diff options
-rw-r--r-- | source/blender/collada/ArmatureExporter.cpp | 2 | ||||
-rw-r--r-- | source/blender/collada/DocumentExporter.cpp | 2 | ||||
-rw-r--r-- | source/blender/collada/MeshImporter.cpp | 6 | ||||
-rw-r--r-- | source/blender/collada/SkinInfo.cpp | 4 |
4 files changed, 11 insertions, 3 deletions
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index 527ccd66577..bf75baaf89d 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -35,7 +35,7 @@ #include "BKE_action.h" #include "BKE_armature.h" -#include "BLI_listBase.h" +#include "BLI_listbase.h" #include "GeometryExporter.h" #include "ArmatureExporter.h" diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp index ad85a81c6f8..914c8a656f9 100644 --- a/source/blender/collada/DocumentExporter.cpp +++ b/source/blender/collada/DocumentExporter.cpp @@ -186,7 +186,7 @@ void forEachMaterialInScene(Scene *sce, Functor &f) { ForEachMaterialFunctor<Functor> matfunc(&f); GeometryFunctor gf; - gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor>>(sce, matfunc); + gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor> >(sce, matfunc); } // OB_MESH is assumed diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp index 34da6c9e897..df5136f1cb4 100644 --- a/source/blender/collada/MeshImporter.cpp +++ b/source/blender/collada/MeshImporter.cpp @@ -24,6 +24,10 @@ #include <algorithm> +#ifndef WIN32 +#include <iostream> +#endif + #include "COLLADAFWMeshPrimitive.h" #include "COLLADAFWMeshVertexData.h" #include "COLLADAFWPolygons.h" @@ -904,4 +908,4 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom) mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); return true; -}
\ No newline at end of file +} diff --git a/source/blender/collada/SkinInfo.cpp b/source/blender/collada/SkinInfo.cpp index 58985d58db3..a3ac6a30c59 100644 --- a/source/blender/collada/SkinInfo.cpp +++ b/source/blender/collada/SkinInfo.cpp @@ -24,6 +24,10 @@ #include <algorithm> +#ifndef WIN32 +#include <stdint.h> +#endif + #include "BKE_object.h" #include "DNA_armature_types.h" #include "DNA_modifier_types.h" |