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-rw-r--r--source/blender/editors/interface/resources.c2
-rw-r--r--source/blender/editors/space_file/space_file.c2
-rw-r--r--source/blender/editors/space_graph/space_graph.c4
-rw-r--r--source/blender/windowmanager/intern/wm_window.c2
4 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 087bb2cae16..84fe3e13426 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1471,7 +1471,7 @@ void UI_ThemeClearColor(int colorid)
float col[3];
UI_GetThemeColor3fv(colorid, col);
- GPU_clear_color(col[0], col[1], col[2], 0.0f);
+ GPU_clear_color(col[0], col[1], col[2], 1.0f);
}
void UI_ThemeClearColorAlpha(int colorid, float alpha)
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 56f3fd08bae..43939b9ff54 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -458,7 +458,7 @@ static void file_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
- GPU_clear_color(col[0], col[1], col[2], 0.0);
+ GPU_clear_color(col[0], col[1], col[2], 1.0f);
GPU_clear(GPU_COLOR_BIT);
/* Allow dynamically sliders to be set, saves notifiers etc. */
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 052e089942c..b1d995a7a0b 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -204,7 +204,7 @@ static void graph_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
- GPU_clear_color(col[0], col[1], col[2], 0.0);
+ GPU_clear_color(col[0], col[1], col[2], 1.0f);
GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);
@@ -362,7 +362,7 @@ static void graph_channel_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
- GPU_clear_color(col[0], col[1], col[2], 0.0);
+ GPU_clear_color(col[0], col[1], col[2], 1.0f);
GPU_clear(GPU_COLOR_BIT);
UI_view2d_view_ortho(v2d);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 422b5fe5404..e444c5b2109 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -649,7 +649,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm,
}
#endif
/* until screens get drawn, make it nice gray */
- GPU_clear_color(0.55, 0.55, 0.55, 0.0);
+ GPU_clear_color(0.55, 0.55, 0.55, 1.0f);
/* Crash on OSS ATI: bugs.launchpad.net/ubuntu/+source/mesa/+bug/656100 */
if (!GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) {
GPU_clear(GPU_COLOR_BIT);