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-rw-r--r--CMakeLists.txt7
-rw-r--r--GNUmakefile7
-rw-r--r--build_files/buildbot/master.cfg2
-rw-r--r--build_files/cmake/platform/platform_apple.cmake60
-rw-r--r--build_files/cmake/platform/platform_apple_xcode.cmake17
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm45
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.h2
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm136
-rw-r--r--source/creator/CMakeLists.txt74
9 files changed, 63 insertions, 287 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6f43049731b..1bb514b14b9 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -500,7 +500,12 @@ endif()
# Experimental support of C11 and C++11
#
# We default options to whatever default standard in the current compiler.
-if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0") AND (NOT WITH_CXX11))
+if(APPLE)
+ set(_c11_init ON)
+ set(_cxx11_init ON)
+ set(WITH_C11 ON)
+ set(WITH_CXX11 ON)
+elseif(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0") AND (NOT WITH_CXX11))
set(_c11_init ON)
set(_cxx11_init ON)
else()
diff --git a/GNUmakefile b/GNUmakefile
index d1e575cfc3c..f220e2f5e65 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -419,10 +419,15 @@ icons: .FORCE
"$(BLENDER_DIR)/release/datafiles/prvicons_update.py"
update: .FORCE
+ if [ "$(OS_NCASE)" == "darwin" ] && [ ! -d "../lib/$(OS_NCASE)" ]; then \
+ svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/$(OS_NCASE) ../lib/$(OS_NCASE) ; \
+ fi
if [ -d "../lib" ]; then \
+ svn cleanup ../lib/* ; \
svn update ../lib/* ; \
fi
- git pull --rebase
+ git submodule update --init --recursive
+ git submodule foreach git checkout master
git submodule foreach git pull --rebase origin master
diff --git a/build_files/buildbot/master.cfg b/build_files/buildbot/master.cfg
index dad7f1e01d2..d5be6e1bf9e 100644
--- a/build_files/buildbot/master.cfg
+++ b/build_files/buildbot/master.cfg
@@ -312,7 +312,7 @@ def generic_builder(id, libdir='', branch='', rsync=False):
# Builders
-add_builder(c, 'mac_x86_64_10_6_cmake', 'darwin-9.x.universal', generic_builder, hour=1)
+add_builder(c, 'mac_x86_64_10_6_cmake', 'darwin', generic_builder, hour=1)
add_builder(c, 'linux_glibc219_i686_cmake', '', generic_builder, hour=2)
add_builder(c, 'linux_glibc219_x86_64_cmake', '', generic_builder, hour=1)
add_builder(c, 'win32_cmake_vc2013', 'windows_vc12', generic_builder, hour=1)
diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake
index d067077d550..a08f94e5ec0 100644
--- a/build_files/cmake/platform/platform_apple.cmake
+++ b/build_files/cmake/platform/platform_apple.cmake
@@ -28,11 +28,7 @@ macro(find_package_wrapper)
endmacro()
if(NOT DEFINED LIBDIR)
- if(WITH_CXX11)
- set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin)
- else()
- set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-9.x.universal)
- endif()
+ set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin)
else()
message(STATUS "Using pre-compiled LIBDIR: ${LIBDIR}")
endif()
@@ -93,11 +89,7 @@ if(WITH_PYTHON)
# normally cached but not since we include them with blender
set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}m")
set(PYTHON_EXECUTABLE "${LIBDIR}/python/bin/python${PYTHON_VERSION}m")
- if(WITH_CXX11)
- set(PYTHON_LIBRARY ${LIBDIR}/python/lib/libpython${PYTHON_VERSION}m.a)
- else()
- set(PYTHON_LIBRARY python${PYTHON_VERSION}m)
- endif()
+ set(PYTHON_LIBRARY ${LIBDIR}/python/lib/libpython${PYTHON_VERSION}m.a)
set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}")
# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
else()
@@ -148,11 +140,7 @@ if(WITH_IMAGE_OPENEXR)
set(OPENEXR ${LIBDIR}/openexr)
set(OPENEXR_INCLUDE_DIR ${OPENEXR}/include)
set(OPENEXR_INCLUDE_DIRS ${OPENEXR_INCLUDE_DIR} ${OPENEXR}/include/OpenEXR)
- if(WITH_CXX11)
- set(OPENEXR_POSTFIX -2_2)
- else()
- set(OPENEXR_POSTFIX)
- endif()
+ set(OPENEXR_POSTFIX -2_2)
set(OPENEXR_LIBRARIES
Iex${OPENEXR_POSTFIX}
Half
@@ -169,20 +157,16 @@ if(WITH_CODEC_FFMPEG)
avcodec avdevice avformat avutil
mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg
)
- if(WITH_CXX11)
- set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} schroedinger orc vpx webp swresample)
- endif()
+ set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} schroedinger orc vpx webp swresample)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
endif()
if(WITH_OPENJPEG OR WITH_CODEC_FFMPEG)
# use openjpeg from libdir that is linked into ffmpeg
- if(WITH_CXX11)
- set(OPENJPEG ${LIBDIR}/openjpeg)
- set(WITH_SYSTEM_OPENJPEG ON)
- set(OPENJPEG_INCLUDE_DIRS ${OPENJPEG}/include)
- set(OPENJPEG_LIBRARIES ${OPENJPEG}/lib/libopenjpeg.a)
- endif()
+ set(OPENJPEG ${LIBDIR}/openjpeg)
+ set(WITH_SYSTEM_OPENJPEG ON)
+ set(OPENJPEG_INCLUDE_DIRS ${OPENJPEG}/include)
+ set(OPENJPEG_LIBRARIES ${OPENJPEG}/lib/libopenjpeg.a)
endif()
find_library(SYSTEMSTUBS_LIBRARY
@@ -200,11 +184,7 @@ set(PLATFORM_LINKFLAGS
"-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio"
)
-if(WITH_CXX11)
- list(APPEND PLATFORM_LINKLIBS c++)
-else()
- list(APPEND PLATFORM_LINKLIBS stdc++)
-endif()
+list(APPEND PLATFORM_LINKLIBS c++)
if(WITH_JACK)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -F/Library/Frameworks -weak_framework jackmp")
@@ -255,11 +235,7 @@ if(WITH_SDL)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBRARY SDL2)
set(SDL_LIBPATH ${SDL}/lib)
- if(WITH_CXX11)
- set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework ForceFeedback")
- else()
- set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -lazy_framework ForceFeedback")
- endif()
+ set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework ForceFeedback")
endif()
set(PNG "${LIBDIR}/png")
@@ -280,11 +256,7 @@ endif()
if(WITH_BOOST)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
- if(WITH_CXX11)
- set(BOOST_POSTFIX)
- else()
- set(BOOST_POSTFIX -mt)
- endif()
+ set(BOOST_POSTFIX)
set(BOOST_LIBRARIES
boost_date_time${BOOST_POSTFIX}
boost_filesystem${BOOST_POSTFIX}
@@ -321,9 +293,7 @@ if(WITH_OPENIMAGEIO)
${OPENEXR_LIBRARIES}
${ZLIB_LIBRARIES}
)
- if(WITH_CXX11)
- set(OPENIMAGEIO_LIBRARIES ${OPENIMAGEIO_LIBRARIES} ${LIBDIR}/ffmpeg/lib/libwebp.a)
- endif()
+ set(OPENIMAGEIO_LIBRARIES ${OPENIMAGEIO_LIBRARIES} ${LIBDIR}/ffmpeg/lib/libwebp.a)
set(OPENIMAGEIO_LIBPATH
${OPENIMAGEIO}/lib
${JPEG_LIBPATH}
@@ -461,10 +431,8 @@ set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker ${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map"
)
-if(WITH_CXX11)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
- set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -stdlib=libc++")
-endif()
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
+set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -stdlib=libc++")
# Suppress ranlib "has no symbols" warnings (workaround for T48250)
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
diff --git a/build_files/cmake/platform/platform_apple_xcode.cmake b/build_files/cmake/platform/platform_apple_xcode.cmake
index c380bfb9bf9..8bb08b5a29f 100644
--- a/build_files/cmake/platform/platform_apple_xcode.cmake
+++ b/build_files/cmake/platform/platform_apple_xcode.cmake
@@ -101,21 +101,14 @@ if(OSX_SYSTEM MATCHES 10.9)
set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT})
endif()
-if(WITH_CXX11)
- # 10.9 is our min. target, if you use higher sdk, weak linking happens
- if(CMAKE_OSX_DEPLOYMENT_TARGET)
- if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.9)
- message(STATUS "Setting deployment target to 10.9, lower versions are incompatible with WITH_CXX11")
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "" FORCE)
- endif()
- else()
+# 10.9 is our min. target, if you use higher sdk, weak linking happens
+if(CMAKE_OSX_DEPLOYMENT_TARGET)
+ if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.9)
+ message(STATUS "Setting deployment target to 10.9, lower versions are incompatible with WITH_CXX11")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "" FORCE)
endif()
else()
- if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
- # 10.6 is our min. target, if you use higher sdk, weak linking happens
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.6" CACHE STRING "" FORCE)
- endif()
+ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "" FORCE)
endif()
if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 4582dfb2a49..42ccfb06fd9 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -1254,27 +1254,6 @@ bool GHOST_SystemCocoa::handleTabletEvent(void *eventPtr)
}
}
-#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
-enum {
- NSEventPhaseNone = 0,
- NSEventPhaseBegan = 0x1 << 0,
- NSEventPhaseStationary = 0x1 << 1,
- NSEventPhaseChanged = 0x1 << 2,
- NSEventPhaseEnded = 0x1 << 3,
- NSEventPhaseCancelled = 0x1 << 4,
-};
-typedef NSUInteger NSEventPhase;
-
-@interface NSEvent (AvailableOn1070AndLater)
-- (BOOL)hasPreciseScrollingDeltas;
-- (CGFloat)scrollingDeltaX;
-- (CGFloat)scrollingDeltaY;
-- (NSEventPhase)momentumPhase;
-- (BOOL)isDirectionInvertedFromDevice;
-- (NSEventPhase)phase;
-@end
-#endif
-
GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
{
NSEvent *event = (NSEvent *)eventPtr;
@@ -1459,7 +1438,6 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
double dx;
double dy;
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
/* with 10.7 nice scrolling deltas are supported */
dx = [event scrollingDeltaX];
dy = [event scrollingDeltaY];
@@ -1469,29 +1447,6 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
dx = [event deltaX];
dy = [event deltaY];
}
-#else
- /* trying to pretend you have nice scrolls... */
- dx = [event deltaX];
- dy = -[event deltaY];
- const double deltaMax = 50.0;
-
- if ((dx == 0) && (dy == 0)) break;
-
- /* Quadratic acceleration */
- dx = dx*(fabs(dx) + 0.5);
- if (dx < 0.0) dx -= 0.5;
- else dx += 0.5;
- if (dx < -deltaMax) dx = -deltaMax;
- else if (dx > deltaMax) dx = deltaMax;
-
- dy = dy*(fabs(dy) + 0.5);
- if (dy < 0.0) dy -= 0.5;
- else dy += 0.5;
- if (dy < -deltaMax) dy= -deltaMax;
- else if (dy > deltaMax) dy= deltaMax;
-
- dy = -dy;
-#endif
window->clientToScreenIntern(mousePos.x, mousePos.y, x, y);
pushEvent(new GHOST_EventTrackpad([event timestamp] * 1000, window, GHOST_kTrackpadEventScroll, x, y, dx, dy));
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h
index 5168c48ca2f..9dbc85d91e2 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.h
+++ b/intern/ghost/intern/GHOST_WindowCocoa.h
@@ -303,8 +303,6 @@ protected:
GHOST_TabletData m_tablet;
- bool m_lionStyleFullScreen;
-
bool m_immediateDraw;
bool m_debug_context; // for debug messages during context setup
};
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index 73c89f9d68d..20060ac1267 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -43,14 +43,6 @@
#include <sys/sysctl.h>
-#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
-/* Lion style fullscreen support when building with the 10.6 SDK */
-enum {
- NSWindowCollectionBehaviorFullScreenPrimary = 1 << 7,
- NSFullScreenWindowMask = 1 << 14
-};
-#endif
-
#pragma mark Cocoa window delegate object
@interface CocoaWindowDelegate : NSObject
@@ -511,14 +503,6 @@ enum {
#pragma mark initialization / finalization
-#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
-@interface NSView (NSOpenGLSurfaceResolution)
-- (BOOL)wantsBestResolutionOpenGLSurface;
-- (void)setWantsBestResolutionOpenGLSurface:(BOOL)flag;
-- (NSRect)convertRectToBacking:(NSRect)bounds;
-@end
-#endif
-
GHOST_WindowCocoa::GHOST_WindowCocoa(
GHOST_SystemCocoa *systemCocoa,
const STR_String& title,
@@ -537,7 +521,6 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
m_systemCocoa = systemCocoa;
m_fullScreen = false;
m_immediateDraw = false;
- m_lionStyleFullScreen = false;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@@ -613,16 +596,6 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
if (state == GHOST_kWindowStateFullScreen)
setState(GHOST_kWindowStateFullScreen);
- // Starting with 10.9 (darwin 13.x.x), we can use Lion fullscreen,
- // since it now has better multi-monitor support
- // if the screens are spawned, additional screens get useless,
- // so we only use lionStyleFullScreen when screens have separate spaces
-
- if ([NSScreen respondsToSelector:@selector(screensHaveSeparateSpaces)] && [NSScreen screensHaveSeparateSpaces]) {
- // implies we are on >= OSX 10.9
- m_lionStyleFullScreen = true;
- }
-
[pool drain];
}
@@ -760,28 +733,18 @@ void GHOST_WindowCocoa::getClientBounds(GHOST_Rect& bounds) const
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- if (!m_fullScreen) {
- NSRect screenSize = [[m_window screen] visibleFrame];
+ NSRect screenSize = [[m_window screen] visibleFrame];
- //Max window contents as screen size (excluding title bar...)
- NSRect contentRect = [CocoaWindow contentRectForFrameRect:screenSize
- styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)];
+ //Max window contents as screen size (excluding title bar...)
+ NSRect contentRect = [CocoaWindow contentRectForFrameRect:screenSize
+ styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)];
- rect = [m_window contentRectForFrameRect:[m_window frame]];
-
- bounds.m_b = contentRect.size.height - (rect.origin.y -contentRect.origin.y);
- bounds.m_l = rect.origin.x -contentRect.origin.x;
- bounds.m_r = rect.origin.x-contentRect.origin.x + rect.size.width;
- bounds.m_t = contentRect.size.height - (rect.origin.y + rect.size.height -contentRect.origin.y);
- }
- else {
- NSRect screenSize = [[m_window screen] frame];
-
- bounds.m_b = screenSize.origin.y + screenSize.size.height;
- bounds.m_l = screenSize.origin.x;
- bounds.m_r = screenSize.origin.x + screenSize.size.width;
- bounds.m_t = screenSize.origin.y;
- }
+ rect = [m_window contentRectForFrameRect:[m_window frame]];
+
+ bounds.m_b = contentRect.size.height - (rect.origin.y -contentRect.origin.y);
+ bounds.m_l = rect.origin.x -contentRect.origin.x;
+ bounds.m_r = rect.origin.x-contentRect.origin.x + rect.size.width;
+ bounds.m_t = contentRect.size.height - (rect.origin.y + rect.size.height -contentRect.origin.y);
[pool drain];
}
@@ -856,9 +819,6 @@ GHOST_TWindowState GHOST_WindowCocoa::getState() const
state = GHOST_kWindowStateNormal;
}
}
- else if (m_fullScreen) {
- state = GHOST_kWindowStateFullScreen;
- }
else if ([m_window isMiniaturized]) {
state = GHOST_kWindowStateMinimized;
}
@@ -940,15 +900,12 @@ NSScreen* GHOST_WindowCocoa::getScreen()
/* called for event, when window leaves monitor to another */
void GHOST_WindowCocoa::setNativePixelSize(void)
{
- /* make sure 10.6 keeps running */
- if ([m_openGLView respondsToSelector:@selector(setWantsBestResolutionOpenGLSurface:)]) {
- NSRect backingBounds = [m_openGLView convertRectToBacking:[m_openGLView bounds]];
-
- GHOST_Rect rect;
- getClientBounds(rect);
+ NSRect backingBounds = [m_openGLView convertRectToBacking:[m_openGLView bounds]];
+
+ GHOST_Rect rect;
+ getClientBounds(rect);
- m_nativePixelSize = (float)backingBounds.size.width / (float)rect.getWidth();
- }
+ m_nativePixelSize = (float)backingBounds.size.width / (float)rect.getWidth();
}
/**
@@ -973,35 +930,8 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
{
NSUInteger masks = [m_window styleMask];
- if (!m_fullScreen && !(masks & NSFullScreenWindowMask)) {
- if (m_lionStyleFullScreen) {
- [m_window toggleFullScreen:nil];
- break;
- }
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
- /* This status change needs to be done before Cocoa call to enter fullscreen mode
- * to give window delegate hint not to forward its deactivation to ghost wm that
- * doesn't know view/window difference. */
- m_fullScreen = true;
-
- /* Disable toggle for Lion style fullscreen */
- [m_window setCollectionBehavior:NSWindowCollectionBehaviorDefault];
-
- //10.6 provides Cocoa functions to autoshow menu bar, and to change a window style
- //Hide menu & dock if on primary screen. else only menu
- if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]]) {
- [NSApp setPresentationOptions:(NSApplicationPresentationAutoHideDock | NSApplicationPresentationAutoHideMenuBar)];
- }
- //Make window borderless and enlarge it
- [m_window setStyleMask:NSBorderlessWindowMask];
- [m_window setFrame:[[m_window screen] frame] display:YES];
- [m_window makeFirstResponder:m_openGLView];
-
- //Tell WM of view new size
- m_systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, this);
-
- [pool drain];
+ if (!(masks & NSFullScreenWindowMask)) {
+ [m_window toggleFullScreen:nil];
}
break;
}
@@ -1014,26 +944,6 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
// Lion style fullscreen
[m_window toggleFullScreen:nil];
}
- else if (m_fullScreen) {
- m_fullScreen = false;
-
- /* Enable toggle for into Lion style fullscreen */
- [m_window setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
-
- //Exit fullscreen
- //Show again menu & dock if needed
- if ([[m_window screen] isEqual:[NSScreen mainScreen]]) {
- [NSApp setPresentationOptions:NSApplicationPresentationDefault];
- }
- //Make window normal and resize it
- [m_window setStyleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)];
- [m_window setFrame:[[m_window screen] visibleFrame] display:YES];
- //TODO for 10.6 only : window title is forgotten after the style change
- [m_window makeFirstResponder:m_openGLView];
-
- //Tell WM of view new size
- m_systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, this);
- }
else if ([m_window isMiniaturized])
[m_window deminiaturize:nil];
else if ([m_window isZoomed])
@@ -1223,7 +1133,6 @@ GHOST_TSuccess GHOST_WindowCocoa::setProgressBar(float progress)
return GHOST_kSuccess;
}
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
static void postNotification()
{
NSUserNotification *notification = [[NSUserNotification alloc] init];
@@ -1233,7 +1142,6 @@ static void postNotification()
[[NSUserNotificationCenter defaultUserNotificationCenter] deliverNotification:notification];
[notification release];
}
-#endif
GHOST_TSuccess GHOST_WindowCocoa::endProgressBar()
{
@@ -1248,15 +1156,13 @@ GHOST_TSuccess GHOST_WindowCocoa::endProgressBar()
[dockIcon unlockFocus];
[NSApp setApplicationIconImage:dockIcon];
-
- // With OSX 10.8 and later, we can use notifications to inform the user when the progress reached 100%
- // Atm. just fire this when the progressbar ends, the behavior is controlled in the NotificationCenter
- // If Blender is not frontmost window, a message pops up with sound, in any case an entry in notifications
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1080
+ // We use notifications to inform the user when the progress reached 100%
+ // Atm. just fire this when the progressbar ends, the behavior is controlled
+ // in the NotificationCenter If Blender is not frontmost window, a message
+ // pops up with sound, in any case an entry in notifications
if ([NSUserNotificationCenter respondsToSelector:@selector(defaultUserNotificationCenter)]) {
postNotification();
}
-#endif
[dockIcon release];
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 469ec2dd104..54a212f805b 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -915,49 +915,11 @@ elseif(APPLE)
# python
if(WITH_PYTHON AND NOT WITH_PYTHON_MODULE AND NOT WITH_PYTHON_FRAMEWORK)
- if(WITH_CXX11)
- # Copy the python libs into the install directory
- install_dir(
- ${PYTHON_LIBPATH}
- ${TARGETDIR_VER}/python/lib
- )
- else()
- # the python zip is first extracted as part of the build process,
- # and then later installed as part of make install. this is much
- # quicker, and means we can easily exclude files on copy
- # Not needed for PYTHON_MODULE or WEB_PLUGIN due uses Pyhon framework
- # use a hash of the .zip path to handle switching between different
- # lib directories without needing a clean build
- string(SHA1 PYTHON_ZIP_HASH ${LIBDIR}/release/${PYTHON_ZIP})
- set(PYTHON_EXTRACT_DIR ${CMAKE_CURRENT_BINARY_DIR}/${PYTHON_ZIP_HASH}/python)
-
- add_custom_target(
- extractpyzip
- DEPENDS ${PYTHON_EXTRACT_DIR})
-
- set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
-
- add_custom_command(
- OUTPUT ${PYTHON_EXTRACT_DIR}
- COMMAND ${CMAKE_COMMAND} -E remove_directory "${PYTHON_EXTRACT_DIR}/"
- COMMAND ${CMAKE_COMMAND} -E make_directory "${PYTHON_EXTRACT_DIR}/"
- COMMAND ${CMAKE_COMMAND} -E chdir "${PYTHON_EXTRACT_DIR}/"
- ${CMAKE_COMMAND} -E tar xzfv "${LIBDIR}/release/${PYTHON_ZIP}"
- DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
-
- add_dependencies(blender extractpyzip)
-
- # copy extracted python files
- install_dir(
- ${PYTHON_EXTRACT_DIR}
- \${TARGETDIR_VER}
- )
- # copy site-packages files
- install_dir(
- ${LIBDIR}/release/site-packages
- \${TARGETDIR_VER}/python/lib/python${PYTHON_VERSION}
- )
- endif()
+ # Copy the python libs into the install directory
+ install_dir(
+ ${PYTHON_LIBPATH}
+ ${TARGETDIR_VER}/python/lib
+ )
install(DIRECTORY ${LIBDIR}/python/bin
DESTINATION ${TARGETDIR_VER}/python
@@ -1012,27 +974,11 @@ elseif(APPLE)
# python
if(WITH_PYTHON AND NOT WITH_PYTHON_FRAMEWORK)
- if(WITH_CXX11)
- # Copy the python libs into the install directory
- install_dir(
- ${PYTHON_LIBPATH}
- ${PLAYER_TARGETDIR_VER}/python/lib
- )
- else()
- add_custom_command(
- OUTPUT ${PYTHON_EXTRACT_DIR}
- COMMAND ${CMAKE_COMMAND} -E remove_directory "${PYTHON_EXTRACT_DIR}/"
- COMMAND ${CMAKE_COMMAND} -E make_directory "${PYTHON_EXTRACT_DIR}/"
- COMMAND ${CMAKE_COMMAND} -E chdir "${PYTHON_EXTRACT_DIR}/"
- ${CMAKE_COMMAND} -E tar xzfv "${LIBDIR}/release/${PYTHON_ZIP}"
- DEPENDS ${LIBDIR}/release/${PYTHON_ZIP})
-
- # copy extracted python files
- install_dir(
- ${PYTHON_EXTRACT_DIR}
- \${PLAYER_TARGETDIR_VER}
- )
- endif()
+ # Copy the python libs into the install directory
+ install_dir(
+ ${PYTHON_LIBPATH}
+ ${PLAYER_TARGETDIR_VER}/python/lib
+ )
endif()
endif()