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-rw-r--r--source/blender/blenkernel/BKE_sequencer.h2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c15
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/render/intern/source/convertblender.c6
-rw-r--r--source/blender/windowmanager/intern/wm_files.c2
7 files changed, 18 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 42786e1c9be..57829e957f7 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -330,7 +330,7 @@ struct Sequence *sequencer_add_sound_strip(struct bContext *C, ListBase *seqbase
struct Sequence *sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
-typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, int, int, unsigned int, int, char[256]);
+typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, char[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index a4d11c90019..3d40f0ba00a 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1858,7 +1858,7 @@ static ImBuf * seq_render_scene_strip_impl(
ImBuf * ibuf = NULL;
float frame= seq->sfra + nr + seq->anim_startofs;
float oldcfra;
- Object *oldcamera;
+ Object *camera;
ListBase oldmarkers;
/* Old info:
@@ -1908,7 +1908,6 @@ static ImBuf * seq_render_scene_strip_impl(
return NULL;
oldcfra= seq->scene->r.cfra;
- oldcamera= seq->scene->camera;
/* prevent eternal loop */
doseq= context.scene->r.scemode & R_DOSEQ;
@@ -1916,9 +1915,11 @@ static ImBuf * seq_render_scene_strip_impl(
seq->scene->r.cfra= frame;
if(seq->scene_camera)
- seq->scene->camera= seq->scene_camera;
- else
+ camera= seq->scene_camera;
+ else {
scene_camera_switch_update(seq->scene);
+ camera= seq->scene->camera;
+ }
#ifdef DURIAN_CAMERA_SWITCH
/* stooping to new low's in hackyness :( */
@@ -1934,7 +1935,7 @@ static ImBuf * seq_render_scene_strip_impl(
/* opengl offscreen render */
scene_update_for_newframe(context.bmain, seq->scene, seq->scene->lay);
- ibuf= sequencer_view3d_cb(seq->scene, context.rectx, context.recty, IB_rect, context.scene->r.seq_prev_type, err_out);
+ ibuf= sequencer_view3d_cb(seq->scene, camera, context.rectx, context.recty, IB_rect, context.scene->r.seq_prev_type, err_out);
if(ibuf == NULL) {
fprintf(stderr, "seq_render_scene_strip_impl failed to get opengl buffer: %s\n", err_out);
}
@@ -1948,7 +1949,7 @@ static ImBuf * seq_render_scene_strip_impl(
if(re==NULL)
re= RE_NewRender(sce->id.name);
- RE_BlenderFrame(re, context.bmain, sce, NULL, NULL, sce->lay, frame, FALSE);
+ RE_BlenderFrame(re, context.bmain, sce, NULL, camera, sce->lay, frame, FALSE);
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
G.rendering = rendering;
@@ -1982,7 +1983,7 @@ static ImBuf * seq_render_scene_strip_impl(
context.scene->r.scemode |= doseq;
seq->scene->r.cfra = oldcfra;
- seq->scene->camera= oldcamera;
+
if(frame != oldcfra)
scene_update_for_newframe(context.bmain, seq->scene, seq->scene->lay);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 4cac1a8d618..297bd234edd 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -175,7 +175,7 @@ void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct AR
int winx, int winy, float viewmat[][4], float winmat[][4]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, char err_out[256]);
-struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height, unsigned int flag, int drawtype, char err_out[256]);
+struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype, char err_out[256]);
Base *ED_view3d_give_base_under_cursor(struct bContext *C, const short mval[2]);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 7c1c2001b2f..626fbce1b2e 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -192,7 +192,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
else {
/* shouldnt suddenly give errors mid-render but possible */
char err_out[256]= "unknown";
- ImBuf *ibuf_view= ED_view3d_draw_offscreen_imbuf_simple(scene, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, err_out);
+ ImBuf *ibuf_view= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, err_out);
camera= scene->camera;
if(ibuf_view) {
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 78538a6f16d..1bbad6220ef 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2212,7 +2212,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in
}
/* creates own 3d views, used by the sequencer */
-ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height, unsigned int flag, int drawtype, char err_out[256])
+ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int width, int height, unsigned int flag, int drawtype, char err_out[256])
{
View3D v3d= {NULL};
ARegion ar= {NULL};
@@ -2223,7 +2223,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, int width, int height
ar.regiondata= &rv3d;
ar.regiontype= RGN_TYPE_WINDOW;
- v3d.camera= scene->camera;
+ v3d.camera= camera;
v3d.lay= scene->lay;
v3d.drawtype = drawtype;
v3d.flag2 = V3D_RENDER_OVERRIDE;
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index b7b97d81a60..9d96bd756df 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -164,7 +164,7 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
World *wrld= NULL;
HaloRen *har;
Scene *scene;
- Object *camera= re ? RE_GetCamera(re) : scene->camera;
+ Object *camera;
Camera *cam;
double dblrand, hlfrand;
float vec[4], fx, fy, fz;
@@ -181,7 +181,7 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
scene= re->scene;
wrld= &(re->wrld);
}
-
+
stargrid = wrld->stardist; /* distance between stars */
maxrand = 2.0; /* amount a star can be shifted (in grid units) */
maxjit = (wrld->starcolnoise); /* amount a color is being shifted */
@@ -206,6 +206,8 @@ void RE_make_stars(Render *re, Scene *scenev3d, void (*initfunc)(void),
* y = -z | +z
*/
+ camera= re ? RE_GetCamera(re) : scene->camera;
+
if(camera==NULL || camera->type != OB_CAMERA)
return;
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 05cf71fcd83..fec60ac3dc8 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -602,7 +602,7 @@ static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
return NULL;
/* gets scaled to BLEN_THUMB_SIZE */
- ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID, err_out);
+ ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID, err_out);
if(ibuf) {
float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);