diff options
-rw-r--r-- | intern/cycles/kernel/shaders/node_hsv.osl | 5 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_hsv.h | 5 |
2 files changed, 10 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/node_hsv.osl b/intern/cycles/kernel/shaders/node_hsv.osl index 4722bde4cd7..5f4300ee31d 100644 --- a/intern/cycles/kernel/shaders/node_hsv.osl +++ b/intern/cycles/kernel/shaders/node_hsv.osl @@ -35,6 +35,11 @@ shader node_hsv( Color = hsv_to_rgb(Color); + // Clamp color to prevent negative values cauzed by oversaturation. + Color[0] = max(Color[0], 0.0); + Color[1] = max(Color[1], 0.0); + Color[2] = max(Color[2], 0.0); + ColorOut = mix(ColorIn, Color, Fac); } diff --git a/intern/cycles/kernel/svm/svm_hsv.h b/intern/cycles/kernel/svm/svm_hsv.h index 11dfc4f096b..a02d853be1a 100644 --- a/intern/cycles/kernel/svm/svm_hsv.h +++ b/intern/cycles/kernel/svm/svm_hsv.h @@ -46,6 +46,11 @@ ccl_device void svm_node_hsv(KernelGlobals *kg, ShaderData *sd, float *stack, ui color.y = fac*color.y + (1.0f - fac)*in_color.y; color.z = fac*color.z + (1.0f - fac)*in_color.z; + /* Clamp color to prevent negative values cauzed by oversaturation. */ + color.x = max(color.x, 0.0f); + color.y = max(color.y, 0.0f); + color.z = max(color.z, 0.0f); + if (stack_valid(out_color_offset)) stack_store_float3(stack, out_color_offset, color); } |