diff options
-rw-r--r-- | source/blender/blenloader/intern/versioning_250.c | 1664 | ||||
-rw-r--r-- | source/blender/blenloader/intern/versioning_legacy.c | 2390 |
2 files changed, 2082 insertions, 1972 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index ebbfbd32cb5..8a8705532cb 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -25,10 +25,10 @@ * */ -/** \file blender/blenloader/intern/readfile_250.c +/** \file blender/blenloader/intern/versioning_250.c * \ingroup blenloader */ - + #include "zlib.h" #ifndef WIN32 @@ -111,20 +111,20 @@ /* 2.50 patch */ static void area_add_header_region(ScrArea *sa, ListBase *lb) { - ARegion *ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - + ARegion *ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_HEADER; - if (sa->headertype==HEADERDOWN) - ar->alignment= RGN_ALIGN_BOTTOM; + ar->regiontype = RGN_TYPE_HEADER; + if (sa->headertype == HEADERDOWN) + ar->alignment = RGN_ALIGN_BOTTOM; else - ar->alignment= RGN_ALIGN_TOP; - + ar->alignment = RGN_ALIGN_TOP; + /* initialize view2d data for header region, to allow panning */ /* is copy from ui_view2d.c */ ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); ar->v2d.keepofs = V2D_LOCKOFS_Y; - ar->v2d.keeptot = V2D_KEEPTOT_STRICT; + ar->v2d.keeptot = V2D_KEEPTOT_STRICT; ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y); } @@ -133,23 +133,23 @@ static void sequencer_init_preview_region(ARegion* ar) { // XXX a bit ugly still, copied from space_sequencer /* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */ - ar->regiontype= RGN_TYPE_PREVIEW; - ar->alignment= RGN_ALIGN_TOP; + ar->regiontype = RGN_TYPE_PREVIEW; + ar->alignment = RGN_ALIGN_TOP; ar->flag |= RGN_FLAG_HIDDEN; - ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM; - ar->v2d.minzoom= 0.00001f; - ar->v2d.maxzoom= 100000.0f; + ar->v2d.keepzoom = V2D_KEEPASPECT | V2D_KEEPZOOM; + ar->v2d.minzoom = 0.00001f; + ar->v2d.maxzoom = 100000.0f; ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */ ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */ ar->v2d.tot.xmax = 960.0f; ar->v2d.tot.ymax = 540.0f; - ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; - ar->v2d.max[0]= 12000.0f; - ar->v2d.max[1]= 12000.0f; - ar->v2d.cur= ar->v2d.tot; - ar->v2d.align= V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); - ar->v2d.keeptot= V2D_KEEPTOT_FREE; + ar->v2d.min[0] = 0.0f; + ar->v2d.min[1] = 0.0f; + ar->v2d.max[0] = 12000.0f; + ar->v2d.max[1] = 12000.0f; + ar->v2d.cur = ar->v2d.tot; + ar->v2d.align = V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); + ar->v2d.keeptot = V2D_KEEPTOT_FREE; } static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb) @@ -161,271 +161,271 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb) /* first channels for ipo action nla... */ switch (sl->spacetype) { case SPACE_IPO: - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - - // for some reason, this doesn't seem to go auto like for NLA... - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + + /* for some reason, this doesn't seem to go auto like for NLA... */ + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - ar->v2d.scroll= V2D_SCROLL_RIGHT; + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + ar->v2d.scroll = V2D_SCROLL_RIGHT; ar->v2d.flag = RGN_FLAG_HIDDEN; break; - + case SPACE_ACTION: - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= V2D_SCROLL_BOTTOM; + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = V2D_SCROLL_BOTTOM; ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; break; - + case SPACE_NLA: - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= V2D_SCROLL_BOTTOM; + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = V2D_SCROLL_BOTTOM; ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; - - // for some reason, some files still don't get this auto - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); + + /* for some reason, some files still don't get this auto */ + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - ar->v2d.scroll= V2D_SCROLL_RIGHT; + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + ar->v2d.scroll = V2D_SCROLL_RIGHT; ar->v2d.flag = RGN_FLAG_HIDDEN; break; - + case SPACE_NODE: - ar= MEM_callocN(sizeof(ARegion), "nodetree area for node"); + ar = MEM_callocN(sizeof(ARegion), "nodetree area for node"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_LEFT; + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_LEFT; ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; /* temporarily hide it */ ar->flag = RGN_FLAG_HIDDEN; break; case SPACE_FILE: - ar= MEM_callocN(sizeof(ARegion), "nodetree area for node"); + ar = MEM_callocN(sizeof(ARegion), "nodetree area for node"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; - ar= MEM_callocN(sizeof(ARegion), "ui area for file"); + ar = MEM_callocN(sizeof(ARegion), "ui area for file"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_TOP; + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_TOP; break; case SPACE_SEQ: - ar_main = (ARegion*)lb->first; + ar_main = (ARegion*) lb->first; for (; ar_main; ar_main = ar_main->next) { if (ar_main->regiontype == RGN_TYPE_WINDOW) break; } - ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer"); + ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer"); BLI_insertlinkbefore(lb, ar_main, ar); sequencer_init_preview_region(ar); break; case SPACE_VIEW3D: /* toolbar */ - ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d"); - + ar = MEM_callocN(sizeof(ARegion), "toolbar for view3d"); + BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_TOOLS; - ar->alignment= RGN_ALIGN_LEFT; + ar->regiontype = RGN_TYPE_TOOLS; + ar->alignment = RGN_ALIGN_LEFT; ar->flag = RGN_FLAG_HIDDEN; - + /* tool properties */ - ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d"); - + ar = MEM_callocN(sizeof(ARegion), "tool properties for view3d"); + BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_TOOL_PROPS; - ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; + ar->regiontype = RGN_TYPE_TOOL_PROPS; + ar->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; ar->flag = RGN_FLAG_HIDDEN; - + /* buttons/list view */ - ar= MEM_callocN(sizeof(ARegion), "buttons for view3d"); - + ar = MEM_callocN(sizeof(ARegion), "buttons for view3d"); + BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; ar->flag = RGN_FLAG_HIDDEN; #if 0 case SPACE_BUTS: /* context UI region */ - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + break; #endif } } /* main region */ - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); - ar->winrct= sa->totrct; - - ar->regiontype= RGN_TYPE_WINDOW; - + ar->winrct = sa->totrct; + + ar->regiontype = RGN_TYPE_WINDOW; + if (sl) { /* if active spacetype has view2d data, copy that over to main region */ /* and we split view3d */ switch (sl->spacetype) { case SPACE_VIEW3D: blo_do_versions_view3d_split_250((View3D *)sl, lb); - break; - + break; + case SPACE_OUTLINER: - { - SpaceOops *soops= (SpaceOops *)sl; - - memcpy(&ar->v2d, &soops->v2d, sizeof(View2D)); - - ar->v2d.scroll &= ~V2D_SCROLL_LEFT; - ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); - ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); - ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT); - ar->v2d.keeptot = V2D_KEEPTOT_STRICT; - ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f; - //ar->v2d.flag |= V2D_IS_INITIALISED; - } + { + SpaceOops *soops = (SpaceOops *)sl; + + memcpy(&ar->v2d, &soops->v2d, sizeof(View2D)); + + ar->v2d.scroll &= ~V2D_SCROLL_LEFT; + ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); + ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); + ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT); + ar->v2d.keeptot = V2D_KEEPTOT_STRICT; + ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f; + //ar->v2d.flag |= V2D_IS_INITIALISED; + } break; case SPACE_TIME: - { - SpaceTime *stime= (SpaceTime *)sl; - memcpy(&ar->v2d, &stime->v2d, sizeof(View2D)); - - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.align |= V2D_ALIGN_NO_NEG_Y; - ar->v2d.keepofs |= V2D_LOCKOFS_Y; - ar->v2d.keepzoom |= V2D_LOCKZOOM_Y; - ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0; - ar->v2d.min[1]= ar->v2d.max[1]= 20.0; - } + { + SpaceTime *stime = (SpaceTime *)sl; + memcpy(&ar->v2d, &stime->v2d, sizeof(View2D)); + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.align |= V2D_ALIGN_NO_NEG_Y; + ar->v2d.keepofs |= V2D_LOCKOFS_Y; + ar->v2d.keepzoom |= V2D_LOCKZOOM_Y; + ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0; + ar->v2d.min[1] = ar->v2d.max[1] = 20.0; + } break; case SPACE_IPO: - { - SpaceIpo *sipo= (SpaceIpo *)sl; - memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D)); - - /* init mainarea view2d */ - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); - - ar->v2d.min[0]= FLT_MIN; - ar->v2d.min[1]= FLT_MIN; - - ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= FLT_MAX; - - //ar->v2d.flag |= V2D_IS_INITIALISED; - break; - } + { + SpaceIpo *sipo = (SpaceIpo *)sl; + memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D)); + + /* init mainarea view2d */ + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); + + ar->v2d.min[0] = FLT_MIN; + ar->v2d.min[1] = FLT_MIN; + + ar->v2d.max[0] = MAXFRAMEF; + ar->v2d.max[1] = FLT_MAX; + + //ar->v2d.flag |= V2D_IS_INITIALISED; + break; + } case SPACE_NLA: - { - SpaceNla *snla= (SpaceNla *)sl; - memcpy(&ar->v2d, &snla->v2d, sizeof(View2D)); - - ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; - ar->v2d.tot.ymax = 0.0f; - - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_RIGHT); - ar->v2d.align = V2D_ALIGN_NO_POS_Y; - ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL; - break; - } + { + SpaceNla *snla = (SpaceNla *)sl; + memcpy(&ar->v2d, &snla->v2d, sizeof(View2D)); + + ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; + ar->v2d.tot.ymax = 0.0f; + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_RIGHT); + ar->v2d.align = V2D_ALIGN_NO_POS_Y; + ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL; + break; + } case SPACE_ACTION: - { - SpaceAction *saction= (SpaceAction *)sl; - - /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */ - ar->v2d.tot.xmin = -20.0f; - ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; - ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120); - ar->v2d.tot.ymax = 0.0f; - - ar->v2d.cur= ar->v2d.tot; - - ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; - - ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= FLT_MAX; - - ar->v2d.minzoom= 0.01f; - ar->v2d.maxzoom= 50; - ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_RIGHT); - ar->v2d.keepzoom= V2D_LOCKZOOM_Y; - ar->v2d.align= V2D_ALIGN_NO_POS_Y; - ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; - - /* for old files with ShapeKey editors open + an action set, clear the action as - * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit - * only shows ShapeKey-rooted actions only) - */ - if (saction->mode == SACTCONT_SHAPEKEY) - saction->action = NULL; - break; - } + { + SpaceAction *saction = (SpaceAction *) sl; + + /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */ + ar->v2d.tot.xmin = -20.0f; + ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; + ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120); + ar->v2d.tot.ymax = 0.0f; + + ar->v2d.cur = ar->v2d.tot; + + ar->v2d.min[0] = 0.0f; + ar->v2d.min[1] = 0.0f; + + ar->v2d.max[0] = MAXFRAMEF; + ar->v2d.max[1] = FLT_MAX; + + ar->v2d.minzoom = 0.01f; + ar->v2d.maxzoom = 50; + ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_RIGHT); + ar->v2d.keepzoom = V2D_LOCKZOOM_Y; + ar->v2d.align = V2D_ALIGN_NO_POS_Y; + ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; + + /* for old files with ShapeKey editors open + an action set, clear the action as + * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit + * only shows ShapeKey-rooted actions only) + */ + if (saction->mode == SACTCONT_SHAPEKEY) + saction->action = NULL; + break; + } case SPACE_SEQ: - { - SpaceSeq *sseq= (SpaceSeq *)sl; - memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D)); - - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); - ar->v2d.align= V2D_ALIGN_NO_NEG_Y; - ar->v2d.flag |= V2D_IS_INITIALISED; - break; - } + { + SpaceSeq *sseq = (SpaceSeq *)sl; + memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D)); + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); + ar->v2d.align = V2D_ALIGN_NO_NEG_Y; + ar->v2d.flag |= V2D_IS_INITIALISED; + break; + } case SPACE_NODE: - { - SpaceNode *snode= (SpaceNode *)sl; - memcpy(&ar->v2d, &snode->v2d, sizeof(View2D)); - - ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT; - break; - } + { + SpaceNode *snode = (SpaceNode *)sl; + memcpy(&ar->v2d, &snode->v2d, sizeof(View2D)); + + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + ar->v2d.keepzoom = V2D_LIMITZOOM|V2D_KEEPASPECT; + break; + } case SPACE_BUTS: - { - SpaceButs *sbuts= (SpaceButs *)sl; - memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D)); - - ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - break; - } + { + SpaceButs *sbuts = (SpaceButs *)sl; + memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D)); + + ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + break; + } case SPACE_FILE: - { - // SpaceFile *sfile= (SpaceFile *)sl; - ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0; - ar->v2d.tot.xmax = ar->winx; - ar->v2d.tot.ymax = ar->winy; - ar->v2d.cur = ar->v2d.tot; - ar->regiontype= RGN_TYPE_WINDOW; - ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); - ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); - ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); - break; - } + { + // SpaceFile *sfile = (SpaceFile *)sl; + ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0; + ar->v2d.tot.xmax = ar->winx; + ar->v2d.tot.ymax = ar->winy; + ar->v2d.cur = ar->v2d.tot; + ar->regiontype = RGN_TYPE_WINDOW; + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); + ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); + ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); + break; + } case SPACE_TEXT: - { - SpaceText *st= (SpaceText *)sl; - st->flags |= ST_FIND_WRAP; - } + { + SpaceText *st = (SpaceText *)sl; + st->flags |= ST_FIND_WRAP; + } //case SPACE_XXX: // FIXME... add other ones // memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D)); // break; @@ -437,35 +437,34 @@ static void do_versions_windowmanager_2_50(bScreen *screen) { ScrArea *sa; SpaceLink *sl; - + /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - + for (sa = screen->areabase.first; sa; sa = sa->next) { /* we keep headertype variable to convert old files only */ if (sa->headertype) area_add_header_region(sa, &sa->regionbase); - + area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase); - + /* space imageselect is deprecated */ - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMASEL) - sl->spacetype= SPACE_EMPTY; /* spacedata then matches */ + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMASEL) + sl->spacetype = SPACE_EMPTY; /* spacedata then matches */ } - + /* space sound is deprecated */ - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SOUND) - sl->spacetype= SPACE_EMPTY; /* spacedata then matches */ + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SOUND) + sl->spacetype = SPACE_EMPTY; /* spacedata then matches */ } - + /* it seems to be possible in 2.5 to have this saved, filewindow probably */ - sa->butspacetype= sa->spacetype; - + sa->butspacetype = sa->spacetype; + /* pushed back spaces also need regions! */ if (sa->spacedata.first) { - sl= sa->spacedata.first; - for (sl= sl->next; sl; sl= sl->next) { + sl = sa->spacedata.first; + for (sl = sl->next; sl; sl = sl->next) { if (sa->headertype) area_add_header_region(sa, &sl->regionbase); area_add_window_regions(sa, sl, &sl->regionbase); @@ -476,61 +475,60 @@ static void do_versions_windowmanager_2_50(bScreen *screen) static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name) { - BLI_addtail(lb, id); - id->us= 1; - id->flag= LIB_FAKEUSER; + id->us = 1; + id->flag = LIB_FAKEUSER; *( (short *)id->name )= ID_GD; - + new_id(lb, id, name); /* alphabetic insterion: is in new_id */ - + if (G.debug & G_DEBUG) - printf("Converted GPencil to ID: %s\n", id->name+2); + printf("Converted GPencil to ID: %s\n", id->name + 2); } static void do_versions_gpencil_2_50(Main *main, bScreen *screen) { ScrArea *sa; SpaceLink *sl; - + /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; if (v3d->gpd) { versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D"); - v3d->gpd= NULL; + v3d->gpd = NULL; } } - else if (sl->spacetype==SPACE_NODE) { - SpaceNode *snode= (SpaceNode *)sl; + else if (sl->spacetype == SPACE_NODE) { + SpaceNode *snode = (SpaceNode *) sl; if (snode->gpd) { versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node"); - snode->gpd= NULL; + snode->gpd = NULL; } } - else if (sl->spacetype==SPACE_SEQ) { - SpaceSeq *sseq= (SpaceSeq *)sl; + else if (sl->spacetype == SPACE_SEQ) { + SpaceSeq *sseq = (SpaceSeq *) sl; if (sseq->gpd) { versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node"); - sseq->gpd= NULL; + sseq->gpd = NULL; } } - else if (sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima= (SpaceImage *)sl; + else if (sl->spacetype == SPACE_IMAGE) { + SpaceImage *sima = (SpaceImage *) sl; #if 0 /* see comment on r28002 */ if (sima->gpd) { versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image"); - sima->gpd= NULL; + sima->gpd = NULL; } #else - sima->gpd= NULL; + sima->gpd = NULL; #endif } } - } + } } static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype) @@ -542,57 +540,57 @@ static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype) if (!mtex_array) return; - for (a=0; a<MAX_MTEX; a++) { + for (a = 0; a < MAX_MTEX; a++) { if (mtex_array[a]) { - mtex= mtex_array[a]; - - neg= mtex->maptoneg; - varfac= mtex->varfac; - colfac= mtex->colfac; - - if (neg & MAP_DISP) mtex->dispfac= -mtex->dispfac; - if (neg & MAP_NORM) mtex->norfac= -mtex->norfac; - if (neg & MAP_WARP) mtex->warpfac= -mtex->warpfac; - - mtex->colspecfac= (neg & MAP_COLSPEC)? -colfac: colfac; - mtex->mirrfac= (neg & MAP_COLMIR)? -colfac: colfac; - mtex->alphafac= (neg & MAP_ALPHA)? -varfac: varfac; - mtex->difffac= (neg & MAP_REF)? -varfac: varfac; - mtex->specfac= (neg & MAP_SPEC)? -varfac: varfac; - mtex->emitfac= (neg & MAP_EMIT)? -varfac: varfac; - mtex->hardfac= (neg & MAP_HAR)? -varfac: varfac; - mtex->raymirrfac= (neg & MAP_RAYMIRR)? -varfac: varfac; - mtex->translfac= (neg & MAP_TRANSLU)? -varfac: varfac; - mtex->ambfac= (neg & MAP_AMB)? -varfac: varfac; - mtex->colemitfac= (neg & MAP_EMISSION_COL)? -colfac: colfac; - mtex->colreflfac= (neg & MAP_REFLECTION_COL)? -colfac: colfac; - mtex->coltransfac= (neg & MAP_TRANSMISSION_COL)? -colfac: colfac; - mtex->densfac= (neg & MAP_DENSITY)? -varfac: varfac; - mtex->scatterfac= (neg & MAP_SCATTERING)? -varfac: varfac; - mtex->reflfac= (neg & MAP_REFLECTION)? -varfac: varfac; - - mtex->timefac= (neg & MAP_PA_TIME)? -varfac: varfac; - mtex->lengthfac= (neg & MAP_PA_LENGTH)? -varfac: varfac; - mtex->clumpfac= (neg & MAP_PA_CLUMP)? -varfac: varfac; - mtex->kinkfac= (neg & MAP_PA_KINK)? -varfac: varfac; - mtex->roughfac= (neg & MAP_PA_ROUGH)? -varfac: varfac; - mtex->padensfac= (neg & MAP_PA_DENS)? -varfac: varfac; - mtex->lifefac= (neg & MAP_PA_LIFE)? -varfac: varfac; - mtex->sizefac= (neg & MAP_PA_SIZE)? -varfac: varfac; - mtex->ivelfac= (neg & MAP_PA_IVEL)? -varfac: varfac; - - mtex->shadowfac= (neg & LAMAP_SHAD)? -colfac: colfac; - - mtex->zenupfac= (neg & WOMAP_ZENUP)? -colfac: colfac; - mtex->zendownfac= (neg & WOMAP_ZENDOWN)? -colfac: colfac; - mtex->blendfac= (neg & WOMAP_BLEND)? -varfac: varfac; + mtex = mtex_array[a]; + + neg = mtex->maptoneg; + varfac = mtex->varfac; + colfac = mtex->colfac; + + if (neg & MAP_DISP) mtex->dispfac = -mtex->dispfac; + if (neg & MAP_NORM) mtex->norfac = -mtex->norfac; + if (neg & MAP_WARP) mtex->warpfac = -mtex->warpfac; + + mtex->colspecfac = (neg & MAP_COLSPEC)? -colfac: colfac; + mtex->mirrfac = (neg & MAP_COLMIR)? -colfac: colfac; + mtex->alphafac = (neg & MAP_ALPHA)? -varfac: varfac; + mtex->difffac = (neg & MAP_REF)? -varfac: varfac; + mtex->specfac = (neg & MAP_SPEC)? -varfac: varfac; + mtex->emitfac = (neg & MAP_EMIT)? -varfac: varfac; + mtex->hardfac = (neg & MAP_HAR)? -varfac: varfac; + mtex->raymirrfac = (neg & MAP_RAYMIRR)? -varfac: varfac; + mtex->translfac = (neg & MAP_TRANSLU)? -varfac: varfac; + mtex->ambfac = (neg & MAP_AMB)? -varfac: varfac; + mtex->colemitfac = (neg & MAP_EMISSION_COL)? -colfac: colfac; + mtex->colreflfac = (neg & MAP_REFLECTION_COL)? -colfac: colfac; + mtex->coltransfac = (neg & MAP_TRANSMISSION_COL)? -colfac: colfac; + mtex->densfac = (neg & MAP_DENSITY)? -varfac: varfac; + mtex->scatterfac = (neg & MAP_SCATTERING)? -varfac: varfac; + mtex->reflfac = (neg & MAP_REFLECTION)? -varfac: varfac; + + mtex->timefac = (neg & MAP_PA_TIME)? -varfac: varfac; + mtex->lengthfac = (neg & MAP_PA_LENGTH)? -varfac: varfac; + mtex->clumpfac = (neg & MAP_PA_CLUMP)? -varfac: varfac; + mtex->kinkfac = (neg & MAP_PA_KINK)? -varfac: varfac; + mtex->roughfac = (neg & MAP_PA_ROUGH)? -varfac: varfac; + mtex->padensfac = (neg & MAP_PA_DENS)? -varfac: varfac; + mtex->lifefac = (neg & MAP_PA_LIFE)? -varfac: varfac; + mtex->sizefac = (neg & MAP_PA_SIZE)? -varfac: varfac; + mtex->ivelfac = (neg & MAP_PA_IVEL)? -varfac: varfac; + + mtex->shadowfac = (neg & LAMAP_SHAD)? -colfac: colfac; + + mtex->zenupfac = (neg & WOMAP_ZENUP)? -colfac: colfac; + mtex->zendownfac = (neg & WOMAP_ZENDOWN)? -colfac: colfac; + mtex->blendfac = (neg & WOMAP_BLEND)? -varfac: varfac; if (idtype == ID_MA) - mtex->colfac= (neg & MAP_COL)? -colfac: colfac; + mtex->colfac = (neg & MAP_COL)? -colfac: colfac; else if (idtype == ID_LA) - mtex->colfac= (neg & LAMAP_COL)? -colfac: colfac; + mtex->colfac = (neg & LAMAP_COL)? -colfac: colfac; else if (idtype == ID_WO) - mtex->colfac= (neg & WOMAP_HORIZ)? -colfac: colfac; + mtex->colfac = (neg & WOMAP_HORIZ)? -colfac: colfac; } } } @@ -603,16 +601,16 @@ static void do_version_mdef_250(Main *main) ModifierData *md; MeshDeformModifierData *mmd; - for (ob= main->object.first; ob; ob=ob->id.next) { - for (md=ob->modifiers.first; md; md=md->next) { + for (ob = main->object.first; ob; ob = ob->id.next) { + for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_MeshDeform) { - mmd= (MeshDeformModifierData*)md; + mmd = (MeshDeformModifierData*) md; if (mmd->bindcos) { /* make bindcos NULL in order to trick older versions * into thinking that the mesh was not bound yet */ - mmd->bindcagecos= mmd->bindcos; - mmd->bindcos= NULL; + mmd->bindcagecos = mmd->bindcos; + mmd->bindcos = NULL; modifier_mdef_compact_influences(md); } @@ -625,43 +623,41 @@ static void do_version_constraints_radians_degrees_250(ListBase *lb) { bConstraint *con; - for (con=lb->first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_RIGIDBODYJOINT) { + for (con = lb->first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_RIGIDBODYJOINT) { bRigidBodyJointConstraint *data = con->data; - data->axX *= (float)(M_PI/180.0); - data->axY *= (float)(M_PI/180.0); - data->axZ *= (float)(M_PI/180.0); + data->axX *= (float)(M_PI / 180.0); + data->axY *= (float)(M_PI / 180.0); + data->axZ *= (float)(M_PI / 180.0); } - else if (con->type==CONSTRAINT_TYPE_KINEMATIC) { + else if (con->type == CONSTRAINT_TYPE_KINEMATIC) { bKinematicConstraint *data = con->data; - data->poleangle *= (float)(M_PI/180.0); + data->poleangle *= (float)(M_PI / 180.0); } - else if (con->type==CONSTRAINT_TYPE_ROTLIMIT) { + else if (con->type == CONSTRAINT_TYPE_ROTLIMIT) { bRotLimitConstraint *data = con->data; - data->xmin *= (float)(M_PI/180.0); - data->xmax *= (float)(M_PI/180.0); - data->ymin *= (float)(M_PI/180.0); - data->ymax *= (float)(M_PI/180.0); - data->zmin *= (float)(M_PI/180.0); - data->zmax *= (float)(M_PI/180.0); + data->xmin *= (float)(M_PI / 180.0); + data->xmax *= (float)(M_PI / 180.0); + data->ymin *= (float)(M_PI / 180.0); + data->ymax *= (float)(M_PI / 180.0); + data->zmin *= (float)(M_PI / 180.0); + data->zmax *= (float)(M_PI / 180.0); } } } /* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */ -static void do_versions_seq_unique_name_all_strips( - Scene * sce, ListBase *seqbasep) +static void do_versions_seq_unique_name_all_strips(Scene * sce, ListBase *seqbasep) { Sequence * seq = seqbasep->first; while (seq) { seqbase_unique_name_recursive(&sce->ed->seqbase, seq); if (seq->seqbase.first) { - do_versions_seq_unique_name_all_strips( - sce, &seq->seqbase); + do_versions_seq_unique_name_all_strips(sce, &seq->seqbase); } - seq=seq->next; + seq = seq->next; } } @@ -669,10 +665,10 @@ static void do_version_bone_roll_256(Bone *bone) { Bone *child; float submat[3][3]; - + copy_m3_m4(submat, bone->arm_mat); mat3_to_vec_roll(submat, NULL, &bone->arm_roll); - + for (child = bone->childbase.first; child; child = child->next) do_version_bone_roll_256(child); } @@ -680,9 +676,9 @@ static void do_version_bone_roll_256(Bone *bone) static void do_versions_nodetree_dynamic_sockets(bNodeTree *ntree) { bNodeSocket *sock; - for (sock=ntree->inputs.first; sock; sock=sock->next) + for (sock = ntree->inputs.first; sock; sock = sock->next) sock->flag |= SOCK_DYNAMIC; - for (sock=ntree->outputs.first; sock; sock=sock->next) + for (sock = ntree->outputs.first; sock; sock = sock->next) sock->flag |= SOCK_DYNAMIC; } @@ -717,8 +713,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_SOUND) { bSoundActuator *sAct = (bSoundActuator*) act->data; if (sAct->sound) { @@ -754,55 +750,51 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) BLI_path_abs(str, main->name); seq->sound = sound_new_file(main, str); } - /* don't know, if anybody used that - * this way, but just in case, upgrade - * to new way... */ + /* don't know, if anybody used that this way, but just in case, upgrade to new way... */ if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) && !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR)) { - - BLI_snprintf(seq->strip->proxy->dir, - FILE_MAXDIR, "%s/BL_proxy", - seq->strip->dir); + BLI_snprintf(seq->strip->proxy->dir, FILE_MAXDIR, "%s/BL_proxy", seq->strip->dir); } } SEQ_END } } - for (screen= main->screen.first; screen; screen= screen->id.next) { + for (screen = main->screen.first; screen; screen = screen->id.next) { do_versions_windowmanager_2_50(screen); do_versions_gpencil_2_50(main, screen); } - + /* shader, composite and texture node trees have id.name empty, put something in * to have them show in RNA viewer and accessible otherwise. */ - for (ma= main->mat.first; ma; ma= ma->id.next) { + for (ma = main->mat.first; ma; ma = ma->id.next) { if (ma->nodetree && ma->nodetree->id.name[0] == '\0') strcpy(ma->nodetree->id.name, "NTShader Nodetree"); - + /* which_output 0 is now "not specified" */ - for (a=0; a<MAX_MTEX; a++) { + for (a = 0; a < MAX_MTEX; a++) { if (ma->mtex[a]) { - tx= blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex); + tx = blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex); if (tx && tx->use_nodes) ma->mtex[a]->which_output++; } } } + /* and composite trees */ - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree && sce->nodetree->id.name[0] == '\0') strcpy(sce->nodetree->id.name, "NTCompositing Nodetree"); /* move to cameras */ if (sce->r.mode & R_PANORAMA) { - for (base=sce->base.first; base; base=base->next) { - ob= blo_do_versions_newlibadr(fd, lib, base->object); + for (base = sce->base.first; base; base = base->next) { + ob = blo_do_versions_newlibadr(fd, lib, base->object); if (ob->type == OB_CAMERA && !ob->id.lib) { - cam= blo_do_versions_newlibadr(fd, lib, ob->data); + cam = blo_do_versions_newlibadr(fd, lib, ob->data); cam->flag |= CAM_PANORAMA; } } @@ -810,8 +802,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) sce->r.mode &= ~R_PANORAMA; } } + /* and texture trees */ - for (tx= main->tex.first; tx; tx= tx->id.next) { + for (tx = main->tex.first; tx; tx = tx->id.next) { bNode *node; if (tx->nodetree) { @@ -819,19 +812,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) strcpy(tx->nodetree->id.name, "NTTexture Nodetree"); /* which_output 0 is now "not specified" */ - for (node=tx->nodetree->nodes.first; node; node=node->next) + for (node = tx->nodetree->nodes.first; node; node = node->next) if (node->type == TEX_NODE_OUTPUT) node->custom1++; } } - + /* copy standard draw flag to meshes(used to be global, is not available here) */ - for (me= main->mesh.first; me; me= me->id.next) { - me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES; + for (me = main->mesh.first; me; me = me->id.next) { + me->drawflag = ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES; } /* particle draw and render types */ - for (part= main->particle.first; part; part= part->id.next) { + for (part = main->particle.first; part; part = part->id.next) { if (part->draw_as) { if (part->draw_as == PART_DRAW_DOT) { part->ren_as = PART_DRAW_HALO; @@ -848,22 +841,23 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) part->path_end = 1.0f; part->clength = 1.0f; } + /* set old pointcaches to have disk cache flag */ - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { //BKE_ptcache_ids_from_object(&pidlist, ob); - //for (pid=pidlist.first; pid; pid=pid->next) + //for (pid = pidlist.first; pid; pid = pid->next) // pid->cache->flag |= PTCACHE_DISK_CACHE; //BLI_freelistN(&pidlist); } /* type was a mixed flag & enum. move the 2d flag elsewhere */ - for (cu = main->curve.first; cu; cu= cu->id.next) { + for (cu = main->curve.first; cu; cu = cu->id.next) { Nurb *nu; - for (nu= cu->nurb.first; nu; nu= nu->next) { + for (nu = cu->nurb.first; nu; nu = nu->next) { nu->flag |= (nu->type & CU_2D); nu->type &= CU_TYPE; } @@ -882,7 +876,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) for (ob = main->object.first; ob; ob = ob->id.next) { //BKE_ptcache_ids_from_object(&pidlist, ob); - //for (pid=pidlist.first; pid; pid=pid->next) { + //for (pid = pidlist.first; pid; pid = pid->next) { // if (pid->ptcaches->first == NULL) // pid->ptcaches->first = pid->ptcaches->last = pid->cache; //} @@ -896,7 +890,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* XXX - library meshes crash on loading most yoFrankie levels, * the multires pointer gets invalid - Campbell */ - if (me && me->id.lib==NULL && me->mr && me->mr->level_count > 1) { + if (me && me->id.lib == NULL && me->mr && me->mr->level_count > 1) { multires_load_old(ob, me); } @@ -906,26 +900,28 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (ob->totcol && ob->matbits == NULL) { int a; - ob->matbits= MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits"); - for (a=0; a<ob->totcol; a++) - ob->matbits[a]= ob->colbits & (1<<a); + ob->matbits = MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits"); + for (a = 0; a < ob->totcol; a++) + ob->matbits[a] = ob->colbits & (1<<a); } } /* texture filter */ for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->afmax == 0) - tex->afmax= 8; + tex->afmax = 8; } for (ma = main->mat.first; ma; ma = ma->id.next) { int a; + if (ma->mode & MA_WIRE) { - ma->material_type= MA_TYPE_WIRE; + ma->material_type = MA_TYPE_WIRE; ma->mode &= ~MA_WIRE; } + if (ma->mode & MA_HALO) { - ma->material_type= MA_TYPE_HALO; + ma->material_type = MA_TYPE_HALO; ma->mode &= ~MA_HALO; } @@ -938,15 +934,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } /* set new bump for unused slots */ - for (a=0; a<MAX_MTEX; a++) { + for (a = 0; a < MAX_MTEX; a++) { if (ma->mtex[a]) { - tex= ma->mtex[a]->tex; + tex = ma->mtex[a]->tex; if (!tex) { ma->mtex[a]->texflag |= MTEX_3TAP_BUMP; ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE; } else { - tex= (Tex*)blo_do_versions_newlibadr(fd, ma->id.lib, tex); + tex = (Tex*) blo_do_versions_newlibadr(fd, ma->id.lib, tex); if (tex && tex->type == 0) { /* invalid type */ ma->mtex[a]->texflag |= MTEX_3TAP_BUMP; ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE; @@ -954,7 +950,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } } - + /* volume rendering settings */ if (ma->vol.stepsize < 0.0001f) { ma->vol.density = 1.0f; @@ -972,24 +968,24 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } for (sce = main->scene.first; sce; sce = sce->id.next) { - ts= sce->toolsettings; + ts = sce->toolsettings; if (ts->normalsize == 0.0f || !ts->uv_selectmode || ts->vgroup_weight == 0.0f) { - ts->normalsize= 0.1f; - ts->selectmode= SCE_SELECT_VERTEX; - + ts->normalsize = 0.1f; + ts->selectmode = SCE_SELECT_VERTEX; + /* autokeying - setting should be taken from the user-prefs - * but the userprefs version may not have correct flags set + * but the userprefs version may not have correct flags set * (i.e. will result in blank box when enabled) */ - ts->autokey_mode= U.autokey_mode; - if (ts->autokey_mode == 0) - ts->autokey_mode= 2; /* 'add/replace' but not on */ - ts->uv_selectmode= UV_SELECT_VERTEX; - ts->vgroup_weight= 1.0f; + ts->autokey_mode = U.autokey_mode; + if (ts->autokey_mode == 0) + ts->autokey_mode = 2; /* 'add/replace' but not on */ + ts->uv_selectmode = UV_SELECT_VERTEX; + ts->vgroup_weight = 1.0f; } /* Game Settings */ - //Dome + /* Dome */ sce->gm.dome.angle = sce->r.domeangle; sce->gm.dome.mode = sce->r.domemode; sce->gm.dome.res = sce->r.domeres; @@ -997,7 +993,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) sce->gm.dome.tilt = sce->r.dometilt; sce->gm.dome.warptext = sce->r.dometext; - //Stand Alone + /* Stand Alone */ sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0); sce->gm.xplay = sce->r.xplay; sce->gm.yplay = sce->r.yplay; @@ -1005,31 +1001,31 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) sce->gm.depth = sce->r.depth; sce->gm.attrib = sce->r.attrib; - //Stereo + /* Stereo */ sce->gm.stereomode = sce->r.stereomode; /* reassigning stereomode NO_STEREO and DOME to a separeted flag*/ - if (sce->gm.stereomode == 1) { //1 = STEREO_NOSTEREO + if (sce->gm.stereomode == 1) { // 1 = STEREO_NOSTEREO sce->gm.stereoflag = STEREO_NOSTEREO; sce->gm.stereomode = STEREO_ANAGLYPH; } - else if (sce->gm.stereomode == 8) { //8 = STEREO_DOME + else if (sce->gm.stereomode == 8) { // 8 = STEREO_DOME sce->gm.stereoflag = STEREO_DOME; sce->gm.stereomode = STEREO_ANAGLYPH; } else sce->gm.stereoflag = STEREO_ENABLED; - //Framing + /* Framing */ sce->gm.framing = sce->framing; sce->gm.xplay = sce->r.xplay; sce->gm.yplay = sce->r.yplay; - sce->gm.freqplay= sce->r.freqplay; - sce->gm.depth= sce->r.depth; + sce->gm.freqplay = sce->r.freqplay; + sce->gm.depth = sce->r.depth; - //Physic (previously stored in world) + /* Physic (previously stored in world) */ sce->gm.gravity =9.8f; - sce->gm.physicsEngine= WOPHY_BULLET;// Bullet by default - sce->gm.mode = WO_DBVT_CULLING; // DBVT culling by default + sce->gm.physicsEngine = WOPHY_BULLET; /* Bullet by default */ + sce->gm.mode = WO_DBVT_CULLING; /* DBVT culling by default */ sce->gm.occlusionRes = 128; sce->gm.ticrate = 60; sce->gm.maxlogicstep = 5; @@ -1065,15 +1061,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS; if (fd->fileflags & G_FILE_GAME_MAT_GLSL) - sce->gm.matmode= GAME_MAT_GLSL; + sce->gm.matmode = GAME_MAT_GLSL; else if (fd->fileflags & G_FILE_GAME_MAT) - sce->gm.matmode= GAME_MAT_MULTITEX; + sce->gm.matmode = GAME_MAT_MULTITEX; else - sce->gm.matmode= GAME_MAT_TEXFACE; + sce->gm.matmode = GAME_MAT_TEXFACE; sce->gm.flag |= GAME_DISPLAY_LISTS; } - + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->flag & 8192) // OB_POSEMODE = 8192 ob->mode |= OB_MODE_POSE; @@ -1092,18 +1088,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) for (sce = main->scene.first; sce; sce = sce->id.next) if (sce->unit.scale_length == 0.0f) - sce->unit.scale_length= 1.0f; - + sce->unit.scale_length = 1.0f; + for (ob = main->object.first; ob; ob = ob->id.next) { /* fluid-sim stuff */ - FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); - if (fluidmd) fluidmd->fss->fmd = fluidmd; - + FluidsimModifierData *fluidmd = (FluidsimModifierData *) modifiers_findByType(ob, eModifierType_Fluidsim); + if (fluidmd) + fluidmd->fss->fmd = fluidmd; + /* rotation modes were added, but old objects would now default to being 'quaternion based' */ - ob->rotmode= ROT_MODE_EUL; + ob->rotmode = ROT_MODE_EUL; } - - for (ma = main->mat.first; ma; ma=ma->id.next) { + + for (ma = main->mat.first; ma; ma = ma->id.next) { if (ma->vol.reflection == 0.f) { ma->vol.reflection = 1.f; ma->vol.transmission_col[0] = ma->vol.transmission_col[1] = ma->vol.transmission_col[2] = 1.0f; @@ -1113,18 +1110,18 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) do_version_mtex_factor_2_50(ma->mtex, ID_MA); } - for (la = main->lamp.first; la; la=la->id.next) + for (la = main->lamp.first; la; la = la->id.next) do_version_mtex_factor_2_50(la->mtex, ID_LA); - for (wo = main->world.first; wo; wo=wo->id.next) + for (wo = main->world.first; wo; wo = wo->id.next) do_version_mtex_factor_2_50(wo->mtex, ID_WO); - for (tex = main->tex.first; tex; tex=tex->id.next) + for (tex = main->tex.first; tex; tex = tex->id.next) if (tex->vd) if (tex->vd->extend == 0) tex->vd->extend = TEX_CLIP; - - for (sce= main->scene.first; sce; sce= sce->id.next) { + + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->audio.main == 0.0f) sce->audio.main = 1.0f; @@ -1136,7 +1133,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } /* Add default gravity to scenes */ - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 && len_v3(sce->physics_settings.gravity) == 0.0f) { @@ -1148,15 +1145,17 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } /* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */ - if (do_gravity) for (part= main->particle.first; part; part= part->id.next) - part->effector_weights->global_gravity = part->acc[2]/-9.81f; + if (do_gravity) { + for (part = main->particle.first; part; part = part->id.next) + part->effector_weights->global_gravity = part->acc[2]/-9.81f; + } for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; if (do_gravity) { - for (md= ob->modifiers.first; md; md= md->next) { - ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth); + for (md = ob->modifiers.first; md; md = md->next) { + ClothModifierData *clmd = (ClothModifierData *) modifiers_findByType(ob, eModifierType_Cloth); if (clmd) clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f; } @@ -1169,7 +1168,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (ob->pd) { if (ob->pd->forcefield == PFIELD_WIND) ob->pd->shape = PFIELD_SHAPE_PLANE; - + if (ob->pd->flag & PFIELD_PLANAR) ob->pd->shape = PFIELD_SHAPE_PLANE; else if (ob->pd->flag & PFIELD_SURFACE) @@ -1183,26 +1182,26 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 6)) { Object *ob; Lamp *la; - + /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */ - for (ob= main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { /* new variables for all objects */ - ob->quat[0]= 1.0f; - ob->rotAxis[1]= 1.0f; - + ob->quat[0] = 1.0f; + ob->rotAxis[1] = 1.0f; + /* bones */ if (ob->pose) { bPoseChannel *pchan; - - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { + + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { /* just need to initalise rotation axis properly... */ - pchan->rotAxis[1]= 1.0f; + pchan->rotAxis[1] = 1.0f; } } } - for (la = main->lamp.first; la; la=la->id.next) - la->compressthresh= 0.05f; + for (la = main->lamp.first; la; la = la->id.next) + la->compressthresh = 0.05f; } if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 7)) { @@ -1217,48 +1216,47 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* shape keys are no longer applied to the mesh itself, but rather * to the derivedmesh/displist, so here we ensure that the basis * shape key is always set in the mesh coordinates. */ - - for (me= main->mesh.first; me; me= me->id.next) { + for (me = main->mesh.first; me; me = me->id.next) { if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) { - data= key->refkey->data; - tot= MIN2(me->totvert, key->refkey->totelem); + data = key->refkey->data; + tot = MIN2(me->totvert, key->refkey->totelem); - for (a=0; a<tot; a++, data+=3) + for (a = 0; a < tot; a++, data += 3) copy_v3_v3(me->mvert[a].co, data); } } - for (lt= main->latt.first; lt; lt= lt->id.next) { + for (lt = main->latt.first; lt; lt = lt->id.next) { if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) { - data= key->refkey->data; - tot= MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem); + data = key->refkey->data; + tot = MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem); - for (a=0; a<tot; a++, data+=3) + for (a = 0; a < tot; a++, data += 3) copy_v3_v3(lt->def[a].vec, data); } } - for (cu= main->curve.first; cu; cu= cu->id.next) { + for (cu = main->curve.first; cu; cu = cu->id.next) { if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) { - data= key->refkey->data; + data = key->refkey->data; - for (nu=cu->nurb.first; nu; nu=nu->next) { + for (nu = cu->nurb.first; nu; nu = nu->next) { if (nu->bezt) { BezTriple *bezt = nu->bezt; - for (a=0; a<nu->pntsu; a++, bezt++) { + for (a = 0; a < nu->pntsu; a++, bezt++) { copy_v3_v3(bezt->vec[0], data); data+=3; copy_v3_v3(bezt->vec[1], data); data+=3; copy_v3_v3(bezt->vec[2], data); data+=3; - bezt->alfa= *data; data++; + bezt->alfa = *data; data++; } } else if (nu->bp) { BPoint *bp = nu->bp; - for (a=0; a<nu->pntsu*nu->pntsv; a++, bp++) { - copy_v3_v3(bp->vec, data); data+=3; - bp->alfa= *data; data++; + for (a = 0; a < nu->pntsu*nu->pntsv; a++, bp++) { + copy_v3_v3(bp->vec, data); data += 3; + bp->alfa = *data; data++; } } } @@ -1268,69 +1266,72 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8)) { { - Scene *sce= main->scene.first; + Scene *sce = main->scene.first; while (sce) { - if (sce->r.frame_step==0) - sce->r.frame_step= 1; - if (sce->r.mblur_samples==0) + if (sce->r.frame_step == 0) + sce->r.frame_step = 1; + if (sce->r.mblur_samples == 0) sce->r.mblur_samples = sce->r.osa; - + if (sce->ed && sce->ed->seqbase.first) { - do_versions_seq_unique_name_all_strips( - sce, &sce->ed->seqbase); + do_versions_seq_unique_name_all_strips(sce, &sce->ed->seqbase); } - - sce= sce->id.next; + + sce = sce->id.next; } } + { /* ensure all nodes have unique names */ - bNodeTree *ntree= main->nodetree.first; + bNodeTree *ntree = main->nodetree.first; while (ntree) { - bNode *node=ntree->nodes.first; - + bNode *node = ntree->nodes.first; + while (node) { nodeUniqueName(ntree, node); - node= node->next; + node = node->next; } - - ntree= ntree->id.next; + + ntree = ntree->id.next; } } + { - Object *ob=main->object.first; + Object *ob = main->object.first; while (ob) { /* shaded mode disabled for now */ - if (ob->dt == OB_MATERIAL) ob->dt = OB_TEXTURE; - ob=ob->id.next; + if (ob->dt == OB_MATERIAL) + ob->dt = OB_TEXTURE; + ob = ob->id.next; } } - + { bScreen *screen; ScrArea *sa; SpaceLink *sl; - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d = (View3D *)sl; - if (v3d->drawtype == OB_MATERIAL) v3d->drawtype = OB_SOLID; + + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; + if (v3d->drawtype == OB_MATERIAL) + v3d->drawtype = OB_SOLID; } } } } } - + /* only convert old 2.50 files with color management */ if (main->versionfile == 250) { - Scene *sce=main->scene.first; - Material *ma=main->mat.first; - World *wo=main->world.first; - Tex *tex=main->tex.first; - int i, convert=0; - + Scene *sce = main->scene.first; + Material *ma = main->mat.first; + World *wo = main->world.first; + Tex *tex = main->tex.first; + int i, convert = 0; + /* convert to new color management system: * while previously colors were stored as srgb, * now they are stored as linear internally, @@ -1339,76 +1340,77 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* don't know what scene is active, so we'll convert if any scene has it enabled... */ while (sce) { if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT) - convert=1; - sce=sce->id.next; + convert = 1; + sce = sce->id.next; } - + if (convert) { while (ma) { if (ma->ramp_col) { ColorBand *band = (ColorBand *)ma->ramp_col; - for (i=0; i<band->tot; i++) { + for (i = 0; i < band->tot; i++) { CBData *data = band->data + i; srgb_to_linearrgb_v3_v3(&data->r, &data->r); } } + if (ma->ramp_spec) { ColorBand *band = (ColorBand *)ma->ramp_spec; - for (i=0; i<band->tot; i++) { + for (i = 0; i < band->tot; i++) { CBData *data = band->data + i; srgb_to_linearrgb_v3_v3(&data->r, &data->r); } } - + srgb_to_linearrgb_v3_v3(&ma->r, &ma->r); srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr); srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr); srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col); - ma=ma->id.next; + ma = ma->id.next; } - + while (tex) { if (tex->coba) { ColorBand *band = (ColorBand *)tex->coba; - for (i=0; i<band->tot; i++) { + for (i = 0; i < band->tot; i++) { CBData *data = band->data + i; srgb_to_linearrgb_v3_v3(&data->r, &data->r); } } - tex=tex->id.next; + tex = tex->id.next; } - + while (wo) { srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr); srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr); srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr); - wo=wo->id.next; + wo = wo->id.next; } } } } - + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9)) { Scene *sce; Mesh *me; Object *ob; - for (sce=main->scene.first; sce; sce=sce->id.next) + for (sce = main->scene.first; sce; sce = sce->id.next) if (!sce->toolsettings->particle.selectmode) - sce->toolsettings->particle.selectmode= SCE_SELECT_PATH; + sce->toolsettings->particle.selectmode = SCE_SELECT_PATH; if (main->versionfile == 250 && main->subversionfile > 1) { - for (me=main->mesh.first; me; me=me->id.next) + for (me = main->mesh.first; me; me = me->id.next) multires_load_old_250(me); - for (ob=main->object.first; ob; ob=ob->id.next) { - MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires); + for (ob = main->object.first; ob; ob = ob->id.next) { + MultiresModifierData *mmd = (MultiresModifierData *) modifiers_findByType(ob, eModifierType_Multires); if (mmd) { mmd->totlvl--; mmd->lvl--; - mmd->sculptlvl= mmd->lvl; - mmd->renderlvl= mmd->lvl; + mmd->sculptlvl = mmd->lvl; + mmd->renderlvl = mmd->lvl; } } } @@ -1420,7 +1422,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* properly initialize hair clothsim data on old files */ for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { + for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData *)md; if (clmd->sim_parms->velocity_smooth < 0.01f) @@ -1437,12 +1439,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) ScrArea *sa; SpaceLink *sl; - /* remove all preview window in wrong spaces */ - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype!=SPACE_SEQ) { + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype != SPACE_SEQ) { ARegion *ar; ListBase *regionbase; @@ -1453,14 +1454,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) regionbase = &sl->regionbase; } - - for ( ar = regionbase->first; ar; ar = ar->next) { + for (ar = regionbase->first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_PREVIEW) break; } if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) { - SpaceType *st= BKE_spacetype_from_id(SPACE_SEQ); + SpaceType *st = BKE_spacetype_from_id(SPACE_SEQ); BKE_area_region_free(st, ar); BLI_freelinkN(regionbase, ar); } @@ -1477,11 +1477,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) ScrArea *sa; SpaceLink *sl; - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SEQ) { + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SEQ) { ARegion *ar; ARegion *ar_main; ListBase *regionbase; @@ -1494,15 +1493,17 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) regionbase = &sl->regionbase; } - if (sseq->view == 0) sseq->view = SEQ_VIEW_SEQUENCE; - if (sseq->mainb == 0) sseq->mainb = SEQ_DRAW_IMG_IMBUF; + if (sseq->view == 0) + sseq->view = SEQ_VIEW_SEQUENCE; + if (sseq->mainb == 0) + sseq->mainb = SEQ_DRAW_IMG_IMBUF; ar_main = (ARegion*)regionbase->first; for (; ar_main; ar_main = ar_main->next) { if (ar_main->regiontype == RGN_TYPE_WINDOW) break; } - ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer"); + ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer"); BLI_insertlinkbefore(regionbase, ar_main, ar); sequencer_init_preview_region(ar); } @@ -1517,61 +1518,61 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) Object *ob; Brush *brush; Material *ma; - + /* game engine changes */ for (sce = main->scene.first; sce; sce = sce->id.next) { sce->gm.eyeseparation = 0.10f; } - + /* anim viz changes */ - for (ob= main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { /* initialize object defaults */ animviz_settings_init(&ob->avs); - - /* if armature, copy settings for pose from armature data + + /* if armature, copy settings for pose from armature data * performing initialization where appropriate */ if (ob->pose && ob->data) { - bArmature *arm= blo_do_versions_newlibadr(fd, lib, ob->data); + bArmature *arm = blo_do_versions_newlibadr(fd, lib, ob->data); if (arm) { /* XXX - why does this fail in some cases? */ - bAnimVizSettings *avs= &ob->pose->avs; - + bAnimVizSettings *avs = &ob->pose->avs; + /* ghosting settings ---------------- */ /* ranges */ - avs->ghost_bc= avs->ghost_ac= arm->ghostep; - - avs->ghost_sf= arm->ghostsf; - avs->ghost_ef= arm->ghostef; + avs->ghost_bc = avs->ghost_ac = arm->ghostep; + + avs->ghost_sf = arm->ghostsf; + avs->ghost_ef = arm->ghostef; if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) { - avs->ghost_sf= 1; - avs->ghost_ef= 100; + avs->ghost_sf = 1; + avs->ghost_ef = 100; } - + /* type */ if (arm->ghostep == 0) - avs->ghost_type= GHOST_TYPE_NONE; + avs->ghost_type = GHOST_TYPE_NONE; else - avs->ghost_type= arm->ghosttype + 1; - + avs->ghost_type = arm->ghosttype + 1; + /* stepsize */ - avs->ghost_step= arm->ghostsize; + avs->ghost_step = arm->ghostsize; if (avs->ghost_step == 0) - avs->ghost_step= 1; - + avs->ghost_step = 1; + /* path settings --------------------- */ /* ranges */ - avs->path_bc= arm->pathbc; - avs->path_ac= arm->pathac; + avs->path_bc = arm->pathbc; + avs->path_ac = arm->pathac; if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0)) - avs->path_bc= avs->path_ac= 10; - - avs->path_sf= arm->pathsf; - avs->path_ef= arm->pathef; + avs->path_bc = avs->path_ac = 10; + + avs->path_sf = arm->pathsf; + avs->path_ef = arm->pathef; if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) { - avs->path_sf= 1; - avs->path_ef= 250; + avs->path_sf = 1; + avs->path_ef = 250; } - + /* flags */ if (arm->pathflag & ARM_PATH_FNUMS) avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS; @@ -1579,84 +1580,84 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS; if (arm->pathflag & ARM_PATH_KFNOS) avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS; - + /* bake flags */ if (arm->pathflag & ARM_PATH_HEADS) avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS; - + /* type */ if (arm->pathflag & ARM_PATH_ACFRA) avs->path_type = MOTIONPATH_TYPE_ACFRA; - + /* stepsize */ - avs->path_step= arm->pathsize; + avs->path_step = arm->pathsize; if (avs->path_step == 0) - avs->path_step= 1; + avs->path_step = 1; } else animviz_settings_init(&ob->pose->avs); } } - + /* brush texture changes */ - for (brush= main->brush.first; brush; brush= brush->id.next) { + for (brush = main->brush.first; brush; brush = brush->id.next) { default_mtex(&brush->mtex); } - for (ma= main->mat.first; ma; ma= ma->id.next) { + for (ma = main->mat.first; ma; ma = ma->id.next) { if (ma->vol.ms_spread < 0.0001f) { ma->vol.ms_spread = 0.2f; ma->vol.ms_diff = 1.f; - ma->vol.ms_intensity = 1.f; + ma->vol.ms_intensity = 1.f; } } } - + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 13)) { /* NOTE: if you do more conversion, be sure to do it outside of this and * increase subversion again, otherwise it will not be correct */ Object *ob; - + /* convert degrees to radians for internal use */ - for (ob=main->object.first; ob; ob=ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { bPoseChannel *pchan; do_version_constraints_radians_degrees_250(&ob->constraints); if (ob->pose) { - for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) { - pchan->limitmin[0] *= (float)(M_PI/180.0); - pchan->limitmin[1] *= (float)(M_PI/180.0); - pchan->limitmin[2] *= (float)(M_PI/180.0); - pchan->limitmax[0] *= (float)(M_PI/180.0); - pchan->limitmax[1] *= (float)(M_PI/180.0); - pchan->limitmax[2] *= (float)(M_PI/180.0); + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + pchan->limitmin[0] *= (float)(M_PI / 180.0); + pchan->limitmin[1] *= (float)(M_PI / 180.0); + pchan->limitmin[2] *= (float)(M_PI / 180.0); + pchan->limitmax[0] *= (float)(M_PI / 180.0); + pchan->limitmax[1] *= (float)(M_PI / 180.0); + pchan->limitmax[2] *= (float)(M_PI / 180.0); do_version_constraints_radians_degrees_250(&pchan->constraints); } } } } - + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 14)) { /* fix for bad View2D extents for Animation Editors */ bScreen *screen; ScrArea *sa; SpaceLink *sl; - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { + + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { ListBase *regionbase; ARegion *ar; - + if (sl == sa->spacedata.first) regionbase = &sa->regionbase; else regionbase = &sl->regionbase; - + if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) { - for (ar = (ARegion*)regionbase->first; ar; ar = ar->next) { + for (ar = (ARegion*) regionbase->first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f; ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f; @@ -1667,38 +1668,38 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } } - + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 15)) { World *wo; Material *ma; /* ambient default from 0.5f to 1.0f */ - for (ma= main->mat.first; ma; ma=ma->id.next) + for (ma = main->mat.first; ma; ma = ma->id.next) ma->amb *= 2.0f; - for (wo= main->world.first; wo; wo=wo->id.next) { + for (wo = main->world.first; wo; wo = wo->id.next) { /* ao splitting into ao/env/indirect */ - wo->ao_env_energy= wo->aoenergy; - wo->aoenergy= 1.0f; + wo->ao_env_energy = wo->aoenergy; + wo->aoenergy = 1.0f; if (wo->ao_indirect_bounces == 0) - wo->ao_indirect_bounces= 1; + wo->ao_indirect_bounces = 1; else wo->mode |= WO_INDIRECT_LIGHT; if (wo->aomix == WO_AOSUB) - wo->ao_env_energy= -wo->ao_env_energy; + wo->ao_env_energy = -wo->ao_env_energy; else if (wo->aomix == WO_AOADDSUB) wo->mode |= WO_AMB_OCC; - wo->aomix= WO_AOMUL; + wo->aomix = WO_AOMUL; /* ambient default from 0.5f to 1.0f */ mul_v3_fl(&wo->ambr, 0.5f); wo->ao_env_energy *= 0.5f; } } - + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 17)) { Scene *sce; Sequence *seq; @@ -1707,7 +1708,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* initialize to sane default so toggling on border shows something */ for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f && - sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) { + sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) + { sce->r.border.xmin = 0.0f; sce->r.border.ymin = 0.0f; sce->r.border.xmax = 1.0f; @@ -1725,15 +1727,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } /* particle brush strength factor was changed from int to float */ - for (sce= main->scene.first; sce; sce=sce->id.next) { - ParticleEditSettings *pset= &sce->toolsettings->particle; + for (sce = main->scene.first; sce; sce = sce->id.next) { + ParticleEditSettings *pset = &sce->toolsettings->particle; int a; - for (a=0; a<PE_TOT_BRUSH; a++) + for (a = 0; a < PE_TOT_BRUSH; a++) pset->brush[a].strength /= 100.0f; } - for (ma = main->mat.first; ma; ma=ma->id.next) + for (ma = main->mat.first; ma; ma = ma->id.next) if (ma->mode & MA_TRACEBLE) ma->shade_flag |= MA_APPROX_OCCLUSION; @@ -1743,10 +1745,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) ScrArea *sa; SpaceLink *sl; - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SEQ) { + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SEQ) { ARegion *ar_preview; ListBase *regionbase; @@ -1757,7 +1759,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) regionbase = &sl->regionbase; } - ar_preview = (ARegion*)regionbase->first; + ar_preview = (ARegion*) regionbase->first; for (; ar_preview; ar_preview = ar_preview->next) { if (ar_preview->regiontype == RGN_TYPE_PREVIEW) break; @@ -1771,20 +1773,20 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } /* sequencer changes */ } - + if (main->versionfile <= 251) { /* 2.5.1 had no subversions */ bScreen *sc; - + /* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE. - * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated. + * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated. * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set, * which would cause cameras, lamps, etc to become invisible */ - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { View3D* v3d = (View3D *)sl; v3d->flag2 &= ~V3D_RENDER_OVERRIDE; } @@ -1798,81 +1800,84 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) Object *ob; Scene *scene; bNodeTree *ntree; - - for (brush= main->brush.first; brush; brush= brush->id.next) { - if (brush->curve) brush->curve->preset = CURVE_PRESET_SMOOTH; + + for (brush = main->brush.first; brush; brush = brush->id.next) { + if (brush->curve) + brush->curve->preset = CURVE_PRESET_SMOOTH; } - + /* properly initialize active flag for fluidsim modifiers */ for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { + for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluidsim) { - FluidsimModifierData *fmd = (FluidsimModifierData *)md; - fmd->fss->flag |= OB_FLUIDSIM_ACTIVE; + FluidsimModifierData *fmd = (FluidsimModifierData *) md; + fmd->fss->flag |= OB_FLUIDSIM_ACTIVE; fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME; } } } - + /* adjustment to color balance node values */ - for (scene= main->scene.first; scene; scene= scene->id.next) { + for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene->nodetree) { - bNode *node=scene->nodetree->nodes.first; - + bNode *node = scene->nodetree->nodes.first; + while (node) { if (node->type == CMP_NODE_COLORBALANCE) { - NodeColorBalance *n= (NodeColorBalance *)node->storage; + NodeColorBalance *n = (NodeColorBalance *) node->storage; n->lift[0] += 1.f; n->lift[1] += 1.f; n->lift[2] += 1.f; } - node= node->next; + node = node->next; } } } /* check inside node groups too */ - for (ntree= main->nodetree.first; ntree; ntree=ntree->id.next) { - bNode *node=ntree->nodes.first; - + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { + bNode *node = ntree->nodes.first; + while (node) { if (node->type == CMP_NODE_COLORBALANCE) { - NodeColorBalance *n= (NodeColorBalance *)node->storage; + NodeColorBalance *n = (NodeColorBalance *) node->storage; n->lift[0] += 1.f; n->lift[1] += 1.f; n->lift[2] += 1.f; } - node= node->next; + + node = node->next; } } } - + /* old-track -> constraints (this time we're really doing it!) */ if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 2)) { Object *ob; - + for (ob = main->object.first; ob; ob = ob->id.next) blo_do_version_old_trackto_to_constraints(ob); } - + if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) { bScreen *sc; - + /* Image editor scopes */ - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima = (SpaceImage *)sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) { + SpaceImage *sima = (SpaceImage *) sl; scopes_new(&sima->scopes); } } } } } - if (main->versionfile < 253) { Object *ob; @@ -1881,13 +1886,14 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) Tex *tex; Brush *brush; - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { + + for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_NODE) { - SpaceNode *snode= (SpaceNode *)sl; + SpaceNode *snode = (SpaceNode *) sl; ListBase *regionbase; ARegion *ar; @@ -1897,22 +1903,22 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) regionbase = &sl->regionbase; if (snode->v2d.minzoom > 0.09f) - snode->v2d.minzoom= 0.09f; + snode->v2d.minzoom = 0.09f; if (snode->v2d.maxzoom < 2.31f) - snode->v2d.maxzoom= 2.31f; + snode->v2d.maxzoom = 2.31f; - for (ar= regionbase->first; ar; ar= ar->next) { + for (ar = regionbase->first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { if (ar->v2d.minzoom > 0.09f) - ar->v2d.minzoom= 0.09f; + ar->v2d.minzoom = 0.09f; if (ar->v2d.maxzoom < 2.31f) - ar->v2d.maxzoom= 2.31f; + ar->v2d.maxzoom = 2.31f; } } } else if (sl->spacetype == SPACE_TIME) { - SpaceTime *stime= (SpaceTime *)sl; - + SpaceTime *stime = (SpaceTime *) sl; + /* enable all cache display */ stime->cache_display |= TIME_CACHE_DISPLAY; stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES); @@ -1927,19 +1933,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* parent type to modifier */ for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->parent) { - Object *parent= (Object *)blo_do_versions_newlibadr(fd, lib, ob->parent); + Object *parent = (Object *) blo_do_versions_newlibadr(fd, lib, ob->parent); if (parent) { /* parent may not be in group */ - if (parent->type==OB_ARMATURE && ob->partype==PARSKEL) { + if (parent->type == OB_ARMATURE && ob->partype == PARSKEL) { ArmatureModifierData *amd; - bArmature *arm= (bArmature *)blo_do_versions_newlibadr(fd, lib, parent->data); + bArmature *arm = (bArmature *) blo_do_versions_newlibadr(fd, lib, parent->data); amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature); amd->object = ob->parent; BLI_addtail((ListBase*)&ob->modifiers, amd); - amd->deformflag= arm->deformflag; + amd->deformflag = arm->deformflag; ob->partype = PAROBJECT; } - else if (parent->type==OB_LATTICE && ob->partype==PARSKEL) { + else if (parent->type == OB_LATTICE && ob->partype == PARSKEL) { LatticeModifierData *lmd; lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice); @@ -1947,7 +1953,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) BLI_addtail((ListBase*)&ob->modifiers, lmd); ob->partype = PAROBJECT; } - else if (parent->type==OB_CURVE && ob->partype==PARCURVE) { + else if (parent->type == OB_CURVE && ob->partype == PARCURVE) { CurveModifierData *cmd; cmd = (CurveModifierData*) modifier_new(eModifierType_Curve); @@ -1958,39 +1964,39 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } } - + /* initialize scene active layer */ - for (scene= main->scene.first; scene; scene=scene->id.next) { + for (scene = main->scene.first; scene; scene = scene->id.next) { int i; - for (i=0; i<20; i++) { + for (i = 0; i < 20; i++) { if (scene->lay & (1<<i)) { - scene->layact= 1<<i; + scene->layact = 1<<i; break; } } } - for (tex= main->tex.first; tex; tex= tex->id.next) { + for (tex = main->tex.first; tex; tex = tex->id.next) { /* if youre picky, this isn't correct until we do a version bump * since you could set saturation to be 0.0*/ - if (tex->saturation==0.0f) - tex->saturation= 1.0f; + if (tex->saturation == 0.0f) + tex->saturation = 1.0f; } { Curve *cu; - for (cu= main->curve.first; cu; cu= cu->id.next) { - cu->smallcaps_scale= 0.75f; + for (cu = main->curve.first; cu; cu = cu->id.next) { + cu->smallcaps_scale = 0.75f; } } - for (scene= main->scene.first; scene; scene=scene->id.next) { + for (scene = main->scene.first; scene; scene = scene->id.next) { if (scene) { Sequence *seq; SEQ_BEGIN (scene->ed, seq) { - if (seq->sat==0.0f) { - seq->sat= 1.0f; + if (seq->sat == 0.0f) { + seq->sat = 1.0f; } } SEQ_END @@ -1999,46 +2005,46 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* GSOC 2010 Sculpt - New settings for Brush */ - for (brush= main->brush.first; brush; brush= brush->id.next) { + for (brush = main->brush.first; brush; brush = brush->id.next) { /* Sanity Check */ - // infinite number of dabs + /* infinite number of dabs */ if (brush->spacing == 0) brush->spacing = 10; - // will have no effect + /* will have no effect */ if (brush->alpha == 0) brush->alpha = 0.5f; - // bad radius + /* bad radius */ if (brush->unprojected_radius == 0) brush->unprojected_radius = 0.125f; - // unusable size + /* unusable size */ if (brush->size == 0) brush->size = 35; - // can't see overlay + /* can't see overlay */ if (brush->texture_overlay_alpha == 0) brush->texture_overlay_alpha = 33; - // same as draw brush + /* same as draw brush */ if (brush->crease_pinch_factor == 0) brush->crease_pinch_factor = 0.5f; - // will sculpt no vertexes + /* will sculpt no vertexes */ if (brush->plane_trim == 0) brush->plane_trim = 0.5f; - // same as smooth stroke off + /* same as smooth stroke off */ if (brush->smooth_stroke_radius == 0) - brush->smooth_stroke_radius= 75; + brush->smooth_stroke_radius = 75; - // will keep cursor in one spot + /* will keep cursor in one spot */ if (brush->smooth_stroke_radius == 1) - brush->smooth_stroke_factor= 0.9f; + brush->smooth_stroke_factor = 0.9f; - // same as dots + /* same as dots */ if (brush->rate == 0) brush->rate = 0.1f; @@ -2046,9 +2052,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) { brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space - // spacing was originally in pixels, convert it to percentage for new version - // size should not be zero due to sanity check above - brush->spacing = (int)(100*((float)brush->spacing) / ((float)brush->size)); + /* spacing was originally in pixels, convert it to percentage for new version + * size should not be zero due to sanity check above + */ + brush->spacing = (int)(100 * ((float)brush->spacing) / ((float) brush->size)); if (brush->add_col[0] == 0 && brush->add_col[1] == 0 && @@ -2056,7 +2063,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) { brush->add_col[0] = 1.00f; brush->add_col[1] = 0.39f; - brush->add_col[2] = 0.39f; + brush->add_col[2] = 0.39f; } if (brush->sub_col[0] == 0 && @@ -2074,11 +2081,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */ if (main->versionfile < 253) { Scene *sce; - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->toolsettings->sculpt_paint_unified_alpha == 0) sce->toolsettings->sculpt_paint_unified_alpha = 0.5f; - if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0) + if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0) sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f; if (sce->toolsettings->sculpt_paint_unified_size == 0) @@ -2087,50 +2094,50 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) { - Object *ob; + Object *ob; - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { - if (md->type == eModifierType_Smoke) { - SmokeModifierData *smd = (SmokeModifierData *)md; - - if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { - smd->domain->vorticity = 2.0f; - smd->domain->time_scale = 1.0f; - - if (!(smd->domain->flags & (1<<4))) - continue; - - /* delete old MOD_SMOKE_INITVELOCITY flag */ - smd->domain->flags &= ~(1<<4); - - /* for now just add it to all flow objects in the scene */ - { - Object *ob2; - for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) { - ModifierData *md2; - for (md2= ob2->modifiers.first; md2; md2= md2->next) { - if (md2->type == eModifierType_Smoke) { - SmokeModifierData *smd2 = (SmokeModifierData *)md2; - - if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) { - smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY; - } + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Smoke) { + SmokeModifierData *smd = (SmokeModifierData *)md; + + if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { + smd->domain->vorticity = 2.0f; + smd->domain->time_scale = 1.0f; + + if (!(smd->domain->flags & (1<<4))) + continue; + + /* delete old MOD_SMOKE_INITVELOCITY flag */ + smd->domain->flags &= ~(1<<4); + + /* for now just add it to all flow objects in the scene */ + { + Object *ob2; + for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) { + ModifierData *md2; + for (md2 = ob2->modifiers.first; md2; md2 = md2->next) { + if (md2->type == eModifierType_Smoke) { + SmokeModifierData *smd2 = (SmokeModifierData *)md2; + + if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) { + smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY; } } } } - - } - else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { - smd->flow->vel_multi = 1.0f; } } + else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { + smd->flow->vel_multi = 1.0f; + } } } } + } if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 1)) { Brush *br; @@ -2138,9 +2145,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) bScreen *sc; Object *ob; - for (br= main->brush.first; br; br= br->id.next) { - if (br->ob_mode==0) - br->ob_mode= OB_MODE_ALL_PAINT; + for (br = main->brush.first; br; br = br->id.next) { + if (br->ob_mode == 0) + br->ob_mode = OB_MODE_ALL_PAINT; } for (part = main->particle.first; part; part = part->id.next) { @@ -2151,25 +2158,25 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) part->kink_amp_clump = 1.f; /* keep old files looking similar */ } - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_INFO) { - SpaceInfo *sinfo= (SpaceInfo *)sl; + SpaceInfo *sinfo = (SpaceInfo *) sl; ARegion *ar; - sinfo->rpt_mask= INFO_RPT_OP; + sinfo->rpt_mask = INFO_RPT_OP; - for (ar= sa->regionbase.first; ar; ar= ar->next) { + for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { ar->v2d.scroll = (V2D_SCROLL_RIGHT); ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */ ar->v2d.keepofs = V2D_LOCKOFS_X; ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); - ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS; - ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f; + ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS; + ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f; } } } @@ -2179,30 +2186,30 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* fix rotation actuators for objects so they use real angles (radians) * since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */ - for (ob= main->object.first; ob; ob= ob->id.next) { - bActuator *act= ob->actuators.first; + for (ob = main->object.first; ob; ob = ob->id.next) { + bActuator *act = ob->actuators.first; while (act) { - if (act->type==ACT_OBJECT) { + if (act->type == ACT_OBJECT) { /* multiply velocity with 50 in old files */ - bObjectActuator *oa= act->data; + bObjectActuator *oa = act->data; mul_v3_fl(oa->drot, 0.8726646259971648f); } - act= act->next; + act = act->next; } } } - - // init facing axis property of steering actuators - { + + /* init facing axis property of steering actuators */ + { Object *ob; for (ob = main->object.first; ob; ob = ob->id.next) { bActuator *act; - for (act= ob->actuators.first; act; act= act->next) { - if (act->type==ACT_STEERING) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_STEERING) { bSteeringActuator* stact = act->data; - if (stact->facingaxis==0) { - stact->facingaxis=1; - } + if (stact->facingaxis == 0) { + stact->facingaxis = 1; + } } } } @@ -2214,55 +2221,55 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* ocean res is now squared, reset old ones - will be massive */ for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { + for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Ocean) { OceanModifierData *omd = (OceanModifierData *)md; omd->resolution = 7; omd->oceancache = NULL; } } - } + } } if (main->versionfile < 256) { bScreen *sc; ScrArea *sa; Key *key; - + /* Fix for sample line scope initializing with no height */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - sa= sc->areabase.first; + for (sc = main->screen.first; sc; sc = sc->id.next) { + sa = sc->areabase.first; while (sa) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima= (SpaceImage *)sl; - if (sima->sample_line_hist.height == 0 ) + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) { + SpaceImage *sima = (SpaceImage *) sl; + if (sima->sample_line_hist.height == 0) sima->sample_line_hist.height = 100; } } - sa= sa->next; + sa = sa->next; } } - + /* old files could have been saved with slidermin = slidermax = 0.0, but the UI in * 2.4x would never reveal this to users as a dummy value always ended up getting used * instead */ for (key = main->key.first; key; key = key->id.next) { KeyBlock *kb; - + for (kb = key->block.first; kb; kb = kb->next) { if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQ(kb->slidermax, 0)) kb->slidermax = kb->slidermin + 1.0f; } } } - + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 1)) { /* fix for bones that didn't have arm_roll before */ - bArmature* arm; - Bone* bone; + bArmature *arm; + Bone *bone; Object *ob; for (arm = main->armature.first; arm; arm = arm->id.next) @@ -2271,7 +2278,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* fix for objects which have zero dquat's * since this is multiplied with the quat rather than added */ - for (ob= main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (is_zero_v4(ob->dquat)) { unit_qt(ob->dquat); } @@ -2283,11 +2290,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) { bNodeTree *ntree; - + /* node sockets are not exposed automatically any more, * this mimics the old behavior by adding all unlinked sockets to groups. */ - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) { + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { /* XXX Only setting a flag here. Actual adding of group sockets * is done in lib_verify_nodetree, because at this point the internal * nodes may not be up-to-date! (missing lib-link) @@ -2296,22 +2303,23 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } - if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile <3)) { + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 3)) { bScreen *sc; Brush *brush; Object *ob; ParticleSettings *part; Material *mat; int tex_nr, transp_tex; - + for (mat = main->mat.first; mat; mat = mat->id.next) { if (!(mat->mode & MA_TRANSP) && !(mat->material_type & MA_TYPE_VOLUME)) { - - transp_tex= 0; - - for (tex_nr=0; tex_nr<MAX_MTEX; tex_nr++) { - if (!mat->mtex[tex_nr]) continue; - if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) transp_tex= 1; + transp_tex = 0; + + for (tex_nr = 0; tex_nr < MAX_MTEX; tex_nr++) { + if (!mat->mtex[tex_nr]) + continue; + if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) + transp_tex = 1; } /* weak! material alpha could be animated */ @@ -2323,7 +2331,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } /* redraws flag in SpaceTime has been moved to Screen level */ - for (sc = main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { if (sc->redraws_flag == 0) { /* just initialize to default? */ // XXX: we could also have iterated through areas, and taken them from the first timeline available... @@ -2331,19 +2339,19 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } - for (brush= main->brush.first; brush; brush= brush->id.next) { + for (brush = main->brush.first; brush; brush = brush->id.next) { if (brush->height == 0) - brush->height= 0.4f; + brush->height = 0.4f; } /* replace 'rim material' option for in offset*/ for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { + for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Solidify) { - SolidifyModifierData *smd = (SolidifyModifierData *)md; + SolidifyModifierData *smd = (SolidifyModifierData *) md; if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) { - smd->mat_ofs_rim= 1; + smd->mat_ofs_rim = 1; smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL; } } @@ -2368,11 +2376,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* update blur area sizes from 0..1 range to 0..100 percentage */ Scene *scene; bNode *node; - for (scene=main->scene.first; scene; scene=scene->id.next) + for (scene = main->scene.first; scene; scene = scene->id.next) if (scene->nodetree) - for (node=scene->nodetree->nodes.first; node; node=node->next) - if (node->type==CMP_NODE_BLUR) { - NodeBlurData *nbd= node->storage; + for (node = scene->nodetree->nodes.first; node; node = node->next) + if (node->type == CMP_NODE_BLUR) { + NodeBlurData *nbd = node->storage; nbd->percentx *= 100.0f; nbd->percenty *= 100.0f; } @@ -2383,27 +2391,29 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) * v2d->scroll caused the bug but best reset other values too which are in old blend files only. * need to make less ugly - possibly an iterator? */ bScreen *screen; - for (screen= main->screen.first; screen; screen= screen->id.next) { + + for (screen = main->screen.first; screen; screen = screen->id.next) { ScrArea *sa; /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - SpaceLink *sl= sa->spacedata.first; - if (sl->spacetype==SPACE_IMAGE) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + SpaceLink *sl = sa->spacedata.first; + if (sl->spacetype == SPACE_IMAGE) { ARegion *ar; - for (ar=sa->regionbase.first; ar; ar= ar->next) { + for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { - View2D *v2d= &ar->v2d; - v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0; + View2D *v2d = &ar->v2d; + v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0; } } } - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) { + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) { ARegion *ar; - for (ar=sl->regionbase.first; ar; ar= ar->next) { + for (ar = sl->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { - View2D *v2d= &ar->v2d; - v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0; + View2D *v2d = &ar->v2d; + v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0; } } } @@ -2414,14 +2424,14 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) { /* Initialize texture point density curve falloff */ Tex *tex; - for (tex= main->tex.first; tex; tex= tex->id.next) { + for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->pd) { if (tex->pd->falloff_speed_scale == 0.0f) tex->pd->falloff_speed_scale = 100.0f; - + if (!tex->pd->falloff_curve) { tex->pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1); - + tex->pd->falloff_curve->preset = CURVE_PRESET_LINE; tex->pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; curvemap_reset(tex->pd->falloff_curve->cm, &tex->pd->falloff_curve->clipr, tex->pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE); @@ -2435,10 +2445,10 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) /* add default value for behind strength of camera actuator */ Object *ob; bActuator *act; - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_CAMERA) { - bCameraActuator *ba= act->data; + bCameraActuator *ba = act->data; ba->damping = 1.0/32.0; } @@ -2460,7 +2470,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) Scene *scene; Sequence *seq; - for (scene=main->scene.first; scene; scene=scene->id.next) { + for (scene = main->scene.first; scene; scene = scene->id.next) { scene->r.ffcodecdata.audio_channels = 2; scene->audio.volume = 1.0f; SEQ_BEGIN (scene->ed, seq) @@ -2470,29 +2480,31 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) SEQ_END } } + { bScreen *screen; - for (screen= main->screen.first; screen; screen= screen->id.next) { + for (screen = main->screen.first; screen; screen = screen->id.next) { ScrArea *sa; + /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - SpaceLink *sl= sa->spacedata.first; - if (sl->spacetype==SPACE_SEQ) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + SpaceLink *sl = sa->spacedata.first; + if (sl->spacetype == SPACE_SEQ) { ARegion *ar; - for (ar=sa->regionbase.first; ar; ar= ar->next) { + for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { if (ar->v2d.min[1] == 4.0f) - ar->v2d.min[1]= 0.5f; + ar->v2d.min[1] = 0.5f; } } } - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SEQ) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SEQ) { ARegion *ar; - for (ar=sl->regionbase.first; ar; ar= ar->next) { + for (ar = sl->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { if (ar->v2d.min[1] == 4.0f) - ar->v2d.min[1]= 0.5f; + ar->v2d.min[1] = 0.5f; } } } @@ -2500,8 +2512,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } } + { - /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve + /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve * * We're only patching F-Curves in Actions here, since it is assumed that most * drivers out there won't be using this (and if they are, they're in the minority). @@ -2510,28 +2523,31 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) */ bAction *act; FCurve *fcu; - + for (act = main->action.first; act; act = act->id.next) { for (fcu = act->curves.first; fcu; fcu = fcu->next) { BezTriple *bezt; unsigned int i = 0; - + /* only need to touch curves that had this flag set */ if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0) continue; if ((fcu->totvert == 0) || (fcu->bezt == NULL)) continue; - + /* only change auto-handles to auto-clamped */ - for (bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) { - if (bezt->h1 == HD_AUTO) bezt->h1 = HD_AUTO_ANIM; - if (bezt->h2 == HD_AUTO) bezt->h2 = HD_AUTO_ANIM; + for (bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) { + if (bezt->h1 == HD_AUTO) + bezt->h1 = HD_AUTO_ANIM; + if (bezt->h2 == HD_AUTO) + bezt->h2 = HD_AUTO_ANIM; } - + fcu->flag &= ~FCURVE_AUTO_HANDLES; } } } + { /* convert fcurve and shape action actuators to action actuators */ Object *ob; @@ -2539,12 +2555,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) bIpoActuator *ia; bActionActuator *aa; - for (ob= main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_IPO) { // Create the new actuator - ia= act->data; - aa= MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version"); + ia = act->data; + aa = MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version"); // Copy values aa->type = ia->type; @@ -2561,8 +2577,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) // Assign the new actuator act->data = aa; - act->type= act->otype= ACT_ACTION; - + act->type = act->otype = ACT_ACTION; } else if (act->type == ACT_SHAPEACTION) { act->type = act->otype = ACT_ACTION; @@ -2579,32 +2594,36 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) Material *mat; Tex *tex; bNodeTree *ntree; - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) { + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { blo_do_versions_nodetree_default_value(ntree); ntree->update |= NTREE_UPDATE; } - for (sce=main->scene.first; sce; sce=sce->id.next) + + for (sce = main->scene.first; sce; sce = sce->id.next) if (sce->nodetree) { - blo_do_versions_nodetree_default_value(sce->nodetree); - sce->nodetree->update |= NTREE_UPDATE; - } - for (mat=main->mat.first; mat; mat=mat->id.next) + blo_do_versions_nodetree_default_value(sce->nodetree); + sce->nodetree->update |= NTREE_UPDATE; + } + + for (mat = main->mat.first; mat; mat = mat->id.next) if (mat->nodetree) { - blo_do_versions_nodetree_default_value(mat->nodetree); - mat->nodetree->update |= NTREE_UPDATE; - } - for (tex=main->tex.first; tex; tex=tex->id.next) + blo_do_versions_nodetree_default_value(mat->nodetree); + mat->nodetree->update |= NTREE_UPDATE; + } + + for (tex = main->tex.first; tex; tex = tex->id.next) if (tex->nodetree) { - blo_do_versions_nodetree_default_value(tex->nodetree); - tex->nodetree->update |= NTREE_UPDATE; - } + blo_do_versions_nodetree_default_value(tex->nodetree); + tex->nodetree->update |= NTREE_UPDATE; + } } /* add SOCK_DYNAMIC flag to existing group sockets */ { bNodeTree *ntree; /* only need to do this for trees in main, local trees are not used as groups */ - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) { + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { do_versions_nodetree_dynamic_sockets(ntree); ntree->update |= NTREE_UPDATE; } @@ -2617,7 +2636,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) */ bNodeTree *ntree; /* all node trees in main->nodetree are considered groups */ - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) ntree->nodetype = NODE_GROUP; } } @@ -2668,9 +2687,4 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main) } } } - - /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ - /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */ - - /* don't forget to set version number in blender.c! */ } diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c index 759a2ea595f..2f7ff055b91 100644 --- a/source/blender/blenloader/intern/versioning_legacy.c +++ b/source/blender/blenloader/intern/versioning_legacy.c @@ -25,7 +25,7 @@ * */ -/** \file blender/blenloader/intern/readfile_pre250.c +/** \file blender/blenloader/intern/versioning_legacy.c * \ingroup blenloader */ @@ -101,9 +101,6 @@ #include "NOD_socket.h" -//XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes -//XXX #include "BIF_filelist.h" // badlevel too, where to move this? - elubie -//XXX #include "BIF_previewrender.h" // bedlelvel, for struct RenderInfo #include "BLO_readfile.h" #include "BLO_undofile.h" @@ -121,39 +118,53 @@ static void vcol_to_fcol(Mesh *me) unsigned int *mcol, *mcoln, *mcolmain; int a; - if (me->totface==0 || me->mcol==NULL) return; + if (me->totface == 0 || me->mcol == NULL) + return; - mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln"); + mcoln = mcolmain = MEM_mallocN(4*sizeof(int)*me->totface, "mcoln"); mcol = (unsigned int *)me->mcol; - mface= me->mface; - for (a=me->totface; a>0; a--, mface++) { - mcoln[0]= mcol[mface->v1]; - mcoln[1]= mcol[mface->v2]; - mcoln[2]= mcol[mface->v3]; - mcoln[3]= mcol[mface->v4]; - mcoln+= 4; + mface = me->mface; + for (a = me->totface; a > 0; a--, mface++) { + mcoln[0] = mcol[mface->v1]; + mcoln[1] = mcol[mface->v2]; + mcoln[2] = mcol[mface->v3]; + mcoln[3] = mcol[mface->v4]; + mcoln += 4; } MEM_freeN(me->mcol); - me->mcol= (MCol *)mcolmain; + me->mcol = (MCol *)mcolmain; } static int map_223_keybd_code_to_224_keybd_code(int code) { switch (code) { - case 312: return 311; /* F12KEY */ - case 159: return 161; /* PADSLASHKEY */ - case 161: return 150; /* PAD0 */ - case 154: return 151; /* PAD1 */ - case 150: return 152; /* PAD2 */ - case 155: return 153; /* PAD3 */ - case 151: return 154; /* PAD4 */ - case 156: return 155; /* PAD5 */ - case 152: return 156; /* PAD6 */ - case 157: return 157; /* PAD7 */ - case 153: return 158; /* PAD8 */ - case 158: return 159; /* PAD9 */ - default: return code; + case 312: + return 311; /* F12KEY */ + case 159: + return 161; /* PADSLASHKEY */ + case 161: + return 150; /* PAD0 */ + case 154: + return 151; /* PAD1 */ + case 150: + return 152; /* PAD2 */ + case 155: + return 153; /* PAD3 */ + case 151: + return 154; /* PAD4 */ + case 156: + return 155; /* PAD5 */ + case 152: + return 156; /* PAD6 */ + case 157: + return 157; /* PAD7 */ + case 153: + return 158; /* PAD8 */ + case 158: + return 159; /* PAD9 */ + default: + return code; } } @@ -170,21 +181,22 @@ static void do_version_bone_head_tail_237(Bone *bone) mul_v3_fl(vec, bone->length); add_v3_v3v3(bone->arm_tail, bone->arm_head, vec); - for (child= bone->childbase.first; child; child= child->next) + for (child = bone->childbase.first; child; child = child->next) do_version_bone_head_tail_237(child); } static void bone_version_238(ListBase *lb) { Bone *bone; - - for (bone= lb->first; bone; bone= bone->next) { - if (bone->rad_tail==0.0f && bone->rad_head==0.0f) { - bone->rad_head= 0.25f*bone->length; - bone->rad_tail= 0.1f*bone->length; - + + for (bone = lb->first; bone; bone = bone->next) { + if (bone->rad_tail == 0.0f && bone->rad_head == 0.0f) { + bone->rad_head = 0.25f*bone->length; + bone->rad_tail = 0.1f*bone->length; + bone->dist-= bone->rad_head; - if (bone->dist<=0.0f) bone->dist= 0.0f; + if (bone->dist<=0.0f) + bone->dist = 0.0f; } bone_version_238(&bone->childbase); } @@ -193,10 +205,10 @@ static void bone_version_238(ListBase *lb) static void bone_version_239(ListBase *lb) { Bone *bone; - - for (bone= lb->first; bone; bone= bone->next) { - if (bone->layer==0) - bone->layer= 1; + + for (bone = lb->first; bone; bone = bone->next) { + if (bone->layer == 0) + bone->layer = 1; bone_version_239(&bone->childbase); } } @@ -204,25 +216,25 @@ static void bone_version_239(ListBase *lb) static void ntree_version_241(bNodeTree *ntree) { bNode *node; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { - if (node->type==CMP_NODE_BLUR) { - if (node->storage==NULL) { - NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch"); - nbd->sizex= node->custom1; - nbd->sizey= node->custom2; - nbd->filtertype= R_FILTER_QUAD; - node->storage= nbd; + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { + if (node->type == CMP_NODE_BLUR) { + if (node->storage == NULL) { + NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur patch"); + nbd->sizex = node->custom1; + nbd->sizey = node->custom2; + nbd->filtertype = R_FILTER_QUAD; + node->storage = nbd; } } - else if (node->type==CMP_NODE_VECBLUR) { - if (node->storage==NULL) { - NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch"); - nbd->samples= node->custom1; - nbd->maxspeed= node->custom2; - nbd->fac= 1.0f; - node->storage= nbd; + else if (node->type == CMP_NODE_VECBLUR) { + if (node->storage == NULL) { + NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur patch"); + nbd->samples = node->custom1; + nbd->maxspeed = node->custom2; + nbd->fac = 1.0f; + node->storage = nbd; } } } @@ -232,23 +244,24 @@ static void ntree_version_241(bNodeTree *ntree) static void ntree_version_242(bNodeTree *ntree) { bNode *node; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { - if (node->type==CMP_NODE_HUE_SAT) { + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { + if (node->type == CMP_NODE_HUE_SAT) { if (node->storage) { - NodeHueSat *nhs= node->storage; - if (nhs->val==0.0f) nhs->val= 1.0f; + NodeHueSat *nhs = node->storage; + if (nhs->val == 0.0f) + nhs->val = 1.0f; } } } } - else if (ntree->type==NTREE_SHADER) { - for (node= ntree->nodes.first; node; node= node->next) + else if (ntree->type == NTREE_SHADER) { + for (node = ntree->nodes.first; node; node = node->next) if (node->type == SH_NODE_GEOMETRY && node->storage == NULL) - node->storage= MEM_callocN(sizeof(NodeGeometry), "NodeGeometry"); + node->storage = MEM_callocN(sizeof(NodeGeometry), "NodeGeometry"); } - + } static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree) @@ -259,22 +272,22 @@ static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree) Image *image; ImageUser *iuser; - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { if (node->type == CMP_NODE_ALPHAOVER) { if (!node->storage) { - ntf= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats"); - node->storage= ntf; + ntf = MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats"); + node->storage = ntf; if (node->custom1) - ntf->x= 1.0f; + ntf->x = 1.0f; } } - + /* fix for temporary flag changes during 245 cycle */ - nodeid= blo_do_versions_newlibadr(fd, lib, node->id); + nodeid = blo_do_versions_newlibadr(fd, lib, node->id); if (node->storage && nodeid && GS(nodeid->name) == ID_IM) { - image= (Image*)nodeid; - iuser= node->storage; + image = (Image*)nodeid; + iuser = node->storage; if (iuser->flag & IMA_OLD_PREMUL) { iuser->flag &= ~IMA_OLD_PREMUL; iuser->flag |= IMA_DO_PREMUL; @@ -292,11 +305,12 @@ static void idproperties_fix_groups_lengths_recurse(IDProperty *prop) { IDProperty *loop; int i; - - for (loop=prop->data.group.first, i=0; loop; loop=loop->next, i++) { - if (loop->type == IDP_GROUP) idproperties_fix_groups_lengths_recurse(loop); + + for (loop = prop->data.group.first, i = 0; loop; loop = loop->next, i++) { + if (loop->type == IDP_GROUP) + idproperties_fix_groups_lengths_recurse(loop); } - + if (prop->len != i) { printf("Found and fixed bad id property group length.\n"); prop->len = i; @@ -306,8 +320,8 @@ static void idproperties_fix_groups_lengths_recurse(IDProperty *prop) static void idproperties_fix_group_lengths(ListBase idlist) { ID *id; - - for (id=idlist.first; id; id=id->next) { + + for (id = idlist.first; id; id = id->next) { if (id->properties) { idproperties_fix_groups_lengths_recurse(id->properties); } @@ -322,35 +336,35 @@ static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me) int a, b, texalpha; /* verify we have a tface layer */ - for (b=0; b<me->fdata.totlayer; b++) + for (b = 0; b < me->fdata.totlayer; b++) if (me->fdata.layers[b].type == CD_MTFACE) break; - + if (b == me->fdata.totlayer) return; /* if we do, set alpha sort if the game engine did it before */ - for (a=0, mf=me->mface; a<me->totface; a++, mf++) { + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { if (mf->mat_nr < me->totcol) { - ma= blo_do_versions_newlibadr(fd, lib, me->mat[mf->mat_nr]); + ma = blo_do_versions_newlibadr(fd, lib, me->mat[mf->mat_nr]); texalpha = 0; /* we can't read from this if it comes from a library, * because direct_link might not have happened on it, * so ma->mtex is not pointing to valid memory yet */ if (ma && ma->id.lib) - ma= NULL; + ma = NULL; - for (b=0; ma && b<MAX_MTEX; b++) + for (b = 0; ma && b < MAX_MTEX; b++) if (ma->mtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA) texalpha = 1; } else { - ma= NULL; + ma = NULL; texalpha = 0; } - for (b=0; b<me->fdata.totlayer; b++) { + for (b = 0; b < me->fdata.totlayer; b++) { if (me->fdata.layers[b].type == CD_MTFACE) { tf = ((MTFace*)me->fdata.layers[b].data) + a; @@ -382,7 +396,7 @@ static void customdata_version_242(Mesh *me) if (!me->edata.totlayer) CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->medge, me->totedge); - + if (!me->fdata.totlayer) { CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->mface, me->totface); @@ -390,40 +404,40 @@ static void customdata_version_242(Mesh *me) if (me->mcol) MEM_freeN(me->mcol); - me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface); - me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface); + me->mcol = CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface); + me->mtface = CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface); - mtf= me->mtface; - mcol= me->mcol; - tf= me->tface; + mtf = me->mtface; + mcol = me->mcol; + tf = me->tface; - for (a=0; a < me->totface; a++, mtf++, tf++, mcol+=4) { + for (a = 0; a < me->totface; a++, mtf++, tf++, mcol += 4) { memcpy(mcol, tf->col, sizeof(tf->col)); memcpy(mtf->uv, tf->uv, sizeof(tf->uv)); - mtf->flag= tf->flag; - mtf->unwrap= tf->unwrap; - mtf->mode= tf->mode; - mtf->tile= tf->tile; - mtf->tpage= tf->tpage; - mtf->transp= tf->transp; + mtf->flag = tf->flag; + mtf->unwrap = tf->unwrap; + mtf->mode = tf->mode; + mtf->tile = tf->tile; + mtf->tpage = tf->tpage; + mtf->transp = tf->transp; } MEM_freeN(me->tface); - me->tface= NULL; + me->tface = NULL; } else if (me->mcol) { - me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface); + me->mcol = CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface); } } if (me->tface) { MEM_freeN(me->tface); - me->tface= NULL; + me->tface = NULL; } - for (a=0, mtfacen=0, mcoln=0; a < me->fdata.totlayer; a++) { - layer= &me->fdata.layers[a]; + for (a = 0, mtfacen = 0, mcoln = 0; a < me->fdata.totlayer; a++) { + layer = &me->fdata.layers[a]; if (layer->type == CD_MTFACE) { if (layer->name[0] == 0) { @@ -434,8 +448,10 @@ static void customdata_version_242(Mesh *me) } else if (layer->type == CD_MCOL) { if (layer->name[0] == 0) { - if (mcoln == 0) strcpy(layer->name, "Col"); - else BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln); + if (mcoln == 0) + strcpy(layer->name, "Col"); + else + BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln); } mcoln++; } @@ -450,8 +466,8 @@ static void customdata_version_243(Mesh *me) CustomDataLayer *layer; int a; - for (a=0; a < me->fdata.totlayer; a++) { - layer= &me->fdata.layers[a]; + for (a = 0; a < me->fdata.totlayer; a++) { + layer = &me->fdata.layers[a]; layer->active_rnd = layer->active; } } @@ -460,30 +476,30 @@ static void customdata_version_243(Mesh *me) static void do_version_ntree_242_2(bNodeTree *ntree) { bNode *node; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { /* only image had storage */ if (node->storage) { - NodeImageAnim *nia= node->storage; - ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "ima user node"); - - iuser->frames= nia->frames; - iuser->sfra= nia->sfra; - iuser->offset= nia->nr-1; - iuser->cycl= nia->cyclic; - iuser->fie_ima= 2; - iuser->ok= 1; - - node->storage= iuser; + NodeImageAnim *nia = node->storage; + ImageUser *iuser = MEM_callocN(sizeof(ImageUser), "ima user node"); + + iuser->frames = nia->frames; + iuser->sfra = nia->sfra; + iuser->offset = nia->nr-1; + iuser->cycl = nia->cyclic; + iuser->fie_ima = 2; + iuser->ok = 1; + + node->storage = iuser; MEM_freeN(nia); } else { - ImageUser *iuser= node->storage= MEM_callocN(sizeof(ImageUser), "node image user"); - iuser->sfra= 1; - iuser->fie_ima= 2; - iuser->ok= 1; + ImageUser *iuser = node->storage = MEM_callocN(sizeof(ImageUser), "node image user"); + iuser->sfra = 1; + iuser->fie_ima = 2; + iuser->ok = 1; } } } @@ -494,9 +510,10 @@ static void do_version_free_effect_245(Effect *eff) { PartEff *paf; - if (eff->type==EFF_PARTICLE) { - paf= (PartEff *)eff; - if (paf->keys) MEM_freeN(paf->keys); + if (eff->type == EFF_PARTICLE) { + paf = (PartEff *)eff; + if (paf->keys) + MEM_freeN(paf->keys); } MEM_freeN(eff); } @@ -505,11 +522,11 @@ static void do_version_free_effects_245(ListBase *lb) { Effect *eff; - eff= lb->first; + eff = lb->first; while (eff) { BLI_remlink(lb, eff); do_version_free_effect_245(eff); - eff= lb->first; + eff = lb->first; } } @@ -517,10 +534,11 @@ PartEff *blo_do_version_give_parteff_245(Object *ob) { PartEff *paf; - paf= ob->effect.first; + paf = ob->effect.first; while (paf) { - if (paf->type==EFF_PARTICLE) return paf; - paf= paf->next; + if (paf->type == EFF_PARTICLE) + return paf; + paf = paf->next; } return NULL; } @@ -530,15 +548,15 @@ void blo_do_version_old_trackto_to_constraints(Object *ob) { /* create new trackto constraint from the relationship */ if (ob->track) { - bConstraint *con= add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO); + bConstraint *con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO); bTrackToConstraint *data = con->data; - + /* copy tracking settings from the object */ data->tar = ob->track; data->reserved1 = ob->trackflag; data->reserved2 = ob->upflag; } - + /* clear old track setting */ ob->track = NULL; } @@ -553,50 +571,57 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) while (tex) { if (tex->id.flag & LIB_NEEDLINK) { - if (tex->extend==0) { - if (tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT; + if (tex->extend == 0) { + if (tex->xrepeat || tex->yrepeat) { + tex->extend = TEX_REPEAT; + } else { - tex->extend= TEX_EXTEND; - tex->xrepeat= tex->yrepeat= 1; + tex->extend = TEX_EXTEND; + tex->xrepeat = tex->yrepeat = 1; } } } - tex= tex->id.next; + tex = tex->id.next; } } + if (main->versionfile <= 101) { /* frame mapping */ Scene *sce = main->scene.first; while (sce) { - sce->r.framapto= 100; - sce->r.images= 100; - sce->r.framelen= 1.0; - sce= sce->id.next; + sce->r.framapto = 100; + sce->r.images = 100; + sce->r.framelen = 1.0; + sce = sce->id.next; } } + if (main->versionfile <= 102) { /* init halo's at 1.0 */ Material *ma = main->mat.first; while (ma) { - ma->add= 1.0; - ma= ma->id.next; + ma->add = 1.0; + ma = ma->id.next; } } + if (main->versionfile <= 103) { /* new variable in object: colbits */ Object *ob = main->object.first; int a; while (ob) { - ob->colbits= 0; + ob->colbits = 0; if (ob->totcol) { - for (a=0; a<ob->totcol; a++) { - if (ob->mat[a]) ob->colbits |= (1<<a); + for (a = 0; a < ob->totcol; a++) { + if (ob->mat[a]) + ob->colbits |= (1<<a); } } - ob= ob->id.next; + ob = ob->id.next; } } + if (main->versionfile <= 104) { /* timeoffs moved */ Object *ob = main->object.first; @@ -605,68 +630,79 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ob->transflag -= 1; //ob->ipoflag |= OB_OFFS_OB; } - ob= ob->id.next; + ob = ob->id.next; } } + if (main->versionfile <= 105) { Object *ob = main->object.first; while (ob) { - ob->dupon= 1; ob->dupoff= 0; - ob->dupsta= 1; ob->dupend= 100; - ob= ob->id.next; + ob->dupon = 1; + ob->dupoff = 0; + ob->dupsta = 1; + ob->dupend = 100; + ob = ob->id.next; } } + if (main->versionfile <= 106) { /* mcol changed */ Mesh *me = main->mesh.first; while (me) { - if (me->mcol) vcol_to_fcol(me); - me= me->id.next; + if (me->mcol) + vcol_to_fcol(me); + me = me->id.next; } } + if (main->versionfile <= 107) { Object *ob; Scene *sce = main->scene.first; while (sce) { sce->r.mode |= R_GAMMA; - sce= sce->id.next; + sce = sce->id.next; } - ob= main->object.first; + ob = main->object.first; while (ob) { //ob->ipoflag |= OB_OFFS_PARENT; - if (ob->dt==0) ob->dt= OB_SOLID; - ob= ob->id.next; + if (ob->dt == 0) + ob->dt = OB_SOLID; + ob = ob->id.next; } } + if (main->versionfile <= 109) { /* new variable: gridlines */ bScreen *sc = main->screen.first; while (sc) { - ScrArea *sa= sc->areabase.first; + ScrArea *sa = sc->areabase.first; while (sa) { - SpaceLink *sl= sa->spacedata.first; + SpaceLink *sl = sa->spacedata.first; while (sl) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; - if (v3d->gridlines==0) v3d->gridlines= 20; + if (v3d->gridlines == 0) + v3d->gridlines = 20; } - sl= sl->next; + sl = sl->next; } - sa= sa->next; + sa = sa->next; } - sc= sc->id.next; + sc = sc->id.next; } } + if (main->versionfile <= 113) { Material *ma = main->mat.first; while (ma) { - if (ma->flaresize==0.0f) ma->flaresize= 1.0f; - ma->subsize= 1.0f; - ma->flareboost= 1.0f; - ma= ma->id.next; + if (ma->flaresize == 0.0f) + ma->flaresize = 1.0f; + ma->subsize = 1.0f; + ma->flareboost = 1.0f; + ma = ma->id.next; } } @@ -675,7 +711,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) while (tex) { if ((tex->rfac == 0.0f) && (tex->gfac == 0.0f) && - (tex->bfac == 0.0f)) { + (tex->bfac == 0.0f)) + { tex->rfac = 1.0f; tex->gfac = 1.0f; tex->bfac = 1.0f; @@ -684,13 +721,15 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) tex = tex->id.next; } } + if (main->versionfile <= 140) { /* r-g-b-fac in texture */ Tex *tex = main->tex.first; while (tex) { if ((tex->rfac == 0.0f) && (tex->gfac == 0.0f) && - (tex->bfac == 0.0f)) { + (tex->bfac == 0.0f)) + { tex->rfac = 1.0f; tex->gfac = 1.0f; tex->bfac = 1.0f; @@ -699,86 +738,93 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) tex = tex->id.next; } } + if (main->versionfile <= 153) { Scene *sce = main->scene.first; while (sce) { - if (sce->r.blurfac==0.0f) sce->r.blurfac= 1.0f; - sce= sce->id.next; + if (sce->r.blurfac == 0.0f) + sce->r.blurfac = 1.0f; + sce = sce->id.next; } } + if (main->versionfile <= 163) { Scene *sce = main->scene.first; while (sce) { - if (sce->r.frs_sec==0) sce->r.frs_sec= 25; - sce= sce->id.next; + if (sce->r.frs_sec == 0) + sce->r.frs_sec = 25; + sce = sce->id.next; } } + if (main->versionfile <= 164) { - Mesh *me= main->mesh.first; + Mesh *me = main->mesh.first; while (me) { - me->smoothresh= 30; - me= me->id.next; + me->smoothresh = 30; + me = me->id.next; } } + if (main->versionfile <= 165) { - Mesh *me= main->mesh.first; + Mesh *me = main->mesh.first; TFace *tface; int nr; char *cp; while (me) { if (me->tface) { - nr= me->totface; - tface= me->tface; + nr = me->totface; + tface = me->tface; while (nr--) { - cp= (char *)&tface->col[0]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - cp= (char *)&tface->col[1]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - cp= (char *)&tface->col[2]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - cp= (char *)&tface->col[3]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; + cp = (char *)&tface->col[0]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + cp = (char *)&tface->col[1]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + cp = (char *)&tface->col[2]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + cp = (char *)&tface->col[3]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; tface++; } } - me= me->id.next; + me = me->id.next; } } if (main->versionfile <= 169) { - Mesh *me= main->mesh.first; + Mesh *me = main->mesh.first; while (me) { - if (me->subdiv==0) me->subdiv= 1; - me= me->id.next; + if (me->subdiv == 0) + me->subdiv = 1; + me = me->id.next; } } if (main->versionfile <= 169) { - bScreen *sc= main->screen.first; + bScreen *sc = main->screen.first; while (sc) { - ScrArea *sa= sc->areabase.first; + ScrArea *sa = sc->areabase.first; while (sa) { - SpaceLink *sl= sa->spacedata.first; + SpaceLink *sl = sa->spacedata.first; while (sl) { - if (sl->spacetype==SPACE_IPO) { - SpaceIpo *sipo= (SpaceIpo*) sl; - sipo->v2d.max[0]= 15000.0; + if (sl->spacetype == SPACE_IPO) { + SpaceIpo *sipo = (SpaceIpo*) sl; + sipo->v2d.max[0] = 15000.0; } - sl= sl->next; + sl = sl->next; } - sa= sa->next; + sa = sa->next; } - sc= sc->id.next; + sc = sc->id.next; } } @@ -789,7 +835,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) paf = blo_do_version_give_parteff_245(ob); if (paf) { if (paf->staticstep == 0) { - paf->staticstep= 5; + paf->staticstep = 5; } } ob = ob->id.next; @@ -797,87 +843,88 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } if (main->versionfile <= 171) { - bScreen *sc= main->screen.first; + bScreen *sc = main->screen.first; while (sc) { - ScrArea *sa= sc->areabase.first; + ScrArea *sa = sc->areabase.first; while (sa) { - SpaceLink *sl= sa->spacedata.first; + SpaceLink *sl = sa->spacedata.first; while (sl) { - if (sl->spacetype==SPACE_TEXT) { - SpaceText *st= (SpaceText*) sl; - st->lheight= 12; + if (sl->spacetype == SPACE_TEXT) { + SpaceText *st = (SpaceText*) sl; + st->lheight = 12; } - sl= sl->next; + sl = sl->next; } - sa= sa->next; + sa = sa->next; } - sc= sc->id.next; + sc = sc->id.next; } } if (main->versionfile <= 173) { int a, b; - Mesh *me= main->mesh.first; + Mesh *me = main->mesh.first; while (me) { if (me->tface) { - TFace *tface= me->tface; - for (a=0; a<me->totface; a++, tface++) { - for (b=0; b<4; b++) { - tface->uv[b][0]/= 32767.0f; - tface->uv[b][1]/= 32767.0f; + TFace *tface = me->tface; + for (a = 0; a < me->totface; a++, tface++) { + for (b = 0; b < 4; b++) { + tface->uv[b][0] /= 32767.0f; + tface->uv[b][1] /= 32767.0f; } } } - me= me->id.next; + me = me->id.next; } } if (main->versionfile <= 191) { - Object *ob= main->object.first; + Object *ob = main->object.first; Material *ma = main->mat.first; /* let faces have default add factor of 0.0 */ while (ma) { - if (!(ma->mode & MA_HALO)) ma->add = 0.0; + if (!(ma->mode & MA_HALO)) + ma->add = 0.0; ma = ma->id.next; } while (ob) { - ob->mass= 1.0f; - ob->damping= 0.1f; - /*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */ - ob= ob->id.next; + ob->mass = 1.0f; + ob->damping = 0.1f; + /*ob->quat[1] = 1.0f;*/ /* quats arnt used yet */ + ob = ob->id.next; } } if (main->versionfile <= 193) { - Object *ob= main->object.first; + Object *ob = main->object.first; while (ob) { - ob->inertia= 1.0f; - ob->rdamping= 0.1f; - ob= ob->id.next; + ob->inertia = 1.0f; + ob->rdamping = 0.1f; + ob = ob->id.next; } } if (main->versionfile <= 196) { - Mesh *me= main->mesh.first; + Mesh *me = main->mesh.first; int a, b; while (me) { if (me->tface) { - TFace *tface= me->tface; - for (a=0; a<me->totface; a++, tface++) { - for (b=0; b<4; b++) { + TFace *tface = me->tface; + for (a = 0; a < me->totface; a++, tface++) { + for (b = 0; b < 4; b++) { tface->mode |= TF_DYNAMIC; tface->mode &= ~TF_INVISIBLE; } } } - me= me->id.next; + me = me->id.next; } } if (main->versionfile <= 200) { - Object *ob= main->object.first; + Object *ob = main->object.first; while (ob) { ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS); /* 64 is do_fh */ @@ -888,7 +935,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile <= 201) { /* add-object + end-object are joined to edit-object actuator */ - Object *ob = main->object.first; + Object *ob = main->object.first; bProperty *prop; bActuator *act; bIpoActuator *ia; @@ -897,30 +944,30 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) while (ob) { act = ob->actuators.first; while (act) { - if (act->type==ACT_IPO) { - ia= act->data; - prop= get_ob_property(ob, ia->name); + if (act->type == ACT_IPO) { + ia = act->data; + prop = get_ob_property(ob, ia->name); if (prop) { - ia->type= ACT_IPO_FROM_PROP; + ia->type = ACT_IPO_FROM_PROP; } } - else if (act->type==ACT_ADD_OBJECT) { - aoa= act->data; - eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); - eoa->type= ACT_EDOB_ADD_OBJECT; - eoa->ob= aoa->ob; - eoa->time= aoa->time; + else if (act->type == ACT_ADD_OBJECT) { + aoa = act->data; + eoa = MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); + eoa->type = ACT_EDOB_ADD_OBJECT; + eoa->ob = aoa->ob; + eoa->time = aoa->time; MEM_freeN(aoa); - act->data= eoa; - act->type= act->otype= ACT_EDIT_OBJECT; + act->data = eoa; + act->type = act->otype = ACT_EDIT_OBJECT; } - else if (act->type==ACT_END_OBJECT) { - eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); - eoa->type= ACT_EDOB_END_OBJECT; - act->data= eoa; - act->type= act->otype= ACT_EDIT_OBJECT; + else if (act->type == ACT_END_OBJECT) { + eoa = MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); + eoa->type = ACT_EDOB_END_OBJECT; + act->data = eoa; + act->type = act->otype = ACT_EDIT_OBJECT; } - act= act->next; + act = act->next; } ob = ob->id.next; } @@ -929,25 +976,25 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile <= 202) { /* add-object and end-object are joined to edit-object * actuator */ - Object *ob= main->object.first; + Object *ob = main->object.first; bActuator *act; bObjectActuator *oa; while (ob) { - act= ob->actuators.first; + act = ob->actuators.first; while (act) { - if (act->type==ACT_OBJECT) { - oa= act->data; + if (act->type == ACT_OBJECT) { + oa = act->data; oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */ } - act= act->next; + act = act->next; } - ob= ob->id.next; + ob = ob->id.next; } } if (main->versionfile <= 204) { /* patches for new physics */ - Object *ob= main->object.first; + Object *ob = main->object.first; bActuator *act; bObjectActuator *oa; bSound *sound; @@ -956,22 +1003,22 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) /* please check this for demo20 files like * original Egypt levels etc. converted * rotation factor of 50 is not workable */ - act= ob->actuators.first; + act = ob->actuators.first; while (act) { - if (act->type==ACT_OBJECT) { - oa= act->data; + if (act->type == ACT_OBJECT) { + oa = act->data; - oa->forceloc[0]*= 25.0f; - oa->forceloc[1]*= 25.0f; - oa->forceloc[2]*= 25.0f; + oa->forceloc[0] *= 25.0f; + oa->forceloc[1] *= 25.0f; + oa->forceloc[2] *= 25.0f; - oa->forcerot[0]*= 10.0f; - oa->forcerot[1]*= 10.0f; - oa->forcerot[2]*= 10.0f; + oa->forcerot[0] *= 10.0f; + oa->forcerot[1] *= 10.0f; + oa->forcerot[2] *= 10.0f; } - act= act->next; + act = act->next; } - ob= ob->id.next; + ob = ob->id.next; } sound = main->sound.first; @@ -985,7 +1032,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile <= 205) { /* patches for new physics */ - Object *ob= main->object.first; + Object *ob = main->object.first; bActuator *act; bSensor *sens; bEditObjectActuator *oa; @@ -999,21 +1046,21 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ob->anisotropicFriction[1] = 1.0; ob->anisotropicFriction[2] = 1.0; - act= ob->actuators.first; + act = ob->actuators.first; while (act) { - if (act->type==ACT_EDIT_OBJECT) { + if (act->type == ACT_EDIT_OBJECT) { /* Zero initial velocity for newly * added objects */ - oa= act->data; + oa = act->data; oa->linVelocity[0] = 0.0; oa->linVelocity[1] = 0.0; oa->linVelocity[2] = 0.0; oa->localflag = 0; } - act= act->next; + act = act->next; } - sens= ob->sensors.first; + sens = ob->sensors.first; while (sens) { /* Extra fields for radar sensors. */ if (sens->type == SENS_RADAR) { @@ -1046,7 +1093,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } sens = sens->next; } - ob= ob->id.next; + ob = ob->id.next; } /* have to check the exact multiplier */ } @@ -1060,41 +1107,40 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) Object *ob; /* added alpha in obcolor */ - ob= main->object.first; + ob = main->object.first; while (ob) { - ob->col[3]= 1.0; - ob= ob->id.next; + ob->col[3] = 1.0; + ob = ob->id.next; } /* added alpha in obcolor */ - ob= main->object.first; + ob = main->object.first; while (ob) { - act= ob->actuators.first; + act = ob->actuators.first; while (act) { - if (act->type==ACT_OBJECT) { + if (act->type == ACT_OBJECT) { /* multiply velocity with 50 in old files */ - oa= act->data; + oa = act->data; if (fabsf(oa->linearvelocity[0]) >= 0.01f) oa->linearvelocity[0] *= 50.0f; if (fabsf(oa->linearvelocity[1]) >= 0.01f) oa->linearvelocity[1] *= 50.0f; if (fabsf(oa->linearvelocity[2]) >= 0.01f) oa->linearvelocity[2] *= 50.0f; - if (fabsf(oa->angularvelocity[0])>=0.01f) + if (fabsf(oa->angularvelocity[0]) >= 0.01f) oa->angularvelocity[0] *= 50.0f; - if (fabsf(oa->angularvelocity[1])>=0.01f) + if (fabsf(oa->angularvelocity[1]) >= 0.01f) oa->angularvelocity[1] *= 50.0f; - if (fabsf(oa->angularvelocity[2])>=0.01f) + if (fabsf(oa->angularvelocity[2]) >= 0.01f) oa->angularvelocity[2] *= 50.0f; } - act= act->next; + act = act->next; } - ob= ob->id.next; + ob = ob->id.next; } } if (main->versionfile <= 212) { - bSound* sound; bProperty *prop; Object *ob; @@ -1117,33 +1163,33 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ob = main->object.first; while (ob) { - prop= ob->prop.first; + prop = ob->prop.first; while (prop) { if (prop->type == GPROP_TIME) { // convert old GPROP_TIME values from int to float *((float *)&prop->data) = (float) prop->data; } - prop= prop->next; + prop = prop->next; } ob = ob->id.next; } - /* me->subdiv changed to reflect the actual reparametization - * better, and smeshes were removed - if it was a smesh make - * it a subsurf, and reset the subdiv level because subsurf - * takes a lot more work to calculate. - */ - for (me= main->mesh.first; me; me= me->id.next) { - if (me->flag&ME_SMESH) { - me->flag&= ~ME_SMESH; - me->flag|= ME_SUBSURF; + /* me->subdiv changed to reflect the actual reparametization + * better, and smeshes were removed - if it was a smesh make + * it a subsurf, and reset the subdiv level because subsurf + * takes a lot more work to calculate. + */ + for (me = main->mesh.first; me; me = me->id.next) { + if (me->flag & ME_SMESH) { + me->flag &= ~ME_SMESH; + me->flag |= ME_SUBSURF; - me->subdiv= 1; + me->subdiv = 1; } else { - if (me->subdiv<2) - me->subdiv= 1; + if (me->subdiv < 2) + me->subdiv = 1; else me->subdiv--; } @@ -1157,113 +1203,116 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ob = main->object.first; /* adapt form factor in order to get the 'old' physics - * behavior back...*/ + * behavior back... + */ while (ob) { /* in future, distinguish between different - * object bounding shapes */ + * object bounding shapes + */ ob->formfactor = 0.4f; /* patch form factor, note that inertia equiv radius - * of a rotation symmetrical obj */ + * of a rotation symmetrical obj + */ if (ob->inertia != 1.0f) { ob->formfactor /= ob->inertia * ob->inertia; } ob = ob->id.next; } - /* Began using alpha component of vertex colors, but - * old file vertex colors are undefined, reset them - * to be fully opaque. -zr - */ - for (me= main->mesh.first; me; me= me->id.next) { + /* Began using alpha component of vertex colors, but + * old file vertex colors are undefined, reset them + * to be fully opaque. -zr + */ + for (me = main->mesh.first; me; me = me->id.next) { if (me->mcol) { int i; - for (i=0; i<me->totface*4; i++) { - MCol *mcol= &me->mcol[i]; - mcol->a= 255; + for (i = 0; i < me->totface * 4; i++) { + MCol *mcol = &me->mcol[i]; + mcol->a = 255; } } if (me->tface) { int i, j; - for (i=0; i<me->totface; i++) { - TFace *tf= &((TFace*) me->tface)[i]; + for (i = 0; i < me->totface; i++) { + TFace *tf = &((TFace*) me->tface)[i]; - for (j=0; j<4; j++) { - char *col= (char*) &tf->col[j]; + for (j = 0; j < 4; j++) { + char *col = (char*) &tf->col[j]; - col[0]= 255; + col[0] = 255; } } } } } + if (main->versionfile <= 221) { - Scene *sce= main->scene.first; + Scene *sce = main->scene.first; - // new variables for std-alone player and runtime + /* new variables for std-alone player and runtime */ while (sce) { + sce->r.xplay = 640; + sce->r.yplay = 480; + sce->r.freqplay = 60; - sce->r.xplay= 640; - sce->r.yplay= 480; - sce->r.freqplay= 60; - - sce= sce->id.next; + sce = sce->id.next; } } + if (main->versionfile <= 222) { - Scene *sce= main->scene.first; + Scene *sce = main->scene.first; - // new variables for std-alone player and runtime + /* new variables for std-alone player and runtime */ while (sce) { + sce->r.depth = 32; - sce->r.depth= 32; - - sce= sce->id.next; + sce = sce->id.next; } } - if (main->versionfile <= 223) { VFont *vf; Image *ima; Object *ob; - for (vf= main->vfont.first; vf; vf= vf->id.next) { - if (strcmp(vf->name+strlen(vf->name)-6, ".Bfont")==0) { + for (vf = main->vfont.first; vf; vf = vf->id.next) { + if (strcmp(vf->name + strlen(vf->name)-6, ".Bfont") == 0) { strcpy(vf->name, FO_BUILTIN_NAME); } } /* Old textures animate at 25 FPS */ - for (ima = main->image.first; ima; ima=ima->id.next) { + for (ima = main->image.first; ima; ima = ima->id.next) { ima->animspeed = 25; } - /* Zr remapped some keyboard codes to be linear (stupid zr) */ - for (ob= main->object.first; ob; ob= ob->id.next) { + /* Zr remapped some keyboard codes to be linear (stupid zr) */ + for (ob = main->object.first; ob; ob = ob->id.next) { bSensor *sens; - for (sens= ob->sensors.first; sens; sens= sens->next) { - if (sens->type==SENS_KEYBOARD) { - bKeyboardSensor *ks= sens->data; + for (sens = ob->sensors.first; sens; sens = sens->next) { + if (sens->type == SENS_KEYBOARD) { + bKeyboardSensor *ks = sens->data; - ks->key= map_223_keybd_code_to_224_keybd_code(ks->key); - ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual); - ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2); + ks->key = map_223_keybd_code_to_224_keybd_code(ks->key); + ks->qual = map_223_keybd_code_to_224_keybd_code(ks->qual); + ks->qual2 = map_223_keybd_code_to_224_keybd_code(ks->qual2); } } } } + if (main->versionfile <= 224) { bSound* sound; Scene *sce; Mesh *me; bScreen *sc; - for (sound=main->sound.first; sound; sound=sound->id.next) { + for (sound = main->sound.first; sound; sound = sound->id.next) { if (sound->packedfile) { if (sound->newpackedfile == NULL) { sound->newpackedfile = sound->packedfile; @@ -1272,38 +1321,36 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } /* Make sure that old subsurf meshes don't have zero subdivision level for rendering */ - for (me=main->mesh.first; me; me=me->id.next) { - if ((me->flag & ME_SUBSURF) && (me->subdivr==0)) - me->subdivr=me->subdiv; + for (me = main->mesh.first; me; me = me->id.next) { + if ((me->flag & ME_SUBSURF) && (me->subdivr == 0)) + me->subdivr = me->subdiv; } - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { sce->r.stereomode = 1; // no stereo } - /* some oldfile patch, moved from set_func_space */ - for (sc= main->screen.first; sc; sc= sc->id.next) { + /* some oldfile patch, moved from set_func_space */ + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IPO) { - SpaceSeq *sseq= (SpaceSeq*) sl; - sseq->v2d.keeptot= 0; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IPO) { + SpaceSeq *sseq = (SpaceSeq*) sl; + sseq->v2d.keeptot = 0; } } } } - } - if (main->versionfile <= 225) { World *wo; /* Use Sumo for old games */ - for (wo = main->world.first; wo; wo= wo->id.next) { + for (wo = main->world.first; wo; wo = wo->id.next) { wo->physicsEngine = 2; } } @@ -1324,11 +1371,12 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) list = &ob->constraints; /* check for already existing TrackTo constraint - * set their track and up flag correctly */ + * set their track and up flag correctly + */ if (list) { bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { + for (curcon = list->first; curcon; curcon = curcon->next) { if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { bTrackToConstraint *data = curcon->data; data->reserved1 = ob->trackflag; @@ -1341,10 +1389,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (ob->pose) { bConstraint *curcon; bPoseChannel *pchan; - for (pchan = ob->pose->chanbase.first; - pchan; pchan=pchan->next) { - for (curcon = pchan->constraints.first; - curcon; curcon=curcon->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { bTrackToConstraint *data = curcon->data; data->reserved1 = ob->trackflag; @@ -1357,53 +1403,55 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) /* Change Ob->Track in real TrackTo constraint */ blo_do_version_old_trackto_to_constraints(ob); - + ob = ob->id.next; } - - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { sce->audio.mixrate = 44100; sce->audio.flag |= AUDIO_SCRUB; sce->r.mode |= R_ENVMAP; } - // init new shader vars - for (ma= main->mat.first; ma; ma= ma->id.next) { - ma->refrac= 4.0f; - ma->roughness= 0.5f; - ma->param[0]= 0.5f; - ma->param[1]= 0.1f; - ma->param[2]= 0.1f; - ma->param[3]= 0.05f; - } - // patch for old wrong max view2d settings, allows zooming out more - for (sc= main->screen.first; sc; sc= sc->id.next) { + + /* init new shader vars */ + for (ma = main->mat.first; ma; ma = ma->id.next) { + ma->refrac = 4.0f; + ma->roughness = 0.5f; + ma->param[0] = 0.5f; + ma->param[1] = 0.1f; + ma->param[2] = 0.1f; + ma->param[3] = 0.05f; + } + + /* patch for old wrong max view2d settings, allows zooming out more */ + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_ACTION) { - SpaceAction *sac= (SpaceAction *) sl; - sac->v2d.max[0]= 32000; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_ACTION) { + SpaceAction *sac = (SpaceAction *) sl; + sac->v2d.max[0] = 32000; } - else if (sl->spacetype==SPACE_NLA) { - SpaceNla *sla= (SpaceNla *) sl; - sla->v2d.max[0]= 32000; + else if (sl->spacetype == SPACE_NLA) { + SpaceNla *sla = (SpaceNla *) sl; + sla->v2d.max[0] = 32000; } } } } } + if (main->versionfile <= 228) { Scene *sce; bScreen *sc; Object *ob; - /* As of now, this insures that the transition from the old Track system - * to the new full constraint Track is painless for everyone.*/ + * to the new full constraint Track is painless for everyone. + */ ob = main->object.first; while (ob) { @@ -1415,7 +1463,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (list) { bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { + for (curcon = list->first; curcon; curcon = curcon->next) { if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { bTrackToConstraint *data = curcon->data; data->reserved1 = ob->trackflag; @@ -1428,10 +1476,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (ob->pose) { bConstraint *curcon; bPoseChannel *pchan; - for (pchan = ob->pose->chanbase.first; - pchan; pchan=pchan->next) { - for (curcon = pchan->constraints.first; - curcon; curcon=curcon->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { bTrackToConstraint *data = curcon->data; data->reserved1 = ob->trackflag; @@ -1445,125 +1491,131 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ob = ob->id.next; } - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { sce->r.mode |= R_ENVMAP; } - // convert old mainb values for new button panels - for (sc= main->screen.first; sc; sc= sc->id.next) { + /* convert old mainb values for new button panels */ + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_BUTS) { - SpaceButs *sbuts= (SpaceButs *) sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_BUTS) { + SpaceButs *sbuts = (SpaceButs *) sl; + + sbuts->v2d.maxzoom = 1.2f; + sbuts->align = 1; /* horizontal default */ - sbuts->v2d.maxzoom= 1.2f; - sbuts->align= 1; /* horizontal default */ - - if (sbuts->mainb==BUTS_LAMP) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP; + if (sbuts->mainb == BUTS_LAMP) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_LAMP; } - else if (sbuts->mainb==BUTS_MAT) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT; + else if (sbuts->mainb == BUTS_MAT) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_MAT; } - else if (sbuts->mainb==BUTS_TEX) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX; + else if (sbuts->mainb == BUTS_TEX) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_TEX; } - else if (sbuts->mainb==BUTS_ANIM) { - sbuts->mainb= CONTEXT_OBJECT; + else if (sbuts->mainb == BUTS_ANIM) { + sbuts->mainb = CONTEXT_OBJECT; } - else if (sbuts->mainb==BUTS_WORLD) { - sbuts->mainb= CONTEXT_SCENE; - //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD; + else if (sbuts->mainb == BUTS_WORLD) { + sbuts->mainb = CONTEXT_SCENE; + //sbuts->tab[CONTEXT_SCENE] = TAB_SCENE_WORLD; } - else if (sbuts->mainb==BUTS_RENDER) { - sbuts->mainb= CONTEXT_SCENE; - //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER; + else if (sbuts->mainb == BUTS_RENDER) { + sbuts->mainb = CONTEXT_SCENE; + //sbuts->tab[CONTEXT_SCENE] = TAB_SCENE_RENDER; } - else if (sbuts->mainb==BUTS_GAME) { - sbuts->mainb= CONTEXT_LOGIC; + else if (sbuts->mainb == BUTS_GAME) { + sbuts->mainb = CONTEXT_LOGIC; } - else if (sbuts->mainb==BUTS_FPAINT) { - sbuts->mainb= CONTEXT_EDITING; + else if (sbuts->mainb == BUTS_FPAINT) { + sbuts->mainb = CONTEXT_EDITING; } - else if (sbuts->mainb==BUTS_RADIO) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD; + else if (sbuts->mainb == BUTS_RADIO) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_RAD; } - else if (sbuts->mainb==BUTS_CONSTRAINT) { - sbuts->mainb= CONTEXT_OBJECT; + else if (sbuts->mainb == BUTS_CONSTRAINT) { + sbuts->mainb = CONTEXT_OBJECT; } - else if (sbuts->mainb==BUTS_SCRIPT) { - sbuts->mainb= CONTEXT_OBJECT; + else if (sbuts->mainb == BUTS_SCRIPT) { + sbuts->mainb = CONTEXT_OBJECT; } - else if (sbuts->mainb==BUTS_EDIT) { - sbuts->mainb= CONTEXT_EDITING; + else if (sbuts->mainb == BUTS_EDIT) { + sbuts->mainb = CONTEXT_EDITING; } - else sbuts->mainb= CONTEXT_SCENE; + else sbuts->mainb = CONTEXT_SCENE; } } } } } + /* ton: made this 230 instead of 229, * to be sure (tuho files) and this is a reliable check anyway * nevertheless, we might need to think over a fitness (initialize) - * check apart from the do_versions() */ + * check apart from the do_versions() + */ if (main->versionfile <= 230) { bScreen *sc; - // new variable blockscale, for panels in any area - for (sc= main->screen.first; sc; sc= sc->id.next) { + /* new variable blockscale, for panels in any area */ + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->blockscale==0.0f) sl->blockscale= 0.7f; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->blockscale == 0.0f) + sl->blockscale = 0.7f; /* added: 5x better zoom in for action */ - if (sl->spacetype==SPACE_ACTION) { - SpaceAction *sac= (SpaceAction *)sl; - sac->v2d.maxzoom= 50; + if (sl->spacetype == SPACE_ACTION) { + SpaceAction *sac = (SpaceAction *)sl; + sac->v2d.maxzoom = 50; } } } } } + if (main->versionfile <= 231) { /* new bit flags for showing/hiding grid floor and axes */ bScreen *sc = main->screen.first; + while (sc) { - ScrArea *sa= sc->areabase.first; + ScrArea *sa = sc->areabase.first; while (sa) { - SpaceLink *sl= sa->spacedata.first; + SpaceLink *sl = sa->spacedata.first; while (sl) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; - if (v3d->gridflag==0) { + if (v3d->gridflag == 0) { v3d->gridflag |= V3D_SHOW_X; v3d->gridflag |= V3D_SHOW_Y; v3d->gridflag |= V3D_SHOW_FLOOR; v3d->gridflag &= ~V3D_SHOW_Z; } } - sl= sl->next; + sl = sl->next; } - sa= sa->next; + sa = sa->next; } - sc= sc->id.next; + sc = sc->id.next; } } + if (main->versionfile <= 231) { - Material *ma= main->mat.first; + Material *ma = main->mat.first; bScreen *sc = main->screen.first; Scene *sce; Lamp *la; @@ -1571,68 +1623,78 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) /* introduction of raytrace */ while (ma) { - if (ma->fresnel_tra_i==0.0f) ma->fresnel_tra_i= 1.25f; - if (ma->fresnel_mir_i==0.0f) ma->fresnel_mir_i= 1.25f; + if (ma->fresnel_tra_i == 0.0f) + ma->fresnel_tra_i = 1.25f; + if (ma->fresnel_mir_i == 0.0f) + ma->fresnel_mir_i = 1.25f; - ma->ang= 1.0; - ma->ray_depth= 2; - ma->ray_depth_tra= 2; - ma->fresnel_tra= 0.0; - ma->fresnel_mir= 0.0; + ma->ang = 1.0; + ma->ray_depth = 2; + ma->ray_depth_tra = 2; + ma->fresnel_tra = 0.0; + ma->fresnel_mir = 0.0; - ma= ma->id.next; + ma = ma->id.next; } - sce= main->scene.first; + sce = main->scene.first; while (sce) { - if (sce->r.gauss==0.0f) sce->r.gauss= 1.0f; - sce= sce->id.next; + if (sce->r.gauss == 0.0f) + sce->r.gauss = 1.0f; + sce = sce->id.next; } - la= main->lamp.first; + la = main->lamp.first; while (la) { - if (la->k==0.0f) la->k= 1.0; - if (la->ray_samp==0) la->ray_samp= 1; - if (la->ray_sampy==0) la->ray_sampy= 1; - if (la->ray_sampz==0) la->ray_sampz= 1; - if (la->area_size==0.0f) la->area_size= 1.0f; - if (la->area_sizey==0.0f) la->area_sizey= 1.0f; - if (la->area_sizez==0.0f) la->area_sizez= 1.0f; - la= la->id.next; - } - wrld= main->world.first; + if (la->k == 0.0f) la->k = 1.0; + if (la->ray_samp == 0) + la->ray_samp = 1; + if (la->ray_sampy == 0) + la->ray_sampy = 1; + if (la->ray_sampz == 0) + la->ray_sampz = 1; + if (la->area_size == 0.0f) + la->area_size = 1.0f; + if (la->area_sizey == 0.0f) + la->area_sizey = 1.0f; + if (la->area_sizez == 0.0f) + la->area_sizez = 1.0f; + la = la->id.next; + } + wrld = main->world.first; while (wrld) { - if (wrld->range==0.0f) { - wrld->range= 1.0f/wrld->exposure; + if (wrld->range == 0.0f) { + wrld->range = 1.0f / wrld->exposure; } - wrld= wrld->id.next; + wrld = wrld->id.next; } /* new bit flags for showing/hiding grid floor and axes */ while (sc) { - ScrArea *sa= sc->areabase.first; + ScrArea *sa = sc->areabase.first; while (sa) { - SpaceLink *sl= sa->spacedata.first; + SpaceLink *sl = sa->spacedata.first; while (sl) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; - if (v3d->gridflag==0) { + if (v3d->gridflag == 0) { v3d->gridflag |= V3D_SHOW_X; v3d->gridflag |= V3D_SHOW_Y; v3d->gridflag |= V3D_SHOW_FLOOR; v3d->gridflag &= ~V3D_SHOW_Z; } } - sl= sl->next; + sl = sl->next; } - sa= sa->next; + sa = sa->next; } - sc= sc->id.next; + sc = sc->id.next; } } + if (main->versionfile <= 232) { - Tex *tex= main->tex.first; - World *wrld= main->world.first; + Tex *tex = main->tex.first; + World *wrld = main->world.first; bScreen *sc; Scene *sce; @@ -1641,7 +1703,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) tex->flag |= TEX_CHECKER_ODD; } /* copied from kernel texture.c */ - if (tex->ns_outscale==0.0f) { + if (tex->ns_outscale == 0.0f) { /* musgrave */ tex->mg_H = 1.0f; tex->mg_lacunarity = 2.0f; @@ -1655,70 +1717,79 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) tex->vn_w1 = 1.0f; tex->vn_mexp = 2.5f; } - tex= tex->id.next; + tex = tex->id.next; } while (wrld) { - if (wrld->aodist==0.0f) { - wrld->aodist= 10.0f; - wrld->aobias= 0.05f; + if (wrld->aodist == 0.0f) { + wrld->aodist = 10.0f; + wrld->aobias = 0.05f; } - if (wrld->aosamp==0) wrld->aosamp= 5; - if (wrld->aoenergy==0.0f) wrld->aoenergy= 1.0f; - wrld= wrld->id.next; + if (wrld->aosamp == 0) + wrld->aosamp = 5; + if (wrld->aoenergy == 0.0f) + wrld->aoenergy = 1.0f; + wrld = wrld->id.next; } - - // new variable blockscale, for panels in any area, do again because new - // areas didnt initialize it to 0.7 yet - for (sc= main->screen.first; sc; sc= sc->id.next) { + /* new variable blockscale, for panels in any area, do again because new + * areas didnt initialize it to 0.7 yet + */ + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->blockscale==0.0f) sl->blockscale= 0.7f; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->blockscale == 0.0f) + sl->blockscale = 0.7f; /* added: 5x better zoom in for nla */ - if (sl->spacetype==SPACE_NLA) { - SpaceNla *snla= (SpaceNla *)sl; - snla->v2d.maxzoom= 50; + if (sl->spacetype == SPACE_NLA) { + SpaceNla *snla = (SpaceNla *) sl; + snla->v2d.maxzoom = 50; } } } } - sce= main->scene.first; + sce = main->scene.first; while (sce) { - if (sce->r.ocres==0) sce->r.ocres= 64; - sce= sce->id.next; + if (sce->r.ocres == 0) + sce->r.ocres = 64; + sce = sce->id.next; } } + if (main->versionfile <= 233) { bScreen *sc; - Material *ma= main->mat.first; - /* Object *ob= main->object.first; */ - + Material *ma = main->mat.first; + /* Object *ob = main->object.first; */ + while (ma) { - if (ma->rampfac_col==0.0f) ma->rampfac_col= 1.0; - if (ma->rampfac_spec==0.0f) ma->rampfac_spec= 1.0; - if (ma->pr_lamp==0) ma->pr_lamp= 3; - ma= ma->id.next; + if (ma->rampfac_col == 0.0f) + ma->rampfac_col = 1.0; + if (ma->rampfac_spec == 0.0f) + ma->rampfac_spec = 1.0; + if (ma->pr_lamp == 0) + ma->pr_lamp = 3; + ma = ma->id.next; } - + /* this should have been done loooong before! */ #if 0 /* deprecated in 2.5+ */ while (ob) { - if (ob->ipowin==0) ob->ipowin= ID_OB; - ob= ob->id.next; + if (ob->ipowin == 0) + ob->ipowin = ID_OB; + ob = ob->id.next; } #endif - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; v3d->flag |= V3D_SELECT_OUTLINE; } } @@ -1726,108 +1797,114 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } - - - if (main->versionfile <= 234) { World *wo; bScreen *sc; - - // force sumo engine to be active - for (wo = main->world.first; wo; wo= wo->id.next) { - if (wo->physicsEngine==0) wo->physicsEngine = 2; + + /* force sumo engine to be active */ + for (wo = main->world.first; wo; wo = wo->id.next) { + if (wo->physicsEngine == 0) + wo->physicsEngine = 2; } - - for (sc= main->screen.first; sc; sc= sc->id.next) { + + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; v3d->flag |= V3D_ZBUF_SELECT; } - else if (sl->spacetype==SPACE_TEXT) { - SpaceText *st= (SpaceText *)sl; - if (st->tabnumber==0) st->tabnumber= 2; + else if (sl->spacetype == SPACE_TEXT) { + SpaceText *st = (SpaceText *)sl; + if (st->tabnumber == 0) + st->tabnumber = 2; } } } } } + if (main->versionfile <= 235) { - Tex *tex= main->tex.first; - Scene *sce= main->scene.first; + Tex *tex = main->tex.first; + Scene *sce = main->scene.first; Sequence *seq; Editing *ed; - + while (tex) { - if (tex->nabla==0.0f) tex->nabla= 0.025f; - tex= tex->id.next; + if (tex->nabla == 0.0f) + tex->nabla = 0.025f; + tex = tex->id.next; } while (sce) { - ed= sce->ed; + ed = sce->ed; if (ed) { SEQ_BEGIN (sce->ed, seq) { - if (seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE) + if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) seq->flag |= SEQ_MAKE_PREMUL; } SEQ_END } - - sce= sce->id.next; + + sce = sce->id.next; } } + if (main->versionfile <= 236) { Object *ob; - Camera *cam= main->camera.first; + Camera *cam = main->camera.first; Material *ma; bScreen *sc; while (cam) { - if (cam->ortho_scale==0.0f) { - cam->ortho_scale= 256.0f/cam->lens; - if (cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n"); + if (cam->ortho_scale == 0.0f) { + cam->ortho_scale = 256.0f / cam->lens; + if (cam->type == CAM_ORTHO) + printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n"); } - cam= cam->id.next; + cam = cam->id.next; } /* set manipulator type */ /* force oops draw if depgraph was set*/ /* set time line var */ - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; - if (v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; + if (v3d->twtype == 0) + v3d->twtype = V3D_MANIP_TRANSLATE; } } } } - // init new shader vars - for (ma= main->mat.first; ma; ma= ma->id.next) { - if (ma->darkness==0.0f) { - ma->rms=0.1f; - ma->darkness=1.0f; + /* init new shader vars */ + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->darkness == 0.0f) { + ma->rms = 0.1f; + ma->darkness = 1.0f; } } - + /* softbody init new vars */ - for (ob= main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->soft) { - if (ob->soft->defgoal==0.0f) ob->soft->defgoal= 0.7f; - if (ob->soft->physics_speed==0.0f) ob->soft->physics_speed= 1.0f; - - if (ob->soft->interval==0) { - ob->soft->interval= 2; - ob->soft->sfra= 1; - ob->soft->efra= 100; + if (ob->soft->defgoal == 0.0f) + ob->soft->defgoal = 0.7f; + if (ob->soft->physics_speed == 0.0f) + ob->soft->physics_speed = 1.0f; + + if (ob->soft->interval == 0) { + ob->soft->interval = 2; + ob->soft->sfra = 1; + ob->soft->efra = 100; } } - if (ob->soft && ob->soft->vertgroup==0) { + if (ob->soft && ob->soft->vertgroup == 0) { bDeformGroup *locGroup = defgroup_find_name(ob, "SOFTGOAL"); if (locGroup) { /* retrieve index for that group */ @@ -1836,125 +1913,130 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } + if (main->versionfile <= 237) { bArmature *arm; bConstraint *con; Object *ob; Bone *bone; - - // armature recode checks - for (arm= main->armature.first; arm; arm= arm->id.next) { + + /* armature recode checks */ + for (arm = main->armature.first; arm; arm = arm->id.next) { BKE_armature_where_is(arm); - for (bone= arm->bonebase.first; bone; bone= bone->next) + for (bone = arm->bonebase.first; bone; bone = bone->next) do_version_bone_head_tail_237(bone); } - for (ob= main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->parent) { - Object *parent= blo_do_versions_newlibadr(fd, lib, ob->parent); - if (parent && parent->type==OB_LATTICE) + Object *parent = blo_do_versions_newlibadr(fd, lib, ob->parent); + if (parent && parent->type == OB_LATTICE) ob->partype = PARSKEL; } - // btw. BKE_pose_rebuild is further only called on leave editmode - if (ob->type==OB_ARMATURE) { + /* btw. armature_rebuild_pose is further only called on leave editmode */ + if (ob->type == OB_ARMATURE) { if (ob->pose) ob->pose->flag |= POSE_RECALC; - ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; // cannot call stuff now (pointers!), done in setup_app_data + + /* cannot call stuff now (pointers!), done in setup_app_data */ + ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; /* new generic xray option */ - arm= blo_do_versions_newlibadr(fd, lib, ob->data); + arm = blo_do_versions_newlibadr(fd, lib, ob->data); if (arm->flag & ARM_DRAWXRAY) { ob->dtx |= OB_DRAWXRAY; } } - else if (ob->type==OB_MESH) { + else if (ob->type == OB_MESH) { Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data); - + if ((me->flag&ME_SUBSURF)) { SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf); - + smd->levels = MAX2(1, me->subdiv); smd->renderLevels = MAX2(1, me->subdivr); smd->subdivType = me->subsurftype; - + smd->modifier.mode = 0; - if (me->subdiv!=0) + if (me->subdiv != 0) smd->modifier.mode |= 1; - if (me->subdivr!=0) + if (me->subdivr != 0) smd->modifier.mode |= 2; - if (me->flag&ME_OPT_EDGES) + if (me->flag & ME_OPT_EDGES) smd->flags |= eSubsurfModifierFlag_ControlEdges; - + BLI_addtail(&ob->modifiers, smd); - + modifier_unique_name(&ob->modifiers, (ModifierData*)smd); } } - - // follow path constraint needs to set the 'path' option in curves... - for (con=ob->constraints.first; con; con= con->next) { - if (con->type==CONSTRAINT_TYPE_FOLLOWPATH) { + + /* follow path constraint needs to set the 'path' option in curves... */ + for (con = ob->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) { bFollowPathConstraint *data = con->data; - Object *obc= blo_do_versions_newlibadr(fd, lib, data->tar); - - if (obc && obc->type==OB_CURVE) { - Curve *cu= blo_do_versions_newlibadr(fd, lib, obc->data); - if (cu) cu->flag |= CU_PATH; + Object *obc = blo_do_versions_newlibadr(fd, lib, data->tar); + + if (obc && obc->type == OB_CURVE) { + Curve *cu = blo_do_versions_newlibadr(fd, lib, obc->data); + if (cu) + cu->flag |= CU_PATH; } } } } } + if (main->versionfile <= 238) { Lattice *lt; Object *ob; bArmature *arm; Mesh *me; Key *key; - Scene *sce= main->scene.first; + Scene *sce = main->scene.first; while (sce) { if (sce->toolsettings == NULL) { sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct"); - sce->toolsettings->cornertype=0; - sce->toolsettings->degr = 90; + sce->toolsettings->cornertype =0; + sce->toolsettings->degr = 90; sce->toolsettings->step = 9; - sce->toolsettings->turn = 1; - sce->toolsettings->extr_offs = 1; + sce->toolsettings->turn = 1; + sce->toolsettings->extr_offs = 1; sce->toolsettings->doublimit = 0.001f; sce->toolsettings->segments = 32; sce->toolsettings->rings = 32; sce->toolsettings->vertices = 32; } - sce= sce->id.next; + sce = sce->id.next; } - for (lt=main->latt.first; lt; lt=lt->id.next) { - if (lt->fu==0.0f && lt->fv==0.0f && lt->fw==0.0f) { + for (lt = main->latt.first; lt; lt = lt->id.next) { + if (lt->fu == 0.0f && lt->fv == 0.0f && lt->fw == 0.0f) { calc_lat_fudu(lt->flag, lt->pntsu, <->fu, <->du); calc_lat_fudu(lt->flag, lt->pntsv, <->fv, <->dv); calc_lat_fudu(lt->flag, lt->pntsw, <->fw, <->dw); } } - for (ob=main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; PartEff *paf; - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Subsurf) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Subsurf) { SubsurfModifierData *smd = (SubsurfModifierData*) md; smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr); } } - if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) { - if (ob->softflag&OB_SB_POSTDEF) { + if ((ob->softflag & OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) { + if (ob->softflag & OB_SB_POSTDEF) { md = ob->modifiers.first; - while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) { + while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) { md = md->next; } @@ -1966,28 +2048,29 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ob->softflag &= ~OB_SB_ENABLE; } + if (ob->pose) { bPoseChannel *pchan; bConstraint *con; - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - // note, pchan->bone is also lib-link stuff + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + /* note, pchan->bone is also lib-link stuff */ if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) { - pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f; - pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f; - - for (con= pchan->constraints.first; con; con= con->next) { + pchan->limitmin[0] = pchan->limitmin[1] = pchan->limitmin[2] = -180.0f; + pchan->limitmax[0] = pchan->limitmax[1] = pchan->limitmax[2] = 180.0f; + + for (con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_KINEMATIC) { bKinematicConstraint *data = (bKinematicConstraint*)con->data; data->weight = 1.0f; data->orientweight = 1.0f; data->flag &= ~CONSTRAINT_IK_ROT; - + /* enforce conversion from old IK_TOPARENT to rootbone index */ - data->rootbone= -1; - - /* update_pose_etc handles rootbone==-1 */ + data->rootbone = -1; + + /* update_pose_etc handles rootbone == -1 */ ob->pose->flag |= POSE_RECALC; - } + } } } } @@ -2003,13 +2086,13 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) paf->omat = 1; } } - - for (arm=main->armature.first; arm; arm= arm->id.next) { + + for (arm = main->armature.first; arm; arm = arm->id.next) { bone_version_238(&arm->bonebase); arm->deformflag |= ARM_DEF_VGROUP; } - for (me=main->mesh.first; me; me= me->id.next) { + for (me = main->mesh.first; me; me = me->id.next) { if (!me->medge) { BKE_mesh_make_edges(me, 1); /* 1 = use mface->edcode */ } @@ -2017,18 +2100,18 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) BKE_mesh_strip_loose_faces(me); } } - - for (key= main->key.first; key; key= key->id.next) { + + for (key = main->key.first; key; key = key->id.next) { KeyBlock *kb; int index = 1; - for (kb= key->block.first; kb; kb= kb->next) { - if (kb==key->refkey) { - if (kb->name[0]==0) + for (kb = key->block.first; kb; kb = kb->next) { + if (kb == key->refkey) { + if (kb->name[0] == 0) strcpy(kb->name, "Basis"); } else { - if (kb->name[0]==0) { + if (kb->name[0] == 0) { BLI_snprintf(kb->name, sizeof(kb->name), "Key %d", index); } index++; @@ -2036,73 +2119,78 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } + if (main->versionfile <= 239) { bArmature *arm; Object *ob; - Scene *sce= main->scene.first; - Camera *cam= main->camera.first; - Material *ma= main->mat.first; - int set_passepartout= 0; - + Scene *sce = main->scene.first; + Camera *cam = main->camera.first; + Material *ma = main->mat.first; + int set_passepartout = 0; + /* deformflag is local in modifier now */ - for (ob=main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; - - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Armature) { + + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Armature) { ArmatureModifierData *amd = (ArmatureModifierData*) md; - if (amd->object && amd->deformflag==0) { - Object *oba= blo_do_versions_newlibadr(fd, lib, amd->object); - arm= blo_do_versions_newlibadr(fd, lib, oba->data); - amd->deformflag= arm->deformflag; + if (amd->object && amd->deformflag == 0) { + Object *oba = blo_do_versions_newlibadr(fd, lib, amd->object); + arm = blo_do_versions_newlibadr(fd, lib, oba->data); + amd->deformflag = arm->deformflag; } } } } - + /* updating stepsize for ghost drawing */ - for (arm= main->armature.first; arm; arm= arm->id.next) { - if (arm->ghostsize==0) arm->ghostsize=1; + for (arm = main->armature.first; arm; arm = arm->id.next) { + if (arm->ghostsize == 0) + arm->ghostsize = 1; bone_version_239(&arm->bonebase); - if (arm->layer==0) arm->layer= 1; + if (arm->layer == 0) + arm->layer = 1; } - - for (;sce;sce= sce->id.next) { + + for (; sce; sce = sce->id.next) { /* make 'innervert' the default subdivide type, for backwards compat */ - sce->toolsettings->cornertype=1; - + sce->toolsettings->cornertype = 1; + if (sce->r.scemode & R_PASSEPARTOUT) { - set_passepartout= 1; + set_passepartout = 1; sce->r.scemode &= ~R_PASSEPARTOUT; } /* gauss is filter variable now */ if (sce->r.mode & R_GAUSS) { - sce->r.filtertype= R_FILTER_GAUSS; + sce->r.filtertype = R_FILTER_GAUSS; sce->r.mode &= ~R_GAUSS; } } - - for (;cam; cam= cam->id.next) { + + for (; cam; cam = cam->id.next) { if (set_passepartout) cam->flag |= CAM_SHOWPASSEPARTOUT; - + /* make sure old cameras have title safe on */ if (!(cam->flag & CAM_SHOWTITLESAFE)) cam->flag |= CAM_SHOWTITLESAFE; - + /* set an appropriate camera passepartout alpha */ - if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f; + if (!(cam->passepartalpha)) + cam->passepartalpha = 0.2f; } - - for (; ma; ma= ma->id.next) { - if (ma->strand_sta==0.0f) { - ma->strand_sta= ma->strand_end= 1.0f; + + for (; ma; ma = ma->id.next) { + if (ma->strand_sta == 0.0f) { + ma->strand_sta = ma->strand_end = 1.0f; ma->mode |= MA_TANGENT_STR; } - if (ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF; + if (ma->mode & MA_TRACEBLE) + ma->mode |= MA_SHADBUF; } } - + if (main->versionfile <= 241) { Object *ob; Tex *tex; @@ -2112,39 +2200,44 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) Material *ma; bArmature *arm; bNodeTree *ntree; - - for (wo = main->world.first; wo; wo= wo->id.next) { + + for (wo = main->world.first; wo; wo = wo->id.next) { /* Migrate to Bullet for games, except for the NaN versions */ /* People can still explicitly choose for Sumo (after 2.42 is out) */ if (main->versionfile > 225) wo->physicsEngine = WOPHY_BULLET; if (WO_AODIST == wo->aomode) - wo->aocolor= WO_AOPLAIN; + wo->aocolor = WO_AOPLAIN; } - + /* updating layers still */ - for (arm= main->armature.first; arm; arm= arm->id.next) { + for (arm = main->armature.first; arm; arm = arm->id.next) { bone_version_239(&arm->bonebase); - if (arm->layer==0) arm->layer= 1; + if (arm->layer == 0) + arm->layer = 1; } - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->audio.mixrate==0) sce->audio.mixrate= 44100; + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->audio.mixrate == 0) + sce->audio.mixrate = 44100; + + if (sce->r.xparts <2 ) + sce->r.xparts = 4; + if (sce->r.yparts < 2) + sce->r.yparts = 4; - if (sce->r.xparts<2) sce->r.xparts= 4; - if (sce->r.yparts<2) sce->r.yparts= 4; /* adds default layer */ - if (sce->r.layers.first==NULL) + if (sce->r.layers.first == NULL) BKE_scene_add_render_layer(sce, NULL); else { SceneRenderLayer *srl; /* new layer flag for sky, was default for solid */ - for (srl= sce->r.layers.first; srl; srl= srl->next) { + for (srl = sce->r.layers.first; srl; srl = srl->next) { if (srl->layflag & SCE_LAY_SOLID) srl->layflag |= SCE_LAY_SKY; srl->passflag &= (SCE_PASS_COMBINED|SCE_PASS_Z|SCE_PASS_NORMAL|SCE_PASS_VECTOR); } } - + /* node version changes */ if (sce->nodetree) ntree_version_241(sce->nodetree); @@ -2162,64 +2255,65 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (sce->r.mode & R_PANORAMA) { /* all these checks to ensure saved files with svn version keep working... */ if (sce->r.xsch < sce->r.ysch) { - Object *obc= blo_do_versions_newlibadr(fd, lib, sce->camera); - if (obc && obc->type==OB_CAMERA) { - Camera *cam= blo_do_versions_newlibadr(fd, lib, obc->data); - if (cam->lens>=10.0f) { - sce->r.xsch*= sce->r.xparts; - cam->lens*= (float)sce->r.ysch/(float)sce->r.xsch; + Object *obc = blo_do_versions_newlibadr(fd, lib, sce->camera); + if (obc && obc->type == OB_CAMERA) { + Camera *cam = blo_do_versions_newlibadr(fd, lib, obc->data); + if (cam->lens >= 10.0f) { + sce->r.xsch *= sce->r.xparts; + cam->lens *= (float)sce->r.ysch / (float)sce->r.xsch; } } } } } - - for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next) + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) ntree_version_241(ntree); - - for (la= main->lamp.first; la; la= la->id.next) - if (la->buffers==0) - la->buffers= 1; - - for (tex= main->tex.first; tex; tex= tex->id.next) { - if (tex->env && tex->env->viewscale==0.0f) - tex->env->viewscale= 1.0f; -// tex->imaflag |= TEX_GAUSS_MIP; - } - + + for (la = main->lamp.first; la; la = la->id.next) + if (la->buffers == 0) + la->buffers = 1; + + for (tex = main->tex.first; tex; tex = tex->id.next) { + if (tex->env && tex->env->viewscale == 0.0f) + tex->env->viewscale = 1.0f; + //tex->imaflag |= TEX_GAUSS_MIP; + } + /* for empty drawsize and drawtype */ - for (ob=main->object.first; ob; ob= ob->id.next) { - if (ob->empty_drawsize==0.0f) { + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->empty_drawsize == 0.0f) { ob->empty_drawtype = OB_ARROWS; ob->empty_drawsize = 1.0; } } - - for (ma= main->mat.first; ma; ma= ma->id.next) { + + for (ma = main->mat.first; ma; ma = ma->id.next) { /* stucci returns intensity from now on */ int a; - for (a=0; a<MAX_MTEX; a++) { + for (a = 0; a < MAX_MTEX; a++) { if (ma->mtex[a] && ma->mtex[a]->tex) { - tex= blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex); - if (tex && tex->type==TEX_STUCCI) + tex = blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex); + if (tex && tex->type == TEX_STUCCI) ma->mtex[a]->mapto &= ~(MAP_COL|MAP_SPEC|MAP_REF); } } /* transmissivity defaults */ - if (ma->tx_falloff==0.0f) ma->tx_falloff= 1.0f; + if (ma->tx_falloff == 0.0f) + ma->tx_falloff = 1.0f; } - + /* during 2.41 images with this name were used for viewer node output, lets fix that */ if (main->versionfile == 241) { Image *ima; - for (ima= main->image.first; ima; ima= ima->id.next) - if (strcmp(ima->name, "Compositor")==0) { + for (ima = main->image.first; ima; ima = ima->id.next) + if (strcmp(ima->name, "Compositor") == 0) { strcpy(ima->id.name+2, "Viewer Node"); strcpy(ima->name, "Viewer Node"); } } } - + if (main->versionfile <= 242) { Scene *sce; bScreen *sc; @@ -2233,16 +2327,16 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) BPoint *bp; bNodeTree *ntree; int a; - - for (sc= main->screen.first; sc; sc= sc->id.next) { + + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - sa= sc->areabase.first; + sa = sc->areabase.first; while (sa) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; if (v3d->gridsubdiv == 0) v3d->gridsubdiv = 10; } @@ -2250,45 +2344,47 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) sa = sa->next; } } - - for (sce= main->scene.first; sce; sce= sce->id.next) { + + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->toolsettings->select_thresh == 0.0f) - sce->toolsettings->select_thresh= 0.01f; - if (sce->toolsettings->clean_thresh == 0.0f) + sce->toolsettings->select_thresh = 0.01f; + if (sce->toolsettings->clean_thresh == 0.0f) sce->toolsettings->clean_thresh = 0.1f; - - if (sce->r.threads==0) { + + if (sce->r.threads == 0) { if (sce->r.mode & R_THREADS) - sce->r.threads= 2; + sce->r.threads = 2; else - sce->r.threads= 1; + sce->r.threads = 1; } if (sce->nodetree) ntree_version_242(sce->nodetree); } - - for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next) + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) ntree_version_242(ntree); - + /* add default radius values to old curve points */ - for (cu= main->curve.first; cu; cu= cu->id.next) { - for (nu= cu->nurb.first; nu; nu= nu->next) { + for (cu = main->curve.first; cu; cu = cu->id.next) { + for (nu = cu->nurb.first; nu; nu = nu->next) { if (nu) { if (nu->bezt) { - for (bezt=nu->bezt, a=0; a<nu->pntsu; a++, bezt++) { - if (!bezt->radius) bezt->radius= 1.0; + for (bezt = nu->bezt, a = 0; a < nu->pntsu; a++, bezt++) { + if (!bezt->radius) + bezt->radius = 1.0; } } else if (nu->bp) { - for (bp=nu->bp, a=0; a<nu->pntsu*nu->pntsv; a++, bp++) { - if (!bp->radius) bp->radius= 1.0; + for (bp = nu->bp, a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) { + if (!bp->radius) + bp->radius = 1.0; } } } } } - - for (ob = main->object.first; ob; ob= ob->id.next) { + + for (ob = main->object.first; ob; ob = ob->id.next) { ModifierData *md; ListBase *list; list = &ob->constraints; @@ -2298,23 +2394,23 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (list) { bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { + for (curcon = list->first; curcon; curcon = curcon->next) { switch (curcon->type) { case CONSTRAINT_TYPE_MINMAX: { bMinMaxConstraint *data = curcon->data; - if (data->sticky==1) + if (data->sticky == 1) data->flag |= MINMAX_STICKY; - else + else data->flag &= ~MINMAX_STICKY; } break; case CONSTRAINT_TYPE_ROTLIKE: { bRotateLikeConstraint *data = curcon->data; - + /* version patch from buttons_object.c */ - if (data->flag==0) + if (data->flag == 0) data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; } break; @@ -2326,184 +2422,186 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (ob->pose) { bConstraint *curcon; bPoseChannel *pchan; - for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) { - for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { switch (curcon->type) { case CONSTRAINT_TYPE_MINMAX: - { - bMinMaxConstraint *data = curcon->data; - if (data->sticky==1) - data->flag |= MINMAX_STICKY; - else - data->flag &= ~MINMAX_STICKY; - } + { + bMinMaxConstraint *data = curcon->data; + if (data->sticky == 1) + data->flag |= MINMAX_STICKY; + else + data->flag &= ~MINMAX_STICKY; + } break; case CONSTRAINT_TYPE_KINEMATIC: - { - bKinematicConstraint *data = curcon->data; - if (!(data->flag & CONSTRAINT_IK_POS)) { - data->flag |= CONSTRAINT_IK_POS; - data->flag |= CONSTRAINT_IK_STRETCH; + { + bKinematicConstraint *data = curcon->data; + if (!(data->flag & CONSTRAINT_IK_POS)) { + data->flag |= CONSTRAINT_IK_POS; + data->flag |= CONSTRAINT_IK_STRETCH; + } } - } break; case CONSTRAINT_TYPE_ROTLIKE: - { - bRotateLikeConstraint *data = curcon->data; - - /* version patch from buttons_object.c */ - if (data->flag==0) - data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; - } + { + bRotateLikeConstraint *data = curcon->data; + + /* version patch from buttons_object.c */ + if (data->flag == 0) + data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; + } break; } } } } } - + /* copy old object level track settings to curve modifers */ - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Curve) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Curve) { CurveModifierData *cmd = (CurveModifierData*) md; - if (cmd->defaxis == 0) cmd->defaxis = ob->trackflag+1; + if (cmd->defaxis == 0) + cmd->defaxis = ob->trackflag+1; } } - + } - - for (ma = main->mat.first; ma; ma= ma->id.next) { - if (ma->shad_alpha==0.0f) - ma->shad_alpha= 1.0f; + + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->shad_alpha == 0.0f) + ma->shad_alpha = 1.0f; if (ma->nodetree) ntree_version_242(ma->nodetree); } - for (me=main->mesh.first; me; me=me->id.next) + for (me = main->mesh.first; me; me = me->id.next) customdata_version_242(me); - - for (group= main->group.first; group; group= group->id.next) - if (group->layer==0) - group->layer= (1<<20)-1; + + for (group = main->group.first; group; group = group->id.next) + if (group->layer == 0) + group->layer = (1<<20)-1; /* now, subversion control! */ if (main->subversionfile < 3) { Image *ima; Tex *tex; - + /* Image refactor initialize */ - for (ima= main->image.first; ima; ima= ima->id.next) { - ima->source= IMA_SRC_FILE; - ima->type= IMA_TYPE_IMAGE; - - ima->gen_x= 256; ima->gen_y= 256; - ima->gen_type= 1; - - if (0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name)-2)) { - ima->source= IMA_SRC_VIEWER; - ima->type= IMA_TYPE_COMPOSITE; - } - if (0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name)-2)) { - ima->source= IMA_SRC_VIEWER; - ima->type= IMA_TYPE_R_RESULT; - } - - } - for (tex= main->tex.first; tex; tex= tex->id.next) { - if (tex->type==TEX_IMAGE && tex->ima) { - ima= blo_do_versions_newlibadr(fd, lib, tex->ima); + for (ima = main->image.first; ima; ima = ima->id.next) { + ima->source = IMA_SRC_FILE; + ima->type = IMA_TYPE_IMAGE; + + ima->gen_x = 256; ima->gen_y = 256; + ima->gen_type = 1; + + if (0 == strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name) - 2)) { + ima->source = IMA_SRC_VIEWER; + ima->type = IMA_TYPE_COMPOSITE; + } + if (0 == strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name) - 2)) { + ima->source = IMA_SRC_VIEWER; + ima->type = IMA_TYPE_R_RESULT; + } + + } + for (tex = main->tex.first; tex; tex = tex->id.next) { + if (tex->type == TEX_IMAGE && tex->ima) { + ima = blo_do_versions_newlibadr(fd, lib, tex->ima); if (tex->imaflag & TEX_ANIM5_) - ima->source= IMA_SRC_MOVIE; + ima->source = IMA_SRC_MOVIE; if (tex->imaflag & TEX_FIELDS_) ima->flag |= IMA_FIELDS; if (tex->imaflag & TEX_STD_FIELD_) ima->flag |= IMA_STD_FIELD; } - tex->iuser.frames= tex->frames; - tex->iuser.fie_ima= (char)tex->fie_ima; - tex->iuser.offset= tex->offset; - tex->iuser.sfra= tex->sfra; - tex->iuser.cycl= (tex->imaflag & TEX_ANIMCYCLIC_)!=0; + tex->iuser.frames = tex->frames; + tex->iuser.fie_ima = (char)tex->fie_ima; + tex->iuser.offset = tex->offset; + tex->iuser.sfra = tex->sfra; + tex->iuser.cycl = (tex->imaflag & TEX_ANIMCYCLIC_)!=0; } - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) do_version_ntree_242_2(sce->nodetree); } - for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next) + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) do_version_ntree_242_2(ntree); - for (ma = main->mat.first; ma; ma= ma->id.next) + for (ma = main->mat.first; ma; ma = ma->id.next) if (ma->nodetree) do_version_ntree_242_2(ma->nodetree); - - for (sc= main->screen.first; sc; sc= sc->id.next) { + + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) - ((SpaceImage *)sl)->iuser.fie_ima= 2; - else if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) + ((SpaceImage *)sl)->iuser.fie_ima = 2; + else if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *)sl; BGpic *bgpic; - for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next) - bgpic->iuser.fie_ima= 2; + for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) + bgpic->iuser.fie_ima = 2; } } } } } - + if (main->subversionfile < 4) { - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->r.bake_mode= 1; /* prevent to include render stuff here */ - sce->r.bake_filter= 2; - sce->r.bake_osa= 5; - sce->r.bake_flag= R_BAKE_CLEAR; + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->r.bake_mode = 1; /* prevent to include render stuff here */ + sce->r.bake_filter = 2; + sce->r.bake_osa = 5; + sce->r.bake_flag = R_BAKE_CLEAR; } } if (main->subversionfile < 5) { - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { /* improved triangle to quad conversion settings */ - if (sce->toolsettings->jointrilimit==0.0f) - sce->toolsettings->jointrilimit= 0.8f; + if (sce->toolsettings->jointrilimit == 0.0f) + sce->toolsettings->jointrilimit = 0.8f; } } } + if (main->versionfile <= 243) { - Object *ob= main->object.first; + Object *ob = main->object.first; Material *ma; - for (ma=main->mat.first; ma; ma= ma->id.next) { - if (ma->sss_scale==0.0f) { - ma->sss_radius[0]= 1.0f; - ma->sss_radius[1]= 1.0f; - ma->sss_radius[2]= 1.0f; - ma->sss_col[0]= 0.8f; - ma->sss_col[1]= 0.8f; - ma->sss_col[2]= 0.8f; - ma->sss_error= 0.05f; - ma->sss_scale= 0.1f; - ma->sss_ior= 1.3f; - ma->sss_colfac= 1.0f; - ma->sss_texfac= 0.0f; - } - if (ma->sss_front==0 && ma->sss_back==0) { - ma->sss_front= 1.0f; - ma->sss_back= 1.0f; - } - if (ma->sss_col[0]==0 && ma->sss_col[1]==0 && ma->sss_col[2]==0) { - ma->sss_col[0]= ma->r; - ma->sss_col[1]= ma->g; - ma->sss_col[2]= ma->b; - } - } - - for (; ob; ob= ob->id.next) { + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->sss_scale == 0.0f) { + ma->sss_radius[0] = 1.0f; + ma->sss_radius[1] = 1.0f; + ma->sss_radius[2] = 1.0f; + ma->sss_col[0] = 0.8f; + ma->sss_col[1] = 0.8f; + ma->sss_col[2] = 0.8f; + ma->sss_error = 0.05f; + ma->sss_scale = 0.1f; + ma->sss_ior = 1.3f; + ma->sss_colfac = 1.0f; + ma->sss_texfac = 0.0f; + } + if (ma->sss_front == 0 && ma->sss_back == 0) { + ma->sss_front = 1.0f; + ma->sss_back = 1.0f; + } + if (ma->sss_col[0] == 0 && ma->sss_col[1] == 0 && ma->sss_col[2] == 0) { + ma->sss_col[0] = ma->r; + ma->sss_col[1] = ma->g; + ma->sss_col[2] = ma->b; + } + } + + for (; ob; ob = ob->id.next) { bDeformGroup *curdef; - - for (curdef= ob->defbase.first; curdef; curdef=curdef->next) { + + for (curdef = ob->defbase.first; curdef; curdef = curdef->next) { /* replace an empty-string name with unique name */ if (curdef->name[0] == '\0') { defgroup_unique_name(curdef, ob); @@ -2514,8 +2612,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) ModifierData *md; /* translate old mirror modifier axis values to new flags */ - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Mirror) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Mirror) { MirrorModifierData *mmd = (MirrorModifierData*) md; switch (mmd->axis) { @@ -2535,40 +2633,40 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - + /* render layer added, this is not the active layer */ if (main->versionfile <= 243 || main->subversionfile < 2) { Mesh *me; - for (me=main->mesh.first; me; me=me->id.next) + for (me = main->mesh.first; me; me = me->id.next) customdata_version_243(me); - } + } } - + if (main->versionfile <= 244) { Scene *sce; bScreen *sc; Lamp *la; World *wrld; - + if (main->versionfile != 244 || main->subversionfile < 2) { - for (sce= main->scene.first; sce; sce= sce->id.next) + for (sce = main->scene.first; sce; sce = sce->id.next) sce->r.mode |= R_SSS; /* correct older action editors - incorrect scrolling */ - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - sa= sc->areabase.first; + sa = sc->areabase.first; while (sa) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_ACTION) { - SpaceAction *saction= (SpaceAction*) sl; - + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_ACTION) { + SpaceAction *saction = (SpaceAction*) sl; + saction->v2d.tot.ymin = -1000.0; saction->v2d.tot.ymax = 0.0; - + saction->v2d.cur.ymin = -75.0; saction->v2d.cur.ymax = 5.0; } @@ -2577,29 +2675,30 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - if (main->versionfile != 244 || main->subversionfile < 3) { + + if (main->versionfile != 244 || main->subversionfile < 3) { /* constraints recode version patch used to be here. Moved to 245 now... */ - - - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { + + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { if (wrld->mode & WO_AMB_OCC) wrld->ao_samp_method = WO_AOSAMP_CONSTANT; else wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; - + wrld->ao_adapt_thresh = 0.005f; } - - for (la=main->lamp.first; la; la= la->id.next) { + + for (la = main->lamp.first; la; la = la->id.next) { if (la->type == LA_AREA) la->ray_samp_method = LA_SAMP_CONSTANT; else la->ray_samp_method = LA_SAMP_HALTON; - + la->adapt_thresh = 0.001f; } } } + if (main->versionfile <= 245) { Scene *sce; Object *ob; @@ -2613,69 +2712,69 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) Tex *tex; ModifierData *md; ParticleSystem *psys; - + /* unless the file was created 2.44.3 but not 2.45, update the constraints */ - if ( !(main->versionfile==244 && main->subversionfile==3) && - ((main->versionfile<245) || (main->versionfile==245 && main->subversionfile==0)) ) + if (!(main->versionfile == 244 && main->subversionfile == 3) && + ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile == 0)) ) { - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { ListBase *list; list = &ob->constraints; - + /* fix up constraints due to constraint recode changes (originally at 2.44.3) */ if (list) { bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { + for (curcon = list->first; curcon; curcon = curcon->next) { /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */ if (curcon->flag & 0x20) { curcon->ownspace = CONSTRAINT_SPACE_LOCAL; curcon->tarspace = CONSTRAINT_SPACE_LOCAL; } - + switch (curcon->type) { case CONSTRAINT_TYPE_LOCLIMIT: { - bLocLimitConstraint *data= (bLocLimitConstraint *)curcon->data; - + bLocLimitConstraint *data = (bLocLimitConstraint *) curcon->data; + /* old limit without parent option for objects */ if (data->flag2) curcon->ownspace = CONSTRAINT_SPACE_LOCAL; } - break; - } + break; + } } } - + /* correctly initialize constinv matrix */ unit_m4(ob->constinv); - + if (ob->type == OB_ARMATURE) { if (ob->pose) { bConstraint *curcon; bPoseChannel *pchan; - - for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) { + + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { /* make sure constraints are all up to date */ - for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */ if (curcon->flag & 0x20) { curcon->ownspace = CONSTRAINT_SPACE_LOCAL; curcon->tarspace = CONSTRAINT_SPACE_LOCAL; } - + switch (curcon->type) { case CONSTRAINT_TYPE_ACTION: { - bActionConstraint *data= (bActionConstraint *)curcon->data; - + bActionConstraint *data = (bActionConstraint *) curcon->data; + /* 'data->local' used to mean that target was in local-space */ if (data->local) curcon->tarspace = CONSTRAINT_SPACE_LOCAL; - } - break; + } + break; } } - + /* correctly initialize constinv matrix */ unit_m4(pchan->constinv); } @@ -2683,44 +2782,44 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - + /* fix all versions before 2.45 */ if (main->versionfile != 245) { /* repair preview from 242 - 244*/ - for (ima= main->image.first; ima; ima= ima->id.next) { + for (ima = main->image.first; ima; ima = ima->id.next) { ima->preview = NULL; } } /* add point caches */ - for (ob=main->object.first; ob; ob=ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->soft && !ob->soft->pointcache) - ob->soft->pointcache= BKE_ptcache_add(&ob->soft->ptcaches); + ob->soft->pointcache = BKE_ptcache_add(&ob->soft->ptcaches); - for (psys=ob->particlesystem.first; psys; psys=psys->next) { + for (psys = ob->particlesystem.first; psys; psys = psys->next) { if (psys->pointcache) { - if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE)==0) { + if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE) == 0) { printf("Old memory cache isn't supported for particles, so re-bake the simulation!\n"); psys->pointcache->flag &= ~PTCACHE_BAKED; } } else - psys->pointcache= BKE_ptcache_add(&psys->ptcaches); + psys->pointcache = BKE_ptcache_add(&psys->ptcaches); } - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Cloth) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Cloth) { ClothModifierData *clmd = (ClothModifierData*) md; if (!clmd->point_cache) - clmd->point_cache= BKE_ptcache_add(&clmd->ptcaches); + clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches); } } } /* Copy over old per-level multires vertex data * into a single vertex array in struct Multires */ - for (me = main->mesh.first; me; me=me->id.next) { + for (me = main->mesh.first; me; me = me->id.next) { if (me->mr && !me->mr->verts) { MultiresLevel *lvl = me->mr->levels.last; if (lvl) { @@ -2734,99 +2833,99 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - + if (main->versionfile != 245 || main->subversionfile < 1) { - for (la=main->lamp.first; la; la= la->id.next) { - if (la->mode & LA_QUAD) la->falloff_type = LA_FALLOFF_SLIDERS; - else la->falloff_type = LA_FALLOFF_INVLINEAR; - + for (la = main->lamp.first; la; la = la->id.next) { + if (la->mode & LA_QUAD) + la->falloff_type = LA_FALLOFF_SLIDERS; + else + la->falloff_type = LA_FALLOFF_INVLINEAR; + if (la->curfalloff == NULL) { la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f); curvemapping_initialize(la->curfalloff); } } - } - - for (ma=main->mat.first; ma; ma= ma->id.next) { + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { if (ma->samp_gloss_mir == 0) { - ma->gloss_mir = ma->gloss_tra= 1.0f; + ma->gloss_mir = ma->gloss_tra = 1.0f; ma->aniso_gloss_mir = 1.0f; - ma->samp_gloss_mir = ma->samp_gloss_tra= 18; + ma->samp_gloss_mir = ma->samp_gloss_tra = 18; ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f; ma->dist_mir = 0.0f; ma->fadeto_mir = MA_RAYMIR_FADETOSKY; } if (ma->strand_min == 0.0f) - ma->strand_min= 1.0f; + ma->strand_min = 1.0f; } - for (part=main->particle.first; part; part=part->id.next) { - if (part->ren_child_nbr==0) - part->ren_child_nbr= part->child_nbr; + for (part = main->particle.first; part; part = part->id.next) { + if (part->ren_child_nbr == 0) + part->ren_child_nbr = part->child_nbr; - if (part->simplify_refsize==0) { - part->simplify_refsize= 1920; - part->simplify_rate= 1.0f; - part->simplify_transition= 0.1f; - part->simplify_viewport= 0.8f; + if (part->simplify_refsize == 0) { + part->simplify_refsize = 1920; + part->simplify_rate = 1.0f; + part->simplify_transition = 0.1f; + part->simplify_viewport = 0.8f; } } - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { if (wrld->ao_approx_error == 0.0f) - wrld->ao_approx_error= 0.25f; + wrld->ao_approx_error = 0.25f; } - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) ntree_version_245(fd, lib, sce->nodetree); if (sce->r.simplify_shadowsamples == 0) { - sce->r.simplify_subsurf= 6; - sce->r.simplify_particles= 1.0f; - sce->r.simplify_shadowsamples= 16; - sce->r.simplify_aosss= 1.0f; + sce->r.simplify_subsurf = 6; + sce->r.simplify_particles = 1.0f; + sce->r.simplify_shadowsamples = 16; + sce->r.simplify_aosss = 1.0f; } if (sce->r.cineongamma == 0) { - sce->r.cineonblack= 95; - sce->r.cineonwhite= 685; - sce->r.cineongamma= 1.7f; + sce->r.cineonblack = 95; + sce->r.cineonwhite = 685; + sce->r.cineongamma = 1.7f; } } - for (ntree=main->nodetree.first; ntree; ntree= ntree->id.next) + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) ntree_version_245(fd, lib, ntree); /* fix for temporary flag changes during 245 cycle */ - for (ima= main->image.first; ima; ima= ima->id.next) { + for (ima = main->image.first; ima; ima = ima->id.next) { if (ima->flag & IMA_OLD_PREMUL) { ima->flag &= ~IMA_OLD_PREMUL; ima->flag |= IMA_DO_PREMUL; } } - for (tex=main->tex.first; tex; tex=tex->id.next) { + for (tex = main->tex.first; tex; tex = tex->id.next) { if (tex->iuser.flag & IMA_OLD_PREMUL) { tex->iuser.flag &= ~IMA_OLD_PREMUL; tex->iuser.flag |= IMA_DO_PREMUL; - } - ima= blo_do_versions_newlibadr(fd, lib, tex->ima); + ima = blo_do_versions_newlibadr(fd, lib, tex->ima); if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) { ima->flag &= ~IMA_OLD_PREMUL; ima->flag |= IMA_DO_PREMUL; } } } - - /* sanity check for skgen - * */ + + /* sanity check for skgen */ { Scene *sce; - for (sce=main->scene.first; sce; sce = sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] || sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] || sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2]) @@ -2837,30 +2936,29 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 2)) { Image *ima; /* initialize 1:1 Aspect */ - for (ima= main->image.first; ima; ima= ima->id.next) { - ima->aspx = ima->aspy = 1.0f; + for (ima = main->image.first; ima; ima = ima->id.next) { + ima->aspx = ima->aspy = 1.0f; } - } if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 4)) { bArmature *arm; ModifierData *md; Object *ob; - - for (arm= main->armature.first; arm; arm= arm->id.next) + + for (arm = main->armature.first; arm; arm = arm->id.next) arm->deformflag |= ARM_DEF_B_BONE_REST; - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Armature) - ((ArmatureModifierData*)md)->deformflag |= ARM_DEF_B_BONE_REST; + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Armature) + ((ArmatureModifierData*) md)->deformflag |= ARM_DEF_B_BONE_REST; } } } @@ -2868,55 +2966,55 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 5)) { /* foreground color needs to be something other then black */ Scene *sce; - for (sce= main->scene.first; sce; sce=sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f; sce->r.fg_stamp[3] = 1.0f; /* don't use text alpha yet */ sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */ } } - + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 6)) { Scene *sce; /* fix frs_sec_base */ - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { if (sce->r.frs_sec_base == 0) { sce->r.frs_sec_base = 1; } } } - + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) { Object *ob; bPoseChannel *pchan; bConstraint *con; bConstraintTarget *ct; - - for (ob = main->object.first; ob; ob= ob->id.next) { + + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->pose) { - for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) { - for (con=pchan->constraints.first; con; con=con->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_PYTHON) { - bPythonConstraint *data= (bPythonConstraint *)con->data; + bPythonConstraint *data = (bPythonConstraint *)con->data; if (data->tar) { /* version patching needs to be done */ - ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); - + ct = MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); + ct->tar = data->tar; BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget)); ct->space = con->tarspace; - + BLI_addtail(&data->targets, ct); data->tarnum++; - + /* clear old targets to avoid problems */ data->tar = NULL; - data->subtarget[0]= '\0'; + data->subtarget[0] = '\0'; } } else if (con->type == CONSTRAINT_TYPE_LOCLIKE) { - bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data; - + bLocateLikeConstraint *data = (bLocateLikeConstraint *)con->data; + /* new headtail functionality makes Bone-Tip function obsolete */ if (data->flag & LOCLIKE_TIP) con->headtail = 1.0f; @@ -2924,29 +3022,29 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - - for (con=ob->constraints.first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_PYTHON) { - bPythonConstraint *data= (bPythonConstraint *)con->data; + + for (con = ob->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_PYTHON) { + bPythonConstraint *data = (bPythonConstraint *)con->data; if (data->tar) { /* version patching needs to be done */ - ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); - + ct = MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); + ct->tar = data->tar; BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget)); ct->space = con->tarspace; - + BLI_addtail(&data->targets, ct); data->tarnum++; - + /* clear old targets to avoid problems */ data->tar = NULL; - data->subtarget[0]= '\0'; + data->subtarget[0] = '\0'; } } else if (con->type == CONSTRAINT_TYPE_LOCLIKE) { - bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data; - + bLocateLikeConstraint *data = (bLocateLikeConstraint *)con->data; + /* new headtail functionality makes Bone-Tip function obsolete */ if (data->flag & LOCLIKE_TIP) con->headtail = 1.0f; @@ -2957,7 +3055,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) SoftBody *sb = ob->soft; int k; - for (k=0; k<sb->totkey; k++) { + for (k = 0; k < sb->totkey; k++) { if (sb->keys[k]) MEM_freeN(sb->keys[k]); } @@ -2973,14 +3071,14 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) { Scene *sce; Object *ob; - PartEff *paf=NULL; + PartEff *paf = NULL; - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->soft && ob->soft->keys) { SoftBody *sb = ob->soft; int k; - for (k=0; k<sb->totkey; k++) { + for (k = 0; k < sb->totkey; k++) { if (sb->keys[k]) MEM_freeN(sb->keys[k]); } @@ -3003,23 +3101,23 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) psys->pointcache = BKE_ptcache_add(&psys->ptcaches); part = psys->part = psys_new_settings("ParticleSettings", main); - + /* needed for proper libdata lookup */ blo_do_versions_oldnewmap_insert(fd->libmap, psys->part, psys->part, 0); - part->id.lib= ob->id.lib; + part->id.lib = ob->id.lib; part->id.us--; part->id.flag |= (ob->id.flag & LIB_NEEDLINK); - - psys->totpart=0; - psys->flag= PSYS_ENABLED|PSYS_CURRENT; + + psys->totpart = 0; + psys->flag = PSYS_ENABLED|PSYS_CURRENT; BLI_addtail(&ob->particlesystem, psys); - md= modifier_new(eModifierType_ParticleSystem); + md = modifier_new(eModifierType_ParticleSystem); BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); - psmd= (ParticleSystemModifierData*) md; - psmd->psys=psys; + psmd = (ParticleSystemModifierData*) md; + psmd->psys = psys; BLI_addtail(&ob->modifiers, md); /* convert settings from old particle system */ @@ -3067,7 +3165,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } part->rotmode = PART_ROT_VEL; - + part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0; part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0; part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0; @@ -3084,7 +3182,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (ob->transflag & OB_DUPLIVERTS) { Object *dup = main->object.first; - for (; dup; dup= dup->id.next) { + for (; dup; dup = dup->id.next) { if (ob == blo_do_versions_newlibadr(fd, lib, dup->parent)) { part->dup_ob = dup; ob->transflag |= OB_DUPLIPARTS; @@ -3098,7 +3196,6 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } - { FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE) @@ -3111,24 +3208,24 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } - for (sce= main->scene.first; sce; sce=sce->id.next) { - ParticleEditSettings *pset= &sce->toolsettings->particle; + for (sce = main->scene.first; sce; sce = sce->id.next) { + ParticleEditSettings *pset = &sce->toolsettings->particle; int a; if (pset->brush[0].size == 0) { - pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER; - pset->emitterdist= 0.25f; - pset->totrekey= 5; - pset->totaddkey= 5; - pset->brushtype= PE_BRUSH_NONE; + pset->flag = PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER; + pset->emitterdist = 0.25f; + pset->totrekey = 5; + pset->totaddkey = 5; + pset->brushtype = PE_BRUSH_NONE; - for (a=0; a<PE_TOT_BRUSH; a++) { - pset->brush[a].strength= 50; - pset->brush[a].size= 50; - pset->brush[a].step= 10; + for (a = 0; a < PE_TOT_BRUSH; a++) { + pset->brush[a].strength = 50; + pset->brush[a].size = 50; + pset->brush[a].step = 10; } - pset->brush[PE_BRUSH_CUT].strength= 100; + pset->brush[PE_BRUSH_CUT].strength = 100; } } } @@ -3136,45 +3233,47 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) Material *ma; int a; - for (ma=main->mat.first; ma; ma= ma->id.next) + for (ma = main->mat.first; ma; ma = ma->id.next) if (ma->mode & MA_NORMAP_TANG) - for (a=0; a<MAX_MTEX; a++) + for (a = 0; a < MAX_MTEX; a++) if (ma->mtex[a] && ma->mtex[a]->tex) ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT; } - + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 10)) { Object *ob; - + /* dupliface scale */ - for (ob= main->object.first; ob; ob= ob->id.next) + for (ob = main->object.first; ob; ob = ob->id.next) ob->dupfacesca = 1.0f; } - + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 11)) { Object *ob; bActionStrip *strip; - - /* nla-strips - scale */ - for (ob= main->object.first; ob; ob= ob->id.next) { - for (strip= ob->nlastrips.first; strip; strip= strip->next) { + + /* nla-strips - scale */ + for (ob = main->object.first; ob; ob = ob->id.next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { float length, actlength, repeat; - + if (strip->flag & ACTSTRIP_USESTRIDE) - repeat= 1.0f; + repeat = 1.0f; else - repeat= strip->repeat; - + repeat = strip->repeat; + length = strip->end-strip->start; - if (length == 0.0f) length= 1.0f; + if (length == 0.0f) + length = 1.0f; actlength = strip->actend-strip->actstart; - + strip->scale = length / (repeat * actlength); - if (strip->scale == 0.0f) strip->scale= 1.0f; - } + if (strip->scale == 0.0f) + strip->scale = 1.0f; + } if (ob->soft) { ob->soft->inpush = ob->soft->inspring; - ob->soft->shearstiff = 1.0f; + ob->soft->shearstiff = 1.0f; } } } @@ -3182,8 +3281,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) { Scene *sce; Sequence *seq; - - for (sce=main->scene.first; sce; sce=sce->id.next) { + + for (sce = main->scene.first; sce; sce = sce->id.next) { SEQ_BEGIN (sce->ed, seq) { if (seq->blend_mode == 0) @@ -3192,8 +3291,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) SEQ_END } } - - /*fix broken group lengths in id properties*/ + + /* fix broken group lengths in id properties */ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) { idproperties_fix_group_lengths(main->scene); idproperties_fix_group_lengths(main->library); @@ -3220,7 +3319,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) idproperties_fix_group_lengths(main->action); idproperties_fix_group_lengths(main->nodetree); idproperties_fix_group_lengths(main->brush); - idproperties_fix_group_lengths(main->particle); + idproperties_fix_group_lengths(main->particle); } /* sun/sky */ @@ -3229,10 +3328,10 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) bActuator *act; /* dRot actuator change direction in 2.46 */ - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_OBJECT) { - bObjectActuator *ba= act->data; + bObjectActuator *ba = act->data; ba->drot[0] = -ba->drot[0]; ba->drot[1] = -ba->drot[1]; @@ -3241,39 +3340,39 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - - // convert fluids to modifier + + /* convert fluids to modifier */ if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { Object *ob; - - for (ob = main->object.first; ob; ob= ob->id.next) { + + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->fluidsimSettings) { FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(eModifierType_Fluidsim); BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd); - + MEM_freeN(fluidmd->fss); fluidmd->fss = MEM_dupallocN(ob->fluidsimSettings); fluidmd->fss->ipo = blo_do_versions_newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo); MEM_freeN(ob->fluidsimSettings); - + fluidmd->fss->lastgoodframe = INT_MAX; fluidmd->fss->flag = 0; fluidmd->fss->meshVelocities = NULL; } } } - + if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { Mesh *me; - for (me=main->mesh.first; me; me= me->id.next) + for (me = main->mesh.first; me; me = me->id.next) alphasort_version_246(fd, lib, me); } - + if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->pd && (ob->pd->forcefield == PFIELD_WIND)) ob->pd->f_noise = 0.0f; } @@ -3281,7 +3380,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 2)) { Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { ob->gameflag |= OB_COLLISION; ob->margin = 0.06f; } @@ -3289,9 +3388,9 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 3)) { Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { - // Starting from subversion 3, ACTOR is a separate feature. - // Before it was conditioning all the other dynamic flags + for (ob = main->object.first; ob; ob = ob->id.next) { + /* Starting from subversion 3, ACTOR is a separate feature. + * Before it was conditioning all the other dynamic flags */ if (!(ob->gameflag & OB_ACTOR)) ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE); /* suitable default for older files */ @@ -3299,23 +3398,23 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 5)) { - Lamp *la= main->lamp.first; - for (; la; la= la->id.next) { - la->skyblendtype= MA_RAMP_ADD; - la->skyblendfac= 1.0f; + Lamp *la = main->lamp.first; + for (; la; la = la->id.next) { + la->skyblendtype = MA_RAMP_ADD; + la->skyblendfac = 1.0f; } } - + /* set the curve radius interpolation to 2.47 default - easy */ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 6)) { Curve *cu; Nurb *nu; - - for (cu= main->curve.first; cu; cu= cu->id.next) { - for (nu= cu->nurb.first; nu; nu= nu->next) { + + for (cu = main->curve.first; cu; cu = cu->id.next) { + for (nu = cu->nurb.first; nu; nu = nu->next) { if (nu) { nu->radius_interp = 3; - + /* resolu and resolv are now used differently for surfaces * rather than using the resolution to define the entire number of divisions, * use it for the number of divisions per segment @@ -3328,13 +3427,14 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } + /* direction constraint actuators were always local in previous version */ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 7)) { bActuator *act; Object *ob; - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_CONSTRAINT) { bConstraintActuator *coa = act->data; if (coa->type == ACT_CONST_TYPE_DIST) { @@ -3346,21 +3446,22 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 9)) { - Lamp *la= main->lamp.first; - for (; la; la= la->id.next) { - la->sky_exposure= 1.0f; + Lamp *la = main->lamp.first; + for (; la; la = la->id.next) { + la->sky_exposure = 1.0f; } } - + /* BGE message actuators needed OB prefix, very confusing */ if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 10)) { bActuator *act; Object *ob; - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { if (act->type == ACT_MESSAGE) { bMessageActuator *msgAct = (bMessageActuator *) act->data; + if (BLI_strnlen(msgAct->toPropName, 3) > 2) { /* strip first 2 chars, would have only worked if these were OB anyway */ memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2); @@ -3376,7 +3477,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 248) { Lamp *la; - for (la=main->lamp.first; la; la= la->id.next) { + for (la = main->lamp.first; la; la = la->id.next) { if (la->atm_turbidity == 0.0f) { la->sun_effect_type = 0; la->horizon_brightness = 1.0f; @@ -3395,9 +3496,9 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) { Scene *sce; - + /* Note, these will need to be added for painting */ - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { sce->toolsettings->imapaint.seam_bleed = 2; sce->toolsettings->imapaint.normal_angle = 80; @@ -3417,47 +3518,48 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH; sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE; - + sce->toolsettings->skgen_retarget_angle_weight = 1.0f; sce->toolsettings->skgen_retarget_length_weight = 1.0f; sce->toolsettings->skgen_retarget_distance_weight = 1.0f; - + /* Skeleton Sketching */ sce->toolsettings->bone_sketching = 0; sce->toolsettings->skgen_retarget_roll = SK_RETARGET_ROLL_VIEW; } } + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) { bScreen *sc; - + /* adjust default settings for Animation Editors */ - for (sc= main->screen.first; sc; sc= sc->id.next) { + for (sc = main->screen.first; sc; sc = sc->id.next) { ScrArea *sa; - - for (sa= sc->areabase.first; sa; sa= sa->next) { + + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { + + for (sl = sa->spacedata.first; sl; sl = sl->next) { switch (sl->spacetype) { case SPACE_ACTION: - { - SpaceAction *sact= (SpaceAction *)sl; - - sact->mode= SACTCONT_DOPESHEET; - sact->autosnap= SACTSNAP_FRAME; - } + { + SpaceAction *sact = (SpaceAction *)sl; + + sact->mode = SACTCONT_DOPESHEET; + sact->autosnap = SACTSNAP_FRAME; + } break; case SPACE_IPO: - { - SpaceIpo *sipo= (SpaceIpo *)sl; - sipo->autosnap= SACTSNAP_FRAME; - } + { + SpaceIpo *sipo = (SpaceIpo *)sl; + sipo->autosnap = SACTSNAP_FRAME; + } break; case SPACE_NLA: - { - SpaceNla *snla= (SpaceNla *)sl; - snla->autosnap= SACTSNAP_FRAME; - } + { + SpaceNla *snla = (SpaceNla *)sl; + snla->autosnap = SACTSNAP_FRAME; + } break; } } @@ -3469,18 +3571,18 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) Object *ob; /* Adjustments needed after Bullets update */ - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { ob->damping *= 0.635f; ob->rdamping = 0.1f + (0.8f * ob->rdamping); } } - + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) { Scene *sce; World *wrld; /* Dome (Fisheye) default parameters */ - for (sce= main->scene.first; sce; sce= sce->id.next) { + for (sce = main->scene.first; sce; sce = sce->id.next) { sce->r.domeangle = 180; sce->r.domemode = 1; sce->r.domeres = 4; @@ -3488,7 +3590,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) sce->r.dometilt = 0; } /* DBVT culling by default */ - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { wrld->mode |= WO_DBVT_CULLING; wrld->occlusionRes = 128; } @@ -3497,12 +3599,13 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 5)) { Object *ob; World *wrld; - for (ob = main->object.first; ob; ob= ob->id.next) { - ob->m_contactProcessingThreshold = 1.0f; //pad3 is used for m_contactProcessingThreshold + for (ob = main->object.first; ob; ob = ob->id.next) { + /* pad3 is used for m_contactProcessingThreshold */ + ob->m_contactProcessingThreshold = 1.0f; if (ob->parent) { /* check if top parent has compound shape set and if yes, set this object * to compound shaper as well (was the behavior before, now it's optional) */ - Object *parent= blo_do_versions_newlibadr(fd, lib, ob->parent); + Object *parent = blo_do_versions_newlibadr(fd, lib, ob->parent); while (parent && parent != ob && parent->parent != NULL) { parent = blo_do_versions_newlibadr(fd, lib, parent->parent); } @@ -3512,31 +3615,31 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } } } - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { wrld->ticrate = 60; wrld->maxlogicstep = 5; wrld->physubstep = 1; wrld->maxphystep = 5; } } - - // correct introduce of seed for wind force + + /* correct introduce of seed for wind force */ if (main->versionfile < 249 && main->subversionfile < 1) { Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { + for (ob = main->object.first; ob; ob = ob->id.next) { if (ob->pd) - ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer()))+1) % 128; + ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer())) + 1) % 128; } - + } if (main->versionfile < 249 && main->subversionfile < 2) { - Scene *sce= main->scene.first; + Scene *sce = main->scene.first; Sequence *seq; Editing *ed; - + while (sce) { - ed= sce->ed; + ed = sce->ed; if (ed) { SEQP_BEGIN (ed, seq) { @@ -3546,15 +3649,8 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) } SEQ_END } - - sce= sce->id.next; - } + sce = sce->id.next; + } } - - /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ - /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */ - - /* don't forget to set version number in blender.c! */ } - |