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-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc6
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc4
-rw-r--r--source/blender/blenkernel/intern/paint.cc4
-rw-r--r--source/blender/io/alembic/intern/abc_customdata.cc2
-rw-r--r--source/blender/io/stl/importer/stl_import_mesh.cc2
-rw-r--r--source/blender/modifiers/intern/MOD_skin.c2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc2
7 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index adc986a3813..e83720e99f1 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -1003,11 +1003,11 @@ static void mesh_calc_modifiers(struct Depsgraph *depsgraph,
((nextmask.vmask | nextmask.emask | nextmask.pmask) & CD_MASK_ORIGINDEX)) {
/* calc */
CustomData_add_layer(
- &mesh_final->vdata, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, mesh_final->totvert);
+ &mesh_final->vdata, CD_ORIGINDEX, CD_CONSTRUCT, nullptr, mesh_final->totvert);
CustomData_add_layer(
- &mesh_final->edata, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, mesh_final->totedge);
+ &mesh_final->edata, CD_ORIGINDEX, CD_CONSTRUCT, nullptr, mesh_final->totedge);
CustomData_add_layer(
- &mesh_final->pdata, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, mesh_final->totpoly);
+ &mesh_final->pdata, CD_ORIGINDEX, CD_CONSTRUCT, nullptr, mesh_final->totpoly);
/* Not worth parallelizing this,
* gives less than 0.1% overall speedup in best of best cases... */
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
index c840c917eb3..5a4fd0d7d96 100644
--- a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -291,7 +291,7 @@ void BKE_mesh_remesh_reproject_paint_mask(Mesh *target, const Mesh *source)
}
else {
target_mask = (float *)CustomData_add_layer(
- &target->vdata, CD_PAINT_MASK, CD_SET_DEFAULT, nullptr, target->totvert);
+ &target->vdata, CD_PAINT_MASK, CD_CONSTRUCT, nullptr, target->totvert);
}
for (int i = 0; i < target->totvert; i++) {
@@ -325,7 +325,7 @@ void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, const Mesh *source)
}
else {
target_face_sets = (int *)CustomData_add_layer(
- &target->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, nullptr, target->totpoly);
+ &target->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, target->totpoly);
}
const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(source);
diff --git a/source/blender/blenkernel/intern/paint.cc b/source/blender/blenkernel/intern/paint.cc
index 1dfc47efcd5..4c3da5eabc4 100644
--- a/source/blender/blenkernel/intern/paint.cc
+++ b/source/blender/blenkernel/intern/paint.cc
@@ -1836,7 +1836,7 @@ static void sculpt_face_sets_ensure(Mesh *mesh)
}
int *new_face_sets = static_cast<int *>(CustomData_add_layer(
- &mesh->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, nullptr, mesh->totpoly));
+ &mesh->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, mesh->totpoly));
/* Initialize the new Face Set data-layer with a default valid visible ID and set the default
* color to render it white. */
@@ -2078,7 +2078,7 @@ void BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(Mesh *mesh)
else {
initialize_new_face_sets = true;
int *new_face_sets = static_cast<int *>(CustomData_add_layer(
- &mesh->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, nullptr, mesh->totpoly));
+ &mesh->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, mesh->totpoly));
/* Initialize the new Face Set data-layer with a default valid visible ID and set the default
* color to render it white. */
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index 644990afb35..9c71944fc92 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -540,7 +540,7 @@ void read_generated_coordinates(const ICompoundProperty &prop,
cd_data = CustomData_get_layer(&mesh->vdata, CD_ORCO);
}
else {
- cd_data = CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_SET_DEFAULT, nullptr, totvert);
+ cd_data = CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_CONSTRUCT, nullptr, totvert);
}
float(*orcodata)[3] = static_cast<float(*)[3]>(cd_data);
diff --git a/source/blender/io/stl/importer/stl_import_mesh.cc b/source/blender/io/stl/importer/stl_import_mesh.cc
index 7686bfa1247..178b5b9347f 100644
--- a/source/blender/io/stl/importer/stl_import_mesh.cc
+++ b/source/blender/io/stl/importer/stl_import_mesh.cc
@@ -87,7 +87,7 @@ Mesh *STLMeshHelper::to_mesh(Main *bmain, char *mesh_name)
mesh->mpoly = static_cast<MPoly *>(
CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, mesh->totpoly));
mesh->mloop = static_cast<MLoop *>(
- CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, mesh->totloop));
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CONSTRUCT, nullptr, mesh->totloop));
threading::parallel_for(tris_.index_range(), 2048, [&](IndexRange tris_range) {
for (const int i : tris_range) {
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c
index b41c730024c..982f5802df6 100644
--- a/source/blender/modifiers/intern/MOD_skin.c
+++ b/source/blender/modifiers/intern/MOD_skin.c
@@ -1888,7 +1888,7 @@ static void skin_set_orig_indices(Mesh *mesh)
int *orig, totpoly;
totpoly = mesh->totpoly;
- orig = CustomData_add_layer(&mesh->pdata, CD_ORIGINDEX, CD_SET_DEFAULT, NULL, totpoly);
+ orig = CustomData_add_layer(&mesh->pdata, CD_ORIGINDEX, CD_CONSTRUCT, NULL, totpoly);
copy_vn_i(orig, totpoly, ORIGINDEX_NONE);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
index 896364bc591..60c8a89a6bf 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
@@ -73,7 +73,7 @@ static void write_vertex_creases(Mesh &mesh, const VArray<float> &crease_varray)
}
else {
crease = static_cast<float *>(
- CustomData_add_layer(&mesh.vdata, CD_CREASE, CD_SET_DEFAULT, nullptr, mesh.totvert));
+ CustomData_add_layer(&mesh.vdata, CD_CREASE, CD_CONSTRUCT, nullptr, mesh.totvert));
}
materialize_and_clamp_creases(crease_varray, {crease, mesh.totvert});
}