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m---------release/scripts/addons0
m---------release/scripts/addons_contrib0
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
-rw-r--r--source/blender/bmesh/operators/bmo_bevel.c3
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c47
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.h2
-rw-r--r--source/blender/editors/mesh/editmesh_bevel.c16
-rw-r--r--source/blender/modifiers/intern/MOD_bevel.c9
m---------source/tools0
9 files changed, 70 insertions, 8 deletions
diff --git a/release/scripts/addons b/release/scripts/addons
-Subproject 25ae9e134472c5bca62add0a1db3cdfc2d86aaa
+Subproject 40340832e3992f46034b470aef1af6f7a3a4410
diff --git a/release/scripts/addons_contrib b/release/scripts/addons_contrib
-Subproject 4c5ddaeb2d1953ea9db10b2fdde2f93e19b1d6d
+Subproject 272b1a4ef07717beb3d0bfcb7380c2164fd008a
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 2cae6fb3823..db4985c62f6 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1765,6 +1765,7 @@ static BMOpDefine bmo_bevel_def = {
{"harden_normals", BMO_OP_SLOT_BOOL}, /* harden normals */
{"face_strength_mode", BMO_OP_SLOT_INT, {(int)BMO_OP_SLOT_SUBTYPE_INT_ENUM},
bmo_enum_bevel_face_strength_type}, /* whether to set face strength, and which faces to set if so */
+ {"smoothresh", BMO_OP_SLOT_FLT}, /* for passing mesh's smoothresh, used in hardening */
{{'\0'}},
},
/* slots_out */
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index 1ef8531397f..3277824b890 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -47,6 +47,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
const bool mark_sharp = BMO_slot_bool_get(op->slots_in, "mark_sharp");
const bool harden_normals = BMO_slot_bool_get(op->slots_in, "harden_normals");
const int face_strength_mode = BMO_slot_int_get(op->slots_in, "face_strength_mode");
+ const float smoothresh = BMO_slot_float_get(op->slots_in, "smoothresh");
if (offset > 0) {
BMOIter siter;
@@ -72,7 +73,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
BM_mesh_bevel(
bm, offset, offset_type, seg, profile, vonly, false, clamp_overlap, NULL, -1, material,
- loop_slide, mark_seam, mark_sharp, harden_normals, face_strength_mode);
+ loop_slide, mark_seam, mark_sharp, harden_normals, face_strength_mode, smoothresh);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 7149df7dc4e..452dfa22993 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -222,6 +222,7 @@ typedef struct BevelParams {
int vertex_group; /* vertex group index, maybe set if vertex_only */
int mat_nr; /* if >= 0, material number for bevel; else material comes from adjacent faces */
int face_strength_mode; /* setting face strength if > 0 */
+ float smoothresh; /* mesh's smoothresh, used if hardening */
} BevelParams;
// #pragma GCC diagnostic ignored "-Wpadded"
@@ -1703,6 +1704,33 @@ static void bevel_extend_edge_data(BevVert *bv)
} while (bcur != start);
}
+/* Mark edges as sharp if they are between a smooth recon face and a new face. */
+static void bevel_edges_sharp_boundary(BMesh *bm, BevelParams *bp)
+{
+ BMIter fiter, liter;
+ BMFace *f, *fother;
+ BMLoop *l, *lother;
+ FKind fkind;
+
+ BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(f, BM_ELEM_SMOOTH))
+ continue;
+ if (get_face_kind(bp, f) != F_RECON)
+ continue;
+ BM_ITER_ELEM(l, &liter, f, BM_LOOPS_OF_FACE) {
+ /* cases we care about will have exactly one adjacent face */
+ lother = l->radial_next;
+ fother = lother->f;
+ if (lother != l && fother) {
+ fkind = get_face_kind(bp, lother->f);
+ if (ELEM(fkind, F_EDGE, F_VERT)) {
+ BM_elem_flag_disable(l->e, BM_ELEM_SMOOTH);
+ }
+ }
+ }
+ }
+}
+
/*
* Harden normals for bevel.
* The desired effect is that the newly created F_EDGE and F_VERT faces appear smoothly shaded
@@ -1725,11 +1753,25 @@ static void bevel_harden_normals(BMesh *bm, BevelParams *bp)
return;
/* recalculate all face and vertex normals; side effect: ensures vertex, edge, face indices */
+ /* I suspect this is not necessary: TODO: test that guess */
BM_mesh_normals_update(bm);
+ cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
+
+ /* If there is not already a custom split normal layer then making one (with BM_lnorspace_update)
+ * will not respect the autosmooth angle between smooth faces. To get that to happen, we have
+ * to mark the sharpen the edges that are only sharp because of the angle test -- otherwise would be smooth.
+ */
+ if (cd_clnors_offset == -1) {
+ BM_edges_sharp_from_angle_set(bm, bp->smoothresh);
+ bevel_edges_sharp_boundary(bm, bp);
+ }
+
/* ensure that bm->lnor_spacearr has properly stored loop normals; side effect: ensures loop indices */
BM_lnorspace_update(bm);
- cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
+
+ if (cd_clnors_offset == -1)
+ cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
fkind = get_face_kind(bp, f);
@@ -5677,7 +5719,7 @@ void BM_mesh_bevel(
const bool vertex_only, const bool use_weights, const bool limit_offset,
const struct MDeformVert *dvert, const int vertex_group, const int mat,
const bool loop_slide, const bool mark_seam, const bool mark_sharp,
- const bool harden_normals, const int face_strength_mode)
+ const bool harden_normals, const int face_strength_mode, const float smoothresh)
{
BMIter iter, liter;
BMVert *v, *v_next;
@@ -5704,6 +5746,7 @@ void BM_mesh_bevel(
bp.mark_sharp = mark_sharp;
bp.harden_normals = harden_normals;
bp.face_strength_mode = face_strength_mode;
+ bp.smoothresh = smoothresh;
bp.face_hash = NULL;
if (profile >= 0.950f) { /* r ~ 692, so PRO_SQUARE_R is 1e4 */
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index 2bfa2be8f1c..36a80ee5e25 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -34,6 +34,6 @@ void BM_mesh_bevel(
const float profile, const bool vertex_only, const bool use_weights,
const bool limit_offset, const struct MDeformVert *dvert, const int vertex_group,
const int mat, const bool loop_slide, const bool mark_seam, const bool mark_sharp,
- const bool harden_normals, const int face_strength_mode);
+ const bool harden_normals, const int face_strength_mode, const float smoothresh);
#endif /* __BMESH_BEVEL_H__ */
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index ff259f01f64..0d99c433c11 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -41,6 +41,8 @@
#include "BKE_layer.h"
#include "BKE_mesh.h"
+#include "DNA_mesh_types.h"
+
#include "RNA_define.h"
#include "RNA_access.h"
@@ -231,6 +233,7 @@ static bool edbm_bevel_calc(wmOperator *op)
const bool harden_normals = RNA_boolean_get(op->ptr, "harden_normals");
const int face_strength_mode = RNA_enum_get(op->ptr, "face_strength_mode");
+
for (uint ob_index = 0; ob_index < opdata->ob_store_len; ob_index++) {
em = opdata->ob_store[ob_index].em;
@@ -243,12 +246,21 @@ static bool edbm_bevel_calc(wmOperator *op)
material = CLAMPIS(material, -1, em->ob->totcol - 1);
}
+ Mesh *me = em->ob->data;
+
+ if (harden_normals && !(me->flag & ME_AUTOSMOOTH)) {
+ /* harden_normals only has a visible effect if autosmooth is on, so turn it on */
+ me->flag |= ME_AUTOSMOOTH;
+ }
+
EDBM_op_init(
em, &bmop, op,
"bevel geom=%hev offset=%f segments=%i vertex_only=%b offset_type=%i profile=%f clamp_overlap=%b "
- "material=%i loop_slide=%b mark_seam=%b mark_sharp=%b harden_normals=%b face_strength_mode=%i",
+ "material=%i loop_slide=%b mark_seam=%b mark_sharp=%b harden_normals=%b face_strength_mode=%i "
+ "smoothresh=%f",
BM_ELEM_SELECT, offset, segments, vertex_only, offset_type, profile,
- clamp_overlap, material, loop_slide, mark_seam, mark_sharp, harden_normals, face_strength_mode);
+ clamp_overlap, material, loop_slide, mark_seam, mark_sharp, harden_normals, face_strength_mode,
+ me->smoothresh);
BMO_op_exec(em->bm, &bmop);
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index e63b5407a74..363cdb083d4 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -116,7 +116,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
const bool loop_slide = (bmd->flags & MOD_BEVEL_EVEN_WIDTHS) == 0;
const bool mark_seam = (bmd->edge_flags & MOD_BEVEL_MARK_SEAM);
const bool mark_sharp = (bmd->edge_flags & MOD_BEVEL_MARK_SHARP);
- const bool harden_normals = (bmd->flags & MOD_BEVEL_HARDEN_NORMALS);
+ bool harden_normals = (bmd->flags & MOD_BEVEL_HARDEN_NORMALS);
const int face_strength_mode = bmd->face_str_mode;
bm = BKE_mesh_to_bmesh_ex(
@@ -187,10 +187,15 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
}
}
+ if (harden_normals && !(((Mesh *)ctx->object->data)->flag & ME_AUTOSMOOTH)) {
+ modifier_setError(md, "Enable 'Auto Smooth' option in mesh settings for hardening");
+ harden_normals = false;
+ }
+
BM_mesh_bevel(bm, bmd->value, offset_type, bmd->res, bmd->profile,
vertex_only, bmd->lim_flags & MOD_BEVEL_WEIGHT, do_clamp,
dvert, vgroup, mat, loop_slide, mark_seam, mark_sharp,
- harden_normals, face_strength_mode);
+ harden_normals, face_strength_mode, mesh->smoothresh);
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, 0);
diff --git a/source/tools b/source/tools
-Subproject 279c373280e54388ede50abea9d11d5cdaa1d56
+Subproject aef8f32086b9393d286c49cbe5a51ae465fe058