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-rw-r--r--source/blender/editors/curve/editfont.c2
-rw-r--r--source/blender/editors/include/ED_object.h7
-rw-r--r--source/blender/editors/object/object_add.c22
3 files changed, 9 insertions, 22 deletions
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index c912cea5937..f0c1abff201 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -606,7 +606,7 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, const
base = view_layer->basact;
/* seems to assume view align ? TODO - look into this, could be an operator option */
- ED_object_base_init_transform(C, base, NULL, rot);
+ ED_object_base_init_transform_on_add(base->object, NULL, rot);
BKE_object_where_is_calc(depsgraph, scene, obedit);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 3a74bdc59ff..7b9a96e4d07 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -197,10 +197,9 @@ void ED_object_sculptmode_exit(struct bContext *C, struct Depsgraph *depsgraph);
void ED_object_location_from_view(struct bContext *C, float loc[3]);
void ED_object_rotation_from_quat(float rot[3], const float quat[4], const char align_axis);
void ED_object_rotation_from_view(struct bContext *C, float rot[3], const char align_axis);
-void ED_object_base_init_transform(struct bContext *C,
- struct Base *base,
- const float loc[3],
- const float rot[3]);
+void ED_object_base_init_transform_on_add(struct Object *obejct,
+ const float loc[3],
+ const float rot[3]);
float ED_object_new_primitive_matrix(struct bContext *C,
struct Object *editob,
const float loc[3],
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 137af917f9a..7e031866dec 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -232,29 +232,17 @@ void ED_object_rotation_from_view(bContext *C, float rot[3], const char align_ax
}
}
-void ED_object_base_init_transform(bContext *C, Base *base, const float loc[3], const float rot[3])
+void ED_object_base_init_transform_on_add(Object *object, const float loc[3], const float rot[3])
{
- Object *ob = base->object;
- Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
-
- if (!scene) {
- return;
- }
-
if (loc) {
- copy_v3_v3(ob->loc, loc);
+ copy_v3_v3(object->loc, loc);
}
if (rot) {
- copy_v3_v3(ob->rot, rot);
+ copy_v3_v3(object->rot, rot);
}
- Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
- Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
- BKE_object_transform_copy(object_eval, ob);
- BKE_object_where_is_calc(depsgraph, scene_eval, object_eval);
- BKE_object_transform_copy(ob, object_eval);
+ BKE_object_to_mat4(object, object->obmat);
}
/* Uses context to figure out transform for primitive.
@@ -494,7 +482,7 @@ Object *ED_object_add_type(bContext *C,
ED_object_base_activate(C, view_layer->basact);
/* more editor stuff */
- ED_object_base_init_transform(C, view_layer->basact, loc, rot);
+ ED_object_base_init_transform_on_add(ob, loc, rot);
/* TODO(sergey): This is weird to manually tag objects for update, better to
* use DEG_id_tag_update here perhaps.