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-rw-r--r--source/blender/editors/animation/keyframes_draw.c3
-rw-r--r--source/blender/editors/interface/interface_icons.c4
-rw-r--r--source/blender/editors/space_clip/clip_dopesheet_draw.c6
-rw-r--r--source/blender/editors/space_nla/nla_draw.c2
4 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 3c5f626fac4..c8d141eab07 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -52,6 +52,7 @@
#include "BKE_fcurve.h"
+#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "UI_resources.h"
@@ -623,6 +624,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
unsigned int color_id = add_attrib(format, "color", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
unsigned int outline_color_id = add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ GPU_enable_program_point_size();
immBegin(PRIM_POINTS, key_ct);
for (ActKeyColumn *ak = keys->first; ak; ak = ak->next) {
@@ -633,6 +635,7 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
}
immEnd();
+ GPU_disable_program_point_size();
immUnbindProgram();
}
}
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index b7eab9f2a57..a9cdb34f634 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -35,6 +35,7 @@
#include "GPU_extensions.h"
#include "GPU_basic_shader.h"
+#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "BLI_blenlib.h"
@@ -60,7 +61,6 @@
#include "IMB_imbuf_types.h"
#include "IMB_thumbs.h"
-#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "ED_datafiles.h"
@@ -262,6 +262,7 @@ static void vicon_keytype_draw_wrapper(int x, int y, int w, int h, float alpha,
unsigned int outline_color_id = add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ GPU_enable_program_point_size();
immBegin(PRIM_POINTS, 1);
/* draw keyframe
@@ -272,6 +273,7 @@ static void vicon_keytype_draw_wrapper(int x, int y, int w, int h, float alpha,
pos_id, size_id, color_id, outline_color_id);
immEnd();
+ GPU_disable_program_point_size();
immUnbindProgram();
UI_Theme_Restore(&theme_state);
diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c
index c381a58ba16..872e62dbc97 100644
--- a/source/blender/editors/space_clip/clip_dopesheet_draw.c
+++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c
@@ -42,8 +42,6 @@
#include "ED_screen.h"
#include "ED_clip.h"
-#include "BIF_gl.h"
-
#include "WM_types.h"
#include "UI_interface.h"
@@ -54,6 +52,7 @@
#include "RNA_access.h"
+#include "GPU_draw.h"
#include "GPU_immediate.h"
#include "clip_intern.h" /* own include */
@@ -221,7 +220,7 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene)
unsigned int outline_color_id = add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
-
+ GPU_enable_program_point_size();
immBegin(PRIM_POINTS, keyframe_ct);
/* all same size with black outline */
@@ -276,6 +275,7 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene)
}
immEnd();
+ GPU_disable_program_point_size();
immUnbindProgram();
}
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 86eae70c0ff..e744a39fde9 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -146,6 +146,7 @@ static void nla_action_draw_keyframes(AnimData *adt, bAction *act, float y, floa
unsigned int color_id = add_attrib(format, "color", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
unsigned int outline_color_id = add_attrib(format, "outlineColor", COMP_U8, 4, NORMALIZE_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ GPU_enable_program_point_size();
immBegin(PRIM_POINTS, key_ct);
/* - disregard the selection status of keyframes so they draw a certain way
@@ -157,6 +158,7 @@ static void nla_action_draw_keyframes(AnimData *adt, bAction *act, float y, floa
}
immEnd();
+ GPU_disable_program_point_size();
immUnbindProgram();
}