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-rw-r--r--source/blender/editors/transform/transform_conversions.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index ad31287fa93..7110e7a66c5 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -123,6 +123,17 @@
#include "transform.h"
#include "bmesh.h"
+/**
+ * Transforming around ourselves is no use, fallback to individual origins,
+ * useful for curve/armatures.
+ */
+static void transform_around_single_fallback(TransInfo *t)
+{
+ if (t->total == 1 && ELEM3(t->around, V3D_CENTER, V3D_CENTROID, V3D_ACTIVE)) {
+ t->around = V3D_LOCAL;
+ }
+}
+
/* when transforming islands */
struct TransIslandData {
float co[3];
@@ -1084,6 +1095,8 @@ static void createTransArmatureVerts(TransInfo *t)
if (!t->total) return;
+ transform_around_single_fallback(t);
+
copy_m3_m4(mtx, t->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
@@ -1408,6 +1421,8 @@ static void createTransCurveVerts(TransInfo *t)
else t->total = countsel;
t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Curve EditMode)");
+ transform_around_single_fallback(t);
+
copy_m3_m4(mtx, t->obedit->obmat);
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);