Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/blenkernel/BKE_mball.h11
-rw-r--r--source/blender/blenkernel/intern/mball.c47
-rw-r--r--source/blender/blenkernel/intern/object_update.c4
-rw-r--r--source/blender/blenloader/intern/readfile.c1
-rw-r--r--source/blender/draw/CMakeLists.txt1
-rw-r--r--source/blender/draw/intern/draw_cache.c15
-rw-r--r--source/blender/draw/intern/draw_cache.h3
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h6
-rw-r--r--source/blender/draw/intern/draw_cache_impl_displist.c26
-rw-r--r--source/blender/draw/intern/draw_cache_impl_metaball.c196
-rw-r--r--source/blender/draw/intern/draw_common.c13
-rw-r--r--source/blender/draw/intern/draw_common.h1
-rw-r--r--source/blender/draw/intern/draw_manager.c7
-rw-r--r--source/blender/draw/modes/edit_metaball_mode.c156
-rw-r--r--source/blender/draw/modes/object_mode.c34
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c1
-rw-r--r--source/blender/gpu/CMakeLists.txt1
-rw-r--r--source/blender/gpu/GPU_shader.h2
-rw-r--r--source/blender/gpu/intern/gpu_shader.c6
-rw-r--r--source/blender/gpu/shaders/gpu_shader_instance_mball_helpers_vert.glsl36
-rw-r--r--source/blender/makesdna/DNA_meta_types.h8
-rw-r--r--source/blender/makesrna/intern/rna_meta_api.c7
22 files changed, 481 insertions, 101 deletions
diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h
index 0c07ce55781..9db277f95fb 100644
--- a/source/blender/blenkernel/BKE_mball.h
+++ b/source/blender/blenkernel/BKE_mball.h
@@ -75,5 +75,16 @@ struct EvaluationContext;
void BKE_mball_eval_geometry(const struct EvaluationContext *eval_ctx,
struct MetaBall *mball);
+/* Draw Cache */
+
+void BKE_mball_element_calc_display_m3x4(float r_scale_xform[3][4],
+ const float obmat[4][4],
+ const float local_pos[3]);
+
+enum {
+ BKE_MBALL_BATCH_DIRTY_ALL = 0,
+};
+void BKE_mball_batch_cache_dirty(struct MetaBall *mb, int mode);
+void BKE_mball_batch_cache_free(struct MetaBall *mb);
#endif
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index f2c39d6cc72..d5cddf34eb5 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -75,6 +75,8 @@ void BKE_mball_free(MetaBall *mb)
{
BKE_animdata_free((ID *)mb, false);
+ BKE_mball_batch_cache_free(mb);
+
MEM_SAFE_FREE(mb->mat);
BLI_freelistN(&mb->elems);
@@ -120,6 +122,7 @@ void BKE_mball_copy_data(Main *UNUSED(bmain), MetaBall *mb_dst, const MetaBall *
mb_dst->editelems = NULL;
mb_dst->lastelem = NULL;
+ mb_dst->batch_cache = NULL;
}
MetaBall *BKE_mball_copy(Main *bmain, const MetaBall *mb)
@@ -542,3 +545,47 @@ void BKE_mball_eval_geometry(const struct EvaluationContext *UNUSED(eval_ctx),
MetaBall *UNUSED(mball))
{
}
+
+/* Draw Engine */
+
+/* use for draw-manager only. */
+void BKE_mball_element_calc_display_m3x4(float r_scale_xform[3][4],
+ const float obmat[4][4],
+ const float local_pos[3])
+{
+ float world_pos[3], scamat[3][3];
+ mul_v3_m4v3(world_pos, obmat, local_pos);
+ copy_m3_m4(scamat, obmat);
+ {
+ /* Get the normalized inverse matrix to extract only
+ * the scale of Scamat */
+ float iscamat[3][3];
+ invert_m3_m3(iscamat, scamat);
+ normalize_m3(iscamat);
+ mul_m3_m3_post(scamat, iscamat);
+ }
+
+ copy_v3_v3(r_scale_xform[0], scamat[0]);
+ copy_v3_v3(r_scale_xform[1], scamat[1]);
+ copy_v3_v3(r_scale_xform[2], scamat[2]);
+
+ r_scale_xform[0][3] = world_pos[0];
+ r_scale_xform[1][3] = world_pos[1];
+ r_scale_xform[2][3] = world_pos[2];
+}
+
+void (*BKE_mball_batch_cache_dirty_cb)(MetaBall *mb, int mode) = NULL;
+void (*BKE_mball_batch_cache_free_cb)(MetaBall *mb) = NULL;
+
+void BKE_mball_batch_cache_dirty(MetaBall *mb, int mode)
+{
+ if (mb->batch_cache) {
+ BKE_mball_batch_cache_dirty_cb(mb, mode);
+ }
+}
+void BKE_mball_batch_cache_free(MetaBall *mb)
+{
+ if (mb->batch_cache) {
+ BKE_mball_batch_cache_free_cb(mb);
+ }
+}
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 665fc357a32..9c235fb8d8c 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -58,6 +58,7 @@
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_material.h"
+#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_image.h"
@@ -322,6 +323,9 @@ void BKE_object_eval_uber_data(const EvaluationContext *eval_ctx,
case OB_SURF:
BKE_curve_batch_cache_dirty(ob->data, BKE_CURVE_BATCH_DIRTY_ALL);
break;
+ case OB_MBALL:
+ BKE_mball_batch_cache_dirty(ob->data, BKE_MBALL_BATCH_DIRTY_ALL);
+ break;
}
if (DEG_depsgraph_use_copy_on_write()) {
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 0fc00945b4c..7c08b909920 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3692,6 +3692,7 @@ static void direct_link_mball(FileData *fd, MetaBall *mb)
mb->editelems = NULL;
/* mb->edit_elems.first= mb->edit_elems.last= NULL;*/
mb->lastelem = NULL;
+ mb->batch_cache = NULL;
}
/* ************ READ WORLD ***************** */
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index c3ae8050491..9c806f26fda 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -59,6 +59,7 @@ set(SRC
intern/draw_cache_impl_displist.c
intern/draw_cache_impl_lattice.c
intern/draw_cache_impl_mesh.c
+ intern/draw_cache_impl_metaball.c
intern/draw_cache_impl_particles.c
intern/draw_common.c
intern/draw_manager.c
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index 13df65cf741..8010a232f89 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -507,6 +507,8 @@ Gwn_Batch *DRW_cache_object_surface_get(Object *ob)
return DRW_cache_surf_surface_get(ob);
case OB_FONT:
return DRW_cache_text_surface_get(ob);
+ case OB_MBALL:
+ return DRW_cache_mball_surface_get(ob);
default:
return NULL;
}
@@ -2336,6 +2338,19 @@ Gwn_Batch *DRW_cache_curve_surface_get(Object *ob)
/* -------------------------------------------------------------------- */
+/** \name MetaBall
+ * \{ */
+
+Gwn_Batch *DRW_cache_mball_surface_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MBALL);
+ return DRW_metaball_batch_cache_get_triangles_with_normals(ob);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
/** \name Font
* \{ */
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 54b840edfe6..35ac8f4a35d 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -157,4 +157,7 @@ struct Gwn_Batch *DRW_cache_particles_get_hair(struct ParticleSystem *psys, stru
struct Gwn_Batch *DRW_cache_particles_get_dots(struct ParticleSystem *psys);
struct Gwn_Batch *DRW_cache_particles_get_prim(int type);
+/* Metaball */
+struct Gwn_Batch *DRW_cache_mball_surface_get(struct Object *ob);
+
#endif /* __DRAW_CACHE_H__ */
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 82972b9f75b..e0da2227a77 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -38,6 +38,9 @@ struct Lattice;
struct Mesh;
/* Expose via BKE callbacks */
+void DRW_mball_batch_cache_dirty(struct MetaBall *mb, int mode);
+void DRW_mball_batch_cache_free(struct MetaBall *mb);
+
void DRW_curve_batch_cache_dirty(struct Curve *cu, int mode);
void DRW_curve_batch_cache_free(struct Curve *cu);
@@ -59,6 +62,9 @@ struct Gwn_Batch *DRW_curve_batch_cache_get_overlay_verts(struct Curve *cu);
struct Gwn_Batch *DRW_curve_batch_cache_get_triangles_with_normals(struct Curve *cu, struct CurveCache *ob_curve_cache);
+/* Metaball */
+struct Gwn_Batch *DRW_metaball_batch_cache_get_triangles_with_normals(struct Object *ob);
+
/* Curve (Font) */
struct Gwn_Batch *DRW_curve_batch_cache_get_overlay_cursor(struct Curve *cu);
struct Gwn_Batch *DRW_curve_batch_cache_get_overlay_select(struct Curve *cu);
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index e051d61d056..96386f82faf 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -136,27 +136,31 @@ Gwn_Batch *BLI_displist_batch_calc_surface(ListBase *lb)
GWN_indexbuf_init(&elb, GWN_PRIM_TRIS, tri_len, vert_len);
int ofs = 0;
- int tri_len_used = 0;
for (const DispList *dl = lb->first; dl; dl = dl->next) {
if (ELEM(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) {
+ const int *idx = dl->index;
if (dl->type == DL_INDEX3) {
- const int *idx = dl->index;
const int i_end = dl->parts;
- for (int i = 0; i < i_end; i++) {
+ for (int i = 0; i < i_end; i++, idx += 3) {
GWN_indexbuf_add_tri_verts(&elb, idx[0] + ofs, idx[1] + ofs, idx[2] + ofs);
- tri_len_used += 1;
- idx += 3;
}
}
- else if (ELEM(dl->type, DL_INDEX4, DL_SURF)) {
- const int *idx = dl->index;
+ else if (dl->type == DL_SURF) {
const int i_end = dl->totindex;
- for (int i = 0; i < i_end; i++) {
+ for (int i = 0; i < i_end; i++, idx += 4) {
GWN_indexbuf_add_tri_verts(&elb, idx[0] + ofs, idx[1] + ofs, idx[2] + ofs);
- tri_len_used += 1;
GWN_indexbuf_add_tri_verts(&elb, idx[0] + ofs, idx[2] + ofs, idx[3] + ofs);
- tri_len_used += 1;
- idx += 4;
+ }
+ }
+ else {
+ BLI_assert(dl->type == DL_INDEX4);
+ const int i_end = dl->parts;
+ for (int i = 0; i < i_end; i++, idx += 4) {
+ GWN_indexbuf_add_tri_verts(&elb, idx[0] + ofs, idx[1] + ofs, idx[2] + ofs);
+
+ if (idx[2] != idx[3]) {
+ GWN_indexbuf_add_tri_verts(&elb, idx[0] + ofs, idx[2] + ofs, idx[3] + ofs);
+ }
}
}
ofs += dl_vert_len(dl);
diff --git a/source/blender/draw/intern/draw_cache_impl_metaball.c b/source/blender/draw/intern/draw_cache_impl_metaball.c
new file mode 100644
index 00000000000..cf7d2f84133
--- /dev/null
+++ b/source/blender/draw/intern/draw_cache_impl_metaball.c
@@ -0,0 +1,196 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017 by Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file draw_cache_impl_metaball.c
+ * \ingroup draw
+ *
+ * \brief MetaBall API for render engines
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "DNA_meta_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_curve.h"
+#include "BKE_mball.h"
+
+#include "GPU_batch.h"
+
+#include "draw_cache_impl.h" /* own include */
+
+
+static void metaball_batch_cache_clear(MetaBall *mb);
+
+/* ---------------------------------------------------------------------- */
+/* MetaBall Interface, indirect, partially cached access to complex data. */
+
+typedef struct MetaBallRenderData {
+ int types;
+
+ /* borrow from 'Object' */
+ CurveCache *ob_curve_cache;
+} MetaBallRenderData;
+
+enum {
+ /* Geometry */
+ MBALL_DATATYPE_SURFACE = 1 << 0,
+// MBALL_DATATYPE_WIRE = 1 << 1,
+// MBALL_DATATYPE_SHADING = 1 << 2,
+};
+
+static MetaBallRenderData *metaball_render_data_create(MetaBall *mb, CurveCache *ob_curve_cache, const int types)
+{
+ MetaBallRenderData *rdata = MEM_callocN(sizeof(*rdata), __func__);
+ rdata->types = types;
+ rdata->ob_curve_cache = ob_curve_cache;
+
+/*
+ **TODO**
+ if (types & MBALL_DATATYPE_WIRE) {}
+ if (types & MBALL_DATATYPE_SHADING) {}
+*/
+
+ return rdata;
+}
+
+static void metaball_render_data_free(MetaBallRenderData *rdata)
+{
+ MEM_freeN(rdata);
+}
+
+/* ---------------------------------------------------------------------- */
+/* MetaBall Gwn_Batch Cache */
+
+typedef struct MetaBallBatchCache {
+ Gwn_Batch *batch;
+
+ /* settings to determine if cache is invalid */
+ bool is_dirty;
+} MetaBallBatchCache;
+
+/* Gwn_Batch cache management. */
+
+static bool metaball_batch_cache_valid(MetaBall *mb)
+{
+ MetaBallBatchCache *cache = mb->batch_cache;
+
+ if (cache == NULL) {
+ return false;
+ }
+
+ return cache->is_dirty == false;
+}
+
+static void metaball_batch_cache_init(MetaBall *mb)
+{
+ MetaBallBatchCache *cache = mb->batch_cache;
+
+ if (!cache) {
+ cache = mb->batch_cache = MEM_mallocN(sizeof(*cache), __func__);
+ }
+ cache->batch = NULL;
+ cache->is_dirty = false;
+}
+
+static MetaBallBatchCache *metaball_batch_cache_get(MetaBall *mb)
+{
+ if (!metaball_batch_cache_valid(mb)) {
+ metaball_batch_cache_clear(mb);
+ metaball_batch_cache_init(mb);
+ }
+ return mb->batch_cache;
+}
+
+void DRW_mball_batch_cache_dirty(MetaBall *mb, int mode)
+{
+ MetaBallBatchCache *cache = mb->batch_cache;
+ if (cache == NULL) {
+ return;
+ }
+ switch (mode) {
+ case BKE_MBALL_BATCH_DIRTY_ALL:
+ cache->is_dirty = true;
+ break;
+ default:
+ BLI_assert(0);
+ }
+}
+
+static void metaball_batch_cache_clear(MetaBall *mb)
+{
+ MetaBallBatchCache *cache = mb->batch_cache;
+ if (!cache) {
+ return;
+ }
+
+ GWN_BATCH_DISCARD_SAFE(cache->batch);
+}
+
+void DRW_mball_batch_cache_free(MetaBall *mb)
+{
+ metaball_batch_cache_clear(mb);
+ MEM_SAFE_FREE(mb->batch_cache);
+}
+
+/* -------------------------------------------------------------------- */
+
+/** \name Private MetaBall Cache API
+ * \{ */
+
+/* Gwn_Batch cache usage. */
+
+static Gwn_Batch *metaball_batch_cache_get_pos_and_normals(MetaBallRenderData *rdata, MetaBallBatchCache *cache)
+{
+ BLI_assert(rdata->types & MBALL_DATATYPE_SURFACE);
+ if (cache->batch == NULL) {
+ cache->batch = BLI_displist_batch_calc_surface(&rdata->ob_curve_cache->disp);
+ }
+ return cache->batch;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Public Object/MetaBall API
+ * \{ */
+
+Gwn_Batch *DRW_metaball_batch_cache_get_triangles_with_normals(Object *ob)
+{
+ if (!BKE_mball_is_basis(ob))
+ return NULL;
+
+ MetaBall *mb = ob->data;
+ MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
+
+ if (cache->batch == NULL) {
+ MetaBallRenderData *rdata = metaball_render_data_create(mb, ob->curve_cache, MBALL_DATATYPE_SURFACE);
+ metaball_batch_cache_get_pos_and_normals(rdata, cache);
+ metaball_render_data_free(rdata);
+ }
+
+ return cache->batch;
+}
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 125edcbc5d2..bb7b4d7d513 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -352,6 +352,19 @@ DRWShadingGroup *shgroup_instance_bone_envelope_solid(DRWPass *pass, struct Gwn_
return grp;
}
+DRWShadingGroup *shgroup_instance_mball_helpers(DRWPass *pass, struct Gwn_Batch *geom)
+{
+ GPUShader *sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_INSTANCE_MBALL_HELPERS);
+
+ DRWShadingGroup *grp = DRW_shgroup_instance_create(sh, pass, geom);
+ DRW_shgroup_attrib_float(grp, "ScaleTranslationMatrix", 12);
+ DRW_shgroup_attrib_float(grp, "radius", 1);
+ DRW_shgroup_attrib_float(grp, "color", 3);
+ DRW_shgroup_uniform_vec3(grp, "screen_vecs[0]", DRW_viewport_screenvecs_get(), 2);
+
+ return grp;
+}
+
/* ******************************************** COLOR UTILS *********************************************** */
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index 41f5abfcb65..51b7a25490f 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -104,6 +104,7 @@ struct DRWShadingGroup *shgroup_distance_lines_instance(struct DRWPass *pass, st
struct DRWShadingGroup *shgroup_spot_instance(struct DRWPass *pass, struct Gwn_Batch *geom);
struct DRWShadingGroup *shgroup_instance_bone_envelope_wire(struct DRWPass *pass, struct Gwn_Batch *geom, float (*obmat)[4]);
struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass, struct Gwn_Batch *geom, float (*obmat)[4]);
+struct DRWShadingGroup *shgroup_instance_mball_helpers(struct DRWPass *pass, struct Gwn_Batch *geom);
int DRW_object_wire_theme_get(struct Object *ob, struct SceneLayer *scene_layer, float **r_color);
float *DRW_color_background_blend_get(int theme_id);
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 275edb9bf42..672149b9e43 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -3483,7 +3483,6 @@ void DRW_draw_select_loop(
int obedit_mode = 0;
if (scene->obedit && scene->obedit->type == OB_MBALL) {
use_obedit = true;
- DRW_engines_cache_populate(scene->obedit);
obedit_mode = CTX_MODE_EDIT_METABALL;
}
else if ((scene->obedit && scene->obedit->type == OB_ARMATURE)) {
@@ -3790,6 +3789,9 @@ void DRW_engines_register(void)
/* setup callbacks */
{
+ /* BKE: mball.c */
+ extern void *BKE_mball_batch_cache_dirty_cb;
+ extern void *BKE_mball_batch_cache_free_cb;
/* BKE: curve.c */
extern void *BKE_curve_batch_cache_dirty_cb;
extern void *BKE_curve_batch_cache_free_cb;
@@ -3803,6 +3805,9 @@ void DRW_engines_register(void)
extern void *BKE_particle_batch_cache_dirty_cb;
extern void *BKE_particle_batch_cache_free_cb;
+ BKE_mball_batch_cache_dirty_cb = DRW_mball_batch_cache_dirty;
+ BKE_mball_batch_cache_free_cb = DRW_mball_batch_cache_free;
+
BKE_curve_batch_cache_dirty_cb = DRW_curve_batch_cache_dirty;
BKE_curve_batch_cache_free_cb = DRW_curve_batch_cache_free;
diff --git a/source/blender/draw/modes/edit_metaball_mode.c b/source/blender/draw/modes/edit_metaball_mode.c
index 202e520193b..fb61114686b 100644
--- a/source/blender/draw/modes/edit_metaball_mode.c
+++ b/source/blender/draw/modes/edit_metaball_mode.c
@@ -26,8 +26,13 @@
#include "DRW_engine.h"
#include "DRW_render.h"
+#include "DNA_meta_types.h"
+
+#include "BKE_mball.h"
+
/* If builtin shaders are needed */
#include "GPU_shader.h"
+#include "GPU_select.h"
#include "draw_common.h"
@@ -71,7 +76,7 @@ typedef struct EDIT_METABALL_StorageList {
* Only directly MEM_(m/c)allocN'ed blocks because they are
* free with MEM_freeN() when viewport is freed.
* (not per object) */
- struct CustomStruct *block;
+ // struct CustomStruct *block;
struct EDIT_METABALL_PrivateData *g_data;
} EDIT_METABALL_StorageList;
@@ -88,14 +93,6 @@ typedef struct EDIT_METABALL_Data {
/* *********** STATIC *********** */
-static struct {
- /* Custom shaders :
- * Add sources to source/blender/draw/modes/shaders
- * init in EDIT_METABALL_engine_init();
- * free in EDIT_METABALL_engine_free(); */
- struct GPUShader *custom_shader;
-} e_data = {NULL}; /* Engine data */
-
typedef struct EDIT_METABALL_PrivateData {
/* This keeps the references of the shading groups for
* easy access in EDIT_METABALL_cache_populate() */
@@ -104,37 +101,6 @@ typedef struct EDIT_METABALL_PrivateData {
/* *********** FUNCTIONS *********** */
-/* Init Textures, Framebuffers, Storage and Shaders.
- * It is called for every frames.
- * (Optional) */
-static void EDIT_METABALL_engine_init(void *vedata)
-{
- EDIT_METABALL_TextureList *txl = ((EDIT_METABALL_Data *)vedata)->txl;
- EDIT_METABALL_FramebufferList *fbl = ((EDIT_METABALL_Data *)vedata)->fbl;
- EDIT_METABALL_StorageList *stl = ((EDIT_METABALL_Data *)vedata)->stl;
-
- UNUSED_VARS(txl, fbl, stl);
-
- /* Init Framebuffers like this: order is attachment order (for color texs) */
- /*
- * DRWFboTexture tex[2] = {{&txl->depth, DRW_TEX_DEPTH_24, 0},
- * {&txl->color, DRW_TEX_RGBA_8, DRW_TEX_FILTER}};
- */
-
- /* DRW_framebuffer_init takes care of checking if
- * the framebuffer is valid and has the right size*/
- /*
- * float *viewport_size = DRW_viewport_size_get();
- * DRW_framebuffer_init(&fbl->occlude_wire_fb,
- * (int)viewport_size[0], (int)viewport_size[1],
- * tex, 2);
- */
-
- if (!e_data.custom_shader) {
- e_data.custom_shader = GPU_shader_get_builtin_shader(GPU_SHADER_3D_UNIFORM_COLOR);
- }
-}
-
/* Here init all passes and shading groups
* Assume that all Passes are NULL */
static void EDIT_METABALL_cache_init(void *vedata)
@@ -153,70 +119,86 @@ static void EDIT_METABALL_cache_init(void *vedata)
psl->pass = DRW_pass_create("My Pass", state);
/* Create a shadingGroup using a function in draw_common.c or custom one */
- /*
- * stl->g_data->group = shgroup_dynlines_uniform_color(psl->pass, ts.colorWire);
- * -- or --
- * stl->g_data->group = DRW_shgroup_create(e_data.custom_shader, psl->pass);
- */
- stl->g_data->group = DRW_shgroup_create(e_data.custom_shader, psl->pass);
-
- /* Uniforms need a pointer to it's value so be sure it's accessible at
- * any given time (i.e. use static vars) */
- static float color[4] = {0.0f, 1.0f, 0.0f, 1.0};
- DRW_shgroup_uniform_vec4(stl->g_data->group, "color", color, 1);
+ stl->g_data->group = shgroup_instance_mball_helpers(psl->pass, DRW_cache_screenspace_circle_get());
}
-
}
-/* Add geometry to shadingGroups. Execute for each objects */
-static void EDIT_METABALL_cache_populate(void *vedata, Object *ob)
+static void EDIT_METABALL_cache_populate_radius_visualization(
+ DRWShadingGroup *group, MetaElem *ml, const float scale_xform[3][4],
+ const float *radius, const int selection_id)
{
- EDIT_METABALL_PassList *psl = ((EDIT_METABALL_Data *)vedata)->psl;
- EDIT_METABALL_StorageList *stl = ((EDIT_METABALL_Data *)vedata)->stl;
+ const float *color;
+ static const float col_radius[3] = {0.63, 0.19, 0.19}; /* 0x3030A0 */
+ static const float col_radius_select[3] = {0.94, 0.63, 0.63}; /* 0xA0A0F0 */
- UNUSED_VARS(psl, stl);
+ if ((ml->flag & SELECT) && (ml->flag & MB_SCALE_RAD)) color = col_radius_select;
+ else color = col_radius;
- if (ob->type == OB_MESH) {
- /* Get geometry cache */
- struct Gwn_Batch *geom = DRW_cache_mesh_surface_get(ob);
+ if (selection_id != -1) {
+ ml->selcol1 = selection_id;
+ DRW_select_load_id(selection_id);
+ }
+
+ DRW_shgroup_call_dynamic_add(group, scale_xform, radius, color);
+}
+
+static void EDIT_METABALL_cache_populate_stiffness_visualization(
+ DRWShadingGroup *group, MetaElem *ml, const float scale_xform[3][4],
+ const float *radius, const int selection_id)
+{
+ const float *color;
+ static const float col_stiffness[3] = {0.19, 0.63, 0.19}; /* 0x30A030 */
+ static const float col_stiffness_select[3] = {0.63, 0.94, 0.63}; /* 0xA0F0A0 */
- /* Add geom to a shading group */
- DRW_shgroup_call_add(stl->g_data->group, geom, ob->obmat);
+ if ((ml->flag & SELECT) && !(ml->flag & MB_SCALE_RAD)) color = col_stiffness_select;
+ else color = col_stiffness;
+
+ if (selection_id != -1) {
+ ml->selcol2 = selection_id;
+ DRW_select_load_id(selection_id);
}
+
+ DRW_shgroup_call_dynamic_add(group, scale_xform, radius, color);
}
-/* Optional: Post-cache_populate callback */
-static void EDIT_METABALL_cache_finish(void *vedata)
+/* Add geometry to shadingGroups. Execute for each objects */
+static void EDIT_METABALL_cache_populate(void *vedata, Object *ob)
{
- EDIT_METABALL_PassList *psl = ((EDIT_METABALL_Data *)vedata)->psl;
+ //EDIT_METABALL_PassList *psl = ((EDIT_METABALL_Data *)vedata)->psl;
EDIT_METABALL_StorageList *stl = ((EDIT_METABALL_Data *)vedata)->stl;
- /* Do something here! dependant on the objects gathered */
- UNUSED_VARS(psl, stl);
+ if (ob->type == OB_MBALL) {
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ Scene *scene = draw_ctx->scene;
+ Object *obedit = scene->obedit;
+ DRWShadingGroup *group = stl->g_data->group;
+
+ if (ob == obedit) {
+ MetaBall *mb = ob->data;
+
+ const bool is_select = DRW_state_is_select();
+
+ int selection_id = 0;
+
+ for (MetaElem *ml = mb->editelems->first; ml != NULL; ml = ml->next) {
+ BKE_mball_element_calc_display_m3x4(ml->draw_scale_xform, ob->obmat, &ml->x);
+ ml->draw_stiffness_radius = ml->rad * atanf(ml->s) / (float)M_PI_2;
+
+ EDIT_METABALL_cache_populate_radius_visualization(
+ group, ml, ml->draw_scale_xform, &ml->rad, is_select ? ++selection_id : -1);
+
+ EDIT_METABALL_cache_populate_stiffness_visualization(
+ group, ml, ml->draw_scale_xform, &ml->draw_stiffness_radius, is_select ? ++selection_id : -1);
+ }
+ }
+ }
}
/* Draw time ! Control rendering pipeline from here */
static void EDIT_METABALL_draw_scene(void *vedata)
{
EDIT_METABALL_PassList *psl = ((EDIT_METABALL_Data *)vedata)->psl;
- EDIT_METABALL_FramebufferList *fbl = ((EDIT_METABALL_Data *)vedata)->fbl;
-
- /* Default framebuffer and texture */
- DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
- DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
-
- UNUSED_VARS(fbl, dfbl, dtxl);
-
- /* Show / hide entire passes, swap framebuffers ... whatever you fancy */
- /*
- * DRW_framebuffer_texture_detach(dtxl->depth);
- * DRW_framebuffer_bind(fbl->custom_fb);
- * DRW_draw_pass(psl->pass);
- * DRW_framebuffer_texture_attach(dfbl->default_fb, dtxl->depth, 0, 0);
- * DRW_framebuffer_bind(dfbl->default_fb);
- */
-
- /* ... or just render passes on default framebuffer. */
+ /* render passes on default framebuffer. */
DRW_draw_pass(psl->pass);
/* If you changed framebuffer, double check you rebind
@@ -258,11 +240,11 @@ DrawEngineType draw_engine_edit_metaball_type = {
NULL, NULL,
N_("EditMetaballMode"),
&EDIT_METABALL_data_size,
- &EDIT_METABALL_engine_init,
+ NULL,
&EDIT_METABALL_engine_free,
&EDIT_METABALL_cache_init,
&EDIT_METABALL_cache_populate,
- &EDIT_METABALL_cache_finish,
+ NULL,
NULL, /* draw_background but not needed by mode engines */
&EDIT_METABALL_draw_scene,
NULL,
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index a981a51a846..534ef9fb5bd 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -31,6 +31,7 @@
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
#include "DNA_object_force.h"
#include "DNA_lightprobe_types.h"
#include "DNA_particle_types.h"
@@ -43,6 +44,7 @@
#include "BKE_camera.h"
#include "BKE_curve.h"
#include "BKE_global.h"
+#include "BKE_mball.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_image.h"
@@ -149,6 +151,9 @@ typedef struct OBJECT_PrivateData {
DRWShadingGroup *probe_planar;
DRWShadingGroup *probe_grid;
+ /* MetaBalls */
+ DRWShadingGroup *mball_circle;
+
/* Lamps */
DRWShadingGroup *lamp_center;
DRWShadingGroup *lamp_center_group;
@@ -950,6 +955,13 @@ static void OBJECT_cache_init(void *vedata)
}
{
+ /* Metaballs Helpers */
+ struct Gwn_Batch *geom;
+ geom = DRW_cache_screenspace_circle_get();
+ stl->g_data->mball_circle = shgroup_instance_mball_helpers(psl->non_meshes, geom);
+ }
+
+ {
/* Lamps */
/* TODO
* for now we create multiple times the same VBO with only lamp center coordinates
@@ -1077,6 +1089,20 @@ static void OBJECT_cache_init(void *vedata)
}
}
+static void DRW_shgroup_mball_helpers(OBJECT_StorageList *stl, Object *ob, SceneLayer *scene_layer)
+{
+ MetaBall *mb = ob->data;
+
+ float *color;
+ DRW_object_wire_theme_get(ob, scene_layer, &color);
+
+ for (MetaElem *ml = mb->elems.first; ml != NULL; ml = ml->next) {
+ /* draw radius */
+ BKE_mball_element_calc_display_m3x4(ml->draw_scale_xform, ob->obmat, &ml->x);
+ DRW_shgroup_call_dynamic_add(stl->g_data->mball_circle, ml->draw_scale_xform, &ml->rad, color);
+ }
+}
+
static void DRW_shgroup_lamp(OBJECT_StorageList *stl, Object *ob, SceneLayer *scene_layer)
{
Lamp *la = ob->data;
@@ -1812,6 +1838,14 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
}
break;
}
+ case OB_MBALL:
+ {
+ Object *obedit = scene->obedit;
+ if (ob != obedit) {
+ DRW_shgroup_mball_helpers(stl, ob, scene_layer);
+ }
+ break;
+ }
case OB_LAMP:
DRW_shgroup_lamp(stl, ob, scene_layer);
break;
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 44e1d999c2a..e1e78fd8ff1 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -48,6 +48,7 @@
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_scene.h"
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index ec623554567..18a1ef36bdc 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -173,6 +173,7 @@ data_to_c_simple(shaders/gpu_shader_instance_edges_variying_color_geom.glsl SRC)
data_to_c_simple(shaders/gpu_shader_instance_edges_variying_color_vert.glsl SRC)
data_to_c_simple(shaders/gpu_shader_instance_bone_envelope_solid_vert.glsl SRC)
data_to_c_simple(shaders/gpu_shader_instance_bone_envelope_wire_vert.glsl SRC)
+data_to_c_simple(shaders/gpu_shader_instance_mball_helpers_vert.glsl SRC)
data_to_c_simple(shaders/gpu_shader_3D_groundline_geom.glsl SRC)
data_to_c_simple(shaders/gpu_shader_3D_groundpoint_vert.glsl SRC)
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index f3de3240c26..f2119a117e5 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -173,6 +173,8 @@ typedef enum GPUBuiltinShader {
GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_SOLID,
GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_WIRE,
+ GPU_SHADER_3D_INSTANCE_MBALL_HELPERS,
+
GPU_NUM_BUILTIN_SHADERS /* (not an actual shader) */
} GPUBuiltinShader;
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c
index cc1e1e8bb14..598722d372b 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -98,6 +98,7 @@ extern char datatoc_gpu_shader_instance_edges_variying_color_geom_glsl[];
extern char datatoc_gpu_shader_instance_edges_variying_color_vert_glsl[];
extern char datatoc_gpu_shader_instance_bone_envelope_solid_vert_glsl[];
extern char datatoc_gpu_shader_instance_bone_envelope_wire_vert_glsl[];
+extern char datatoc_gpu_shader_instance_mball_helpers_vert_glsl[];
extern char datatoc_gpu_shader_3D_groundpoint_vert_glsl[];
extern char datatoc_gpu_shader_3D_groundline_geom_glsl[];
@@ -805,7 +806,7 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader)
datatoc_gpu_shader_point_uniform_color_outline_aa_frag_glsl },
[GPU_SHADER_INSTANCE_UNIFORM_COLOR] = { datatoc_gpu_shader_instance_vert_glsl, datatoc_gpu_shader_uniform_color_frag_glsl },
- [GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE] =
+ [GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE] =
{ datatoc_gpu_shader_instance_variying_size_variying_color_vert_glsl,
datatoc_gpu_shader_flat_color_frag_glsl },
[GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SCALE] =
@@ -819,6 +820,9 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader)
datatoc_gpu_shader_simple_lighting_frag_glsl },
[GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_WIRE] = { datatoc_gpu_shader_instance_bone_envelope_wire_vert_glsl,
datatoc_gpu_shader_flat_color_frag_glsl },
+
+ [GPU_SHADER_3D_INSTANCE_MBALL_HELPERS] = { datatoc_gpu_shader_instance_mball_helpers_vert_glsl,
+ datatoc_gpu_shader_flat_color_frag_glsl },
};
if (builtin_shaders[shader] == NULL) {
diff --git a/source/blender/gpu/shaders/gpu_shader_instance_mball_helpers_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_mball_helpers_vert.glsl
new file mode 100644
index 00000000000..819199c26c7
--- /dev/null
+++ b/source/blender/gpu/shaders/gpu_shader_instance_mball_helpers_vert.glsl
@@ -0,0 +1,36 @@
+
+/* This shader takes a 2D shape, puts it in 3D Object space such that is stays aligned with view,
+ * and scales the shape according to per-instance attributes
+ * Note that if the stiffness is zero, it assumes the scale is directly multiplied by the radius */
+
+
+ #define M_PI_2 1.570796f // pi/2
+
+uniform mat4 ViewProjectionMatrix;
+uniform vec3 screen_vecs[2];
+
+/* ---- Instanciated Attribs ---- */
+in vec2 pos;
+
+/* ---- Per instance Attribs ---- */
+in mat3x4 ScaleTranslationMatrix;
+in float radius;
+in vec3 color;
+
+flat out vec4 finalColor;
+
+void main()
+{
+ mat3 Scamat = mat3(ScaleTranslationMatrix);
+ vec4 world_pos = vec4(
+ ScaleTranslationMatrix[0][3],
+ ScaleTranslationMatrix[1][3],
+ ScaleTranslationMatrix[2][3],
+ 1.0);
+
+ vec3 screen_pos = screen_vecs[0].xyz * pos.x + screen_vecs[1].xyz * pos.y;
+ world_pos.xyz += Scamat * (screen_pos * radius);
+
+ gl_Position = ViewProjectionMatrix * world_pos;
+ finalColor = vec4(color, 1.0);
+}
diff --git a/source/blender/makesdna/DNA_meta_types.h b/source/blender/makesdna/DNA_meta_types.h
index 68d16700a73..f9ba45efef8 100644
--- a/source/blender/makesdna/DNA_meta_types.h
+++ b/source/blender/makesdna/DNA_meta_types.h
@@ -59,7 +59,11 @@ typedef struct MetaElem {
float len; /* old, only used for backwards compat. use dimensions now */
float *mat, *imat; /* matrix and inverted matrix */
-
+
+ /* Draw_Data: stores pointers used for shader attributes */
+ float draw_scale_xform[3][4]; /* Matrix of Scale and Translation */
+ float draw_stiffness_radius; /* stiffness circle radius (only in edit mode) */
+ float pad;
} MetaElem;
typedef struct MetaBall {
@@ -93,6 +97,8 @@ typedef struct MetaBall {
/* used in editmode */
/*ListBase edit_elems;*/
MetaElem *lastelem;
+
+ void *batch_cache;
} MetaBall;
/* **************** METABALL ********************* */
diff --git a/source/blender/makesrna/intern/rna_meta_api.c b/source/blender/makesrna/intern/rna_meta_api.c
index 46547677dfd..53bb3ef2334 100644
--- a/source/blender/makesrna/intern/rna_meta_api.c
+++ b/source/blender/makesrna/intern/rna_meta_api.c
@@ -49,6 +49,11 @@ static void rna_Meta_transform(struct MetaBall *mb, float *mat)
DEG_id_tag_update(&mb->id, 0);
}
+
+static void rna_Mball_update_gpu_tag(MetaBall *mb)
+{
+ BKE_mball_batch_cache_dirty(mb, BKE_MBALL_BATCH_DIRTY_ALL);
+}
#else
void RNA_api_meta(StructRNA *srna)
@@ -60,6 +65,8 @@ void RNA_api_meta(StructRNA *srna)
RNA_def_function_ui_description(func, "Transform meta elements by a matrix");
parm = RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix", 0.0f, 0.0f);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+
+ RNA_def_function(srna, "update_gpu_tag", "rna_Mball_update_gpu_tag");
}
#endif