diff options
-rw-r--r-- | source/blender/blenkernel/intern/pbvh_bmesh.c | 3 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_sculpt_paint.c | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c index 48b23c0c85f..27549dcb1ad 100644 --- a/source/blender/blenkernel/intern/pbvh_bmesh.c +++ b/source/blender/blenkernel/intern/pbvh_bmesh.c @@ -25,8 +25,9 @@ 1. DONE: Limit number of edges processed per run. 2. Scale split steps by ratio of long to short edges to prevent runaway tesselation. - 3. Detect and dissole three and four valence vertices that are surrounded by + 3. Detect and dissolve three and four valence vertices that are surrounded by all tris. + 4. Use different (coarser) brush spacing for applying dyntopo Drawing improvements: 4. Build and cache vertex index buffers, to reduce GPU bandwidth diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c index ef9037ccb36..166d03367c2 100644 --- a/source/blender/makesrna/intern/rna_sculpt_paint.c +++ b/source/blender/makesrna/intern/rna_sculpt_paint.c @@ -368,6 +368,8 @@ static bool rna_Brush_mode_with_tool_poll(PointerRNA *ptr, PointerRNA value) return brush->ob_mode & mode; } +void SCULPT_update_flat_vcol_shading(Object *ob, Scene *scene); + static void rna_Sculpt_update(bContext *C, PointerRNA *UNUSED(ptr)) { Scene *scene = CTX_data_scene(C); |