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-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py21
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt1
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c1
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_mask_init.c196
5 files changed, 225 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 19bf0662885..e393ddf16d6 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3121,6 +3121,11 @@ class VIEW3D_MT_mask(Menu):
props = layout.operator("sculpt.dirty_mask", text='Dirty Mask')
+ layout.separator()
+
+ layout.menu("VIEW3D_MT_random_mask", text="Random Mask")
+
+
class VIEW3D_MT_face_sets(Menu):
bl_label = "Face Sets"
@@ -3222,6 +3227,21 @@ class VIEW3D_MT_face_sets_init(Menu):
op.mode = 'FACE_MAPS'
+class VIEW3D_MT_random_mask(Menu):
+ bl_label = "Random Mask"
+
+ def draw(self, _context):
+ layout = self.layout
+
+ op = layout.operator("sculpt.mask_init", text='Per Vertex')
+ op.mode = 'RANDOM_PER_VERTEX'
+
+ op = layout.operator("sculpt.mask_init", text='Per Face Set')
+ op.mode = 'RANDOM_PER_FACE_SET'
+
+ op = layout.operator("sculpt.mask_init", text='Per Loose Part')
+ op.mode = 'RANDOM_PER_LOOSE_PART'
+
class VIEW3D_MT_particle(Menu):
bl_label = "Particle"
@@ -7563,6 +7583,7 @@ classes = (
VIEW3D_MT_mask,
VIEW3D_MT_face_sets,
VIEW3D_MT_face_sets_init,
+ VIEW3D_MT_random_mask,
VIEW3D_MT_particle,
VIEW3D_MT_particle_context_menu,
VIEW3D_MT_particle_showhide,
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index fff172c0707..3b668a1bd4c 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -68,6 +68,7 @@ set(SRC
sculpt_filter_mesh.c
sculpt_geodesic.c
sculpt_mask_expand.c
+ sculpt_mask_init.c
sculpt_multiplane_scrape.c
sculpt_paint_color.c
sculpt_pose.c
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 0b30303de91..d32391bfb67 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -9461,6 +9461,7 @@ void ED_operatortypes_sculpt(void)
WM_operatortype_append(SCULPT_OT_color_filter);
WM_operatortype_append(SCULPT_OT_mask_by_color);
WM_operatortype_append(SCULPT_OT_dyntopo_detail_size_edit);
+ WM_operatortype_append(SCULPT_OT_mask_init);
WM_operatortype_append(SCULPT_OT_expand);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index c323a4d744a..087cb6dd94a 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -792,6 +792,9 @@ typedef struct SculptThreadedTaskData {
int face_set;
int filter_undo_type;
+ int mask_init_mode;
+ int mask_init_seed;
+
ThreadMutex mutex;
} SculptThreadedTaskData;
@@ -1356,6 +1359,9 @@ void SCULPT_OT_dirty_mask(struct wmOperatorType *ot);
/* Mask and Face Sets Expand. */
void SCULPT_OT_mask_expand(struct wmOperatorType *ot);
+/* Mask Init. */
+void SCULPT_OT_mask_init(struct wmOperatorType *ot);
+
/* Detail size. */
void SCULPT_OT_detail_flood_fill(struct wmOperatorType *ot);
void SCULPT_OT_sample_detail_size(struct wmOperatorType *ot);
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_init.c b/source/blender/editors/sculpt_paint/sculpt_mask_init.c
new file mode 100644
index 00000000000..b2fae9198fd
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_init.c
@@ -0,0 +1,196 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edsculpt
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_hash.h"
+#include "BLI_task.h"
+
+#include "BLT_translation.h"
+
+#include "PIL_time.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_ccg.h"
+#include "BKE_context.h"
+#include "BKE_mesh.h"
+#include "BKE_multires.h"
+#include "BKE_node.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_pbvh.h"
+
+#include "DEG_depsgraph.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_sculpt.h"
+#include "paint_intern.h"
+#include "sculpt_intern.h"
+
+#include "bmesh.h"
+
+#include <math.h>
+#include <stdlib.h>
+
+/* Mask Init operator. */
+/* Initializes mask values for the entire mesh depending on the mode. */
+
+typedef enum eSculptMaskInitMode {
+ SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
+ SCULPT_MASK_INIT_RANDOM_PER_FACE_SET,
+ SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART,
+} eSculptMaskInitMode;
+
+static EnumPropertyItem prop_sculpt_mask_init_mode_types[] = {
+ {
+ SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
+ "RANDOM_PER_VERTEX",
+ 0,
+ "Random per Vertex",
+ "",
+ },
+ {
+ SCULPT_MASK_INIT_RANDOM_PER_FACE_SET,
+ "RANDOM_PER_FACE_SET",
+ 0,
+ "Random per Face Set",
+ "",
+ },
+ {
+ SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART,
+ "RANDOM_PER_LOOSE_PART",
+ 0,
+ "Random per Loose Part",
+ "",
+ },
+ {0, NULL, 0, NULL, NULL},
+};
+
+static void mask_init_task_cb(void *__restrict userdata,
+ const int i,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ SculptThreadedTaskData *data = userdata;
+ SculptSession *ss = data->ob->sculpt;
+ PBVHNode *node = data->nodes[i];
+ PBVHVertexIter vd;
+ const int mode = data->mask_init_mode;
+ const int seed = data->mask_init_seed;
+ SCULPT_undo_push_node(data->ob, node, SCULPT_UNDO_MASK);
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE)
+ {
+ switch (mode) {
+ case SCULPT_MASK_INIT_RANDOM_PER_VERTEX:
+ *vd.mask = BLI_hash_int_01(vd.index + seed);
+ break;
+ case SCULPT_MASK_INIT_RANDOM_PER_FACE_SET: {
+ const int face_set = SCULPT_vertex_face_set_get(ss, vd.index);
+ *vd.mask = BLI_hash_int_01(face_set + seed);
+ break;
+ }
+ case SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART:
+ *vd.mask = BLI_hash_int_01(ss->vertex_info.connected_component[vd.index] + seed);
+ break;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+ BKE_pbvh_node_mark_update_mask(data->nodes[i]);
+}
+
+static int sculpt_mask_init_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+
+ const int mode = RNA_enum_get(op->ptr, "mode");
+
+ BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
+
+ PBVH *pbvh = ob->sculpt->pbvh;
+ PBVHNode **nodes;
+ int totnode;
+ BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
+
+ if (totnode == 0) {
+ return OPERATOR_CANCELLED;
+ }
+
+ SCULPT_undo_push_begin(ob, "init mask");
+
+ if (mode == SCULPT_MASK_INIT_RANDOM_PER_LOOSE_PART) {
+ SCULPT_connected_components_ensure(ob);
+ }
+
+ SculptThreadedTaskData data = {
+ .ob = ob,
+ .nodes = nodes,
+ .mask_init_mode = mode,
+ .mask_init_seed = PIL_check_seconds_timer(),
+ };
+
+ TaskParallelSettings settings;
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
+ BLI_task_parallel_range(0, totnode, &data, mask_init_task_cb, &settings);
+
+ multires_stitch_grids(ob);
+
+ SCULPT_undo_push_end();
+
+ BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateMask);
+ MEM_SAFE_FREE(nodes);
+ SCULPT_tag_update_overlays(C);
+ return OPERATOR_FINISHED;
+}
+
+void SCULPT_OT_mask_init(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Init Mask";
+ ot->description = "Creates a new mask for the entire mesh";
+ ot->idname = "SCULPT_OT_mask_init";
+
+ /* api callbacks */
+ ot->exec = sculpt_mask_init_exec;
+ ot->poll = SCULPT_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+ RNA_def_enum(ot->srna,
+ "mode",
+ prop_sculpt_mask_init_mode_types,
+ SCULPT_MASK_INIT_RANDOM_PER_VERTEX,
+ "Mode",
+ "");
+}