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-rw-r--r--CMakeLists.txt31
-rwxr-xr-xbuild_files/build_environment/install_deps.sh13
-rw-r--r--build_files/cmake/platform/platform_unix.cmake2
3 files changed, 27 insertions, 19 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5072977215d..6c6408bee2c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -252,6 +252,16 @@ if(WITH_GHOST_X11)
endif()
if(UNIX AND NOT APPLE)
+ option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
+ option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON)
+else()
+ # not an option for other OS's
+ set(WITH_SYSTEM_GLEW OFF)
+ set(WITH_SYSTEM_GLES OFF)
+endif()
+
+
+if(UNIX AND NOT APPLE)
option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF)
endif()
@@ -475,32 +485,15 @@ endif()
# OpenGL
-if(UNIX AND NOT APPLE)
- # GLEW can only built with either GLX or EGL support and most binary
- # distributions are built with GLX support. So we always compile GLEW
- # with EGL support manually, and the options are no longer available.
- set(WITH_SYSTEM_GLEW OFF)
- set(WITH_SYSTEM_GLES ON)
-
- # Always use EGL instead of GLX, for X11, Wayland and headless.
- set(WITH_GL_EGL ON)
-else()
- # System GLEW and GLES were never an option on other platforms.
- set(WITH_SYSTEM_GLEW OFF)
- set(WITH_SYSTEM_GLES OFF)
-
- # Experimental EGL option.
- option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL or WGL)" OFF)
- mark_as_advanced(WITH_GL_EGL)
-endif()
-
option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
+option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
mark_as_advanced(
WITH_OPENGL
WITH_GLEW_ES
+ WITH_GL_EGL
WITH_GL_PROFILE_ES20
)
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index fd4f59fcda7..26281887e1f 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -603,6 +603,9 @@ MP3LAME_DEV=""
OPENJPEG_USE=false
OPENJPEG_DEV=""
+# Whether to use system GLEW or not (OpenSubDiv needs recent glew to work).
+NO_SYSTEM_GLEW=false
+
# Switch to english language, else some things (like check_package_DEB()) won't work!
LANG_BACK=$LANG
LANG=""
@@ -3982,9 +3985,13 @@ install_DEB() {
version_ge $_glew "1.7.0"
if [ $? -eq 1 ]; then
WARNING "OpenSubdiv disabled because GLEW-$_glew is not enough"
+ WARNING "Blender will not use system GLEW library"
OSD_SKIP=true
+ NO_SYSTEM_GLEW=true
else
WARNING "OpenSubdiv will compile with GLEW-$_glew but with limited capability"
+ WARNING "Blender will not use system GLEW library"
+ NO_SYSTEM_GLEW=true
fi
fi
@@ -5955,6 +5962,12 @@ print_info() {
fi
fi
+ if [ "$NO_SYSTEM_GLEW" = true ]; then
+ _1="-D WITH_SYSTEM_GLEW=OFF"
+ PRINT " $_1"
+ _buildargs="$_buildargs $_1"
+ fi
+
if [ "$FFMPEG_SKIP" = false ]; then
_1="-D WITH_CODEC_FFMPEG=ON"
_2="-D FFMPEG_LIBRARIES='avformat;avcodec;avutil;avdevice;swscale;swresample;lzma;rt;`print_info_ffmpeglink`'"
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index ffdbbc3f8c5..7f62399ac4f 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -581,6 +581,8 @@ if(WITH_GHOST_WAYLAND)
pkg_check_modules(wayland-cursor REQUIRED wayland-cursor)
pkg_check_modules(dbus REQUIRED dbus-1)
+ set(WITH_GL_EGL ON)
+
list(APPEND PLATFORM_LINKLIBS
${wayland-client_LINK_LIBRARIES}
${wayland-egl_LINK_LIBRARIES}