diff options
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl_mesh.c | 2 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_draw.c | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index ed60b3be3ef..0ccd53fe39e 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -4922,7 +4922,7 @@ void DRW_mesh_batch_cache_create_requested( } } - if (cache->batch_requested & (MBC_SURFACE | MBC_SURF_PER_MAT)) { + if (cache->batch_requested & (MBC_SURFACE | MBC_SURF_PER_MAT | MBC_WIRE_LOOPS_UVS)) { /* Optimization : Only create orco layer if mesh is deformed. */ if (cache->cd_needed.orco != 0) { CustomData *cd_vdata = (me->edit_mesh) ? &me->edit_mesh->bm->vdata : &me->vdata; diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 1bdcf28d496..3a5aead3d44 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -207,6 +207,7 @@ static void draw_uvs_shadow(SpaceImage *UNUSED(sima), float col[4]; UI_GetThemeColor4fv(TH_UV_SHADOW, col); + DRW_mesh_batch_cache_validate(me); GPUBatch *edges = DRW_mesh_batch_cache_get_uv_edges(me); DRW_mesh_batch_cache_create_requested(eval_ob, me, scene->toolsettings, false, false); @@ -229,6 +230,7 @@ static void draw_uvs_texpaint(Scene *scene, Object *ob, Depsgraph *depsgraph) return; } + DRW_mesh_batch_cache_validate(me); GPUBatch *geom = DRW_mesh_batch_cache_get_uv_edges(me); DRW_mesh_batch_cache_create_requested(eval_ob, me, scene->toolsettings, false, false); |