diff options
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl index b298fa4f8d1..27ca96501ae 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl @@ -4,6 +4,7 @@ void node_output_world(Closure surface, Closure volume, out Closure result) { #ifndef VOLUMETRICS float alpha = renderPassEnvironment ? 1.0 : backgroundAlpha; + result = CLOSURE_DEFAULT; result.radiance = surface.radiance * alpha; result.transmittance = vec3(1.0 - alpha); #else |