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-rw-r--r--intern/cycles/blender/blender_shader.cpp6
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/shaders/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/shaders/node_wireframe.osl29
-rw-r--r--intern/cycles/kernel/svm/svm.h4
-rw-r--r--intern/cycles/kernel/svm/svm_types.h1
-rw-r--r--intern/cycles/kernel/svm/svm_wireframe.h97
-rw-r--r--intern/cycles/render/nodes.cpp27
-rw-r--r--intern/cycles/render/nodes.h7
-rw-r--r--release/scripts/startup/nodeitems_builtins.py1
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/editors/space_node/drawnode.c8
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c10
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_shader.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_wireframe.c54
18 files changed, 251 insertions, 0 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 94415514e7b..8331f3a5790 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -378,6 +378,12 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
else if (b_node.is_a(&RNA_ShaderNodeNewGeometry)) {
node = new GeometryNode();
}
+ else if (b_node.is_a(&RNA_ShaderNodeWireframe)) {
+ BL::ShaderNodeWireframe b_wireframe_node(b_node);
+ WireframeNode *wire = new WireframeNode();
+ wire->use_pixel_size = b_wireframe_node.use_pixel_size();
+ node = wire;
+ }
else if (b_node.is_a(&RNA_ShaderNodeLightPath)) {
node = new LightPathNode();
}
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index 961349f1095..41048c7b379 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -78,6 +78,7 @@ set(SRC_SVM_HEADERS
svm/svm_brick.h
svm/svm_displace.h
svm/svm_fresnel.h
+ svm/svm_wireframe.h
svm/svm_gamma.h
svm/svm_brightness.h
svm/svm_geometry.h
diff --git a/intern/cycles/kernel/shaders/CMakeLists.txt b/intern/cycles/kernel/shaders/CMakeLists.txt
index 0cff264d8e1..ae8ff88efd2 100644
--- a/intern/cycles/kernel/shaders/CMakeLists.txt
+++ b/intern/cycles/kernel/shaders/CMakeLists.txt
@@ -67,6 +67,7 @@ set(SRC_OSL
node_voronoi_texture.osl
node_ward_bsdf.osl
node_wave_texture.osl
+ node_wireframe.osl
)
set(SRC_OSL_HEADERS
diff --git a/intern/cycles/kernel/shaders/node_wireframe.osl b/intern/cycles/kernel/shaders/node_wireframe.osl
new file mode 100644
index 00000000000..c9e6e6f3ff4
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_wireframe.osl
@@ -0,0 +1,29 @@
+/*
+ * Copyright 2013, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+#include "oslutil.h"
+
+shader node_wireframe(
+ int use_pixel_size = 0,
+ float Size = 0.01,
+ output float Fac = 0.0)
+{
+ Fac = wireframe("triangles", Size, use_pixel_size);
+}
+
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index 22172420aba..8f1d2aa0e16 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -151,6 +151,7 @@ CCL_NAMESPACE_END
#include "svm_convert.h"
#include "svm_displace.h"
#include "svm_fresnel.h"
+#include "svm_wireframe.h"
#include "svm_camera.h"
#include "svm_geometry.h"
#include "svm_hsv.h"
@@ -357,6 +358,9 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT
case NODE_LAYER_WEIGHT:
svm_node_layer_weight(sd, stack, node);
break;
+ case NODE_WIREFRAME:
+ svm_node_wireframe(kg, sd, stack, node.y, node.z, node.w);
+ break;
#ifdef __EXTRA_NODES__
case NODE_SET_DISPLACEMENT:
svm_node_set_displacement(sd, stack, node.y);
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index 2cf3ccbe575..de52844194c 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -51,6 +51,7 @@ typedef enum NodeType {
NODE_ATTR,
NODE_CONVERT,
NODE_FRESNEL,
+ NODE_WIREFRAME,
NODE_EMISSION_WEIGHT,
NODE_TEX_GRADIENT,
NODE_TEX_VORONOI,
diff --git a/intern/cycles/kernel/svm/svm_wireframe.h b/intern/cycles/kernel/svm/svm_wireframe.h
new file mode 100644
index 00000000000..efe09051403
--- /dev/null
+++ b/intern/cycles/kernel/svm/svm_wireframe.h
@@ -0,0 +1,97 @@
+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2013, Blender Foundation.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* Wireframe Node */
+
+__device void svm_node_wireframe(KernelGlobals *kg, ShaderData *sd, float *stack, uint in_size, uint out_fac, uint use_pixel_size)
+{
+ /* Input Data */
+ float size = stack_load_float(stack, in_size);
+ int pixel_size = (int)use_pixel_size;
+
+ /* Output */
+ float f = 0.0f;
+
+ /* Calculate wireframe */
+#ifdef __HAIR__
+ if (sd->segment == ~0) {
+#else
+ {
+#endif
+ float3 Co[3];
+ float pixelwidth = 1.0f;
+
+ /* Triangles */
+ float np = 3;
+
+ triangle_vertices(kg, sd->prim, Co);
+
+ if(!(sd->flag & SD_TRANSFORM_APPLIED)) {
+ object_position_transform(kg, sd, &Co[0]);
+ object_position_transform(kg, sd, &Co[1]);
+ object_position_transform(kg, sd, &Co[2]);
+ }
+
+ if(pixel_size) {
+ // Project the derivatives of P to the viewing plane defined
+ // by I so we have a measure of how big is a pixel at this point
+ float pixelwidth_x = len(sd->dP.dx - dot(sd->dP.dx, sd->I) * sd->I);
+ float pixelwidth_y = len(sd->dP.dy - dot(sd->dP.dy, sd->I) * sd->I);
+ // Take the average of both axis' length
+ pixelwidth = (pixelwidth_x + pixelwidth_y) * 0.5f;
+ }
+
+ // Use half the width as the neighbor face will render the
+ // other half. And take the square for fast comparison
+ pixelwidth *= 0.5f * size;
+ pixelwidth *= pixelwidth;
+ for (int i = 0; i < np; i++) {
+ int i2 = i ? i - 1 : np - 1;
+ float3 dir = sd->P - Co[i];
+ float3 edge = Co[i] - Co[i2];
+ float3 crs = cross(edge, dir);
+ // At this point dot(crs, crs) / dot(edge, edge) is
+ // the square of area / length(edge) == square of the
+ // distance to the edge.
+ if (dot(crs, crs) < (dot(edge, edge) * pixelwidth))
+ f = 1.0f;
+ }
+ }
+
+ if (stack_valid(out_fac))
+ stack_store_float(stack, out_fac, f);
+}
+
+CCL_NAMESPACE_END
+
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 06322fec820..4d9fc356d80 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -2891,6 +2891,33 @@ void LayerWeightNode::compile(OSLCompiler& compiler)
compiler.add(this, "node_layer_weight");
}
+/* Wireframe */
+
+WireframeNode::WireframeNode()
+: ShaderNode("Wireframe")
+{
+ add_input("Size", SHADER_SOCKET_FLOAT, 0.01f);
+ add_output("Fac", SHADER_SOCKET_FLOAT);
+
+ use_pixel_size = false;
+}
+
+void WireframeNode::compile(SVMCompiler& compiler)
+{
+ ShaderInput *size_in = input("Size");
+ ShaderOutput *fac_out = output("Fac");
+
+ compiler.stack_assign(size_in);
+ compiler.stack_assign(fac_out);
+ compiler.add_node(NODE_WIREFRAME, size_in->stack_offset, fac_out->stack_offset, use_pixel_size);
+}
+
+void WireframeNode::compile(OSLCompiler& compiler)
+{
+ compiler.parameter("use_pixel_size", use_pixel_size);
+ compiler.add(this, "node_wireframe");
+}
+
/* Output */
OutputNode::OutputNode()
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 41fa87a3859..8a34e4e0c40 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -442,6 +442,13 @@ public:
SHADER_NODE_CLASS(LayerWeightNode)
};
+class WireframeNode : public ShaderNode {
+public:
+ SHADER_NODE_CLASS(WireframeNode)
+
+ bool use_pixel_size;
+};
+
class MathNode : public ShaderNode {
public:
SHADER_NODE_CLASS(MathNode)
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index c3a5cefcfca..9ffde79405d 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -136,6 +136,7 @@ shader_node_categories = [
NodeItem("ShaderNodeValue"),
NodeItem("ShaderNodeTangent"),
NodeItem("ShaderNodeNewGeometry"),
+ NodeItem("ShaderNodeWireframe"),
NodeItem("ShaderNodeObjectInfo"),
NodeItem("ShaderNodeHairInfo"),
NodeItem("ShaderNodeParticleInfo"),
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 8723afb881b..9f8858f760b 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -738,6 +738,7 @@ struct ShadeResult;
#define SH_NODE_NORMAL_MAP 175
#define SH_NODE_HAIR_INFO 176
#define SH_NODE_SUBSURFACE_SCATTERING 177
+#define SH_NODE_WIREFRAME 178
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 75bf594a976..ad046af964f 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3394,6 +3394,7 @@ static void registerShaderNodes(void)
register_node_type_sh_brightcontrast();
register_node_type_sh_value();
register_node_type_sh_rgb();
+ register_node_type_sh_wireframe();
register_node_type_sh_mix_rgb();
register_node_type_sh_valtorgb();
register_node_type_sh_rgbtobw();
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 9ce28cc3314..e26fe5f6f3e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -759,6 +759,11 @@ static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), Po
uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
}
+static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
+}
+
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
PointerRNA imaptr = RNA_pointer_get(ptr, "image");
@@ -965,6 +970,9 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case SH_NODE_ATTRIBUTE:
ntype->uifunc = node_shader_buts_attribute;
break;
+ case SH_NODE_WIREFRAME:
+ ntype->uifunc = node_shader_buts_wireframe;
+ break;
case SH_NODE_TEX_SKY:
ntype->uifunc = node_shader_buts_tex_sky;
break;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index a40d85ae954..308fab7e610 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -3406,6 +3406,16 @@ static void def_sh_tex_coord(StructRNA *srna)
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
+static void def_sh_tex_wireframe(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_property(srna, "use_pixel_size", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
+ RNA_def_property_ui_text(prop, "Pixel Size", "Use screen pixel size instead of world units");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
+}
+
static void def_glossy(StructRNA *srna)
{
PropertyRNA *prop;
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index f2ce9665e2b..3e0c57f4960 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -145,6 +145,7 @@ set(SRC
shader/nodes/node_shader_texture.c
shader/nodes/node_shader_valToRgb.c
shader/nodes/node_shader_value.c
+ shader/nodes/node_shader_wireframe.c
shader/nodes/node_shader_vectMath.c
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h
index eb324182e39..334f8f48ca0 100644
--- a/source/blender/nodes/NOD_shader.h
+++ b/source/blender/nodes/NOD_shader.h
@@ -79,6 +79,7 @@ void register_node_type_sh_light_path(void);
void register_node_type_sh_light_falloff(void);
void register_node_type_sh_object_info(void);
void register_node_type_sh_fresnel(void);
+void register_node_type_sh_wireframe(void);
void register_node_type_sh_layer_weight(void);
void register_node_type_sh_tex_coord(void);
void register_node_type_sh_particle_info(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index f9868966892..2754fb1b886 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -94,6 +94,7 @@ DefNode( ShaderNode, SH_NODE_LIGHT_FALLOFF, 0, "LI
DefNode( ShaderNode, SH_NODE_OBJECT_INFO, 0, "OBJECT_INFO", ObjectInfo, "Object Info", "" )
DefNode( ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PARTICLE_INFO", ParticleInfo, "Particle Info", "" )
DefNode( ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Hair Info", "" )
+DefNode( ShaderNode, SH_NODE_WIREFRAME, def_sh_tex_wireframe, "WIREFRAME", Wireframe, "Wireframe", "" )
DefNode( ShaderNode, SH_NODE_BUMP, def_sh_bump, "BUMP", Bump, "Bump", "" )
DefNode( ShaderNode, SH_NODE_NORMAL_MAP, def_sh_normal_map, "NORMAL_MAP", NormalMap, "Normal Map", "" )
DefNode( ShaderNode, SH_NODE_TANGENT, def_sh_tangent, "TANGENT", Tangent, "Tangent", "" )
diff --git a/source/blender/nodes/shader/nodes/node_shader_wireframe.c b/source/blender/nodes/shader/nodes/node_shader_wireframe.c
new file mode 100644
index 00000000000..76a176db614
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_wireframe.c
@@ -0,0 +1,54 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../node_shader_util.h"
+
+/* **************** Wireframe ******************** */
+static bNodeSocketTemplate sh_node_wireframe_in[] = {
+ { SOCK_FLOAT, 1, N_("Size"), 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_wireframe_out[] = {
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+/* node type definition */
+void register_node_type_sh_wireframe(void)
+{
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_WIREFRAME, "Wireframe", NODE_CLASS_INPUT, NODE_OPTIONS);
+ node_type_compatibility(&ntype, NODE_NEW_SHADING);
+ node_type_socket_templates(&ntype, sh_node_wireframe_in, sh_node_wireframe_out);
+ node_type_size(&ntype, 150, 60, 200);
+ node_type_init(&ntype, NULL);
+ node_type_storage(&ntype, "", NULL, NULL);
+
+ nodeRegisterType(&ntype);
+}