diff options
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 2 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_modifier_defaults.h | 4 | ||||
-rw-r--r-- | source/blender/render/intern/multires_bake.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 441da8b134a..45ac20ef154 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -781,7 +781,7 @@ static DerivedMesh *subsurf_dm_create_local(Scene *scene, smd.levels = smd.renderLevels = lvl; smd.quality = 3; if (!is_plain_uv) { - smd.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS; + smd.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES; } else { smd.uv_smooth = SUBSURF_UV_SMOOTH_NONE; diff --git a/source/blender/makesdna/DNA_modifier_defaults.h b/source/blender/makesdna/DNA_modifier_defaults.h index 8601dcf76ac..860a9affb3e 100644 --- a/source/blender/makesdna/DNA_modifier_defaults.h +++ b/source/blender/makesdna/DNA_modifier_defaults.h @@ -440,7 +440,7 @@ .renderlvl = 0, \ .totlvl = 0, \ .flags = eMultiresModifierFlag_UseCrease | eMultiresModifierFlag_ControlEdges, \ - .uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS, \ + .uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES, \ .quality = 4, \ .boundary_smooth = SUBSURF_BOUNDARY_SMOOTH_ALL, \ } @@ -622,7 +622,7 @@ .levels = 1, \ .renderLevels = 2, \ .flags = eSubsurfModifierFlag_UseCrease | eSubsurfModifierFlag_ControlEdges, \ - .uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS, \ + .uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES, \ .quality = 3, \ .boundary_smooth = SUBSURF_BOUNDARY_SMOOTH_ALL, \ .emCache = NULL, \ diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c index a4f68419c67..1859886f563 100644 --- a/source/blender/render/intern/multires_bake.c +++ b/source/blender/render/intern/multires_bake.c @@ -768,7 +768,7 @@ static void *init_heights_data(MultiresBakeRender *bkr, Image *ima) if (ss_lvl > 0) { smd.levels = smd.renderLevels = ss_lvl; - smd.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS; + smd.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES; smd.quality = 3; height_data->ssdm = subsurf_make_derived_from_derived( |