diff options
-rw-r--r-- | source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index 018a8d44cc1..939f0693161 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -175,8 +175,8 @@ void KX_BlenderMaterial::OnConstruction(int layer) spit("unable to initialize image("<<i<<") in "<< mMaterial->matname<< ", image will not be available"); } - - else { + // If we're using glsl materials, the textures are handled by bf_gpu, so don't load them twice! + else if (!mMaterial->glslmat) { if ( mMaterial->img[i] ) { if ( ! mTextures[i].InitFromImage(i, mMaterial->img[i], (mMaterial->flag[i] &MIPMAP)!=0 )) spit("unable to initialize image("<<i<<") in "<< |