions, start_vertex_index, num_vertices);
}
+void setVertexData(OpenSubdiv_Evaluator *evaluator,
+ const float *vertex_data,
+ const int start_vertex_index,
+ const int num_vertices)
+{
+ evaluator->impl->eval_output->setVertexData(vertex_data, start_vertex_index, num_vertices);
+}
+
void setVaryingData(OpenSubdiv_Evaluator *evaluator,
const float *varying_data,
const int start_vertex_index,
@@ -115,6 +123,15 @@ void evaluatePatchesLimit(OpenSubdiv_Evaluator *evaluator,
patch_coords, num_patch_coords, P, dPdu, dPdv);
}
+void evaluateVertexData(OpenSubdiv_Evaluator *evaluator,
+ const int ptex_face_index,
+ float face_u,
+ float face_v,
+ float vertex_data[3])
+{
+ evaluator->impl->eval_output->evaluateVertexData(ptex_face_index, face_u, face_v, vertex_data);
+}
+
void evaluateVarying(OpenSubdiv_Evaluator *evaluator,
const int ptex_face_index,
float face_u,
@@ -206,6 +223,7 @@ void wrapFVarSrcBuffer(struct OpenSubdiv_Evaluator *evaluator,
void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
{
evaluator->setCoarsePositions = setCoarsePositions;
+ evaluator->setVertexData = setVertexData;
evaluator->setVaryingData = setVaryingData;
evaluator->setFaceVaryingData = setFaceVaryingData;
@@ -217,6 +235,7 @@ void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
evaluator->evaluateLimit = evaluateLimit;
evaluator->evaluateVarying = evaluateVarying;
+ evaluator->evaluateVertexData = evaluateVertexData;
evaluator->evaluateFaceVarying = evaluateFaceVarying;
evaluator->evaluatePatchesLimit = evaluatePatchesLimit;
@@ -239,12 +258,16 @@ void assignFunctionPointers(OpenSubdiv_Evaluator *evaluator)
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCache *evaluator_cache)
+ OpenSubdiv_EvaluatorCache *evaluator_cache,
+ const OpenSubdiv_EvaluatorSettings *settings)
{
OpenSubdiv_Evaluator *evaluator = MEM_new<OpenSubdiv_Evaluator>(__func__);
assignFunctionPointers(evaluator);
- evaluator->impl = openSubdiv_createEvaluatorInternal(
- topology_refiner, evaluator_type, evaluator_cache ? evaluator_cache->impl : nullptr);
+ evaluator->impl = openSubdiv_createEvaluatorInternal(topology_refiner,
+ evaluator_type,
+ evaluator_cache ? evaluator_cache->impl :
+ nullptr,
+ settings);
evaluator->type = evaluator->impl ? evaluator_type : static_cast<eOpenSubdivEvaluator>(0);
return evaluator;
}
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_impl.cc b/intern/opensubdiv/internal/evaluator/evaluator_impl.cc
index 755b8bfbc81..bb9e6e7bd0d 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_impl.cc
+++ b/intern/opensubdiv/internal/evaluator/evaluator_impl.cc
@@ -182,6 +182,14 @@ void EvalOutputAPI::setVaryingData(const float *varying_data,
implementation_->updateVaryingData(varying_data, start_vertex_index, num_vertices);
}
+void EvalOutputAPI::setVertexData(const float *vertex_data,
+ const int start_vertex_index,
+ const int num_vertices)
+{
+ // TODO(sergey): Add sanity check on indices.
+ implementation_->updateVertexData(vertex_data, start_vertex_index, num_vertices);
+}
+
void EvalOutputAPI::setFaceVaryingData(const int face_varying_channel,
const float *face_varying_data,
const int start_vertex_index,
@@ -286,6 +294,20 @@ void EvalOutputAPI::evaluateVarying(const int ptex_face_index,
implementation_->evalPatchesVarying(&patch_coord, 1, varying);
}
+void EvalOutputAPI::evaluateVertexData(const int ptex_face_index,
+ float face_u,
+ float face_v,
+ float vertex_data[])
+{
+ assert(face_u >= 0.0f);
+ assert(face_u <= 1.0f);
+ assert(face_v >= 0.0f);
+ assert(face_v <= 1.0f);
+ const PatchTable::PatchHandle *handle = patch_map_->FindPatch(ptex_face_index, face_u, face_v);
+ PatchCoord patch_coord(*handle, face_u, face_v);
+ implementation_->evalPatchesVertexData(&patch_coord, 1, vertex_data);
+}
+
void EvalOutputAPI::evaluateFaceVarying(const int face_varying_channel,
const int ptex_face_index,
float face_u,
@@ -403,7 +425,8 @@ OpenSubdiv_EvaluatorImpl::~OpenSubdiv_EvaluatorImpl()
OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr)
+ OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr,
+ const OpenSubdiv_EvaluatorSettings *settings)
{
// Only CPU and GLCompute are implemented at the moment.
if (evaluator_type != OPENSUBDIV_EVALUATOR_CPU &&
@@ -422,6 +445,7 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
const bool has_face_varying_data = (num_face_varying_channels != 0);
const int level = topology_refiner->getSubdivisionLevel(topology_refiner);
const bool is_adaptive = topology_refiner->getIsAdaptive(topology_refiner);
+ const int vertex_data_width = settings->num_vertex_data;
// Common settings for stencils and patches.
const bool stencil_generate_intermediate_levels = is_adaptive;
const bool stencil_generate_offsets = true;
@@ -526,12 +550,17 @@ OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
varying_stencils,
all_face_varying_stencils,
2,
+ vertex_data_width,
patch_table,
evaluator_cache);
}
else {
- eval_output = new blender::opensubdiv::CpuEvalOutput(
- vertex_stencils, varying_stencils, all_face_varying_stencils, 2, patch_table);
+ eval_output = new blender::opensubdiv::CpuEvalOutput(vertex_stencils,
+ varying_stencils,
+ all_face_varying_stencils,
+ 2,
+ vertex_data_width,
+ patch_table);
}
blender::opensubdiv::PatchMap *patch_map = new blender::opensubdiv::PatchMap(*patch_table);
diff --git a/intern/opensubdiv/internal/evaluator/evaluator_impl.h b/intern/opensubdiv/internal/evaluator/evaluator_impl.h
index e24d47cba79..8ecfa4477be 100644
--- a/intern/opensubdiv/internal/evaluator/evaluator_impl.h
+++ b/intern/opensubdiv/internal/evaluator/evaluator_impl.h
@@ -32,6 +32,7 @@
struct OpenSubdiv_Buffer;
struct OpenSubdiv_EvaluatorCacheImpl;
+struct OpenSubdiv_EvaluatorSettings;
struct OpenSubdiv_PatchCoord;
struct OpenSubdiv_TopologyRefiner;
@@ -60,6 +61,8 @@ class EvalOutputAPI {
void setCoarsePositions(const float *positions,
const int start_vertex_index,
const int num_vertices);
+ // Set vertex data from a continuous array of data.
+ void setVertexData(const float *data, const int start_vertex_index, const int num_vertices);
// Set varying data from a continuous array of data.
void setVaryingData(const float *varying_data,
const int start_vertex_index,
@@ -115,6 +118,9 @@ class EvalOutputAPI {
float dPdv[3]);
// Evaluate varying data at a given bilinear coordinate of given ptex face.
+ void evaluateVertexData(const int ptes_face_index, float face_u, float face_v, float data[]);
+
+ // Evaluate varying data at a given bilinear coordinate of given ptex face.
void evaluateVarying(const int ptes_face_index, float face_u, float face_v, float varying[3]);
// Evaluate facee-varying data at a given bilinear coordinate of given
@@ -198,7 +204,8 @@ struct OpenSubdiv_EvaluatorImpl {
OpenSubdiv_EvaluatorImpl *openSubdiv_createEvaluatorInternal(
struct OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr);
+ OpenSubdiv_EvaluatorCacheImpl *evaluator_cache_descr,
+ const OpenSubdiv_EvaluatorSettings *settings);
void openSubdiv_deleteEvaluatorInternal(OpenSubdiv_EvaluatorImpl *evaluator);
diff --git a/intern/opensubdiv/opensubdiv_evaluator_capi.h b/intern/opensubdiv/opensubdiv_evaluator_capi.h
index 1afd3e966f6..98e1db6e323 100644
--- a/intern/opensubdiv/opensubdiv_evaluator_capi.h
+++ b/intern/opensubdiv/opensubdiv_evaluator_capi.h
@@ -69,6 +69,11 @@ typedef struct OpenSubdiv_Evaluator {
const float *positions,
const int start_vertex_index,
const int num_vertices);
+ // Set vertex data from a continuous array of coordinates.
+ void (*setVertexData)(struct OpenSubdiv_Evaluator *evaluator,
+ const float *data,
+ const int start_vertex_index,
+ const int num_vertices);
// Set varying data from a continuous array of data.
void (*setVaryingData)(struct OpenSubdiv_Evaluator *evaluator,
const float *varying_data,
@@ -129,6 +134,13 @@ typedef struct OpenSubdiv_Evaluator {
float dPdu[3],
float dPdv[3]);
+ // Evaluate vertex data at a given bilinear coordinate of given ptex face.
+ void (*evaluateVertexData)(struct OpenSubdiv_Evaluator *evaluator,
+ const int ptex_face_index,
+ float face_u,
+ float face_v,
+ float data[]);
+
// Evaluate varying data at a given bilinear coordinate of given ptex face.
void (*evaluateVarying)(struct OpenSubdiv_Evaluator *evaluator,
const int ptex_face_index,
@@ -215,10 +227,16 @@ typedef struct OpenSubdiv_EvaluatorCache {
struct OpenSubdiv_EvaluatorCacheImpl *impl;
} OpenSubdiv_EvaluatorCache;
+typedef struct OpenSubdiv_EvaluatorSettings {
+ // Number of smoothly interpolated vertex data channels.
+ int num_vertex_data;
+} OpenSubdiv_EvaluatorSettings;
+
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
struct OpenSubdiv_TopologyRefiner *topology_refiner,
eOpenSubdivEvaluator evaluator_type,
- OpenSubdiv_EvaluatorCache *evaluator_cache);
+ OpenSubdiv_EvaluatorCache *evaluator_cache,
+ const OpenSubdiv_EvaluatorSettings *settings);
void openSubdiv_deleteEvaluator(OpenSubdiv_Evaluator *evaluator);
diff --git a/intern/opensubdiv/stub/opensubdiv_evaluator_stub.cc b/intern/opensubdiv/stub/opensubdiv_evaluator_stub.cc
index bc39326b57d..78c1d23d2cc 100644
--- a/intern/opensubdiv/stub/opensubdiv_evaluator_stub.cc
+++ b/intern/opensubdiv/stub/opensubdiv_evaluator_stub.cc
@@ -23,7 +23,8 @@
OpenSubdiv_Evaluator *openSubdiv_createEvaluatorFromTopologyRefiner(
struct OpenSubdiv_TopologyRefiner * /*topology_refiner*/,
eOpenSubdivEvaluator /*evaluator_type*/,
- OpenSubdiv_EvaluatorCache * /*evaluator_cache*/)
+ OpenSubdiv_EvaluatorCache * /*evaluator_cache*/,
+ const OpenSubdiv_EvaluatorSettings * /*settings*/)
{
return NULL;
}
diff --git a/source/blender/blenkernel/BKE_subdiv_eval.h b/source/blender/blenkernel/BKE_subdiv_eval.h
index a33140b721d..7673f18317a 100644
--- a/source/blender/blenkernel/BKE_subdiv_eval.h
+++ b/source/blender/blenkernel/BKE_subdiv_eval.h
@@ -15,6 +15,7 @@ extern "C" {
struct Mesh;
struct OpenSubdiv_EvaluatorCache;
+struct OpenSubdiv_EvaluatorSettings;
struct Subdiv;
typedef enum eSubdivEvaluatorType {
@@ -25,7 +26,8 @@ typedef enum eSubdivEvaluatorType {
/* Returns true if evaluator is ready for use. */
bool BKE_subdiv_eval_begin(struct Subdiv *subdiv,
eSubdivEvaluatorType evaluator_type,
- struct OpenSubdiv_EvaluatorCache *evaluator_cache);
+ struct OpenSubdiv_EvaluatorCache *evaluator_cache,
+ const struct OpenSubdiv_EvaluatorSettings *settings);
/* coarse_vertex_cos is an optional argument which allows to override coordinates of the coarse
* mesh. */
@@ -60,6 +62,13 @@ void BKE_subdiv_eval_limit_point_and_derivatives(struct Subdiv *subdiv,
void BKE_subdiv_eval_limit_point_and_normal(
struct Subdiv *subdiv, int ptex_face_index, float u, float v, float r_P[3], float r_N[3]);
+/* Evaluate smoothly interpolated vertex data (such as orco). */
+void BKE_subdiv_eval_vertex_data(struct Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ float r_vertex_data[]);
+
/* Evaluate face-varying layer (such as UV). */
void BKE_subdiv_eval_face_varying(struct Subdiv *subdiv,
int face_varying_channel,
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 7ca76e72839..6b43fe57e93 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -1180,6 +1180,10 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
BKE_id_free(nullptr, mesh_orco_cloth);
}
+ /* Remove temporary data layer only needed for modifier evaluation.
+ * Save some memory, and ensure GPU subdivision does not need to deal with this. */
+ CustomData_free_layers(&mesh_final->vdata, CD_CLOTH_ORCO, mesh_final->totvert);
+
/* Compute normals. */
if (is_own_mesh) {
mesh_calc_modifier_final_normals(mesh_input, &final_datamask, sculpt_dyntopo, mesh_final);
diff --git a/source/blender/blenkernel/intern/multires_reshape_smooth.c b/source/blender/blenkernel/intern/multires_reshape_smooth.c
index b76e2b3aec6..8246de12ebf 100644
--- a/source/blender/blenkernel/intern/multires_reshape_smooth.c
+++ b/source/blender/blenkernel/intern/multires_reshape_smooth.c
@@ -1073,7 +1073,9 @@ static void reshape_subdiv_create(MultiresReshapeSmoothContext *reshape_smooth_c
converter_init(reshape_smooth_context, &converter);
Subdiv *reshape_subdiv = BKE_subdiv_new_from_converter(settings, &converter);
- BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL);
+
+ OpenSubdiv_EvaluatorSettings evaluator_settings = {0};
+ BKE_subdiv_eval_begin(reshape_subdiv, SUBDIV_EVALUATOR_TYPE_CPU, NULL, &evaluator_settings);
reshape_smooth_context->reshape_subdiv = reshape_subdiv;
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
index 9edd9815400..d03c0f89948 100644
--- a/source/blender/blenkernel/intern/subdiv_eval.c
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -44,7 +44,8 @@ static eOpenSubdivEvaluator opensubdiv_evalutor_from_subdiv_evaluator_type(
bool BKE_subdiv_eval_begin(Subdiv *subdiv,
eSubdivEvaluatorType evaluator_type,
- OpenSubdiv_EvaluatorCache *evaluator_cache)
+ OpenSubdiv_EvaluatorCache *evaluator_cache,
+ const OpenSubdiv_EvaluatorSettings *settings)
{
BKE_subdiv_stats_reset(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->topology_refiner == NULL) {
@@ -57,7 +58,7 @@ bool BKE_subdiv_eval_begin(Subdiv *subdiv,
opensubdiv_evalutor_from_subdiv_evaluator_type(evaluator_type);
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(
- subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache);
+ subdiv->topology_refiner, opensubdiv_evaluator_type, evaluator_cache, settings);
BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
if (subdiv->evaluator == NULL) {
return false;
@@ -179,13 +180,52 @@ static void set_face_varying_data_from_uv(Subdiv *subdiv,
MEM_freeN(buffer);
}
+static void set_vertex_data_from_orco(Subdiv *subdiv, const Mesh *mesh)
+{
+ const float(*orco)[3] = CustomData_get_layer(&mesh->vdata, CD_ORCO);
+ const float(*cloth_orco)[3] = CustomData_get_layer(&mesh->vdata, CD_CLOTH_ORCO);
+
+ if (orco || cloth_orco) {
+ OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
+ OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
+ const int num_verts = topology_refiner->getNumVertices(topology_refiner);
+
+ if (orco && cloth_orco) {
+ /* Set one by one if have both. */
+ for (int i = 0; i < num_verts; i++) {
+ float data[6];
+ copy_v3_v3(data, orco[i]);
+ copy_v3_v3(data + 3, cloth_orco[i]);
+ evaluator->setVertexData(evaluator, data, i, 1);
+ }
+ }
+ else {
+ /* Faster single call if we have either. */
+ if (orco) {
+ evaluator->setVertexData(evaluator, orco[0], 0, num_verts);
+ }
+ else if (cloth_orco) {
+ evaluator->setVertexData(evaluator, cloth_orco[0], 0, num_verts);
+ }
+ }
+ }
+}
+
+static void get_mesh_evaluator_settings(OpenSubdiv_EvaluatorSettings *settings, const Mesh *mesh)
+{
+ settings->num_vertex_data = (CustomData_has_layer(&mesh->vdata, CD_ORCO) ? 3 : 0) +
+ (CustomData_has_layer(&mesh->vdata, CD_CLOTH_ORCO) ? 3 : 0);
+}
+
bool BKE_subdiv_eval_begin_from_mesh(Subdiv *subdiv,
const Mesh *mesh,
const float (*coarse_vertex_cos)[3],
eSubdivEvaluatorType evaluator_type,
OpenSubdiv_EvaluatorCache *evaluator_cache)
{
- if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache)) {
+ OpenSubdiv_EvaluatorSettings settings = {0};
+ get_mesh_evaluator_settings(&settings, mesh);
+ if (!BKE_subdiv_eval_begin(subdiv, evaluator_type, evaluator_cache, &settings)) {
return false;
}
return BKE_subdiv_eval_refine_from_mesh(subdiv, mesh, coarse_vertex_cos);
@@ -208,6 +248,8 @@ bool BKE_subdiv_eval_refine_from_mesh(Subdiv *subdiv,
const MLoopUV *mloopuv = CustomData_get_layer_n(&mesh->ldata, CD_MLOOPUV, layer_index);
set_face_varying_data_from_uv(subdiv, mesh, mloopuv, layer_index);
}
+ /* Set vertex data to orco. */
+ set_vertex_data_from_orco(subdiv, mesh);
/* Update evaluator to the new coarse geometry. */
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
subdiv->evaluator->refine(subdiv->evaluator);
@@ -281,6 +323,12 @@ void BKE_subdiv_eval_limit_point_and_normal(Subdiv *subdiv,
normalize_v3(r_N);
}
+void BKE_subdiv_eval_vertex_data(
+ Subdiv *subdiv, const int ptex_face_index, const float u, const float v, float r_vertex_data[])
+{
+ subdiv->evaluator->evaluateVertexData(subdiv->evaluator, ptex_face_index, u, v, r_vertex_data);
+}
+
void BKE_subdiv_eval_face_varying(Subdiv *subdiv,
const int face_varying_channel,
const int ptex_face_index,
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index 83427adcb43..e846dc2d807 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -44,6 +44,9 @@ typedef struct SubdivMeshContext {
/* UV layers interpolation. */
int num_uv_layers;
MLoopUV *uv_layers[MAX_MTFACE];
+ /* Orco interpolation. */
+ float (*orco)[3];
+ float (*cloth_orco)[3];
/* Per-subdivided vertex counter of averaged values. */
int *accumulated_counters;
bool have_displacement;
@@ -69,6 +72,9 @@ static void subdiv_mesh_ctx_cache_custom_data_layers(SubdivMeshContext *ctx)
ctx->poly_origindex = CustomData_get_layer(&subdiv_mesh->pdata, CD_ORIGINDEX);
/* UV layers interpolation. */
subdiv_mesh_ctx_cache_uv_layers(ctx);
+ /* Orco interpolation. */
+ ctx->orco = CustomData_get_layer(&subdiv_mesh->vdata, CD_ORCO);
+ ctx->cloth_orco = CustomData_get_layer(&subdiv_mesh->vdata, CD_CLOTH_ORCO);
}
static void subdiv_mesh_prepare_accumulator(SubdivMeshContext *ctx, int num_vertices)
@@ -417,6 +423,34 @@ static void subdiv_mesh_tls_free(void *tls_v)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Evaluation helper functions
+ * \{ */
+
+static void subdiv_vertex_orco_evaluate(const SubdivMeshContext *ctx,
+ const int ptex_face_index,
+ const float u,
+ const float v,
+ const int subdiv_vertex_index)
+{
+ if (ctx->orco || ctx->cloth_orco) {
+ float vertex_data[6];
+ BKE_subdiv_eval_vertex_data(ctx->subdiv, ptex_face_index, u, v, vertex_data);
+
+ if (ctx->orco) {
+ copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data);
+ if (ctx->cloth_orco) {
+ copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data + 3);
+ }
+ }
+ else if (ctx->cloth_orco) {
+ copy_v3_v3(ctx->orco[subdiv_vertex_index], vertex_data);
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Accumulation helpers
* \{ */
@@ -530,6 +564,8 @@ static void evaluate_vertex_and_apply_displacement_copy(const SubdivMeshContext
BKE_subdiv_eval_limit_point(ctx->subdiv, ptex_face_index, u, v, subdiv_vert->co);
/* Apply displacement. */
add_v3_v3(subdiv_vert->co, D);
+ /* Evaluate undeformed texture coordinate. */
+ subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index);
/* Remove facedot flag. This can happen if there is more than one subsurf modifier. */
BLI_BITMAP_DISABLE(ctx->subdiv_mesh->runtime.subsurf_face_dot_tags, subdiv_vertex_index);
}
@@ -556,6 +592,8 @@ static void evaluate_vertex_and_apply_displacement_interpolate(
BKE_subdiv_eval_limit_point(ctx->subdiv, ptex_face_index, u, v, subdiv_vert->co);
/* Apply displacement. */
add_v3_v3(subdiv_vert->co, D);
+ /* Evaluate undeformed texture coordinate. */
+ subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index);
}
static void subdiv_mesh_vertex_displacement_every_corner_or_edge(
@@ -723,6 +761,7 @@ static void subdiv_mesh_vertex_inner(const SubdivForeachContext *foreach_context
subdiv_vertex_data_interpolate(ctx, subdiv_vert, &tls->vertex_interpolation, u, v);
BKE_subdiv_eval_final_point(subdiv, ptex_face_index, u, v, subdiv_vert->co);
subdiv_mesh_tag_center_vertex(coarse_poly, subdiv_vertex_index, u, v, subdiv_mesh);
+ subdiv_vertex_orco_evaluate(ctx, ptex_face_index, u, v, subdiv_vertex_index);
}
/** \} */