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-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c2
-rw-r--r--source/blender/collada/TransformWriter.cpp2
-rw-r--r--source/blender/collada/collada_utils.cpp2
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c7
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c4
7 files changed, 11 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 6f806903554..f08a51e602c 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -747,7 +747,7 @@ static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
#endif
if (c->frame_size == 0)
- // used to be if((c->codec_id >= CODEC_ID_PCM_S16LE) && (c->codec_id <= CODEC_ID_PCM_DVD))
+ // used to be if ((c->codec_id >= CODEC_ID_PCM_S16LE) && (c->codec_id <= CODEC_ID_PCM_DVD))
// not sure if that is needed anymore, so let's try out if there are any
// complaints regarding some ffmpeg versions users might have
audio_input_samples = FF_MIN_BUFFER_SIZE * 8 / c->bits_per_coded_sample / c->channels;
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index 9c85a4fc4e5..454eb201b78 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -465,7 +465,7 @@ static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source)
res = (int)sqrt(mdisps->totdisp);
d = 1.0f / (float)(res - 1);
- #pragma omp parallel for if(res > 3)
+#pragma omp parallel for if (res > 3)
for (ix = 0; ix < res; ix++) {
float x = d * ix, y;
int iy;
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index efefca86d3e..d4db42da35b 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -103,7 +103,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob, B
if (ob->parent) {
// If parentinv is identity don't add it.
bool add_parinv = false;
-
+
for (int i = 0; i < 16; ++i) {
float f = (i % 4 == i / 4) ? 1.0f : 0.0f;
add_parinv |= (ob->parentinv[i % 4][i / 4] != f);
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 7e9ecb95f7a..41f48a757c0 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -311,7 +311,7 @@ std::string bc_replace_string(std::string data, const std::string& pattern,
const std::string& replacement)
{
size_t pos = 0;
- while((pos = data.find(pattern, pos)) != std::string::npos) {
+ while ((pos = data.find(pattern, pos)) != std::string::npos) {
data.replace(pos, pattern.length(), replacement);
pos += replacement.length();
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 9e075c9e8e0..fa9196c3119 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -909,7 +909,7 @@ static void recalcData_view3d(TransInfo *t)
*/
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
- if(t->flag & T_TEXTURE)
+ if (t->flag & T_TEXTURE)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
}
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index e72b5bd8961..a96796b95a3 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -1794,17 +1794,18 @@ void GPU_state_init(void)
// glDisable(GL_MULTISAMPLE);
}
+#ifdef DEBUG
/* debugging aid */
static void gpu_get_print(const char *name, GLenum type)
{
- float value[16];
+ float value[32];
int a;
memset(value, 0, sizeof(value));
glGetFloatv(type, value);
printf("%s: ", name);
- for (a=0; a<16; a++)
+ for (a = 0; a < 32; a++)
printf("%.2f ", value[a]);
printf("\n");
}
@@ -2156,4 +2157,4 @@ void GPU_state_print(void)
gpu_get_print("GL_ZOOM_X", GL_ZOOM_X);
gpu_get_print("GL_ZOOM_Y", GL_ZOOM_Y);
}
-
+#endif
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 75041055c41..ffd3bba5493 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -1159,9 +1159,9 @@ static const char *gpu_shader_standard_defines(void)
/* some useful defines to detect GPU type */
if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_ANY))
return "#define GPU_ATI\n";
- else if(GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY))
+ else if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY))
return "#define GPU_NVIDIA\n";
- else if(GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY))
+ else if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY))
return "#define GPU_INTEL\n";
return "";