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-rw-r--r--source/blender/blenkernel/intern/lib_override.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_pointcloud.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c2
-rw-r--r--source/blender/editors/space_clip/clip_editor.c2
5 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 02f5ac66c64..a6e2b6a7835 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -449,7 +449,7 @@ static int lib_override_library_make_tag_ids_cb(LibraryIDLinkCallbackData *cb_da
}
/**
- * Advanced 'smart' function to create fully functionnal overrides.
+ * Advanced 'smart' function to create fully functional overrides.
*
* \note Currently it only does special things if given \a id_root is an object of collection, more
* specific behaviors may be added in the future for other ID types.
diff --git a/source/blender/draw/intern/draw_cache_impl_pointcloud.c b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
index 91baf9fa15e..5977c60335f 100644
--- a/source/blender/draw/intern/draw_cache_impl_pointcloud.c
+++ b/source/blender/draw/intern/draw_cache_impl_pointcloud.c
@@ -162,7 +162,7 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
if (format.attr_len == 0) {
/* initialize vertex format */
/* From the opengl wiki:
- * Note that size​ does not have to exactly match the size used by the vertex shader. If the
+ * Note that size does not have to exactly match the size used by the vertex shader. If the
* vertex shader has fewer components than the attribute provides, then the extras are ignored.
* If the vertex shader has more components than the array provides, the extras are given
* values from the vector (0, 0, 0, 1) for the missing XYZW components.
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 9907a124ba6..9d85bd46a3b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -7879,7 +7879,7 @@ void MESH_OT_mark_freestyle_face(wmOperatorType *ot)
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
/* NOTE: We could add more here, like e.g. a switch between local or global coordinates of target,
- * use numinput to type in explicit vector values... */
+ * use number-input to type in explicit vector values. */
enum {
/* Generic commands. */
EDBM_CLNOR_MODAL_CANCEL = 1,
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 0cc4dcef442..2188f758dc7 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -805,7 +805,7 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm,
sub_v2_v2v2(uvdiff, uv2, uv);
/* Check if the uv loops share the same selection state (if not, they are not connected as
- * they have been ripped or other edit commands have seperated them). */
+ * they have been ripped or other edit commands have separated them). */
bool connected = uv_vert_sel == uv2_vert_sel && fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT &&
fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT;
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index f308a11fbfd..83096b4eded 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -725,7 +725,7 @@ typedef struct PrefetchQueue {
int initial_frame, current_frame, start_frame, end_frame;
short render_size, render_flag;
- /* If true prefecthing goes forward in time,
+ /* If true pre-fetching goes forward in time,
* otherwise it goes backwards in time (starting from current frame).
*/
bool forward;