diff options
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_material.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl index 0840c704f3f..4135151050e 100644 --- a/source/blender/gpu/shaders/gpu_shader_material.glsl +++ b/source/blender/gpu/shaders/gpu_shader_material.glsl @@ -3376,7 +3376,7 @@ void node_bump( float strength, float dist, float height, vec3 N, vec3 surf_pos, float invert, out vec3 result) { N = mat3(ViewMatrix) * normalize(N); - dist *= invert; + dist *= gl_FrontFacing ? invert : -invert; vec3 dPdx = dFdx(surf_pos); vec3 dPdy = dFdy(surf_pos); |