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-rw-r--r--source/blender/blenkernel/intern/object.c3
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc4
-rw-r--r--source/blender/editors/include/ED_object.h2
-rw-r--r--source/blender/editors/object/object_add.c1
-rw-r--r--source/blender/io/common/IO_dupli_persistent_id.hh2
5 files changed, 4 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index d033acd10d9..750a4cbd358 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3527,9 +3527,6 @@ static void solve_parenting(
}
}
-/**
- * \note scene is the active scene while actual_scene is the scene the object resides in.
- */
static void object_where_is_calc_ex(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index a6eb40cc6b8..4fe9484eb17 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1226,7 +1226,7 @@ void DepsgraphRelationBuilder::build_constraints(ID *id,
// TODO: loc vs rot vs scale?
if (&ct->tar->id == id) {
/* Constraint targeting own object:
- * - This case is fine IFF we're dealing with a bone
+ * - This case is fine IF we're dealing with a bone
* constraint pointing to its own armature. In that
* case, it's just transform -> bone.
* - If however it is a real self targeting case, just
@@ -1797,7 +1797,7 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
RELATION_FLAG_GODMODE);
}
- /* Final transform is whetever solver gave to us. */
+ /* Final transform is wherever solver gave to us. */
if (object->rigidbody_object->type == RBO_TYPE_ACTIVE) {
/* We do not have to update the objects final transform after the simulation if it is
* passive or controlled by the animation system in blender.
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 7ba2992b8fe..247163281e8 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -159,7 +159,7 @@ extern struct EnumPropertyItem prop_clear_parent_types[];
extern struct EnumPropertyItem prop_make_parent_types[];
#endif
-/* Set the object's parent, return true iff successful. */
+/* Set the object's parent, return true if successful. */
bool ED_object_parent_set(struct ReportList *reports,
const struct bContext *C,
struct Scene *scene,
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 4e8936357eb..9ab5eafa84d 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -607,7 +607,6 @@ Object *ED_object_add_type_with_obdata(bContext *C,
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- /* For as long scene has editmode... */
{
Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (obedit != NULL) {
diff --git a/source/blender/io/common/IO_dupli_persistent_id.hh b/source/blender/io/common/IO_dupli_persistent_id.hh
index 6fabafd9d51..afc539636ac 100644
--- a/source/blender/io/common/IO_dupli_persistent_id.hh
+++ b/source/blender/io/common/IO_dupli_persistent_id.hh
@@ -41,7 +41,7 @@ class PersistentID {
PersistentID();
explicit PersistentID(const DupliObject *dupli_ob);
- /* Return true iff the persistent IDs are the same, ignoring the first digit. */
+ /* Return true if the persistent IDs are the same, ignoring the first digit. */
bool is_from_same_instancer_as(const PersistentID &other) const;
/* Construct the persistent ID of this instance's instancer. */