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-rw-r--r--source/blender/draw/engines/workbench/workbench_data.c6
-rw-r--r--source/blender/editors/screen/screen_edit.c2
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c3
-rw-r--r--source/blender/windowmanager/WM_api.h2
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c6
5 files changed, 11 insertions, 8 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_data.c b/source/blender/draw/engines/workbench/workbench_data.c
index 24d95a13ee8..2e8119fca2f 100644
--- a/source/blender/draw/engines/workbench/workbench_data.c
+++ b/source/blender/draw/engines/workbench/workbench_data.c
@@ -217,8 +217,7 @@ void workbench_private_data_init(WORKBENCH_PrivateData *wpd)
if (!v3d || (v3d->shading.type == OB_RENDER && BKE_scene_uses_blender_workbench(scene))) {
/* FIXME: This reproduce old behavior when workbench was separated in 2 engines.
* But this is a workaround for a missing update tagging from operators. */
- if (scene->display.shading.type != wpd->shading.type ||
- (v3d && (XRAY_ENABLED(v3d) != XRAY_ENABLED(&scene->display))) ||
+ if ((v3d && (XRAY_ENABLED(v3d) != XRAY_ENABLED(&scene->display))) ||
(scene->display.shading.flag != wpd->shading.flag)) {
wpd->view_updated = true;
}
@@ -245,8 +244,7 @@ void workbench_private_data_init(WORKBENCH_PrivateData *wpd)
else {
/* FIXME: This reproduce old behavior when workbench was separated in 2 engines.
* But this is a workaround for a missing update tagging from operators. */
- if (v3d->shading.type != wpd->shading.type || XRAY_ENABLED(v3d) != XRAY_ENABLED(wpd) ||
- v3d->shading.flag != wpd->shading.flag) {
+ if (XRAY_ENABLED(v3d) != XRAY_ENABLED(wpd) || v3d->shading.flag != wpd->shading.flag) {
wpd->view_updated = true;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 8608c18c988..83edb2c3aca 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -547,7 +547,7 @@ void ED_region_exit(bContext *C, ARegion *region)
WM_event_remove_handlers(C, &region->handlers);
WM_event_modal_handler_region_replace(win, region, NULL);
- WM_draw_region_free(region);
+ WM_draw_region_free(region, true);
if (region->headerstr) {
MEM_freeN(region->headerstr);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 226e6617a71..a5c99016434 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -238,6 +238,9 @@ void ED_view3d_stop_render_preview(wmWindowManager *wm, ARegion *region)
RE_engine_free(rv3d->render_engine);
rv3d->render_engine = NULL;
}
+
+ /* A bit overkill but this make sure the viewport is reset completely. (fclem) */
+ WM_draw_region_free(region, false);
}
void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *area)
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 4118794d5b3..2f540262a66 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -773,7 +773,7 @@ void WM_draw_region_viewport_bind(struct ARegion *region);
void WM_draw_region_viewport_unbind(struct ARegion *region);
/* Region drawing */
-void WM_draw_region_free(struct ARegion *region);
+void WM_draw_region_free(struct ARegion *region, bool hide);
struct GPUViewport *WM_draw_region_get_viewport(struct ARegion *region);
struct GPUViewport *WM_draw_region_get_bound_viewport(struct ARegion *region);
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index d3cd31c6e97..302de6609d0 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -1037,10 +1037,12 @@ void wm_draw_region_clear(wmWindow *win, ARegion *UNUSED(region))
screen->do_draw = true;
}
-void WM_draw_region_free(ARegion *region)
+void WM_draw_region_free(ARegion *region, bool hide)
{
wm_draw_region_buffer_free(region);
- region->visible = 0;
+ if (hide) {
+ region->visible = 0;
+ }
}
void wm_draw_region_test(bContext *C, ScrArea *area, ARegion *region)