Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--CMakeLists.txt1
-rw-r--r--build_files/scons/tools/btools.py3
-rw-r--r--source/blender/nodes/CMakeLists.txt12
-rw-r--r--source/blender/nodes/SConscript3
-rw-r--r--source/blender/nodes/composite/node_composite_tree.c349
-rw-r--r--source/blender/nodes/composite/node_composite_util.c1412
-rw-r--r--source/blender/nodes/composite/node_composite_util.h149
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_alphaOver.c100
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bilateralblur.c218
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_blur.c683
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_brightness.c51
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channelMatte.c150
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chromaMatte.c133
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorMatte.c74
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c278
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.c135
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_common.c3
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_composite.c62
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_crop.c65
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_curves.c102
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.c827
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_despeckle.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diffMatte.c88
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_dilate.c109
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_directionalblur.c87
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_displace.c142
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_distanceMatte.c144
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c1236
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_filter.c183
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_flip.c52
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_gamma.c37
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_glare.c439
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_hueSatVal.c56
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_huecorrect.c103
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_idMask.c69
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c378
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_inpaint.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_invert.c79
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keying.c10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_keyingscreen.c137
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lensdist.c146
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.c271
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lummaMatte.c58
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapUV.c125
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapValue.c41
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mask.c45
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_math.c158
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mixrgb.c45
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_movieclip.c103
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_moviedistortion.c66
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normal.c41
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normalize.c66
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_outputFile.c180
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_premulkey.c24
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rgb.c15
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.c84
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_scale.c144
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c110
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c87
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c231
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c111
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_setalpha.c38
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_splitViewer.c107
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_stabilize2d.c29
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_texture.c105
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_tonemap.c111
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_trackpos.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_transform.c86
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_translate.c20
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_valToRgb.c76
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_value.c15
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_vecBlur.c45
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_viewer.c87
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_zcombine.c180
74 files changed, 4 insertions, 11241 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 96f2df316cd..59dbeaed36b 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -135,7 +135,6 @@ option(WITH_GAMEENGINE "Enable Game Engine" ON)
option(WITH_PLAYER "Build Player" OFF)
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ON)
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
-option(WITH_COMPOSITOR_LEGACY "Enable legacy compositor" OFF)
# GHOST Windowing Library Options
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py
index 22360447343..ee6dd20ecc0 100644
--- a/build_files/scons/tools/btools.py
+++ b/build_files/scons/tools/btools.py
@@ -108,7 +108,7 @@ def validate_arguments(args, bc):
'WITH_BF_STATICFFMPEG', 'BF_FFMPEG_LIB_STATIC',
'WITH_BF_OGG', 'BF_OGG', 'BF_OGG_LIB',
'WITH_BF_FRAMESERVER',
- 'WITH_BF_COMPOSITOR', 'WITH_BF_COMPOSITOR_LEGACY',
+ 'WITH_BF_COMPOSITOR',
'WITH_BF_JPEG', 'BF_JPEG', 'BF_JPEG_INC', 'BF_JPEG_LIB', 'BF_JPEG_LIBPATH', 'WITH_BF_STATICJPEG', 'BF_JPEG_LIB_STATIC',
'WITH_BF_OPENJPEG', 'BF_OPENJPEG', 'BF_OPENJPEG_INC', 'BF_OPENJPEG_LIB', 'BF_OPENJPEG_LIBPATH',
'WITH_BF_REDCODE', 'BF_REDCODE', 'BF_REDCODE_INC', 'BF_REDCODE_LIB', 'BF_REDCODE_LIBPATH',
@@ -599,7 +599,6 @@ def read_opts(env, cfg, args):
('BF_BOOST_LIB_STATIC', 'Boost static library', ''),
(BoolVariable('WITH_GHOST_XDND', 'Build with drag-n-drop support on Linux platforms using XDND protocol', True)),
- (BoolVariable('WITH_BF_COMPOSITOR_LEGACY', 'Enable the legacy compositor', False)),
(BoolVariable('WITH_BF_CYCLES_OSL', 'Build with OSL sypport in Cycles', False)),
(BoolVariable('WITH_BF_STATICOSL', 'Staticly link to OSL', False)),
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index a7b491cf42b..12842085189 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -123,6 +123,7 @@ set(SRC
composite/nodes/node_composite_pixelate.c
composite/node_composite_tree.c
+ composite/node_composite_util.h
shader/nodes/node_shader_camera.c
shader/nodes/node_shader_common.c
@@ -235,13 +236,6 @@ set(SRC
intern/node_common.h
)
-if(WITH_COMPOSITOR_LEGACY)
- list(APPEND SRC
- composite/node_composite_util.h
- composite/node_composite_util.c
- )
-endif()
-
if(WITH_PYTHON)
list(APPEND INC
../python
@@ -267,8 +261,4 @@ if(WITH_COMPOSITOR)
add_definitions(-DWITH_COMPOSITOR)
endif()
-if(WITH_COMPOSITOR_LEGACY)
- add_definitions(-DWITH_COMPOSITOR_LEGACY)
-endif()
-
blender_add_lib(bf_nodes "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/nodes/SConscript b/source/blender/nodes/SConscript
index cc735902934..9f56689bf43 100644
--- a/source/blender/nodes/SConscript
+++ b/source/blender/nodes/SConscript
@@ -66,9 +66,6 @@ if env['WITH_BF_COMPOSITOR']:
incs += ' ../compositor '
defs.append("WITH_COMPOSITOR")
-if env['WITH_BF_COMPOSITOR_LEGACY']:
- defs.append("WITH_COMPOSITOR_LEGACY")
-
env.BlenderLib ( libname = 'bf_nodes', sources = sources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [190,105] )
env.BlenderLib ( libname = 'bf_cmpnodes', sources = cmpsources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [175,101] )
env.BlenderLib ( libname = 'bf_shdnodes', sources = shdsources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [175,101] )
diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c
index 03462738d58..7004b722bc9 100644
--- a/source/blender/nodes/composite/node_composite_tree.c
+++ b/source/blender/nodes/composite/node_composite_tree.c
@@ -95,9 +95,6 @@ static void free_node_cache(bNodeTree *UNUSED(ntree), bNode *node)
for (sock= node->outputs.first; sock; sock= sock->next) {
if (sock->cache) {
-#ifdef WITH_COMPOSITOR_LEGACY
- free_compbuf(sock->cache);
-#endif
sock->cache= NULL;
}
}
@@ -161,9 +158,6 @@ static void localize(bNodeTree *localtree, bNodeTree *ntree)
for (sock= node->outputs.first; sock; sock= sock->next) {
sock->new_sock->cache= sock->cache;
-#ifdef WITH_COMPOSITOR_LEGACY
- compbuf_set_node(sock->new_sock->cache, node->new_node);
-#endif
sock->cache= NULL;
sock->new_sock->new_sock= sock;
}
@@ -239,9 +233,6 @@ static void local_merge(bNodeTree *localtree, bNodeTree *ntree)
for (lsock= lnode->outputs.first; lsock; lsock= lsock->next) {
if (ntreeOutputExists(lnode->new_node, lsock->new_sock)) {
lsock->new_sock->cache= lsock->cache;
-#ifdef WITH_COMPOSITOR_LEGACY
- compbuf_set_node(lsock->new_sock->cache, lnode->new_node);
-#endif
lsock->cache= NULL;
lsock->new_sock= NULL;
}
@@ -363,335 +354,6 @@ void ntreeCompositEndExecTree(bNodeTreeExec *exec, int use_tree_data)
}
}
-#ifdef WITH_COMPOSITOR
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* ***************************** threaded version for execute composite nodes ************* */
-/* these are nodes without input, only giving values */
-/* or nodes with only value inputs */
-static int node_only_value(bNode *node)
-{
- bNodeSocket *sock;
-
- if (ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_VALUE, CMP_NODE_RGB))
- return 1;
-
- /* doing this for all node types goes wrong. memory free errors */
- if (node->inputs.first && node->type==CMP_NODE_MAP_VALUE) {
- int retval= 1;
- for (sock= node->inputs.first; sock; sock= sock->next) {
- if (sock->link)
- retval &= node_only_value(sock->link->fromnode);
- }
- return retval;
- }
- return 0;
-}
-
-/* not changing info, for thread callback */
-typedef struct ThreadData {
- bNodeStack *stack;
- RenderData *rd;
-} ThreadData;
-
-static void *exec_composite_node(void *nodeexec_v)
-{
- bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
- bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
- bNodeExec *nodeexec= nodeexec_v;
- bNode *node= nodeexec->node;
- ThreadData *thd= (ThreadData *)node->threaddata;
-
- node_get_stack(node, thd->stack, nsin, nsout);
-
- if (node->typeinfo->execfunc)
- node->typeinfo->execfunc(thd->rd, node, nsin, nsout);
- else if (node->typeinfo->newexecfunc)
- node->typeinfo->newexecfunc(thd->rd, 0, node, nodeexec->data, nsin, nsout);
-
- node->exec |= NODE_READY;
- return NULL;
-}
-
-/* return total of executable nodes, for timecursor */
-static int setExecutableNodes(bNodeTreeExec *exec, ThreadData *thd)
-{
- bNodeTree *ntree = exec->nodetree;
- bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
- bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
- bNodeExec *nodeexec;
- bNode *node;
- bNodeSocket *sock;
- int n, totnode= 0, group_edit= 0;
-
- /* if we are in group edit, viewer nodes get skipped when group has viewer */
- for (node= ntree->nodes.first; node; node= node->next)
- if (node->type==NODE_GROUP && (node->flag & NODE_GROUP_EDIT))
- if (ntreeHasType((bNodeTree *)node->id, CMP_NODE_VIEWER))
- group_edit= 1;
-
- /* NB: using the exec data list here to have valid dependency sort */
- for (n=0, nodeexec=exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) {
- int a;
- node = nodeexec->node;
-
- node_get_stack(node, exec->stack, nsin, nsout);
-
- /* test the outputs */
- /* skip value-only nodes (should be in type!) */
- if (!node_only_value(node)) {
- for (a=0, sock= node->outputs.first; sock; sock= sock->next, a++) {
- if (nsout[a]->data==NULL && nsout[a]->hasoutput) {
- node->need_exec= 1;
- break;
- }
- }
- }
-
- /* test the inputs */
- for (a=0, sock= node->inputs.first; sock; sock= sock->next, a++) {
- /* skip viewer nodes in bg render or group edit */
- if ( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) && (G.background || group_edit))
- node->need_exec= 0;
- /* is sock in use? */
- else if (sock->link) {
- bNodeLink *link= sock->link;
-
- /* this is the test for a cyclic case */
- if (link->fromnode==NULL || link->tonode==NULL);
- else if (link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
- if (link->fromnode->need_exec) {
- node->need_exec= 1;
- break;
- }
- }
- else {
- node->need_exec= 0;
- printf("Node %s skipped, cyclic dependency\n", node->name);
- }
- }
- }
-
- if (node->need_exec) {
-
- /* free output buffers */
- for (a=0, sock= node->outputs.first; sock; sock= sock->next, a++) {
- if (nsout[a]->data) {
- free_compbuf(nsout[a]->data);
- nsout[a]->data= NULL;
- }
- }
- totnode++;
- /* printf("node needs exec %s\n", node->name); */
-
- /* tag for getExecutableNode() */
- node->exec= 0;
- }
- else {
- /* tag for getExecutableNode() */
- node->exec= NODE_READY|NODE_FINISHED|NODE_SKIPPED;
-
- }
- }
-
- /* last step: set the stack values for only-value nodes */
- /* just does all now, compared to a full buffer exec this is nothing */
- if (totnode) {
- for (n=0, nodeexec=exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) {
- node = nodeexec->node;
- if (node->need_exec==0 && node_only_value(node)) {
- if (node->typeinfo->execfunc) {
- node_get_stack(node, exec->stack, nsin, nsout);
- node->typeinfo->execfunc(thd->rd, node, nsin, nsout);
- }
- }
- }
- }
-
- return totnode;
-}
-
-/* while executing tree, free buffers from nodes that are not needed anymore */
-static void freeExecutableNode(bNodeTreeExec *exec)
-{
- /* node outputs can be freed when:
- * - not a render result or image node
- * - when node outputs go to nodes all being set NODE_FINISHED
- */
- bNodeTree *ntree = exec->nodetree;
- bNodeExec *nodeexec;
- bNode *node;
- bNodeSocket *sock;
- int n;
-
- /* set exec flag for finished nodes that might need freed */
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type!=CMP_NODE_R_LAYERS)
- if (node->exec & NODE_FINISHED)
- node->exec |= NODE_FREEBUFS;
- }
- /* clear this flag for input links that are not done yet.
- * Using the exec data for valid dependency sort.
- */
- for (n=0, nodeexec=exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) {
- node = nodeexec->node;
- if ((node->exec & NODE_FINISHED)==0) {
- for (sock= node->inputs.first; sock; sock= sock->next)
- if (sock->link)
- sock->link->fromnode->exec &= ~NODE_FREEBUFS;
- }
- }
- /* now we can free buffers */
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->exec & NODE_FREEBUFS) {
- for (sock= node->outputs.first; sock; sock= sock->next) {
- bNodeStack *ns= node_get_socket_stack(exec->stack, sock);
- if (ns && ns->data) {
- free_compbuf(ns->data);
- ns->data= NULL;
- // printf("freed buf node %s\n", node->name);
- }
- }
- }
- }
-}
-
-static bNodeExec *getExecutableNode(bNodeTreeExec *exec)
-{
- bNodeExec *nodeexec;
- bNodeSocket *sock;
- int n;
-
- for (n=0, nodeexec=exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) {
- if (nodeexec->node->exec==0) {
- /* input sockets should be ready */
- for (sock= nodeexec->node->inputs.first; sock; sock= sock->next) {
- if (sock->link && sock->link->fromnode)
- if ((sock->link->fromnode->exec & NODE_READY)==0)
- break;
- }
- if (sock==NULL)
- return nodeexec;
- }
- }
- return NULL;
-}
-
-/* check if texture nodes need exec or end */
-static void ntree_composite_texnode(bNodeTree *ntree, int init)
-{
- bNode *node;
-
- for (node= ntree->nodes.first; node; node= node->next) {
- if (node->type==CMP_NODE_TEXTURE && node->id) {
- Tex *tex= (Tex *)node->id;
- if (tex->nodetree && tex->use_nodes) {
- /* has internal flag to detect it only does it once */
- if (init) {
- if (!tex->nodetree->execdata)
- tex->nodetree->execdata = ntreeTexBeginExecTree(tex->nodetree, 1);
- }
- else
- ntreeTexEndExecTree(tex->nodetree->execdata, 1);
- tex->nodetree->execdata = NULL;
- }
- }
- }
-
-}
-
-/* optimized tree execute test for compositing */
-static void ntreeCompositExecTreeOld(bNodeTree *ntree, RenderData *rd, int do_preview)
-{
- bNodeExec *nodeexec;
- bNode *node;
- ListBase threads;
- ThreadData thdata;
- int totnode, curnode, rendering = TRUE, n;
- bNodeTreeExec *exec = ntree->execdata;
-
- if (do_preview)
- ntreeInitPreview(ntree, 0, 0);
-
- if (!ntree->execdata) {
- /* XXX this is the top-level tree, so we use the ntree->execdata pointer. */
- exec = ntreeCompositBeginExecTree(ntree, 1);
- }
- ntree_composite_texnode(ntree, 1);
-
- /* prevent unlucky accidents */
- if (G.background)
- rd->scemode &= ~R_COMP_CROP;
-
- /* setup callerdata for thread callback */
- thdata.rd= rd;
- thdata.stack= exec->stack;
-
- /* fixed seed, for example noise texture */
- BLI_srandom(rd->cfra);
-
- /* sets need_exec tags in nodes */
- curnode = totnode= setExecutableNodes(exec, &thdata);
-
- BLI_init_threads(&threads, exec_composite_node, rd->threads);
-
- while (rendering) {
-
- if (BLI_available_threads(&threads)) {
- nodeexec= getExecutableNode(exec);
- if (nodeexec) {
- node = nodeexec->node;
- if (ntree->progress && totnode)
- ntree->progress(ntree->prh, (1.0f - curnode/(float)totnode));
- if (ntree->stats_draw) {
- char str[128];
- BLI_snprintf(str, sizeof(str), "Compositing %d %s", curnode, node->name);
- ntree->stats_draw(ntree->sdh, str);
- }
- curnode--;
-
- node->threaddata = &thdata;
- node->exec= NODE_PROCESSING;
- BLI_insert_thread(&threads, nodeexec);
- }
- else
- PIL_sleep_ms(50);
- }
- else
- PIL_sleep_ms(50);
-
- rendering= 0;
- /* test for ESC */
- if (ntree->test_break && ntree->test_break(ntree->tbh)) {
- for (node= ntree->nodes.first; node; node= node->next)
- node->exec |= NODE_READY;
- }
-
- /* check for ready ones, and if we need to continue */
- for (n=0, nodeexec=exec->nodeexec; n < exec->totnodes; ++n, ++nodeexec) {
- node = nodeexec->node;
- if (node->exec & NODE_READY) {
- if ((node->exec & NODE_FINISHED)==0) {
- BLI_remove_thread(&threads, nodeexec); /* this waits for running thread to finish btw */
- node->exec |= NODE_FINISHED;
-
- /* freeing unused buffers */
- if (rd->scemode & R_COMP_FREE)
- freeExecutableNode(exec);
- }
- }
- else rendering= 1;
- }
- }
-
- BLI_end_threads(&threads);
-
- /* XXX top-level tree uses the ntree->execdata pointer */
- ntreeCompositEndExecTree(exec, 1);
-}
-#endif /* WITH_COMPOSITOR_LEGACY */
-#endif /* WITH_COMPOSITOR */
-
void *COM_linker_hack = NULL;
void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int rendering, int do_preview,
@@ -699,16 +361,7 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int rendering, int
const ColorManagedDisplaySettings *display_settings)
{
#ifdef WITH_COMPOSITOR
-#ifdef WITH_COMPOSITOR_LEGACY
- if (G.debug_value == 200)
- {
- ntreeCompositExecTreeOld(ntree, rd, do_preview);
- }
- else
-#endif
- {
- COM_execute(rd, ntree, rendering, view_settings, display_settings);
- }
+ COM_execute(rd, ntree, rendering, view_settings, display_settings);
#else
(void)ntree, (void)rd, (void)rendering, (void)do_preview;
(void)view_settings, (void)display_settings;
diff --git a/source/blender/nodes/composite/node_composite_util.c b/source/blender/nodes/composite/node_composite_util.c
deleted file mode 100644
index c4b48b83b16..00000000000
--- a/source/blender/nodes/composite/node_composite_util.c
+++ /dev/null
@@ -1,1412 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2006 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/nodes/composite/node_composite_util.c
- * \ingroup nodes
- */
-
-#include "node_composite_util.h"
-
-#ifdef WITH_COMPOSITOR_LEGACY
-
-#include <limits.h>
-
-CompBuf *alloc_compbuf(int sizex, int sizey, int type, int alloc)
-{
- CompBuf *cbuf= MEM_callocN(sizeof(CompBuf), "compbuf");
-
- cbuf->x= sizex;
- cbuf->y= sizey;
- cbuf->xrad= sizex/2;
- cbuf->yrad= sizey/2;
-
- cbuf->type= type;
- if (alloc) {
- if (cbuf->type==CB_RGBA)
- cbuf->rect= MEM_mapallocN(4*sizeof(float)*sizex*sizey, "compbuf RGBA rect");
- else if (cbuf->type==CB_VEC3)
- cbuf->rect= MEM_mapallocN(3*sizeof(float)*sizex*sizey, "compbuf Vector3 rect");
- else if (cbuf->type==CB_VEC2)
- cbuf->rect= MEM_mapallocN(2*sizeof(float)*sizex*sizey, "compbuf Vector2 rect");
- else
- cbuf->rect= MEM_mapallocN(sizeof(float)*sizex*sizey, "compbuf Fac rect");
- cbuf->malloc= 1;
- }
- cbuf->disprect.xmin = 0;
- cbuf->disprect.ymin = 0;
- cbuf->disprect.xmax = sizex;
- cbuf->disprect.ymax = sizey;
-
- return cbuf;
-}
-
-CompBuf *dupalloc_compbuf(CompBuf *cbuf)
-{
- CompBuf *dupbuf= alloc_compbuf(cbuf->x, cbuf->y, cbuf->type, 1);
- if (dupbuf) {
- memcpy(dupbuf->rect, cbuf->rect, cbuf->type*sizeof(float)*cbuf->x*cbuf->y);
-
- dupbuf->xof= cbuf->xof;
- dupbuf->yof= cbuf->yof;
- }
- return dupbuf;
-}
-
-/* instead of reference counting, we create a list */
-CompBuf *pass_on_compbuf(CompBuf *cbuf)
-{
- CompBuf *dupbuf= (cbuf)? alloc_compbuf(cbuf->x, cbuf->y, cbuf->type, 0): NULL;
- CompBuf *lastbuf;
-
- if (dupbuf) {
- dupbuf->rect= cbuf->rect;
- dupbuf->xof= cbuf->xof;
- dupbuf->yof= cbuf->yof;
- dupbuf->malloc= 0;
-
- /* get last buffer in list, and append dupbuf */
- for (lastbuf= cbuf; lastbuf; lastbuf= lastbuf->next)
- if (lastbuf->next==NULL)
- break;
- lastbuf->next= dupbuf;
- dupbuf->prev= lastbuf;
- }
- return dupbuf;
-}
-
-
-void free_compbuf(CompBuf *cbuf)
-{
- /* check referencing, then remove from list and set malloc tag */
- if (cbuf->prev || cbuf->next) {
- if (cbuf->prev)
- cbuf->prev->next= cbuf->next;
- if (cbuf->next)
- cbuf->next->prev= cbuf->prev;
- if (cbuf->malloc) {
- if (cbuf->prev)
- cbuf->prev->malloc= 1;
- else
- cbuf->next->malloc= 1;
- cbuf->malloc= 0;
- }
- }
-
- if (cbuf->malloc && cbuf->rect)
- MEM_freeN(cbuf->rect);
-
- MEM_freeN(cbuf);
-}
-
-void print_compbuf(char *str, CompBuf *cbuf)
-{
- printf("Compbuf %s %d %d %p\n", str, cbuf->x, cbuf->y, (void *)cbuf->rect);
-
-}
-
-void compbuf_set_node(CompBuf *cbuf, bNode *node)
-{
- if (cbuf) cbuf->node = node;
-}
-
-
-CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type)
-{
- CompBuf *cbuf;
- rcti disprect= *drect;
- float *outfp;
- int dx, y;
-
- if (disprect.xmax>rectx) disprect.xmax = rectx;
- if (disprect.ymax>recty) disprect.ymax = recty;
- if (disprect.xmin>= disprect.xmax) return NULL;
- if (disprect.ymin>= disprect.ymax) return NULL;
-
- cbuf= alloc_compbuf(BLI_rcti_size_x(&disprect), BLI_rcti_size_y(&disprect), type, 1);
- outfp= cbuf->rect;
- rectf += type*(disprect.ymin*rectx + disprect.xmin);
- dx= type*cbuf->x;
- for (y=cbuf->y; y>0; y--, outfp+=dx, rectf+=type*rectx)
- memcpy(outfp, rectf, sizeof(float)*dx);
-
- return cbuf;
-}
-
-CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy)
-{
- CompBuf *outbuf;
- float *rectf, *newrectf, *rf;
- int x, y, c, pixsize= inbuf->type;
- int ofsx, ofsy, stepx, stepy;
-
- if (inbuf->x==newx && inbuf->y==newy)
- return dupalloc_compbuf(inbuf);
-
- outbuf= alloc_compbuf(newx, newy, inbuf->type, 1);
- newrectf= outbuf->rect;
-
- stepx = (65536.0 * (inbuf->x - 1.0) / (newx - 1.0)) + 0.5;
- stepy = (65536.0 * (inbuf->y - 1.0) / (newy - 1.0)) + 0.5;
- ofsy = 32768;
-
- for (y = newy; y > 0 ; y--) {
- rectf = inbuf->rect;
- rectf += pixsize * (ofsy >> 16) * inbuf->x;
-
- ofsy += stepy;
- ofsx = 32768;
-
- for (x = newx ; x>0 ; x--) {
-
- rf= rectf + pixsize*(ofsx >> 16);
- for (c=0; c<pixsize; c++)
- newrectf[c] = rf[c];
-
- newrectf+= pixsize;
-
- ofsx += stepx;
- }
- }
-
- return outbuf;
-}
-
-void typecheck_compbuf_color(float *out, float *in, int outtype, int intype)
-{
- if (intype == outtype) {
- memcpy(out, in, sizeof(float)*outtype);
- }
- else if (outtype==CB_VAL) {
- if (intype==CB_VEC2) {
- *out= 0.5f*(in[0]+in[1]);
- }
- else if (intype==CB_VEC3) {
- *out= 0.333333f*(in[0]+in[1]+in[2]);
- }
- else if (intype==CB_RGBA) {
- *out = rgb_to_bw(in);
- }
- }
- else if (outtype==CB_VEC2) {
- if (intype==CB_VAL) {
- out[0] = in[0];
- out[1] = in[0];
- }
- else if (intype==CB_VEC3) {
- out[0] = in[0];
- out[1] = in[1];
- }
- else if (intype==CB_RGBA) {
- out[0] = in[0];
- out[1] = in[1];
- }
- }
- else if (outtype==CB_VEC3) {
- if (intype==CB_VAL) {
- out[0] = in[0];
- out[1] = in[0];
- out[2] = in[0];
- }
- else if (intype==CB_VEC2) {
- out[0] = in[0];
- out[1] = in[1];
- out[2] = 0.0f;
- }
- else if (intype==CB_RGBA) {
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[2];
- }
- }
- else if (outtype==CB_RGBA) {
- if (intype==CB_VAL) {
- out[0] = in[0];
- out[1] = in[0];
- out[2] = in[0];
- out[3] = 1.0f;
- }
- else if (intype==CB_VEC2) {
- out[0] = in[0];
- out[1] = in[1];
- out[2] = 0.0f;
- out[3] = 1.0f;
- }
- else if (intype==CB_VEC3) {
- out[0] = in[0];
- out[1] = in[1];
- out[2] = in[2];
- out[3] = 1.0f;
- }
- }
-}
-
-CompBuf *typecheck_compbuf(CompBuf *inbuf, int type)
-{
- if (inbuf && inbuf->type!=type) {
- CompBuf *outbuf;
- float *inrf, *outrf;
- int x;
-
- outbuf= alloc_compbuf(inbuf->x, inbuf->y, type, 1);
-
- /* warning note: xof and yof are applied in pixelprocessor, but should be copied otherwise? */
- outbuf->xof= inbuf->xof;
- outbuf->yof= inbuf->yof;
-
- if (inbuf->rect_procedural) {
- outbuf->rect_procedural= inbuf->rect_procedural;
- copy_v3_v3(outbuf->procedural_size, inbuf->procedural_size);
- copy_v3_v3(outbuf->procedural_offset, inbuf->procedural_offset);
- outbuf->procedural_type= inbuf->procedural_type;
- outbuf->node= inbuf->node;
- return outbuf;
- }
-
- inrf= inbuf->rect;
- outrf= outbuf->rect;
- x= inbuf->x*inbuf->y;
-
- if (type==CB_VAL) {
- if (inbuf->type==CB_VEC2) {
- for (; x>0; x--, outrf+= 1, inrf+= 2)
- *outrf= 0.5f*(inrf[0]+inrf[1]);
- }
- else if (inbuf->type==CB_VEC3) {
- for (; x>0; x--, outrf+= 1, inrf+= 3)
- *outrf= 0.333333f*(inrf[0]+inrf[1]+inrf[2]);
- }
- else if (inbuf->type==CB_RGBA) {
- for (; x>0; x--, outrf+= 1, inrf+= 4)
- *outrf = rgb_to_bw(inrf);
- }
- }
- else if (type==CB_VEC2) {
- if (inbuf->type==CB_VAL) {
- for (; x>0; x--, outrf+= 2, inrf+= 1) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[0];
- }
- }
- else if (inbuf->type==CB_VEC3) {
- for (; x>0; x--, outrf+= 2, inrf+= 3) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[1];
- }
- }
- else if (inbuf->type==CB_RGBA) {
- for (; x>0; x--, outrf+= 2, inrf+= 4) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[1];
- }
- }
- }
- else if (type==CB_VEC3) {
- if (inbuf->type==CB_VAL) {
- for (; x>0; x--, outrf+= 3, inrf+= 1) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[0];
- outrf[2] = inrf[0];
- }
- }
- else if (inbuf->type==CB_VEC2) {
- for (; x>0; x--, outrf+= 3, inrf+= 2) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[1];
- outrf[2] = 0.0f;
- }
- }
- else if (inbuf->type==CB_RGBA) {
- for (; x>0; x--, outrf+= 3, inrf+= 4) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[1];
- outrf[2] = inrf[2];
- }
- }
- }
- else if (type==CB_RGBA) {
- if (inbuf->type==CB_VAL) {
- for (; x>0; x--, outrf+= 4, inrf+= 1) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[0];
- outrf[2] = inrf[0];
- outrf[3] = 1.0f;
- }
- }
- else if (inbuf->type==CB_VEC2) {
- for (; x>0; x--, outrf+= 4, inrf+= 2) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[1];
- outrf[2] = 0.0f;
- outrf[3] = 1.0f;
- }
- }
- else if (inbuf->type==CB_VEC3) {
- for (; x>0; x--, outrf+= 4, inrf+= 3) {
- outrf[0] = inrf[0];
- outrf[1] = inrf[1];
- outrf[2] = inrf[2];
- outrf[3] = 1.0f;
- }
- }
- }
-
- return outbuf;
- }
- return inbuf;
-}
-
-float *compbuf_get_pixel(CompBuf *cbuf, float *defcol, float *use, int x, int y, int xrad, int yrad)
-{
- if (cbuf) {
- if (cbuf->rect_procedural) {
- cbuf->rect_procedural(cbuf, use, (float)x/(float)xrad, (float)y/(float)yrad);
- return use;
- }
- else {
- static float col[4] = {0.0f, 0.0f, 0.0f, 0.0f};
-
- /* map coords */
- x-= cbuf->xof;
- y-= cbuf->yof;
-
- if (y<-cbuf->yrad || y>= -cbuf->yrad+cbuf->y) return col;
- if (x<-cbuf->xrad || x>= -cbuf->xrad+cbuf->x) return col;
-
- return cbuf->rect + cbuf->type*( (cbuf->yrad+y)*cbuf->x + (cbuf->xrad+x) );
- }
- }
- else return defcol;
-}
-
-/* **************************************************** */
-
-static CompBuf *composit_check_compbuf(CompBuf *cbuf, int type, CompBuf *outbuf)
-{
- /* check type */
- CompBuf *dbuf= typecheck_compbuf(cbuf, type);
-
- /* if same as output and translated, duplicate so pixels don't interfere */
- if (dbuf == outbuf && !dbuf->rect_procedural && (dbuf->xof || dbuf->yof))
- dbuf= dupalloc_compbuf(dbuf);
-
- return dbuf;
-}
-
-/* Pixel-to-Pixel operation, 1 Image in, 1 out */
-void composit1_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col,
- void (*func)(bNode *, float *, float *),
- int src_type)
-{
- CompBuf *src_use;
- float *outfp=out->rect, *srcfp;
- float color[4]; /* local color if compbuf is procedural */
- int xrad, yrad, x, y;
-
- src_use= composit_check_compbuf(src_buf, src_type, out);
-
- xrad= out->xrad;
- yrad= out->yrad;
-
- for (y= -yrad; y<-yrad+out->y; y++) {
- for (x= -xrad; x<-xrad+out->x; x++, outfp+=out->type) {
- srcfp= compbuf_get_pixel(src_use, src_col, color, x, y, xrad, yrad);
- func(node, outfp, srcfp);
- }
- }
-
- if (src_use!=src_buf)
- free_compbuf(src_use);
-}
-
-/* Pixel-to-Pixel operation, 2 Images in, 1 out */
-void composit2_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col,
- CompBuf *fac_buf, float *fac, void (*func)(bNode *, float *, float *, float *),
- int src_type, int fac_type)
-{
- CompBuf *src_use, *fac_use;
- float *outfp=out->rect, *srcfp, *facfp;
- float color[4]; /* local color if compbuf is procedural */
- int xrad, yrad, x, y;
-
- src_use= composit_check_compbuf(src_buf, src_type, out);
- fac_use= composit_check_compbuf(fac_buf, fac_type, out);
-
- xrad= out->xrad;
- yrad= out->yrad;
-
- for (y= -yrad; y<-yrad+out->y; y++) {
- for (x= -xrad; x<-xrad+out->x; x++, outfp+=out->type) {
- srcfp= compbuf_get_pixel(src_use, src_col, color, x, y, xrad, yrad);
- facfp= compbuf_get_pixel(fac_use, fac, color, x, y, xrad, yrad);
-
- func(node, outfp, srcfp, facfp);
- }
- }
- if (src_use!=src_buf)
- free_compbuf(src_use);
- if (fac_use!=fac_buf)
- free_compbuf(fac_use);
-}
-
-/* Pixel-to-Pixel operation, 3 Images in, 1 out */
-void composit3_pixel_processor(bNode *node, CompBuf *out, CompBuf *src1_buf, float *src1_col, CompBuf *src2_buf, float *src2_col,
- CompBuf *fac_buf, float *fac, void (*func)(bNode *, float *, float *, float *, float *),
- int src1_type, int src2_type, int fac_type)
-{
- CompBuf *src1_use, *src2_use, *fac_use;
- float *outfp=out->rect, *src1fp, *src2fp, *facfp;
- float color[4]; /* local color if compbuf is procedural */
- int xrad, yrad, x, y;
-
- src1_use= composit_check_compbuf(src1_buf, src1_type, out);
- src2_use= composit_check_compbuf(src2_buf, src2_type, out);
- fac_use= composit_check_compbuf(fac_buf, fac_type, out);
-
- xrad= out->xrad;
- yrad= out->yrad;
-
- for (y= -yrad; y<-yrad+out->y; y++) {
- for (x= -xrad; x<-xrad+out->x; x++, outfp+=out->type) {
- src1fp= compbuf_get_pixel(src1_use, src1_col, color, x, y, xrad, yrad);
- src2fp= compbuf_get_pixel(src2_use, src2_col, color, x, y, xrad, yrad);
- facfp= compbuf_get_pixel(fac_use, fac, color, x, y, xrad, yrad);
-
- func(node, outfp, src1fp, src2fp, facfp);
- }
- }
-
- if (src1_use!=src1_buf)
- free_compbuf(src1_use);
- if (src2_use!=src2_buf)
- free_compbuf(src2_use);
- if (fac_use!=fac_buf)
- free_compbuf(fac_use);
-}
-
-/* Pixel-to-Pixel operation, 4 Images in, 1 out */
-void composit4_pixel_processor(bNode *node, CompBuf *out, CompBuf *src1_buf, float *src1_col, CompBuf *fac1_buf, float *fac1,
- CompBuf *src2_buf, float *src2_col, CompBuf *fac2_buf, float *fac2,
- void (*func)(bNode *, float *, float *, float *, float *, float *),
- int src1_type, int fac1_type, int src2_type, int fac2_type)
-{
- CompBuf *src1_use, *src2_use, *fac1_use, *fac2_use;
- float *outfp=out->rect, *src1fp, *src2fp, *fac1fp, *fac2fp;
- float color[4]; /* local color if compbuf is procedural */
- int xrad, yrad, x, y;
-
- src1_use= composit_check_compbuf(src1_buf, src1_type, out);
- src2_use= composit_check_compbuf(src2_buf, src2_type, out);
- fac1_use= composit_check_compbuf(fac1_buf, fac1_type, out);
- fac2_use= composit_check_compbuf(fac2_buf, fac2_type, out);
-
- xrad= out->xrad;
- yrad= out->yrad;
-
- for (y= -yrad; y<-yrad+out->y; y++) {
- for (x= -xrad; x<-xrad+out->x; x++, outfp+=out->type) {
- src1fp= compbuf_get_pixel(src1_use, src1_col, color, x, y, xrad, yrad);
- src2fp= compbuf_get_pixel(src2_use, src2_col, color, x, y, xrad, yrad);
- fac1fp= compbuf_get_pixel(fac1_use, fac1, color, x, y, xrad, yrad);
- fac2fp= compbuf_get_pixel(fac2_use, fac2, color, x, y, xrad, yrad);
-
- func(node, outfp, src1fp, fac1fp, src2fp, fac2fp);
- }
- }
-
- if (src1_use!=src1_buf)
- free_compbuf(src1_use);
- if (src2_use!=src2_buf)
- free_compbuf(src2_use);
- if (fac1_use!=fac1_buf)
- free_compbuf(fac1_use);
- if (fac2_use!=fac2_buf)
- free_compbuf(fac2_use);
-}
-
-
-CompBuf *valbuf_from_rgbabuf(CompBuf *cbuf, int channel)
-{
- CompBuf *valbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
- float *valf, *rectf;
- int tot;
-
- /* warning note: xof and yof are applied in pixelprocessor, but should be copied otherwise? */
- valbuf->xof= cbuf->xof;
- valbuf->yof= cbuf->yof;
-
- valf= valbuf->rect;
-
- /* defaults to returning alpha channel */
- if ((channel < CHAN_R) || (channel > CHAN_A)) channel = CHAN_A;
-
- rectf= cbuf->rect + channel;
-
- for (tot= cbuf->x*cbuf->y; tot>0; tot--, valf++, rectf+=4)
- *valf= *rectf;
-
- return valbuf;
-}
-
-void valbuf_to_rgbabuf(CompBuf *valbuf, CompBuf *cbuf, int channel)
-{
- float *valf, *rectf;
- int tot;
-
- valf= valbuf->rect;
-
- /* defaults to returning alpha channel */
- if ((channel < CHAN_R) || (channel > CHAN_A)) channel = CHAN_A;
-
- rectf = cbuf->rect + channel;
-
- for (tot= cbuf->x*cbuf->y; tot>0; tot--, valf++, rectf+=4)
- *rectf = *valf;
-}
-
-static CompBuf *generate_procedural_preview(CompBuf *cbuf, int newx, int newy)
-{
- CompBuf *outbuf;
- float *outfp;
- int xrad, yrad, x, y;
-
- outbuf= alloc_compbuf(newx, newy, CB_RGBA, 1);
-
- outfp= outbuf->rect;
- xrad= outbuf->xrad;
- yrad= outbuf->yrad;
-
- for (y= -yrad; y<-yrad+outbuf->y; y++)
- for (x= -xrad; x<-xrad+outbuf->x; x++, outfp+=outbuf->type)
- cbuf->rect_procedural(cbuf, outfp, (float)x/(float)xrad, (float)y/(float)yrad);
-
- return outbuf;
-}
-
-/* OCIO_TODO: this function is only used by legacy compositor system only, which would likely be removed soon,
- * keep check for old color management flag for now
- */
-void generate_preview(void *data, bNode *node, CompBuf *stackbuf)
-{
- RenderData *rd= data;
- bNodePreview *preview= node->preview;
- int xsize, ysize;
- int profile_from= (rd->color_mgt_flag & R_COLOR_MANAGEMENT)? IB_PROFILE_LINEAR_RGB: IB_PROFILE_SRGB;
- int predivide= TRUE;
- int dither= 0;
- unsigned char *rect;
-
- if (preview && stackbuf) {
- CompBuf *cbuf, *stackbuf_use;
-
- if (stackbuf->rect==NULL && stackbuf->rect_procedural==NULL) return;
-
- stackbuf_use= typecheck_compbuf(stackbuf, CB_RGBA);
-
- if (stackbuf->x > stackbuf->y) {
- xsize= 140;
- ysize= (140*stackbuf->y)/stackbuf->x;
- }
- else {
- ysize= 140;
- xsize= (140*stackbuf->x)/stackbuf->y;
- }
-
- if (stackbuf_use->rect_procedural)
- cbuf= generate_procedural_preview(stackbuf_use, xsize, ysize);
- else
- cbuf= scalefast_compbuf(stackbuf_use, xsize, ysize);
-
- /* convert to byte for preview */
- rect= MEM_callocN(sizeof(unsigned char)*4*xsize*ysize, "bNodePreview.rect");
-
- IMB_buffer_byte_from_float(rect, cbuf->rect,
- 4, dither, IB_PROFILE_SRGB, profile_from, predivide,
- xsize, ysize, xsize, xsize);
-
- free_compbuf(cbuf);
- if (stackbuf_use!=stackbuf)
- free_compbuf(stackbuf_use);
-
- // BLI_lock_thread(LOCK_PREVIEW);
-
- if (preview->rect)
- MEM_freeN(preview->rect);
- preview->xsize= xsize;
- preview->ysize= ysize;
- preview->rect= rect;
-
- // BLI_unlock_thread(LOCK_PREVIEW);
- }
-}
-
-void do_rgba_to_yuva(bNode *UNUSED(node), float *out, float *in)
-{
- rgb_to_yuv(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
- out[3]=in[3];
-}
-
-void do_rgba_to_hsva(bNode *UNUSED(node), float *out, float *in)
-{
- rgb_to_hsv(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
- out[3]=in[3];
-}
-
-void do_rgba_to_ycca(bNode *UNUSED(node), float *out, float *in)
-{
- rgb_to_ycc(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
- out[3]=in[3];
-}
-
-void do_yuva_to_rgba(bNode *UNUSED(node), float *out, float *in)
-{
- yuv_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
- out[3]=in[3];
-}
-
-void do_hsva_to_rgba(bNode *UNUSED(node), float *out, float *in)
-{
- hsv_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2]);
- out[3]=in[3];
-}
-
-void do_ycca_to_rgba(bNode *UNUSED(node), float *out, float *in)
-{
- ycc_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
- out[3]=in[3];
-}
-
-void do_copy_rgba(bNode *UNUSED(node), float *out, float *in)
-{
- copy_v4_v4(out, in);
-}
-
-void do_copy_rgb(bNode *UNUSED(node), float *out, float *in)
-{
- copy_v3_v3(out, in);
- out[3] = 1.0f;
-}
-
-void do_copy_value(bNode *UNUSED(node), float *out, float *in)
-{
- out[0] = in[0];
-}
-
-void do_copy_a_rgba(bNode *UNUSED(node), float *out, float *in, float *fac)
-{
- copy_v3_v3(out, in);
- out[3] = *fac;
-}
-
-/* only accepts RGBA buffers */
-void gamma_correct_compbuf(CompBuf *img, int inversed)
-{
- float *drect;
- int x;
-
- if (img->type!=CB_RGBA) return;
-
- drect= img->rect;
- if (inversed) {
- for (x=img->x*img->y; x>0; x--, drect+=4) {
- if (drect[0]>0.0f) drect[0] = sqrt(drect[0]); else drect[0] = 0.0f;
- if (drect[1]>0.0f) drect[1] = sqrt(drect[1]); else drect[1] = 0.0f;
- if (drect[2]>0.0f) drect[2] = sqrt(drect[2]); else drect[2] = 0.0f;
- }
- }
- else {
- for (x=img->x*img->y; x>0; x--, drect+=4) {
- if (drect[0]>0.0f) drect[0]*= drect[0]; else drect[0] = 0.0f;
- if (drect[1]>0.0f) drect[1]*= drect[1]; else drect[1] = 0.0f;
- if (drect[2]>0.0f) drect[2]*= drect[2]; else drect[2] = 0.0f;
- }
- }
-}
-
-void premul_compbuf(CompBuf *img, int inversed)
-{
- float *drect;
- int x;
-
- if (img->type!=CB_RGBA) return;
-
- drect= img->rect;
- if (inversed) {
- for (x=img->x*img->y; x>0; x--, drect+=4) {
- if (fabsf(drect[3]) < 1e-5f) {
- drect[0] = 0.0f;
- drect[1] = 0.0f;
- drect[2] = 0.0f;
- }
- else {
- drect[0] /= drect[3];
- drect[1] /= drect[3];
- drect[2] /= drect[3];
- }
- }
- }
- else {
- for (x=img->x*img->y; x>0; x--, drect+=4) {
- drect[0] *= drect[3];
- drect[1] *= drect[3];
- drect[2] *= drect[3];
- }
- }
-}
-
-
-
-/*
- * 2D Fast Hartley Transform, used for convolution
- */
-
-typedef float fREAL;
-
-// returns next highest power of 2 of x, as well it's log2 in L2
-static unsigned int nextPow2(unsigned int x, unsigned int* L2)
-{
- unsigned int pw, x_notpow2 = x & (x-1);
- *L2 = 0;
- while (x>>=1) ++(*L2);
- pw = 1 << (*L2);
- if (x_notpow2) { (*L2)++; pw<<=1; }
- return pw;
-}
-
-//------------------------------------------------------------------------------
-
-// from FXT library by Joerg Arndt, faster in order bitreversal
-// use: r = revbin_upd(r, h) where h = N>>1
-static unsigned int revbin_upd(unsigned int r, unsigned int h)
-{
- while (!((r^=h)&h)) h >>= 1;
- return r;
-}
-//------------------------------------------------------------------------------
-static void FHT(fREAL* data, unsigned int M, unsigned int inverse)
-{
- double tt, fc, dc, fs, ds, a = M_PI;
- fREAL t1, t2;
- int n2, bd, bl, istep, k, len = 1 << M, n = 1;
-
- int i, j = 0;
- unsigned int Nh = len >> 1;
- for (i=1;i<(len-1);++i) {
- j = revbin_upd(j, Nh);
- if (j>i) {
- t1 = data[i];
- data[i] = data[j];
- data[j] = t1;
- }
- }
-
- do {
- fREAL* data_n = &data[n];
-
- istep = n << 1;
- for (k=0; k<len; k+=istep) {
- t1 = data_n[k];
- data_n[k] = data[k] - t1;
- data[k] += t1;
- }
-
- n2 = n >> 1;
- if (n>2) {
- fc = dc = cos(a);
- fs = ds = sqrt(1.0 - fc*fc); //sin(a);
- bd = n-2;
- for (bl=1; bl<n2; bl++) {
- fREAL* data_nbd = &data_n[bd];
- fREAL* data_bd = &data[bd];
- for (k=bl; k<len; k+=istep) {
- t1 = fc*data_n[k] + fs*data_nbd[k];
- t2 = fs*data_n[k] - fc*data_nbd[k];
- data_n[k] = data[k] - t1;
- data_nbd[k] = data_bd[k] - t2;
- data[k] += t1;
- data_bd[k] += t2;
- }
- tt = fc*dc - fs*ds;
- fs = fs*dc + fc*ds;
- fc = tt;
- bd -= 2;
- }
- }
-
- if (n>1) {
- for (k=n2; k<len; k+=istep) {
- t1 = data_n[k];
- data_n[k] = data[k] - t1;
- data[k] += t1;
- }
- }
-
- n = istep;
- a *= 0.5;
- } while (n<len);
-
- if (inverse) {
- fREAL sc = (fREAL)1 / (fREAL)len;
- for (k=0; k<len; ++k)
- data[k] *= sc;
- }
-}
-//------------------------------------------------------------------------------
-/* 2D Fast Hartley Transform, Mx/My -> log2 of width/height,
- * nzp -> the row where zero pad data starts,
- * inverse -> see above */
-static void FHT2D(fREAL *data, unsigned int Mx, unsigned int My,
- unsigned int nzp, unsigned int inverse)
-{
- unsigned int i, j, Nx, Ny, maxy;
- fREAL t;
-
- Nx = 1 << Mx;
- Ny = 1 << My;
-
- // rows (forward transform skips 0 pad data)
- maxy = inverse ? Ny : nzp;
- for (j=0; j<maxy; ++j)
- FHT(&data[Nx*j], Mx, inverse);
-
- // transpose data
- if (Nx==Ny) { // square
- for (j=0; j<Ny; ++j)
- for (i=j+1; i<Nx; ++i) {
- unsigned int op = i + (j << Mx), np = j + (i << My);
- t=data[op], data[op]=data[np], data[np]=t;
- }
- }
- else { // rectangular
- unsigned int k, Nym = Ny-1, stm = 1 << (Mx + My);
- for (i=0; stm>0; i++) {
- #define PRED(k) (((k & Nym) << Mx) + (k >> My))
- for (j=PRED(i); j>i; j=PRED(j));
- if (j < i) continue;
- for (k=i, j=PRED(i); j!=i; k=j, j=PRED(j), stm--) {
- t=data[j], data[j]=data[k], data[k]=t;
- }
- #undef PRED
- stm--;
- }
- }
- // swap Mx/My & Nx/Ny
- i = Nx, Nx = Ny, Ny = i;
- i = Mx, Mx = My, My = i;
-
- // now columns == transposed rows
- for (j=0; j<Ny; ++j)
- FHT(&data[Nx*j], Mx, inverse);
-
- // finalize
- for (j=0; j<=(Ny >> 1); j++) {
- unsigned int jm = (Ny - j) & (Ny-1);
- unsigned int ji = j << Mx;
- unsigned int jmi = jm << Mx;
- for (i=0; i<=(Nx >> 1); i++) {
- unsigned int im = (Nx - i) & (Nx-1);
- fREAL A = data[ji + i];
- fREAL B = data[jmi + i];
- fREAL C = data[ji + im];
- fREAL D = data[jmi + im];
- fREAL E = (fREAL)0.5*((A + D) - (B + C));
- data[ji + i] = A - E;
- data[jmi + i] = B + E;
- data[ji + im] = C + E;
- data[jmi + im] = D - E;
- }
- }
-
-}
-
-//------------------------------------------------------------------------------
-
-/* 2D convolution calc, d1 *= d2, M/N - > log2 of width/height */
-static void fht_convolve(fREAL* d1, fREAL* d2, unsigned int M, unsigned int N)
-{
- fREAL a, b;
- unsigned int i, j, k, L, mj, mL;
- unsigned int m = 1 << M, n = 1 << N;
- unsigned int m2 = 1 << (M-1), n2 = 1 << (N-1);
- unsigned int mn2 = m << (N-1);
-
- d1[0] *= d2[0];
- d1[mn2] *= d2[mn2];
- d1[m2] *= d2[m2];
- d1[m2 + mn2] *= d2[m2 + mn2];
- for (i=1; i<m2; i++) {
- k = m - i;
- a = d1[i]*d2[i] - d1[k]*d2[k];
- b = d1[k]*d2[i] + d1[i]*d2[k];
- d1[i] = (b + a)*(fREAL)0.5;
- d1[k] = (b - a)*(fREAL)0.5;
- a = d1[i + mn2]*d2[i + mn2] - d1[k + mn2]*d2[k + mn2];
- b = d1[k + mn2]*d2[i + mn2] + d1[i + mn2]*d2[k + mn2];
- d1[i + mn2] = (b + a)*(fREAL)0.5;
- d1[k + mn2] = (b - a)*(fREAL)0.5;
- }
- for (j=1; j<n2; j++) {
- L = n - j;
- mj = j << M;
- mL = L << M;
- a = d1[mj]*d2[mj] - d1[mL]*d2[mL];
- b = d1[mL]*d2[mj] + d1[mj]*d2[mL];
- d1[mj] = (b + a)*(fREAL)0.5;
- d1[mL] = (b - a)*(fREAL)0.5;
- a = d1[m2 + mj]*d2[m2 + mj] - d1[m2 + mL]*d2[m2 + mL];
- b = d1[m2 + mL]*d2[m2 + mj] + d1[m2 + mj]*d2[m2 + mL];
- d1[m2 + mj] = (b + a)*(fREAL)0.5;
- d1[m2 + mL] = (b - a)*(fREAL)0.5;
- }
- for (i=1; i<m2; i++) {
- k = m - i;
- for (j=1; j<n2; j++) {
- L = n - j;
- mj = j << M;
- mL = L << M;
- a = d1[i + mj]*d2[i + mj] - d1[k + mL]*d2[k + mL];
- b = d1[k + mL]*d2[i + mj] + d1[i + mj]*d2[k + mL];
- d1[i + mj] = (b + a)*(fREAL)0.5;
- d1[k + mL] = (b - a)*(fREAL)0.5;
- a = d1[i + mL]*d2[i + mL] - d1[k + mj]*d2[k + mj];
- b = d1[k + mj]*d2[i + mL] + d1[i + mL]*d2[k + mj];
- d1[i + mL] = (b + a)*(fREAL)0.5;
- d1[k + mj] = (b - a)*(fREAL)0.5;
- }
- }
-}
-
-//------------------------------------------------------------------------------
-
-void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2)
-{
- fREAL *data1, *data2, *fp;
- unsigned int w2, h2, hw, hh, log2_w, log2_h;
- fRGB wt, *colp;
- int x, y, ch;
- int xbl, ybl, nxb, nyb, xbsz, ybsz;
- int in2done = FALSE;
-
- CompBuf* rdst = alloc_compbuf(in1->x, in1->y, in1->type, 1);
-
- // convolution result width & height
- w2 = 2*in2->x - 1;
- h2 = 2*in2->y - 1;
- // FFT pow2 required size & log2
- w2 = nextPow2(w2, &log2_w);
- h2 = nextPow2(h2, &log2_h);
-
- // alloc space
- data1 = (fREAL*)MEM_callocN(3*w2*h2*sizeof(fREAL), "convolve_fast FHT data1");
- data2 = (fREAL*)MEM_callocN(w2*h2*sizeof(fREAL), "convolve_fast FHT data2");
-
- // normalize convolutor
- wt[0] = wt[1] = wt[2] = 0.f;
- for (y=0; y<in2->y; y++) {
- colp = (fRGB*)&in2->rect[y*in2->x*in2->type];
- for (x=0; x<in2->x; x++)
- add_v3_v3(wt, colp[x]);
- }
- if (wt[0] != 0.f) wt[0] = 1.f/wt[0];
- if (wt[1] != 0.f) wt[1] = 1.f/wt[1];
- if (wt[2] != 0.f) wt[2] = 1.f/wt[2];
- for (y=0; y<in2->y; y++) {
- colp = (fRGB*)&in2->rect[y*in2->x*in2->type];
- for (x=0; x<in2->x; x++)
- mul_v3_v3(colp[x], wt);
- }
-
- // copy image data, unpacking interleaved RGBA into separate channels
- // only need to calc data1 once
-
- // block add-overlap
- hw = in2->x >> 1;
- hh = in2->y >> 1;
- xbsz = (w2 + 1) - in2->x;
- ybsz = (h2 + 1) - in2->y;
- nxb = in1->x / xbsz;
- if (in1->x % xbsz) nxb++;
- nyb = in1->y / ybsz;
- if (in1->y % ybsz) nyb++;
- for (ybl=0; ybl<nyb; ybl++) {
- for (xbl=0; xbl<nxb; xbl++) {
-
- // each channel one by one
- for (ch=0; ch<3; ch++) {
- fREAL* data1ch = &data1[ch*w2*h2];
-
- // only need to calc fht data from in2 once, can re-use for every block
- if (!in2done) {
- // in2, channel ch -> data1
- for (y=0; y<in2->y; y++) {
- fp = &data1ch[y*w2];
- colp = (fRGB*)&in2->rect[y*in2->x*in2->type];
- for (x=0; x<in2->x; x++)
- fp[x] = colp[x][ch];
- }
- }
-
- // in1, channel ch -> data2
- memset(data2, 0, w2*h2*sizeof(fREAL));
- for (y=0; y<ybsz; y++) {
- int yy = ybl*ybsz + y;
- if (yy >= in1->y) continue;
- fp = &data2[y*w2];
- colp = (fRGB*)&in1->rect[yy*in1->x*in1->type];
- for (x=0; x<xbsz; x++) {
- int xx = xbl*xbsz + x;
- if (xx >= in1->x) continue;
- fp[x] = colp[xx][ch];
- }
- }
-
- // forward FHT
- // zero pad data start is different for each == height+1
- if (!in2done) FHT2D(data1ch, log2_w, log2_h, in2->y+1, 0);
- FHT2D(data2, log2_w, log2_h, in2->y+1, 0);
-
- // FHT2D transposed data, row/col now swapped
- // convolve & inverse FHT
- fht_convolve(data2, data1ch, log2_h, log2_w);
- FHT2D(data2, log2_h, log2_w, 0, 1);
- // data again transposed, so in order again
-
- // overlap-add result
- for (y=0; y<(int)h2; y++) {
- const int yy = ybl*ybsz + y - hh;
- if ((yy < 0) || (yy >= in1->y)) continue;
- fp = &data2[y*w2];
- colp = (fRGB*)&rdst->rect[yy*in1->x*in1->type];
- for (x=0; x<(int)w2; x++) {
- const int xx = xbl*xbsz + x - hw;
- if ((xx < 0) || (xx >= in1->x)) continue;
- colp[xx][ch] += fp[x];
- }
- }
-
- }
- in2done = TRUE;
- }
- }
-
- MEM_freeN(data2);
- MEM_freeN(data1);
- memcpy(dst->rect, rdst->rect, sizeof(float)*dst->x*dst->y*dst->type);
- free_compbuf(rdst);
-}
-
-
-/*
- *
- * Utility functions qd_* should probably be integrated better with other functions here.
- *
- */
-// sets fcol to pixelcolor at (x, y)
-void qd_getPixel(CompBuf* src, int x, int y, float* col)
-{
- if (src->rect_procedural) {
- float bc[4];
- src->rect_procedural(src, bc, (float)x/(float)src->xrad, (float)y/(float)src->yrad);
-
- switch (src->type) {
- /* these fallthrough to get all the channels */
- case CB_RGBA: col[3]=bc[3];
- case CB_VEC3: col[2]=bc[2];
- case CB_VEC2: col[1]=bc[1];
- case CB_VAL: col[0]=bc[0];
- }
- }
- else if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) {
- float* bc = &src->rect[(x + y*src->x)*src->type];
- switch (src->type) {
- /* these fallthrough to get all the channels */
- case CB_RGBA: col[3]=bc[3];
- case CB_VEC3: col[2]=bc[2];
- case CB_VEC2: col[1]=bc[1];
- case CB_VAL: col[0]=bc[0];
- }
- }
- else {
- switch (src->type) {
- /* these fallthrough to get all the channels */
- case CB_RGBA: col[3]=0.0;
- case CB_VEC3: col[2]=0.0;
- case CB_VEC2: col[1]=0.0;
- case CB_VAL: col[0]=0.0;
- }
- }
-}
-
-// sets pixel (x, y) to color col
-void qd_setPixel(CompBuf* src, int x, int y, float* col)
-{
- if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) {
- float* bc = &src->rect[(x + y*src->x)*src->type];
- switch (src->type) {
- /* these fallthrough to get all the channels */
- case CB_RGBA: bc[3]=col[3];
- case CB_VEC3: bc[2]=col[2];
- case CB_VEC2: bc[1]=col[1];
- case CB_VAL: bc[0]=col[0];
- }
- }
-}
-
-// adds fcol to pixelcolor (x, y)
-void qd_addPixel(CompBuf* src, int x, int y, float* col)
-{
- if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) {
- float* bc = &src->rect[(x + y*src->x)*src->type];
- bc[0] += col[0], bc[1] += col[1], bc[2] += col[2];
- }
-}
-
-// multiplies pixel by factor value f
-void qd_multPixel(CompBuf* src, int x, int y, float f)
-{
- if ((x >= 0) && (x < src->x) && (y >= 0) && (y < src->y)) {
- float* bc = &src->rect[(x + y*src->x)*src->type];
- bc[0] *= f, bc[1] *= f, bc[2] *= f;
- }
-}
-
-// bilinear interpolation with wraparound
-void qd_getPixelLerpWrap(CompBuf* src, float u, float v, float* col)
-{
- const float ufl = floor(u), vfl = floor(v);
- const int nx = (int)ufl % src->x, ny = (int)vfl % src->y;
- const int x1 = (nx < 0) ? (nx + src->x) : nx;
- const int y1 = (ny < 0) ? (ny + src->y) : ny;
- const int x2 = (x1 + 1) % src->x, y2 = (y1 + 1) % src->y;
- const float* c00 = &src->rect[(x1 + y1*src->x)*src->type];
- const float* c10 = &src->rect[(x2 + y1*src->x)*src->type];
- const float* c01 = &src->rect[(x1 + y2*src->x)*src->type];
- const float* c11 = &src->rect[(x2 + y2*src->x)*src->type];
- const float uf = u - ufl, vf = v - vfl;
- const float w00=(1.f-uf)*(1.f-vf), w10=uf*(1.f-vf), w01=(1.f-uf)*vf, w11=uf*vf;
- col[0] = w00*c00[0] + w10*c10[0] + w01*c01[0] + w11*c11[0];
- if (src->type != CB_VAL) {
- col[1] = w00*c00[1] + w10*c10[1] + w01*c01[1] + w11*c11[1];
- col[2] = w00*c00[2] + w10*c10[2] + w01*c01[2] + w11*c11[2];
- col[3] = w00*c00[3] + w10*c10[3] + w01*c01[3] + w11*c11[3];
- }
-}
-
-// as above, without wrap around
-void qd_getPixelLerp(CompBuf* src, float u, float v, float* col)
-{
- const float ufl = floor(u), vfl = floor(v);
- const int x1 = (int)ufl, y1 = (int)vfl;
- const int x2 = (int)ceil(u), y2 = (int)ceil(v);
- if ((x2 >= 0) && (y2 >= 0) && (x1 < src->x) && (y1 < src->y)) {
- const float B[4] = {0, 0, 0, 0};
- const int ox1 = (x1 < 0), oy1 = (y1 < 0), ox2 = (x2 >= src->x), oy2 = (y2 >= src->y);
- const float* c00 = (ox1 || oy1) ? B : &src->rect[(x1 + y1*src->x)*src->type];
- const float* c10 = (ox2 || oy1) ? B : &src->rect[(x2 + y1*src->x)*src->type];
- const float* c01 = (ox1 || oy2) ? B : &src->rect[(x1 + y2*src->x)*src->type];
- const float* c11 = (ox2 || oy2) ? B : &src->rect[(x2 + y2*src->x)*src->type];
- const float uf = u - ufl, vf = v - vfl;
- const float w00=(1.f-uf)*(1.f-vf), w10=uf*(1.f-vf), w01=(1.f-uf)*vf, w11=uf*vf;
- col[0] = w00*c00[0] + w10*c10[0] + w01*c01[0] + w11*c11[0];
- if (src->type != CB_VAL) {
- col[1] = w00*c00[1] + w10*c10[1] + w01*c01[1] + w11*c11[1];
- col[2] = w00*c00[2] + w10*c10[2] + w01*c01[2] + w11*c11[2];
- col[3] = w00*c00[3] + w10*c10[3] + w01*c01[3] + w11*c11[3];
- }
- }
- else col[0] = col[1] = col[2] = col[3] = 0.f;
-}
-
-// as above, sampling only one channel
-void qd_getPixelLerpChan(CompBuf* src, float u, float v, int chan, float* out)
-{
- const float ufl = floor(u), vfl = floor(v);
- const int x1 = (int)ufl, y1 = (int)vfl;
- const int x2 = (int)ceil(u), y2 = (int)ceil(v);
- if (chan >= src->type) chan = 0;
- if ((x2 >= 0) && (y2 >= 0) && (x1 < src->x) && (y1 < src->y)) {
- const float B[4] = {0, 0, 0, 0};
- const int ox1 = (x1 < 0), oy1 = (y1 < 0), ox2 = (x2 >= src->x), oy2 = (y2 >= src->y);
- const float* c00 = (ox1 || oy1) ? B : &src->rect[(x1 + y1*src->x)*src->type + chan];
- const float* c10 = (ox2 || oy1) ? B : &src->rect[(x2 + y1*src->x)*src->type + chan];
- const float* c01 = (ox1 || oy2) ? B : &src->rect[(x1 + y2*src->x)*src->type + chan];
- const float* c11 = (ox2 || oy2) ? B : &src->rect[(x2 + y2*src->x)*src->type + chan];
- const float uf = u - ufl, vf = v - vfl;
- const float w00=(1.f-uf)*(1.f-vf), w10=uf*(1.f-vf), w01=(1.f-uf)*vf, w11=uf*vf;
- out[0] = w00*c00[0] + w10*c10[0] + w01*c01[0] + w11*c11[0];
- }
- else *out = 0.f;
-}
-
-
-CompBuf* qd_downScaledCopy(CompBuf* src, int scale)
-{
- CompBuf* fbuf;
- if (scale <= 1)
- fbuf = dupalloc_compbuf(src);
- else {
- int nw = src->x/scale, nh = src->y/scale;
- if ((2*(src->x % scale)) > scale) nw++;
- if ((2*(src->y % scale)) > scale) nh++;
- fbuf = alloc_compbuf(nw, nh, src->type, 1);
- {
- int x, y, xx, yy, sx, sy, mx, my;
- float colsum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float fscale = 1.f/(float)(scale*scale);
- for (y=0; y<nh; y++) {
- fRGB* fcolp = (fRGB*)&fbuf->rect[y*fbuf->x*fbuf->type];
- yy = y*scale;
- my = yy + scale;
- if (my > src->y) my = src->y;
- for (x=0; x<nw; x++) {
- xx = x*scale;
- mx = xx + scale;
- if (mx > src->x) mx = src->x;
- zero_v3(colsum);
- for (sy=yy; sy<my; sy++) {
- fRGB* scolp = (fRGB*)&src->rect[sy*src->x*src->type];
- for (sx=xx; sx<mx; sx++)
- add_v3_v3(colsum, scolp[sx]);
- }
- mul_v3_fl(colsum, fscale);
- copy_v3_v3(fcolp[x], colsum);
- }
- }
- }
- }
- return fbuf;
-}
-
-// fast g.blur, per channel
-// xy var. bits 1 & 2 ca be used to blur in x or y direction separately
-void IIR_gauss(CompBuf* src, float sigma, int chan, int xy)
-{
- double q, q2, sc, cf[4], tsM[9], tsu[3], tsv[3];
- double *X, *Y, *W;
- const unsigned int src_width = src->x;
- const unsigned int src_height = src->y;
- unsigned int i, x, y, sz;
-
- // <0.5 not valid, though can have a possibly useful sort of sharpening effect
- if (sigma < 0.5f) return;
-
- if ((xy < 1) || (xy > 3)) xy = 3;
-
- // XXX The YVV macro defined below explicitly expects sources of at least 3x3 pixels,
- // so just skiping blur along faulty direction if src's def is below that limit!
- if (src_width < 3) xy &= ~(int) 1;
- if (src_height < 3) xy &= ~(int) 2;
- if (xy < 1) return;
-
- // see "Recursive Gabor Filtering" by Young/VanVliet
- // all factors here in double.prec. Required, because for single.prec it seems to blow up if sigma > ~200
- if (sigma >= 3.556f)
- q = 0.9804f * (sigma - 3.556f) + 2.5091f;
- else // sigma >= 0.5
- q = (0.0561f * sigma + 0.5784f) * sigma - 0.2568f;
- q2 = q * q;
- sc = (1.1668 + q) * (3.203729649 + (2.21566 + q) * q);
- // no gabor filtering here, so no complex multiplies, just the regular coefs.
- // all negated here, so as not to have to recalc Triggs/Sdika matrix
- cf[1] = q * (5.788961737 + (6.76492 + 3.0 * q) * q) / sc;
- cf[2] = -q2 * (3.38246 + 3.0 * q) / sc;
- // 0 & 3 unchanged
- cf[3] = q2 * q / sc;
- cf[0] = 1.0 - cf[1] - cf[2] - cf[3];
-
- // Triggs/Sdika border corrections,
- // it seems to work, not entirely sure if it is actually totally correct,
- // Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
- // found one other implementation by Cristoph Lampert,
- // but neither seem to be quite the same, result seems to be ok so far anyway.
- // Extra scale factor here to not have to do it in filter,
- // though maybe this had something to with the precision errors
- sc = cf[0] / ((1.0 + cf[1] - cf[2] + cf[3]) * (1.0 - cf[1] - cf[2] - cf[3]) * (1.0 + cf[2] + (cf[1] - cf[3]) * cf[3]));
- tsM[0] = sc * (-cf[3] * cf[1] + 1.0 - cf[3] * cf[3] - cf[2]);
- tsM[1] = sc * ((cf[3] + cf[1]) * (cf[2] + cf[3] * cf[1]));
- tsM[2] = sc * (cf[3] * (cf[1] + cf[3] * cf[2]));
- tsM[3] = sc * (cf[1] + cf[3] * cf[2]);
- tsM[4] = sc * (-(cf[2] - 1.0) * (cf[2] + cf[3] * cf[1]));
- tsM[5] = sc * (-(cf[3] * cf[1] + cf[3] * cf[3] + cf[2] - 1.0) * cf[3]);
- tsM[6] = sc * (cf[3] * cf[1] + cf[2] + cf[1] * cf[1] - cf[2] * cf[2]);
- tsM[7] = sc * (cf[1] * cf[2] + cf[3] * cf[2] * cf[2] - cf[1] * cf[3] * cf[3] - cf[3] * cf[3] * cf[3] - cf[3] * cf[2] + cf[3]);
- tsM[8] = sc * (cf[3] * (cf[1] + cf[3] * cf[2]));
-
-#define YVV(L) \
-{ \
- W[0] = cf[0] * X[0] + cf[1] * X[0] + cf[2] * X[0] + cf[3] * X[0]; \
- W[1] = cf[0] * X[1] + cf[1] * W[0] + cf[2] * X[0] + cf[3] * X[0]; \
- W[2] = cf[0] * X[2] + cf[1] * W[1] + cf[2] * W[0] + cf[3] * X[0]; \
- for (i = 3; i < L; i++) { \
- W[i] = cf[0] * X[i] + cf[1] * W[i - 1] + cf[2] * W[i - 2] + cf[3] * W[i - 3]; \
- } \
- tsu[0] = W[L - 1] - X[L - 1]; \
- tsu[1] = W[L - 2] - X[L - 1]; \
- tsu[2] = W[L - 3] - X[L - 1]; \
- tsv[0] = tsM[0] * tsu[0] + tsM[1] * tsu[1] + tsM[2] * tsu[2] + X[L - 1]; \
- tsv[1] = tsM[3] * tsu[0] + tsM[4] * tsu[1] + tsM[5] * tsu[2] + X[L - 1]; \
- tsv[2] = tsM[6] * tsu[0] + tsM[7] * tsu[1] + tsM[8] * tsu[2] + X[L - 1]; \
- Y[L - 1] = cf[0] * W[L - 1] + cf[1] * tsv[0] + cf[2] * tsv[1] + cf[3] * tsv[2]; \
- Y[L - 2] = cf[0] * W[L - 2] + cf[1] * Y[L - 1] + cf[2] * tsv[0] + cf[3] * tsv[1]; \
- Y[L - 3] = cf[0] * W[L - 3] + cf[1] * Y[L - 2] + cf[2] * Y[L - 1] + cf[3] * tsv[0]; \
- /* 'i != UINT_MAX' is really 'i >= 0', but necessary for unsigned int wrapping */ \
- for (i = L - 4; i != UINT_MAX; i--) { \
- Y[i] = cf[0] * W[i] + cf[1] * Y[i + 1] + cf[2] * Y[i + 2] + cf[3] * Y[i + 3]; \
- } \
-} (void)0
-
- // intermediate buffers
- sz = MAX2(src_width, src_height);
- X = MEM_callocN(sz * sizeof(double), "IIR_gauss X buf");
- Y = MEM_callocN(sz * sizeof(double), "IIR_gauss Y buf");
- W = MEM_callocN(sz * sizeof(double), "IIR_gauss W buf");
- if (xy & 1) { // H
- for (y = 0; y < src_height; ++y) {
- const int yx = y * src_width;
- for (x = 0; x < src_width; ++x)
- X[x] = src->rect[(x + yx) * src->type + chan];
- YVV(src_width);
- for (x = 0; x < src_width; ++x)
- src->rect[(x + yx) * src->type + chan] = Y[x];
- }
- }
- if (xy & 2) { // V
- for (x = 0; x < src_width; ++x) {
- for (y = 0; y < src_height; ++y)
- X[y] = src->rect[(x + y * src_width) * src->type + chan];
- YVV(src_height);
- for (y = 0; y < src_height; ++y)
- src->rect[(x + y * src_width) * src->type + chan] = Y[y];
- }
- }
-
- MEM_freeN(X);
- MEM_freeN(W);
- MEM_freeN(Y);
-#undef YVV
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
diff --git a/source/blender/nodes/composite/node_composite_util.h b/source/blender/nodes/composite/node_composite_util.h
index f2719ee0779..a3c4bffe018 100644
--- a/source/blender/nodes/composite/node_composite_util.h
+++ b/source/blender/nodes/composite/node_composite_util.h
@@ -33,177 +33,30 @@
#ifndef __NODE_COMPOSITE_UTIL_H__
#define __NODE_COMPOSITE_UTIL_H__
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_camera_types.h" /* qdn: defocus node, need camera info */
-#include "DNA_color_types.h"
#include "DNA_ID.h"
-#include "DNA_image_types.h"
-#include "DNA_material_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_texture_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "BLI_rand.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-#include "BLI_utildefines.h"
#include "BLF_translation.h"
-#include "BKE_blender.h"
-#include "BKE_camera.h"
#include "BKE_colortools.h"
-#include "BKE_global.h"
#include "BKE_image.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_movieclip.h"
-#include "BKE_node.h"
#include "BKE_texture.h"
#include "BKE_tracking.h"
-#include "BKE_library.h"
-#include "BKE_object.h"
-
#include "node_util.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "RE_pipeline.h"
-#include "RE_shader_ext.h"
-#include "RE_render_ext.h"
/* only for forward declarations */
#include "NOD_composite.h"
#define CMP_SCALE_MAX 12000
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* *************************** operations support *************************** */
-
-/* general signal that's in output sockets, and goes over the wires */
-typedef struct CompBuf {
- float *rect;
- int x, y, xrad, yrad;
- short type, malloc;
- rcti disprect; /* cropped part of image */
- int xof, yof; /* relative to center of target image */
-
- void (*rect_procedural)(struct CompBuf *, float *, float, float);
- float procedural_size[3], procedural_offset[3];
- int procedural_type;
- bNode *node; /* only in use for procedural bufs */
-
- struct CompBuf *next, *prev; /* for pass-on, works nicer than reference counting */
-} CompBuf;
-
-/* defines also used for pixel size */
-#define CB_RGBA 4
-#define CB_VEC4 4
-#define CB_VEC3 3
-#define CB_VEC2 2
-#define CB_VAL 1
-
-/* defines for RGBA channels */
-#define CHAN_R 0
-#define CHAN_G 1
-#define CHAN_B 2
-#define CHAN_A 3
-
-
-
-CompBuf *alloc_compbuf(int sizex, int sizey, int type, int alloc);
-CompBuf *dupalloc_compbuf(CompBuf *cbuf);
-CompBuf *pass_on_compbuf(CompBuf *cbuf);
-void free_compbuf(CompBuf *cbuf);
-void print_compbuf(char *str, CompBuf *cbuf);
-void compbuf_set_node(struct CompBuf *cbuf, struct bNode *node);
-
-CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, int type);
-CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy);
-CompBuf *typecheck_compbuf(CompBuf *inbuf, int type);
-void typecheck_compbuf_color(float *out, float *in, int outtype, int intype);
-
-/* **************************************************** */
-
-float *compbuf_get_pixel(CompBuf *cbuf, float *defcol, float *use, int x, int y, int xrad, int yrad);
-
-/* Pixel-to-Pixel operation, 1 Image in, 1 out */
-void composit1_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col,
- void (*func)(bNode *, float *, float *),
- int src_type);
-/* Pixel-to-Pixel operation, 2 Images in, 1 out */
-void composit2_pixel_processor(bNode *node, CompBuf *out, CompBuf *src_buf, float *src_col,
- CompBuf *fac_buf, float *fac, void (*func)(bNode *, float *, float *, float *),
- int src_type, int fac_type);
-
-/* Pixel-to-Pixel operation, 3 Images in, 1 out */
-void composit3_pixel_processor(bNode *node, CompBuf *out, CompBuf *src1_buf, float *src1_col, CompBuf *src2_buf, float *src2_col,
- CompBuf *fac_buf, float *fac, void (*func)(bNode *, float *, float *, float *, float *),
- int src1_type, int src2_type, int fac_type);
-
-/* Pixel-to-Pixel operation, 4 Images in, 1 out */
-void composit4_pixel_processor(bNode *node, CompBuf *out, CompBuf *src1_buf, float *src1_col, CompBuf *fac1_buf, float *fac1,
- CompBuf *src2_buf, float *src2_col, CompBuf *fac2_buf, float *fac2,
- void (*func)(bNode *, float *, float *, float *, float *, float *),
- int src1_type, int fac1_type, int src2_type, int fac2_type);
-
-CompBuf *valbuf_from_rgbabuf(CompBuf *cbuf, int channel);
-void valbuf_to_rgbabuf(CompBuf *valbuf, CompBuf *cbuf, int channel);
-void generate_preview(void *data, bNode *node, CompBuf *stackbuf);
-
-void do_copy_rgba(bNode *node, float *out, float *in);
-void do_copy_rgb(bNode *node, float *out, float *in);
-void do_copy_value(bNode *node, float *out, float *in);
-void do_copy_a_rgba(bNode *node, float *out, float *in, float *fac);
-
-void do_rgba_to_yuva(bNode *node, float *out, float *in);
-void do_rgba_to_hsva(bNode *node, float *out, float *in);
-void do_rgba_to_ycca(bNode *node, float *out, float *in);
-void do_yuva_to_rgba(bNode *node, float *out, float *in);
-void do_hsva_to_rgba(bNode *node, float *out, float *in);
-void do_ycca_to_rgba(bNode *node, float *out, float *in);
-
-void gamma_correct_compbuf(CompBuf *img, int inversed);
-void premul_compbuf(CompBuf *img, int inversed);
-void convolve(CompBuf* dst, CompBuf* in1, CompBuf* in2);
-
-extern void node_ID_title_cb(void *node_v, void *unused_v);
-
-
-/* utility functions used by glare, tonemap and lens distortion */
-/* soms macros for color handling */
-typedef float fRGB[4];
-/* multiply c2 by color rgb, rgb as separate arguments */
-#define fRGB_rgbmult(c, r, g, b) { c[0]*=(r); c[1]*=(g); c[2]*=(b); } (void)0
-
-void qd_getPixel(CompBuf* src, int x, int y, float* col);
-void qd_setPixel(CompBuf* src, int x, int y, float* col);
-void qd_addPixel(CompBuf* src, int x, int y, float* col);
-void qd_multPixel(CompBuf* src, int x, int y, float f);
-void qd_getPixelLerpWrap(CompBuf* src, float u, float v, float* col);
-void qd_getPixelLerp(CompBuf* src, float u, float v, float* col);
-void qd_getPixelLerpChan(CompBuf* src, float u, float v, int chan, float* out);
-CompBuf* qd_downScaledCopy(CompBuf* src, int scale);
-void IIR_gauss(CompBuf* src, float sigma, int chan, int xy);
-/* end utility funcs */
-
-/* transformations */
-
-CompBuf* node_composit_transform(CompBuf *cbuf, float x, float y, float angle, float scale, int filter_type);
-float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc);
-
-#endif
-
-#endif /* WITH_COMPOSITOR_LEGACY */
+#endif /* __NODE_COMPOSITE_UTIL_H__ */
diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
index 71b71c9dd4a..2654aa94be0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
+++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
@@ -43,103 +43,6 @@ static bNodeSocketTemplate cmp_node_alphaover_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_alphaover_premul(bNode *UNUSED(node), float *out, float *src, float *over, float *fac)
-{
-
- /* Zero alpha values should still permit an add of RGB data */
- if (over[3]<0.0f) {
- copy_v4_v4(out, src);
- }
- else if (fac[0]==1.0f && over[3]>=1.0f) {
- copy_v4_v4(out, over);
- }
- else {
- float mul= 1.0f - fac[0]*over[3];
-
- out[0] = (mul*src[0]) + fac[0]*over[0];
- out[1] = (mul*src[1]) + fac[0]*over[1];
- out[2] = (mul*src[2]) + fac[0]*over[2];
- out[3] = (mul*src[3]) + fac[0]*over[3];
- }
-}
-
-/* result will be still premul, but the over part is premulled */
-static void do_alphaover_key(bNode *UNUSED(node), float *out, float *src, float *over, float *fac)
-{
-
- if (over[3]<=0.0f) {
- copy_v4_v4(out, src);
- }
- else if (fac[0]==1.0f && over[3]>=1.0f) {
- copy_v4_v4(out, over);
- }
- else {
- float premul= fac[0]*over[3];
- float mul= 1.0f - premul;
-
- out[0] = (mul*src[0]) + premul*over[0];
- out[1] = (mul*src[1]) + premul*over[1];
- out[2] = (mul*src[2]) + premul*over[2];
- out[3] = (mul*src[3]) + fac[0]*over[3];
- }
-}
-
-/* result will be still premul, but the over part is premulled */
-static void do_alphaover_mixed(bNode *node, float *out, float *src, float *over, float *fac)
-{
-
- if (over[3]<=0.0f) {
- copy_v4_v4(out, src);
- }
- else if (fac[0]==1.0f && over[3]>=1.0f) {
- copy_v4_v4(out, over);
- }
- else {
- NodeTwoFloats *ntf= node->storage;
- float addfac= 1.0f - ntf->x + over[3]*ntf->x;
- float premul= fac[0]*addfac;
- float mul= 1.0f - fac[0]*over[3];
-
- out[0] = (mul*src[0]) + premul*over[0];
- out[1] = (mul*src[1]) + premul*over[1];
- out[2] = (mul*src[2]) + premul*over[2];
- out[3] = (mul*src[3]) + fac[0]*over[3];
- }
-}
-
-
-static void node_composit_exec_alphaover(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: col col */
- /* stack order out: col */
- if (out[0]->hasoutput==0)
- return;
-
- /* input no image? then only color operation */
- if (in[1]->data==NULL && in[2]->data==NULL) {
- do_alphaover_premul(node, out[0]->vec, in[1]->vec, in[2]->vec, in[0]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[1]->data?in[1]->data:in[2]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
- NodeTwoFloats *ntf= node->storage;
-
- if (ntf->x != 0.0f)
- composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, in[0]->vec, do_alphaover_mixed, CB_RGBA, CB_RGBA, CB_VAL);
- else if (node->custom1)
- composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, in[0]->vec, do_alphaover_key, CB_RGBA, CB_RGBA, CB_VAL);
- else
- composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, in[0]->vec, do_alphaover_premul, CB_RGBA, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_alphaover_init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->storage= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats");
@@ -154,9 +57,6 @@ void register_node_type_cmp_alphaover(bNodeTreeType *ttype)
node_type_size(&ntype, 80, 40, 120);
node_type_init(&ntype, node_alphaover_init);
node_type_storage(&ntype, "NodeTwoFloats", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_alphaover);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
index 7674ace42a3..34cc9a90615 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
@@ -43,221 +43,6 @@ static bNodeSocketTemplate cmp_node_bilateralblur_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-#define INIT_C3 \
- mean0 = 1; \
- mean1[0] = src[0]; \
- mean1[1] = src[1]; \
- mean1[2] = src[2]; \
- mean1[3] = src[3]; \
- (void)0
-
-/* finds color distances */
-#define COLOR_DISTANCE_C3(c1, c2) \
- ((c1[0] - c2[0]) * (c1[0] - c2[0]) + \
- (c1[1] - c2[1]) * (c1[1] - c2[1]) + \
- (c1[2] - c2[2]) * (c1[2] - c2[2]) + \
- (c1[3] - c2[3]) * (c1[3] - c2[3]))
-
-/* this is the main kernel function for comparing color distances
- * and adding them weighted to the final color */
-#define KERNEL_ELEMENT_C3(k) \
- temp_color = src + deltas[k]; \
- ref_color = ref + deltas[k]; \
- w = weight_tab[k] + \
- (double)COLOR_DISTANCE_C3(ref, ref_color) * i2sigma_color; \
- w = 1.0 / (w * w + 1); \
- mean0 += w; \
- mean1[0] += (double)temp_color[0] * w; \
- mean1[1] += (double)temp_color[1] * w; \
- mean1[2] += (double)temp_color[2] * w; \
- mean1[3] += (double)temp_color[3] * w; \
- (void)0
-
-/* write blurred values to image */
-#define UPDATE_OUTPUT_C3 \
- mean0 = 1.0 / mean0; \
- dest[x * pix + 0] = mean1[0] * mean0; \
- dest[x * pix + 1] = mean1[1] * mean0; \
- dest[x * pix + 2] = mean1[2] * mean0; \
- dest[x * pix + 3] = mean1[3] * mean0; \
- (void)0
-
-/* initializes deltas for fast access to neighbor pixels */
-#define INIT_3X3_DELTAS(deltas, step, nch) \
- ((deltas)[0] = (nch), (deltas)[1] = -(step) + (nch), \
- (deltas)[2] = -(step), (deltas)[3] = -(step) - (nch), \
- (deltas)[4] = -(nch), (deltas)[5] = (step) - (nch), \
- (deltas)[6] = (step), (deltas)[7] = (step) + (nch)); \
- (void)0
-
-
-/* code of this node was heavily inspired by the smooth function of opencv library.
- * The main change is an optional image input */
-static void node_composit_exec_bilateralblur(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- NodeBilateralBlurData *nbbd = node->storage;
- CompBuf *new, *source, *img = in[0]->data, *refimg = in[1]->data;
- double mean0, w, i2sigma_color, i2sigma_space;
- double mean1[4];
- double weight_tab[8];
- float *src, *dest, *ref, *temp_color, *ref_color;
- float sigma_color, sigma_space;
- int imgx, imgy, x, y, pix, i, step;
- int deltas[8];
- short found_determinator = 0;
-
- if (img == NULL || out[0]->hasoutput == 0)
- return;
-
- if (img->type != CB_RGBA) {
- img = typecheck_compbuf(in[0]->data, CB_RGBA);
- }
-
- imgx = img->x;
- imgy = img->y;
- pix = img->type;
- step = pix * imgx;
-
- if (refimg) {
- if (refimg->x == imgx && refimg->y == imgy) {
- if (ELEM3(refimg->type, CB_VAL, CB_VEC2, CB_VEC3)) {
- refimg = typecheck_compbuf(in[1]->data, CB_RGBA);
- found_determinator = 1;
- }
- }
- }
- else {
- refimg = img;
- }
-
- /* allocs */
- source = dupalloc_compbuf(img);
- new = alloc_compbuf(imgx, imgy, pix, 1);
-
- /* accept image offsets from other nodes */
- new->xof = img->xof;
- new->yof = img->yof;
-
- /* bilateral code properties */
- sigma_color = nbbd->sigma_color;
- sigma_space = nbbd->sigma_space;
-
- i2sigma_color = 1.0f / (sigma_color * sigma_color);
- i2sigma_space = 1.0f / (sigma_space * sigma_space);
-
- INIT_3X3_DELTAS(deltas, step, pix);
-
- weight_tab[0] = weight_tab[2] = weight_tab[4] = weight_tab[6] = i2sigma_space;
- weight_tab[1] = weight_tab[3] = weight_tab[5] = weight_tab[7] = i2sigma_space * 2;
-
- /* iterations */
- for (i = 0; i < nbbd->iter; i++) {
- src = source->rect;
- ref = refimg->rect;
- dest = new->rect;
- /*goes through image, there are more loops for 1st/last line and all other lines*/
- /*kernel element accumulates surrounding colors, which are then written with the update_output function*/
- for (x = 0; x < imgx; x++, src += pix, ref += pix) {
- INIT_C3;
-
- KERNEL_ELEMENT_C3(6);
-
- if (x > 0) {
- KERNEL_ELEMENT_C3(5);
- KERNEL_ELEMENT_C3(4);
- }
-
- if (x < imgx - 1) {
- KERNEL_ELEMENT_C3(7);
- KERNEL_ELEMENT_C3(0);
- }
-
- UPDATE_OUTPUT_C3;
- }
-
- dest += step;
-
- for (y = 1; y < imgy - 1; y++, dest += step, src += pix, ref += pix) {
- x = 0;
-
- INIT_C3;
-
- KERNEL_ELEMENT_C3(0);
- KERNEL_ELEMENT_C3(1);
- KERNEL_ELEMENT_C3(2);
- KERNEL_ELEMENT_C3(6);
- KERNEL_ELEMENT_C3(7);
-
- UPDATE_OUTPUT_C3;
-
- src += pix;
- ref += pix;
-
- for (x = 1; x < imgx - 1; x++, src += pix, ref += pix) {
- INIT_C3;
-
- KERNEL_ELEMENT_C3(0);
- KERNEL_ELEMENT_C3(1);
- KERNEL_ELEMENT_C3(2);
- KERNEL_ELEMENT_C3(3);
- KERNEL_ELEMENT_C3(4);
- KERNEL_ELEMENT_C3(5);
- KERNEL_ELEMENT_C3(6);
- KERNEL_ELEMENT_C3(7);
-
- UPDATE_OUTPUT_C3;
- }
-
- INIT_C3;
-
- KERNEL_ELEMENT_C3(2);
- KERNEL_ELEMENT_C3(3);
- KERNEL_ELEMENT_C3(4);
- KERNEL_ELEMENT_C3(5);
- KERNEL_ELEMENT_C3(6);
-
- UPDATE_OUTPUT_C3;
- }
-
- for (x = 0; x < imgx; x++, src += pix, ref += pix) {
- INIT_C3;
-
- KERNEL_ELEMENT_C3(2);
-
- if (x > 0) {
- KERNEL_ELEMENT_C3(3);
- KERNEL_ELEMENT_C3(4);
- }
- if (x < imgx - 1) {
- KERNEL_ELEMENT_C3(1);
- KERNEL_ELEMENT_C3(0);
- }
-
- UPDATE_OUTPUT_C3;
- }
-
- if (node->exec & NODE_BREAK) break;
-
- SWAP(CompBuf, *source, *new);
- }
-
- if (img != in[0]->data)
- free_compbuf(img);
-
- if (found_determinator == 1) {
- if (refimg != in[1]->data)
- free_compbuf(refimg);
- }
-
- out[0]->data = source;
-
- free_compbuf(new);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_bilateralblur(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeBilateralBlurData *nbbd = MEM_callocN(sizeof(NodeBilateralBlurData), "node bilateral blur data");
@@ -275,9 +60,6 @@ void register_node_type_cmp_bilateralblur(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 120, 200);
node_type_init(&ntype, node_composit_init_bilateralblur);
node_type_storage(&ntype, "NodeBilateralBlurData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_bilateralblur);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c
index eb7f7763afb..9d19f9667bc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_blur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_blur.c
@@ -44,686 +44,6 @@ static bNodeSocketTemplate cmp_node_blur_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static float *make_gausstab(int filtertype, int rad)
-{
- float *gausstab, sum, val;
- int i, n;
-
- n = 2 * rad + 1;
-
- gausstab = (float *) MEM_mallocN(n * sizeof(float), "gauss");
-
- sum = 0.0f;
- for (i = -rad; i <= rad; i++) {
- val = RE_filter_value(filtertype, (float)i / (float)rad);
- sum += val;
- gausstab[i + rad] = val;
- }
-
- sum = 1.0f / sum;
- for (i = 0; i < n; i++)
- gausstab[i] *= sum;
-
- return gausstab;
-}
-
-static float *make_bloomtab(int rad)
-{
- float *bloomtab, val;
- int i, n;
-
- n = 2 * rad + 1;
-
- bloomtab = (float *) MEM_mallocN(n * sizeof(float), "bloom");
-
- for (i = -rad; i <= rad; i++) {
- val = powf(1.0f - fabsf((float)i) / ((float)rad), 4.0f);
- bloomtab[i + rad] = val;
- }
-
- return bloomtab;
-}
-
-/* both input images of same type, either 4 or 1 channel */
-static void blur_single_image(bNode *node, CompBuf *new, CompBuf *img, float scale)
-{
- NodeBlurData *nbd = node->storage;
- CompBuf *work;
- register float sum, val;
- float rval, gval, bval, aval;
- float *gausstab, *gausstabcent;
- int rad, imgx = img->x, imgy = img->y;
- int x, y, pix = img->type;
- int i, bigstep;
- float *src, *dest;
-
- /* helper image */
- work = alloc_compbuf(imgx, imgy, img->type, 1); /* allocs */
-
- /* horizontal */
- if (nbd->sizex == 0) {
- memcpy(work->rect, img->rect, sizeof(float) * img->type * imgx * imgy);
- }
- else {
- rad = scale * (float)nbd->sizex;
- if (rad > imgx / 2)
- rad = imgx / 2;
- else if (rad < 1)
- rad = 1;
-
- gausstab = make_gausstab(nbd->filtertype, rad);
- gausstabcent = gausstab + rad;
-
- for (y = 0; y < imgy; y++) {
- float *srcd = img->rect + pix * (y * img->x);
-
- dest = work->rect + pix * (y * img->x);
-
- for (x = 0; x < imgx; x++) {
- int minr = x - rad < 0 ? -x : -rad;
- int maxr = x + rad > imgx ? imgx - x : rad;
-
- src = srcd + pix * (x + minr);
-
- sum = gval = rval = bval = aval = 0.0f;
- for (i = minr; i < maxr; i++) {
- val = gausstabcent[i];
- sum += val;
- rval += val * (*src++);
- if (pix == 4) {
- gval += val * (*src++);
- bval += val * (*src++);
- aval += val * (*src++);
- }
- }
- sum = 1.0f / sum;
- *dest++ = rval * sum;
- if (pix == 4) {
- *dest++ = gval * sum;
- *dest++ = bval * sum;
- *dest++ = aval * sum;
- }
- }
- if (node->exec & NODE_BREAK)
- break;
- }
-
- /* vertical */
- MEM_freeN(gausstab);
- }
-
- if (nbd->sizey == 0) {
- memcpy(new->rect, work->rect, sizeof(float) * img->type * imgx * imgy);
- }
- else {
- rad = scale * (float)nbd->sizey;
- if (rad > imgy / 2)
- rad = imgy / 2;
- else if (rad < 1)
- rad = 1;
-
- gausstab = make_gausstab(nbd->filtertype, rad);
- gausstabcent = gausstab + rad;
-
- bigstep = pix * imgx;
- for (x = 0; x < imgx; x++) {
- float *srcd = work->rect + pix * x;
-
- dest = new->rect + pix * x;
-
- for (y = 0; y < imgy; y++) {
- int minr = y - rad < 0 ? -y : -rad;
- int maxr = y + rad > imgy ? imgy - y : rad;
-
- src = srcd + bigstep * (y + minr);
-
- sum = gval = rval = bval = aval = 0.0f;
- for (i = minr; i < maxr; i++) {
- val = gausstabcent[i];
- sum += val;
- rval += val * src[0];
- if (pix == 4) {
- gval += val * src[1];
- bval += val * src[2];
- aval += val * src[3];
- }
- src += bigstep;
- }
- sum = 1.0f / sum;
- dest[0] = rval * sum;
- if (pix == 4) {
- dest[1] = gval * sum;
- dest[2] = bval * sum;
- dest[3] = aval * sum;
- }
- dest += bigstep;
- }
- if (node->exec & NODE_BREAK)
- break;
- }
- MEM_freeN(gausstab);
- }
-
- free_compbuf(work);
-}
-
-/* reference has to be mapped 0-1, and equal in size */
-static void bloom_with_reference(CompBuf *new, CompBuf *img, CompBuf *UNUSED(ref), float UNUSED(fac), NodeBlurData *nbd)
-{
- CompBuf *wbuf;
- register float val;
- float radxf, radyf;
- float **maintabs;
- float *gausstabx, *gausstabcenty;
- float *gausstaby, *gausstabcentx;
- int radx, rady, imgx = img->x, imgy = img->y;
- int x, y;
- int i, j;
- float *src, *dest, *wb;
-
- wbuf = alloc_compbuf(imgx, imgy, CB_VAL, 1);
-
- /* horizontal */
- radx = (float)nbd->sizex;
- if (radx > imgx / 2)
- radx = imgx / 2;
- else if (radx < 1)
- radx = 1;
-
- /* vertical */
- rady = (float)nbd->sizey;
- if (rady > imgy / 2)
- rady = imgy / 2;
- else if (rady < 1)
- rady = 1;
-
- x = MAX2(radx, rady);
- maintabs = MEM_mallocN(x * sizeof(void *), "gauss array");
- for (i = 0; i < x; i++)
- maintabs[i] = make_bloomtab(i + 1);
-
- /* vars to store before we go */
-// refd= ref->rect;
- src = img->rect;
-
- radxf = (float)radx;
- radyf = (float)rady;
-
- for (y = 0; y < imgy; y++) {
- for (x = 0; x < imgx; x++, src += 4) { //, refd++) {
-
-// int refradx= (int)(refd[0]*radxf);
-// int refrady= (int)(refd[0]*radyf);
-
- int refradx = (int)(radxf * 0.3f * src[3] * (src[0] + src[1] + src[2]));
- int refrady = (int)(radyf * 0.3f * src[3] * (src[0] + src[1] + src[2]));
-
- if (refradx > radx) refradx = radx;
- else if (refradx < 1) refradx = 1;
- if (refrady > rady) refrady = rady;
- else if (refrady < 1) refrady = 1;
-
- if (refradx == 1 && refrady == 1) {
- wb = wbuf->rect + (y * imgx + x);
- dest = new->rect + 4 * (y * imgx + x);
- wb[0] += 1.0f;
- dest[0] += src[0];
- dest[1] += src[1];
- dest[2] += src[2];
- dest[3] += src[3];
- }
- else {
- int minxr = x - refradx < 0 ? -x : -refradx;
- int maxxr = x + refradx > imgx ? imgx - x : refradx;
- int minyr = y - refrady < 0 ? -y : -refrady;
- int maxyr = y + refrady > imgy ? imgy - y : refrady;
-
- float *destd = new->rect + 4 * ( (y + minyr) * imgx + x + minxr);
- float *wbufd = wbuf->rect + ( (y + minyr) * imgx + x + minxr);
-
- gausstabx = maintabs[refradx - 1];
- gausstabcentx = gausstabx + refradx;
- gausstaby = maintabs[refrady - 1];
- gausstabcenty = gausstaby + refrady;
-
- for (i = minyr; i < maxyr; i++, destd += 4 * imgx, wbufd += imgx) {
- dest = destd;
- wb = wbufd;
- for (j = minxr; j < maxxr; j++, dest += 4, wb++) {
-
- val = gausstabcenty[i] * gausstabcentx[j];
- wb[0] += val;
- dest[0] += val * src[0];
- dest[1] += val * src[1];
- dest[2] += val * src[2];
- dest[3] += val * src[3];
- }
- }
- }
- }
- }
-
- x = imgx * imgy;
- dest = new->rect;
- wb = wbuf->rect;
- while (x--) {
- val = 1.0f / wb[0];
- dest[0] *= val;
- dest[1] *= val;
- dest[2] *= val;
- dest[3] *= val;
- wb++;
- dest += 4;
- }
-
- free_compbuf(wbuf);
-
- x = MAX2(radx, rady);
- for (i = 0; i < x; i++)
- MEM_freeN(maintabs[i]);
- MEM_freeN(maintabs);
-
-}
-
-#if 0
-static float hexagon_filter(float fi, float fj)
-{
- fi = fabs(fi);
- fj = fabs(fj);
-
- if (fj > 0.33f) {
- fj = (fj - 0.33f) / 0.66f;
- if (fi + fj > 1.0f)
- return 0.0f;
- else
- return 1.0f;
- }
- else return 1.0f;
-}
-#endif
-
-/* uses full filter, no horizontal/vertical optimize possible */
-/* both images same type, either 1 or 4 channels */
-static void bokeh_single_image(bNode *node, CompBuf *new, CompBuf *img, float fac)
-{
- NodeBlurData *nbd = node->storage;
- register float val;
- float radxf, radyf;
- float *gausstab, *dgauss;
- int radx, rady, imgx = img->x, imgy = img->y;
- int x, y, pix = img->type;
- int i, j, n;
- float *src = NULL, *dest, *srcd = NULL;
-
- /* horizontal */
- radxf = fac * (float)nbd->sizex;
- if (radxf > imgx / 2.0f)
- radxf = imgx / 2.0f;
- else if (radxf < 1.0f)
- radxf = 1.0f;
-
- /* vertical */
- radyf = fac * (float)nbd->sizey;
- if (radyf > imgy / 2.0f)
- radyf = imgy / 2.0f;
- else if (radyf < 1.0f)
- radyf = 1.0f;
-
- radx = ceil(radxf);
- rady = ceil(radyf);
-
- n = (2 * radx + 1) * (2 * rady + 1);
-
- /* create a full filter image */
- gausstab = MEM_mallocN(sizeof(float) * n, "filter tab");
- dgauss = gausstab;
- val = 0.0f;
- for (j = -rady; j <= rady; j++) {
- for (i = -radx; i <= radx; i++, dgauss++) {
- float fj = (float)j / radyf;
- float fi = (float)i / radxf;
- float dist = sqrt(fj * fj + fi * fi);
-
- // *dgauss= hexagon_filter(fi, fj);
- *dgauss = RE_filter_value(nbd->filtertype, dist);
-
- val += *dgauss;
- }
- }
-
- if (val != 0.0f) {
- val = 1.0f / val;
- for (j = n - 1; j >= 0; j--)
- gausstab[j] *= val;
- }
- else gausstab[4] = 1.0f;
-
- for (y = -rady + 1; y < imgy + rady - 1; y++) {
-
- if (y <= 0) srcd = img->rect;
- else if (y < imgy) srcd += pix * imgx;
- else srcd = img->rect + pix * (imgy - 1) * imgx;
-
- for (x = -radx + 1; x < imgx + radx - 1; x++) {
- int minxr = x - radx < 0 ? -x : -radx;
- int maxxr = x + radx >= imgx ? imgx - x - 1 : radx;
- int minyr = y - rady < 0 ? -y : -rady;
- int maxyr = y + rady > imgy - 1 ? imgy - y - 1 : rady;
-
- float *destd = new->rect + pix * ( (y + minyr) * imgx + x + minxr);
- float *dgausd = gausstab + (minyr + rady) * (2 * radx + 1) + minxr + radx;
-
- if (x <= 0) src = srcd;
- else if (x < imgx) src += pix;
- else src = srcd + pix * (imgx - 1);
-
- for (i = minyr; i <= maxyr; i++, destd += pix * imgx, dgausd += 2 * radx + 1) {
- dest = destd;
- dgauss = dgausd;
- for (j = minxr; j <= maxxr; j++, dest += pix, dgauss++) {
- val = *dgauss;
- if (val != 0.0f) {
- dest[0] += val * src[0];
- if (pix > 1) {
- dest[1] += val * src[1];
- dest[2] += val * src[2];
- dest[3] += val * src[3];
- }
- }
- }
- }
- }
- if (node->exec & NODE_BREAK)
- break;
- }
-
- MEM_freeN(gausstab);
-}
-
-
-/* reference has to be mapped 0-1, and equal in size */
-static void blur_with_reference(bNode *node, CompBuf *new, CompBuf *img, CompBuf *ref)
-{
- NodeBlurData *nbd = node->storage;
- CompBuf *blurbuf, *ref_use;
- register float sum, val;
- float rval, gval, bval, aval, radxf, radyf;
- float **maintabs;
- float *gausstabx, *gausstabcenty;
- float *gausstaby, *gausstabcentx;
- int radx, rady, imgx = img->x, imgy = img->y;
- int x, y, pix = img->type;
- int i, j;
- float *src, *dest, *refd, *blurd;
- float defcol[4] = {1.0f, 1.0f, 1.0f, 1.0f}; /* default color for compbuf_get_pixel */
- float proccol[4]; /* local color if compbuf is procedural */
- int refradx, refrady;
-
- if (ref->x != img->x || ref->y != img->y)
- return;
-
- ref_use = typecheck_compbuf(ref, CB_VAL);
-
- /* trick is; we blur the reference image... but only works with clipped values*/
- blurbuf = alloc_compbuf(imgx, imgy, CB_VAL, 1);
- blurbuf->xof = ref_use->xof;
- blurbuf->yof = ref_use->yof;
- blurd = blurbuf->rect;
- refd = ref_use->rect;
- for (x = imgx * imgy; x > 0; x--, refd++, blurd++) {
- if (refd[0] < 0.0f) blurd[0] = 0.0f;
- else if (refd[0] > 1.0f) blurd[0] = 1.0f;
- else blurd[0] = refd[0];
- }
-
- blur_single_image(node, blurbuf, blurbuf, 1.0f);
-
- /* horizontal */
- radx = (float)nbd->sizex;
- if (radx > imgx / 2)
- radx = imgx / 2;
- else if (radx < 1)
- radx = 1;
-
- /* vertical */
- rady = (float)nbd->sizey;
- if (rady > imgy / 2)
- rady = imgy / 2;
- else if (rady < 1)
- rady = 1;
-
- x = MAX2(radx, rady);
- maintabs = MEM_mallocN(x * sizeof(void *), "gauss array");
- for (i = 0; i < x; i++)
- maintabs[i] = make_gausstab(nbd->filtertype, i + 1);
-
- dest = new->rect;
- radxf = (float)radx;
- radyf = (float)rady;
-
- for (y = 0; y < imgy; y++) {
- for (x = 0; x < imgx; x++, dest += pix) {
- refd = compbuf_get_pixel(blurbuf, defcol, proccol, x - blurbuf->xrad, y - blurbuf->yrad, blurbuf->xrad, blurbuf->yrad);
- refradx = (int)(refd[0] * radxf);
- refrady = (int)(refd[0] * radyf);
-
- if (refradx > radx) refradx = radx;
- else if (refradx < 1) refradx = 1;
- if (refrady > rady) refrady = rady;
- else if (refrady < 1) refrady = 1;
-
- if (refradx == 1 && refrady == 1) {
- src = img->rect + pix * (y * imgx + x);
- if (pix == 1)
- dest[0] = src[0];
- else
- copy_v4_v4(dest, src);
- }
- else {
- int minxr = x - refradx < 0 ? -x : -refradx;
- int maxxr = x + refradx > imgx ? imgx - x : refradx;
- int minyr = y - refrady < 0 ? -y : -refrady;
- int maxyr = y + refrady > imgy ? imgy - y : refrady;
-
- float *srcd = img->rect + pix * ( (y + minyr) * imgx + x + minxr);
-
- gausstabx = maintabs[refradx - 1];
- gausstabcentx = gausstabx + refradx;
- gausstaby = maintabs[refrady - 1];
- gausstabcenty = gausstaby + refrady;
-
- sum = gval = rval = bval = aval = 0.0f;
-
- for (i = minyr; i < maxyr; i++, srcd += pix * imgx) {
- src = srcd;
- for (j = minxr; j < maxxr; j++, src += pix) {
-
- val = gausstabcenty[i] * gausstabcentx[j];
- sum += val;
- rval += val * src[0];
- if (pix > 1) {
- gval += val * src[1];
- bval += val * src[2];
- aval += val * src[3];
- }
- }
- }
- sum = 1.0f / sum;
- dest[0] = rval * sum;
- if (pix > 1) {
- dest[1] = gval * sum;
- dest[2] = bval * sum;
- dest[3] = aval * sum;
- }
- }
- }
- if (node->exec & NODE_BREAK)
- break;
- }
-
- free_compbuf(blurbuf);
-
- x = MAX2(radx, rady);
- for (i = 0; i < x; i++)
- MEM_freeN(maintabs[i]);
- MEM_freeN(maintabs);
-
- if (ref_use != ref)
- free_compbuf(ref_use);
-}
-
-static void node_composit_exec_blur(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *new, *img = in[0]->data;
- NodeBlurData *nbd = node->storage;
-
- if (img == NULL) return;
-
- /* store image in size that is needed for absolute/relative conversions on ui level */
- nbd->image_in_width = img->x;
- nbd->image_in_height = img->y;
-
- if (out[0]->hasoutput == 0) return;
-
- if (nbd->relative) {
- if (nbd->aspect == CMP_NODE_BLUR_ASPECT_NONE) {
- nbd->sizex = (int)(nbd->percentx * 0.01f * nbd->image_in_width);
- nbd->sizey = (int)(nbd->percenty * 0.01f * nbd->image_in_height);
- }
- else if (nbd->aspect == CMP_NODE_BLUR_ASPECT_Y) {
- nbd->sizex = (int)(nbd->percentx * 0.01f * nbd->image_in_width);
- nbd->sizey = (int)(nbd->percenty * 0.01f * nbd->image_in_width);
- }
- else if (nbd->aspect == CMP_NODE_BLUR_ASPECT_X) {
- nbd->sizex = (int)(nbd->percentx * 0.01f * nbd->image_in_height);
- nbd->sizey = (int)(nbd->percenty * 0.01f * nbd->image_in_height);
- }
- }
-
- if (nbd->sizex == 0 && nbd->sizey == 0) {
- new = pass_on_compbuf(img);
- out[0]->data = new;
- }
- else if (nbd->filtertype == R_FILTER_FAST_GAUSS) {
- if (in[1]->vec[0] < 0.001f) { /* time node inputs can be a tiny value */
- new = pass_on_compbuf(img);
- }
- else {
- // TODO: can this be mapped with reference, too?
- const float sx = ((float)nbd->sizex * in[1]->vec[0]) / 2.0f, sy = ((float)nbd->sizey * in[1]->vec[0]) / 2.0f;
- int c;
-
- if ((img == NULL) || (out[0]->hasoutput == 0)) return;
-
- if (img->type == CB_VEC2)
- new = typecheck_compbuf(img, CB_VAL);
- else if (img->type == CB_VEC3)
- new = typecheck_compbuf(img, CB_RGBA);
- else
- new = dupalloc_compbuf(img);
-
- if ((sx == sy) && (sx > 0.f)) {
- for (c = 0; c < new->type; ++c)
- IIR_gauss(new, sx, c, 3);
- }
- else {
- if (sx > 0.f) {
- for (c = 0; c < new->type; ++c)
- IIR_gauss(new, sx, c, 1);
- }
- if (sy > 0.f) {
- for (c = 0; c < new->type; ++c)
- IIR_gauss(new, sy, c, 2);
- }
- }
- }
- out[0]->data = new;
- }
- else {
- /* All non fast gauss blur methods */
- if (img->type == CB_VEC2 || img->type == CB_VEC3) {
- img = typecheck_compbuf(in[0]->data, CB_RGBA);
- }
-
- /* if fac input, we do it different */
- if (in[1]->data) {
- CompBuf *gammabuf;
-
- /* make output size of input image */
- new = alloc_compbuf(img->x, img->y, img->type, 1); /* allocs */
-
- /* accept image offsets from other nodes */
- new->xof = img->xof;
- new->yof = img->yof;
-
- if (nbd->gamma) {
- gammabuf = dupalloc_compbuf(img);
- gamma_correct_compbuf(gammabuf, 0);
- }
- else gammabuf = img;
-
- blur_with_reference(node, new, gammabuf, in[1]->data);
-
- if (nbd->gamma) {
- gamma_correct_compbuf(new, 1);
- free_compbuf(gammabuf);
- }
- if (node->exec & NODE_BREAK) {
- free_compbuf(new);
- new = NULL;
- }
- out[0]->data = new;
- }
- else {
-
- if (in[1]->vec[0] <= 0.001f) { /* time node inputs can be a tiny value */
- new = pass_on_compbuf(img);
- }
- else {
- CompBuf *gammabuf;
-
- /* make output size of input image */
- new = alloc_compbuf(img->x, img->y, img->type, 1); /* allocs */
-
- /* accept image offsets from other nodes */
- new->xof = img->xof;
- new->yof = img->yof;
-
- if (nbd->gamma) {
- gammabuf = dupalloc_compbuf(img);
- gamma_correct_compbuf(gammabuf, 0);
- }
- else gammabuf = img;
-
- if (nbd->bokeh)
- bokeh_single_image(node, new, gammabuf, in[1]->vec[0]);
- else if (1)
- blur_single_image(node, new, gammabuf, in[1]->vec[0]);
- else /* bloom experimental... */
- bloom_with_reference(new, gammabuf, NULL, in[1]->vec[0], nbd);
-
- if (nbd->gamma) {
- gamma_correct_compbuf(new, 1);
- free_compbuf(gammabuf);
- }
- if (node->exec & NODE_BREAK) {
- free_compbuf(new);
- new = NULL;
- }
- }
- out[0]->data = new;
- }
- if (img != in[0]->data)
- free_compbuf(img);
- }
-
- generate_preview(data, node, out[0]->data);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_blur(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeBlurData *data = MEM_callocN(sizeof(NodeBlurData), "node blur data");
@@ -740,9 +60,6 @@ void register_node_type_cmp_blur(bNodeTreeType *ttype)
node_type_size(&ntype, 120, 80, 200);
node_type_init(&ntype, node_composit_init_blur);
node_type_storage(&ntype, "NodeBlurData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_blur);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.c b/source/blender/nodes/composite/nodes/node_composite_brightness.c
index ecf572f59c7..719423edcf8 100644
--- a/source/blender/nodes/composite/nodes/node_composite_brightness.c
+++ b/source/blender/nodes/composite/nodes/node_composite_brightness.c
@@ -47,54 +47,6 @@ static bNodeSocketTemplate cmp_node_brightcontrast_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_brightnesscontrast(bNode *UNUSED(node), float *out, float *in, float *in_brightness, float *in_contrast)
-{
- float i;
- int c;
- float a, b, v;
- float brightness = (*in_brightness) / 100.0f;
- float contrast = *in_contrast;
- float delta = contrast / 200.0f;
- a = 1.0f - delta * 2.0f;
- /*
- * The algorithm is by Werner D. Streidt
- * (http://visca.com/ffactory/archives/5-99/msg00021.html)
- * Extracted of OpenCV demhist.c
- */
- if (contrast > 0) {
- a = 1.0f / a;
- b = a * (brightness - delta);
- }
- else {
- delta *= -1;
- b = a * (brightness + delta);
- }
-
- for (c=0; c<3; c++) {
- i = in[c];
- v = a*i + b;
- out[c] = v;
- }
-}
-
-static void node_composit_exec_brightcontrast(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->data) {
- CompBuf *stackbuf, *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
- stackbuf= dupalloc_compbuf(cbuf);
- composit3_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, do_brightnesscontrast, CB_RGBA, CB_VAL, CB_VAL);
- out[0]->data = stackbuf;
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
void register_node_type_cmp_brightcontrast(bNodeTreeType *ttype)
{
@@ -103,9 +55,6 @@ void register_node_type_cmp_brightcontrast(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_brightcontrast_in, cmp_node_brightcontrast_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_brightcontrast);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
index 40dbbbb8dca..a54a8507882 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
@@ -45,153 +45,6 @@ static bNodeSocketTemplate cmp_node_channel_matte_out[] ={
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_normalized_rgba_to_ycca2(bNode *UNUSED(node), float *out, float *in)
-{
- /*normalize to the range 0.0 to 1.0) */
- rgb_to_ycc(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
- out[0]=(out[0])/255.0f;
- out[1]=(out[1])/255.0f;
- out[2]=(out[2])/255.0f;
- out[3]=in[3];
-}
-
-static void do_normalized_ycca_to_rgba2(bNode *UNUSED(node), float *out, float *in)
-{
- /*un-normalize the normalize from above */
- in[0]=in[0]*255.0f;
- in[1]=in[1]*255.0f;
- in[2]=in[2]*255.0f;
- ycc_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
- out[3]=in[3];
-}
-
-
-static void do_channel_matte(bNode *node, float *out, float *in)
-{
- NodeChroma *c=(NodeChroma *)node->storage;
- float alpha=0.0;
-
- switch (c->algorithm) {
- case 0: { /* Alpha=key_channel-limit channel */
- int key_channel=node->custom2-1;
- int limit_channel=c->channel-1;
- alpha=in[key_channel]-in[limit_channel];
- break;
- }
- case 1: { /* Alpha=G-MAX(R, B) */
- switch (node->custom2) {
- case 1:
- {
- alpha=in[0]-MAX2(in[1], in[2]);
- break;
- }
- case 2:
- {
- alpha=in[1]-MAX2(in[0], in[2]);
- break;
- }
- case 3:
- {
- alpha=in[2]-MAX2(in[0], in[1]);
- break;
- }
- default:
- break;
- }
- break;
- }
- default:
- break;
- }
-
- /*flip because 0.0 is transparent, not 1.0*/
- alpha=1-alpha;
-
- /* test range*/
- if (alpha>c->t1) {
- alpha=in[3]; /*whatever it was prior */
- }
- else if (alpha<c->t2) {
- alpha=0.0;
- }
- else {/*blend */
- alpha=(alpha-c->t2)/(c->t1-c->t2);
- }
-
-
- /* don't make something that was more transparent less transparent */
- if (alpha<in[3]) {
- out[3]=alpha;
- }
- else {
- out[3]=in[3];
- }
-}
-
-static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf;
- CompBuf *outbuf;
-
- if (in[0]->hasinput==0) return;
- if (in[0]->data==NULL) return;
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
-
- cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
-
- outbuf=dupalloc_compbuf(cbuf);
-
- /*convert to colorspace*/
- switch (node->custom1) {
- case CMP_NODE_CHANNEL_MATTE_CS_RGB:
- break;
- case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
- composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_hsva, CB_RGBA);
- break;
- case CMP_NODE_CHANNEL_MATTE_CS_YUV: /*YUV*/
- composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
- break;
- case CMP_NODE_CHANNEL_MATTE_CS_YCC: /*YCC*/
- composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_normalized_rgba_to_ycca2, CB_RGBA);
- break;
- default:
- break;
- }
-
- /*use the selected channel information to do the key */
- composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);
-
- /*convert back to RGB colorspace in place*/
- switch (node->custom1) {
- case CMP_NODE_CHANNEL_MATTE_CS_RGB: /*RGB*/
- break;
- case CMP_NODE_CHANNEL_MATTE_CS_HSV: /*HSV*/
- composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_hsva_to_rgba, CB_RGBA);
- break;
- case CMP_NODE_CHANNEL_MATTE_CS_YUV: /*YUV*/
- composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
- break;
- case CMP_NODE_CHANNEL_MATTE_CS_YCC: /*YCC*/
- composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_normalized_ycca_to_rgba2, CB_RGBA);
- break;
- default:
- break;
- }
-
- generate_preview(data, node, outbuf);
- out[0]->data=outbuf;
- if (out[1]->hasoutput)
- out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
-
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_channel_matte(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
@@ -216,9 +69,6 @@ void register_node_type_cmp_channel_matte(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 80, 250);
node_type_init(&ntype, node_composit_init_channel_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_channel_matte);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
index f343f806d57..83c8bbc9a1e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
@@ -45,136 +45,6 @@ static bNodeSocketTemplate cmp_node_chroma_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_rgba_to_ycca_normalized(bNode *UNUSED(node), float *out, float *in)
-{
- rgb_to_ycc(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
-
- //normalize to 0..1.0
- out[0]=out[0]/255.0f;
- out[1]=out[1]/255.0f;
- out[2]=out[2]/255.0f;
-
- //rescale to -1.0..1.0
- out[0]=(out[0]*2.0f)-1.0f;
- out[1]=(out[1]*2.0f)-1.0f;
- out[2]=(out[2]*2.0f)-1.0f;
-
- // out[0]=((out[0])-16)/255.0;
- // out[1]=((out[1])-128)/255.0;
- // out[2]=((out[2])-128)/255.0;
- out[3]=in[3];
-}
-
-static void do_ycca_to_rgba_normalized(bNode *UNUSED(node), float *out, float *in)
-{
- /*un-normalize the normalize from above */
- in[0]=(in[0]+1.0f)/2.0f;
- in[1]=(in[1]+1.0f)/2.0f;
- in[2]=(in[2]+1.0f)/2.0f;
-
- in[0]=(in[0]*255.0f);
- in[1]=(in[1]*255.0f);
- in[2]=(in[2]*255.0f);
-
- // in[0]=(in[0]*255.0)+16;
- // in[1]=(in[1]*255.0)+128;
- // in[2]=(in[2]*255.0)+128;
- ycc_to_rgb(in[0], in[1], in[2], &out[0], &out[1], &out[2], BLI_YCC_ITU_BT601);
- out[3]=in[3];
-}
-
-static void do_chroma_key(bNode *node, float *out, float *in)
-{
- NodeChroma *c;
- float x, z, alpha;
- float theta, beta, angle, angle2;
- float kfg;
-
- c=node->storage;
-
- /* Algorithm from book "Video Demistified," does not include the spill reduction part */
-
- /* find theta, the angle that the color space should be rotated based on key chroma values*/
- theta=atan2(c->key[2], c->key[1]);
-
- /*rotate the cb and cr into x/z space */
- x=in[1]*cosf(theta)+in[2]*sinf(theta);
- z=in[2]*cosf(theta)-in[1]*sinf(theta);
-
- /*if within the acceptance angle */
- angle=c->t1; /* t1 is radians. */
-
- /* if kfg is <0 then the pixel is outside of the key color */
- kfg= x-(fabsf(z)/tanf(angle/2.0f));
-
- copy_v3_v3(out, in);
-
- if (kfg>0.0f) { /* found a pixel that is within key color */
- beta=atan2(z, x);
- angle2=c->t2; /* t2 is radians. */
-
- /* if beta is within the cutoff angle */
- if (fabsf(beta) < (angle2/2.0f)) {
- alpha=0.0;
- }
- else {
- alpha=1.0f-(kfg/c->fstrength);
- }
-
- /* don't make something that was more transparent less transparent */
- if (alpha<in[3]) {
- out[3]=alpha;
- }
- else {
- out[3]=in[3];
- }
- }
- else { /* make pixel just as transparent as it was before */
- out[3]=in[3];
- }
-}
-
-static void node_composit_exec_chroma_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf;
- CompBuf *chromabuf;
- NodeChroma *c;
-
- if (in[0]->hasinput==0) return;
- if (in[0]->data==NULL) return;
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
-
- cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
-
- chromabuf= dupalloc_compbuf(cbuf);
-
- c=node->storage;
-
- /*convert rgbbuf to normalized chroma space*/
- composit1_pixel_processor(node, chromabuf, cbuf, in[0]->vec, do_rgba_to_ycca_normalized, CB_RGBA);
- /*convert key to normalized chroma color space */
- do_rgba_to_ycca_normalized(node, c->key, in[1]->vec);
-
- /*per pixel chroma key*/
- composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_chroma_key, CB_RGBA);
-
- /*convert back*/
- composit1_pixel_processor(node, chromabuf, chromabuf, in[0]->vec, do_ycca_to_rgba_normalized, CB_RGBA);
-
- out[0]->data= chromabuf;
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(chromabuf, CHAN_A);
-
- generate_preview(data, node, chromabuf);
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_chroma_matte(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
@@ -195,9 +65,6 @@ void register_node_type_cmp_chroma_matte(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 80, 300);
node_type_init(&ntype, node_composit_init_chroma_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_chroma_matte);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
index 07a6647d976..1642d9283c3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
@@ -45,77 +45,6 @@ static bNodeSocketTemplate cmp_node_color_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_color_key(bNode *node, float *out, float *in)
-{
- float h_wrap;
- NodeChroma *c;
- c=node->storage;
-
-
- copy_v3_v3(out, in);
-
- if (
- /* do hue last because it needs to wrap, and does some more checks */
-
- /* sat */ (fabsf(in[1]-c->key[1]) < c->t2) &&
- /* val */ (fabsf(in[2]-c->key[2]) < c->t3) &&
-
- /* multiply by 2 because it wraps on both sides of the hue,
- * otherwise 0.5 would key all hue's */
-
- /* hue */ ((h_wrap= 2.0f * fabsf(in[0]-c->key[0])) < c->t1 || (2.0f - h_wrap) < c->t1)
- ) {
- out[3]=0.0; /*make transparent*/
- }
-
- else { /*pixel is outside key color */
- out[3]=in[3]; /* make pixel just as transparent as it was before */
- }
-}
-
-static void node_composit_exec_color_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf;
- CompBuf *colorbuf;
- NodeChroma *c;
-
- if (in[0]->hasinput==0) return;
- if (in[0]->data==NULL) return;
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
-
- cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
-
- colorbuf= dupalloc_compbuf(cbuf);
-
- c=node->storage;
-
- /*convert rgbbuf to hsv*/
- composit1_pixel_processor(node, colorbuf, cbuf, in[0]->vec, do_rgba_to_hsva, CB_RGBA);
-
- /*convert key to hsv*/
- do_rgba_to_hsva(node, c->key, in[1]->vec);
-
-
- /*per pixel color key*/
- composit1_pixel_processor(node, colorbuf, colorbuf, in[0]->vec, do_color_key, CB_RGBA);
-
- /*convert back*/
- composit1_pixel_processor(node, colorbuf, colorbuf, in[0]->vec, do_hsva_to_rgba, CB_RGBA);
-
- out[0]->data= colorbuf;
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(colorbuf, CHAN_A);
-
- generate_preview(data, node, colorbuf);
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_color_matte(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node color");
@@ -136,9 +65,6 @@ void register_node_type_cmp_color_matte(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 80, 300);
node_type_init(&ntype, node_composit_init_color_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_color_matte);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 44a5ac9e968..3679a65b238 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -43,281 +43,6 @@ static bNodeSocketTemplate cmp_node_color_spill_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-#define AVG(a, b) ((a + b) / 2)
-
-
-static void do_simple_spillmap_red(bNode *node, float* out, float *in)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- out[0]=in[0]-( ncs->limscale * in[ncs->limchan] );
-}
-
-static void do_simple_spillmap_red_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
-
- out[0] = *fac * (in[0]-( ncs->limscale * in[ncs->limchan]));
-}
-
-static void do_simple_spillmap_green(bNode *node, float* out, float *in)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- out[0]=in[1]-( ncs->limscale * in[ncs->limchan] );
-}
-
-static void do_simple_spillmap_green_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
-
- out[0] = *fac * (in[1]-( ncs->limscale * in[ncs->limchan]));
-}
-
-static void do_simple_spillmap_blue(bNode *node, float* out, float *in)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- out[0]=in[2]-( ncs->limscale * in[ncs->limchan] );
-}
-
-static void do_simple_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
-
- out[0] = *fac * (in[2]-( ncs->limscale * in[ncs->limchan]));
-}
-
-static void do_average_spillmap_red(bNode *node, float* out, float *in)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- out[0]=in[0]-(ncs->limscale * AVG(in[1], in[2]) );
-}
-
-static void do_average_spillmap_red_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
-
- out[0] = *fac * (in[0]-(ncs->limscale * AVG(in[1], in[2]) ));
-}
-
-static void do_average_spillmap_green(bNode *node, float* out, float *in)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- out[0]=in[1]-(ncs->limscale * AVG(in[0], in[2]) );
-}
-
-static void do_average_spillmap_green_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
-
- out[0] = *fac * (in[0]-(ncs->limscale * AVG(in[0], in[2]) ));
-}
-
-static void do_average_spillmap_blue(bNode *node, float* out, float *in)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- out[0]=in[2]-(ncs->limscale * AVG(in[0], in[1]) );
-}
-
-static void do_average_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
-
- out[0] = *fac * (in[0]-(ncs->limscale * AVG(in[0], in[1]) ));
-}
-
-static void do_apply_spillmap_red(bNode *node, float* out, float *in, float *map)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- if (map[0]>0) {
- out[0]=in[0]-(ncs->uspillr*map[0]);
- out[1]=in[1]+(ncs->uspillg*map[0]);
- out[2]=in[2]+(ncs->uspillb*map[0]);
- }
- else {
- out[0]=in[0];
- out[1]=in[1];
- out[2]=in[2];
- }
-}
-
-static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *map)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- if (map[0]>0) {
- out[0]=in[0]+(ncs->uspillr*map[0]);
- out[1]=in[1]-(ncs->uspillg*map[0]);
- out[2]=in[2]+(ncs->uspillb*map[0]);
- }
- else {
- out[0]=in[0];
- out[1]=in[1];
- out[2]=in[2];
- }
-}
-
-static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *map)
-{
- NodeColorspill *ncs;
- ncs=node->storage;
- if (map[0]>0) {
- out[0]=in[0]+(ncs->uspillr*map[0]);
- out[1]=in[1]+(ncs->uspillg*map[0]);
- out[2]=in[2]-(ncs->uspillb*map[0]);
- }
- else {
- out[0]=in[0];
- out[1]=in[1];
- out[2]=in[2];
- }
-}
-
-static void node_composit_exec_color_spill(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* Originally based on the information from the book "The Art and Science of Digital Composition" and
- * discussions from vfxtalk.com .*/
- CompBuf *cbuf;
- /* CompBuf *mask; */ /* UNUSED */
- CompBuf *rgbbuf;
- CompBuf *spillmap;
- NodeColorspill *ncs;
- ncs=node->storage;
-
- /* early out for missing connections */
- if (out[0]->hasoutput==0 ) return;
- if (in[0]->hasinput==0) return;
- if (in[0]->data==NULL) return;
-
- cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
- /* mask= */ /* UNUSED */ typecheck_compbuf(in[1]->data, CB_VAL);
- spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
- rgbbuf=dupalloc_compbuf(cbuf);
-
- switch (node->custom1) {
- case 1: /*red spill*/
- {
- switch (node->custom2) {
- case 0: /* simple limit */
- {
- if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_red_fac, CB_RGBA, CB_VAL);
- }
- break;
- }
- case 1: /* average limit */
- {
- if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_red_fac, CB_RGBA, CB_VAL);
- }
- break;
- }
- }
- if (ncs->unspill==0) {
- ncs->uspillr=1.0f;
- ncs->uspillg=0.0f;
- ncs->uspillb=0.0f;
- }
- composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_red, CB_RGBA, CB_VAL);
- break;
- }
- case 2: /*green spill*/
- {
- switch (node->custom2) {
- case 0: /* simple limit */
- {
- if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_green_fac, CB_RGBA, CB_VAL);
- }
- break;
- }
- case 1: /* average limit */
- {
- if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_green_fac, CB_RGBA, CB_VAL);
- }
- break;
- }
- }
- if (ncs->unspill==0) {
- ncs->uspillr=0.0f;
- ncs->uspillg=1.0f;
- ncs->uspillb=0.0f;
- }
- composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_green, CB_RGBA, CB_VAL);
- break;
- }
- case 3: /*blue spill*/
- {
- switch (node->custom2) {
- case 0: /* simple limit */
- {
- if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_blue_fac, CB_RGBA, CB_VAL);
- }
- break;
- }
- case 1: /* average limit */
- {
- if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_blue_fac, CB_RGBA, CB_VAL);
- }
- break;
- }
- }
- if (ncs->unspill==0) {
- ncs->uspillr=0.0f;
- ncs->uspillg=0.0f;
- ncs->uspillb=1.0f;
- }
- composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_blue, CB_RGBA, CB_VAL);
- break;
- }
- default:
- break;
- }
-
- out[0]->data=rgbbuf;
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
-
- free_compbuf(spillmap);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_color_spill(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeColorspill *ncs= MEM_callocN(sizeof(NodeColorspill), "node colorspill");
@@ -338,9 +63,6 @@ void register_node_type_cmp_color_spill(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 80, 200);
node_type_init(&ntype, node_composit_init_color_spill);
node_type_storage(&ntype, "NodeColorspill", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_color_spill);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
index 0927724d3fb..da9ce64d994 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
@@ -46,138 +46,6 @@ static bNodeSocketTemplate cmp_node_colorbalance_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* this function implements ASC-CDL according to the spec at http://www.asctech.org/
- * Slope
- * S = in * slope
- * Offset
- * O = S + offset
- * = (in * slope) + offset
- * Power
- * out = Clamp(O) ^ power
- * = Clamp((in * slope) + offset) ^ power
- */
-BLI_INLINE float colorbalance_cdl(float in, float offset, float power, float slope)
-{
- float x = in * slope + offset;
-
- /* prevent NaN */
- CLAMP(x, 0.0f, 1.0f);
-
- return powf(x, power);
-}
-
-/* note: lift_lgg is just 2-lift, gamma_inv is 1.0/gamma */
-BLI_INLINE float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float gain)
-{
- /* 1:1 match with the sequencer with linear/srgb conversions, the conversion isn't pretty
- * but best keep it this way, since testing for durian shows a similar calculation
- * without lin/srgb conversions gives bad results (over-saturated shadows) with colors
- * slightly below 1.0. some correction can be done but it ends up looking bad for shadows or lighter tones - campbell */
- float x= (((linearrgb_to_srgb(in) - 1.0f) * lift_lgg) + 1.0f) * gain;
-
- /* prevent NaN */
- if (x < 0.f) x = 0.f;
-
- return powf(srgb_to_linearrgb(x), gamma_inv);
-}
-
-static void do_colorbalance_cdl(bNode *node, float* out, float *in)
-{
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
-
- out[0] = colorbalance_cdl(in[0], n->lift[0], n->gamma[0], n->gain[0]);
- out[1] = colorbalance_cdl(in[1], n->lift[1], n->gamma[1], n->gain[1]);
- out[2] = colorbalance_cdl(in[2], n->lift[2], n->gamma[2], n->gain[2]);
- out[3] = in[3];
-}
-
-static void do_colorbalance_cdl_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
- const float mfac= 1.0f - *fac;
-
- out[0] = mfac*in[0] + *fac * colorbalance_cdl(in[0], n->lift[0], n->gamma[0], n->gain[0]);
- out[1] = mfac*in[1] + *fac * colorbalance_cdl(in[1], n->lift[1], n->gamma[1], n->gain[1]);
- out[2] = mfac*in[2] + *fac * colorbalance_cdl(in[2], n->lift[2], n->gamma[2], n->gain[2]);
- out[3] = in[3];
-}
-
-static void do_colorbalance_lgg(bNode *node, float* out, float *in)
-{
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
-
- out[0] = colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma_inv[0], n->gain[0]);
- out[1] = colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma_inv[1], n->gain[1]);
- out[2] = colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma_inv[2], n->gain[2]);
- out[3] = in[3];
-}
-
-static void do_colorbalance_lgg_fac(bNode *node, float* out, float *in, float *fac)
-{
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
- const float mfac= 1.0f - *fac;
-
- out[0] = mfac*in[0] + *fac * colorbalance_lgg(in[0], n->lift_lgg[0], n->gamma_inv[0], n->gain[0]);
- out[1] = mfac*in[1] + *fac * colorbalance_lgg(in[1], n->lift_lgg[1], n->gamma_inv[1], n->gain[1]);
- out[2] = mfac*in[2] + *fac * colorbalance_lgg(in[2], n->lift_lgg[2], n->gamma_inv[2], n->gain[2]);
- out[3] = in[3];
-}
-
-static void node_composit_exec_colorbalance(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf= in[1]->data;
- CompBuf *stackbuf;
-
- /* stack order input: fac, image */
- /* stack order output: image */
- if (out[0]->hasoutput==0) return;
-
- if (in[0]->vec[0] == 0.f && in[0]->data == NULL) {
- out[0]->data = pass_on_compbuf(cbuf);
- return;
- }
-
- {
- NodeColorBalance *n= (NodeColorBalance *)node->storage;
- int c;
-
- for (c = 0; c < 3; c++) {
- n->lift_lgg[c] = 2.0f - n->lift[c];
- n->gamma_inv[c] = (n->gamma[c] != 0.0f) ? 1.0f/n->gamma[c] : 1000000.0f;
- }
- }
-
- if (cbuf) {
- stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* create output based on image input */
-
- if (node->custom1 == 0) {
- /* lift gamma gain */
- if ((in[0]->data==NULL) && (in[0]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_colorbalance_lgg, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_colorbalance_lgg_fac, CB_RGBA, CB_VAL);
- }
- }
- else {
- /* offset/power/slope : ASC-CDL */
- if ((in[0]->data==NULL) && (in[0]->vec[0] >= 1.f)) {
- composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_colorbalance_cdl, CB_RGBA);
- }
- else {
- composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_colorbalance_cdl_fac, CB_RGBA, CB_VAL);
- }
-
- }
-
- out[0]->data=stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_colorbalance(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeColorBalance *n= node->storage= MEM_callocN(sizeof(NodeColorBalance), "node colorbalance");
@@ -196,9 +64,6 @@ void register_node_type_cmp_colorbalance(bNodeTreeType *ttype)
node_type_size(&ntype, 400, 200, 400);
node_type_init(&ntype, node_composit_init_colorbalance);
node_type_storage(&ntype, "NodeColorBalance", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_colorbalance);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_common.c b/source/blender/nodes/composite/nodes/node_composite_common.c
index 10b81cdaaa0..4307232a41e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_common.c
+++ b/source/blender/nodes/composite/nodes/node_composite_common.c
@@ -183,9 +183,6 @@ static void group_free_internal(bNodeTreeExec *gexec)
for (i = 0, ns = gexec->stack; i < gexec->stacksize; ++i, ++ns) {
if (!ns->external && !ns->is_copy) {
if (ns->data) {
-#ifdef WITH_COMPOSITOR_LEGACY
- free_compbuf(ns->data);
-#endif
ns->data = NULL;
}
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.c b/source/blender/nodes/composite/nodes/node_composite_composite.c
index cb932b6a8de..ca12b500e5b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_composite.c
+++ b/source/blender/nodes/composite/nodes/node_composite_composite.c
@@ -39,65 +39,6 @@ static bNodeSocketTemplate cmp_node_composite_in[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* applies to render pipeline */
-static void node_composit_exec_composite(void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out))
-{
- /* image assigned to output */
- /* stack order input sockets: col, alpha, z */
-
- if (node->flag & NODE_DO_OUTPUT) { /* only one works on out */
- Scene *scene= (Scene *)node->id;
- RenderData *rd= data;
-
- if (scene && (rd->scemode & R_DOCOMP)) {
- Render *re= RE_GetRender(scene->id.name);
- RenderResult *rr= RE_AcquireResultWrite(re);
- if (rr) {
- CompBuf *outbuf, *zbuf=NULL;
-
- if (rr->rectf)
- MEM_freeN(rr->rectf);
- outbuf= alloc_compbuf(rr->rectx, rr->recty, CB_RGBA, 1);
-
- if (in[1]->data==NULL)
- composit1_pixel_processor(node, outbuf, in[0]->data, in[0]->vec, do_copy_rgba, CB_RGBA);
- else
- composit2_pixel_processor(node, outbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
-
- if (in[2]->data) {
- if (rr->rectz)
- MEM_freeN(rr->rectz);
- zbuf= alloc_compbuf(rr->rectx, rr->recty, CB_VAL, 1);
- composit1_pixel_processor(node, zbuf, in[2]->data, in[2]->vec, do_copy_value, CB_VAL);
- rr->rectz= zbuf->rect;
- zbuf->malloc= 0;
- free_compbuf(zbuf);
- }
- generate_preview(data, node, outbuf);
-
- /* we give outbuf to rr... */
- rr->rectf= outbuf->rect;
- outbuf->malloc= 0;
- free_compbuf(outbuf);
-
- /* signal for imageviewer to refresh (it converts to byte rects...) */
- BKE_image_signal(BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"), NULL, IMA_SIGNAL_FREE);
-
- RE_ReleaseResult(re);
- return;
- }
- else
- RE_ReleaseResult(re);
- }
- }
- if (in[0]->data)
- generate_preview(data, node, in[0]->data);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_composite(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -105,9 +46,6 @@ void register_node_type_cmp_composite(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_COMPOSITE, "Composite", NODE_CLASS_OUTPUT, NODE_PREVIEW);
node_type_socket_templates(&ntype, cmp_node_composite_in, NULL);
node_type_size(&ntype, 80, 60, 200);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_composite);
-#endif
/* Do not allow muting for this node. */
node_type_internal_links(&ntype, NULL);
diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.c b/source/blender/nodes/composite/nodes/node_composite_crop.c
index ad51fae1998..90d48a543ad 100644
--- a/source/blender/nodes/composite/nodes/node_composite_crop.c
+++ b/source/blender/nodes/composite/nodes/node_composite_crop.c
@@ -43,68 +43,6 @@ static bNodeSocketTemplate cmp_node_crop_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_crop(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (in[0]->data) {
- NodeTwoXYs *ntxy= node->storage;
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf;
- int x, y;
- float *srcfp, *outfp;
- rcti outputrect;
-
- if (node->custom2) {
- ntxy->x1= cbuf->x* ntxy->fac_x1;
- ntxy->x2= cbuf->x* ntxy->fac_x2;
- ntxy->y1= cbuf->y* ntxy->fac_y1;
- ntxy->y2= cbuf->y* ntxy->fac_y2;
- }
-
- /* check input image size */
- if (cbuf->x <= ntxy->x1 + 1)
- ntxy->x1= cbuf->x - 1;
-
- if (cbuf->y <= ntxy->y1 + 1)
- ntxy->y1= cbuf->y - 1;
-
- if (cbuf->x <= ntxy->x2 + 1)
- ntxy->x2= cbuf->x - 1;
-
- if (cbuf->y <= ntxy->y2 + 1)
- ntxy->y2= cbuf->y - 1;
-
- /* figure out the minimums and maximums */
- outputrect.xmax=MAX2(ntxy->x1, ntxy->x2) + 1;
- outputrect.xmin=MIN2(ntxy->x1, ntxy->x2);
- outputrect.ymax=MAX2(ntxy->y1, ntxy->y2) + 1;
- outputrect.ymin=MIN2(ntxy->y1, ntxy->y2);
-
- if (node->custom1) {
- /* this option crops the image size too */
- stackbuf= get_cropped_compbuf(&outputrect, cbuf->rect, cbuf->x, cbuf->y, cbuf->type);
- }
- else {
- /* this option won't crop the size of the image as well */
- /* allocate memory for the output image */
- stackbuf = alloc_compbuf(cbuf->x, cbuf->y, cbuf->type, 1);
-
- /* select the cropped part of the image and set it to the output */
- for (y=outputrect.ymin; y<outputrect.ymax; y++) {
- srcfp= cbuf->rect + (y * cbuf->x + outputrect.xmin) * cbuf->type;
- outfp= stackbuf->rect + (y * stackbuf->x + outputrect.xmin) * stackbuf->type;
- for (x=outputrect.xmin; x<outputrect.xmax; x++, outfp+= stackbuf->type, srcfp+= cbuf->type)
- memcpy(outfp, srcfp, sizeof(float)*stackbuf->type);
- }
- }
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_crop(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeTwoXYs *nxy= MEM_callocN(sizeof(NodeTwoXYs), "node xy data");
@@ -124,9 +62,6 @@ void register_node_type_cmp_crop(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_crop);
node_type_storage(&ntype, "NodeTwoXYs", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_crop);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.c b/source/blender/nodes/composite/nodes/node_composite_curves.c
index a1999ec8887..9f40159baf3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_curves.c
+++ b/source/blender/nodes/composite/nodes/node_composite_curves.c
@@ -41,25 +41,6 @@ static bNodeSocketTemplate cmp_node_time_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_curves_time(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- RenderData *rd= data;
- /* stack order output: fac */
- float fac= 0.0f;
-
- if (node->custom1 < node->custom2)
- fac= (rd->cfra - node->custom1)/(float)(node->custom2-node->custom1);
-
- curvemapping_initialize(node->storage);
- fac = curvemapping_evaluateF(node->storage, 0, fac);
-
- out[0]->vec[0] = CLAMPIS(fac, 0.0f, 1.0f);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_curves_time(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->custom1= 1;
@@ -76,9 +57,6 @@ void register_node_type_cmp_curve_time(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_curves_time);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_curves_time);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -96,19 +74,6 @@ static bNodeSocketTemplate cmp_node_curve_vec_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_curve_vec(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order input: vec */
- /* stack order output: vec */
-
- curvemapping_initialize(node->storage);
- curvemapping_evaluate_premulRGBF(node->storage, out[0]->vec, in[0]->vec);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_curve_vec(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->storage= curvemapping_add(3, -1.0f, -1.0f, 1.0f, 1.0f);
@@ -123,9 +88,6 @@ void register_node_type_cmp_curve_vec(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 140, 320);
node_type_init(&ntype, node_composit_init_curve_vec);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_curve_vec);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -145,67 +107,6 @@ static bNodeSocketTemplate cmp_node_curve_rgb_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_curves(bNode *node, float *out, float *in)
-{
- curvemapping_initialize(node->storage);
- curvemapping_evaluate_premulRGBF(node->storage, out, in);
- out[3] = in[3];
-}
-
-static void do_curves_fac(bNode *node, float *out, float *in, float *fac)
-{
- curvemapping_initialize(node->storage);
-
- if (*fac >= 1.0f)
- curvemapping_evaluate_premulRGBF(node->storage, out, in);
- else if (*fac <= 0.0f) {
- copy_v3_v3(out, in);
- }
- else {
- float col[4], mfac= 1.0f-*fac;
- curvemapping_evaluate_premulRGBF(node->storage, col, in);
- out[0] = mfac*in[0] + *fac*col[0];
- out[1] = mfac*in[1] + *fac*col[1];
- out[2] = mfac*in[2] + *fac*col[2];
- }
- out[3] = in[3];
-}
-
-static void node_composit_exec_curve_rgb(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order input: fac, image, black level, white level */
- /* stack order output: image */
-
- if (out[0]->hasoutput==0)
- return;
-
- curvemapping_initialize(node->storage);
-
- /* input no image? then only color operation */
- if (in[1]->data==NULL) {
- curvemapping_evaluateRGBF(node->storage, out[0]->vec, in[1]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[1]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- curvemapping_set_black_white(node->storage, in[2]->vec, in[3]->vec);
-
- if (in[0]->data==NULL && in[0]->vec[0] == 1.0f)
- composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_curves, CB_RGBA);
- else
- composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_curves_fac, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_curve_rgb(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->storage= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
@@ -220,9 +121,6 @@ void register_node_type_cmp_curve_rgb(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 140, 320);
node_type_init(&ntype, node_composit_init_curve_rgb);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_curve_rgb);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c
index 27ce0f7c4a7..88787cc869e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.c
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c
@@ -44,830 +44,6 @@ static bNodeSocketTemplate cmp_node_defocus_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-// line coefs for point sampling & scancon. data.
-typedef struct BokehCoeffs {
- float x0, y0, dx, dy;
- float ls_x, ls_y;
- float min_x, min_y, max_x, max_y;
-} BokehCoeffs;
-
-// returns array of BokehCoeffs
-// returns length of array in 'len_bkh',
-// radius squared of inscribed disk in 'inradsq', needed in getWeight() test,
-// BKH[8] is the data returned for the bokeh shape & bkh_b[4] is it's 2d bound
-static void makeBokeh(char bktype, char ro, int* len_bkh, float* inradsq, BokehCoeffs BKH[8], float bkh_b[4])
-{
- float x0, x1, y0, y1, dx, dy, iDxy;
- /* ro now is in radians. */
- float w = MAX2(1e-6f, ro); // never reported stangely enough, but a zero offset causes missing center line...
- float wi = DEG2RADF(360.f/bktype);
- int i, ov, nv;
-
- // bktype must be at least 3 & <= 8
- bktype = (bktype<3) ? 3 : ((bktype>8) ? 8 : bktype);
- *len_bkh = bktype;
- *inradsq = -1.f;
-
- for (i=0; i<(*len_bkh); i++) {
- x0 = cos(w);
- y0 = sin(w);
- w += wi;
- x1 = cos(w);
- y1 = sin(w);
- if ((*inradsq)<0.f) {
- // radius squared of inscribed disk
- float idx=(x0+x1)*0.5f, idy=(y0+y1)*0.5f;
- *inradsq = idx*idx + idy*idy;
- }
- BKH[i].x0 = x0;
- BKH[i].y0 = y0;
- dx = x1-x0, dy = y1-y0;
- iDxy = 1.f / sqrtf(dx*dx + dy*dy);
- dx *= iDxy;
- dy *= iDxy;
- BKH[i].dx = dx;
- BKH[i].dy = dy;
- }
-
- // precalc scanconversion data
- // bokeh bound, not transformed, for scanconvert
- bkh_b[0] = bkh_b[2] = 1e10f; // xmin/ymin
- bkh_b[1] = bkh_b[3] = -1e10f; // xmax/ymax
- ov = (*len_bkh) - 1;
- for (nv=0; nv<(*len_bkh); nv++) {
- bkh_b[0] = MIN2(bkh_b[0], BKH[nv].x0); // xmin
- bkh_b[1] = MAX2(bkh_b[1], BKH[nv].x0); // xmax
- bkh_b[2] = MIN2(bkh_b[2], BKH[nv].y0); // ymin
- bkh_b[3] = MAX2(bkh_b[3], BKH[nv].y0); // ymax
- BKH[nv].min_x = MIN2(BKH[ov].x0, BKH[nv].x0);
- BKH[nv].max_x = MAX2(BKH[ov].x0, BKH[nv].x0);
- BKH[nv].min_y = MIN2(BKH[ov].y0, BKH[nv].y0);
- BKH[nv].max_y = MAX2(BKH[ov].y0, BKH[nv].y0);
- dy = BKH[nv].y0 - BKH[ov].y0;
- BKH[nv].ls_x = (BKH[nv].x0 - BKH[ov].x0) / ((dy==0.f) ? 1.f : dy);
- BKH[nv].ls_y = (BKH[nv].ls_x==0.f) ? 1.f : (1.f/BKH[nv].ls_x);
- ov = nv;
- }
-}
-
-// test if u/v inside shape & returns weight value
-static float getWeight(BokehCoeffs* BKH, int len_bkh, float u, float v, float rad, float inradsq)
-{
- BokehCoeffs* bc = BKH;
- float cdist, irad = (rad==0.f) ? 1.f : (1.f/rad);
- u *= irad;
- v *= irad;
-
- // early out test1: if point outside outer unit disk, it cannot be inside shape
- cdist = u*u + v*v;
- if (cdist>1.f) return 0.f;
-
- // early out test2: if point inside or on inner disk, point must be inside shape
- if (cdist<=inradsq) return 1.f;
-
- while (len_bkh--) {
- if ((bc->dy*(u - bc->x0) - bc->dx*(v - bc->y0)) > 0.f) return 0.f;
- bc++;
- }
- return 1.f;
-}
-
-// QMC.seq. for sampling, A.Keller, EMS
-static float RI_vdC(unsigned int bits, unsigned int r)
-{
- bits = ( bits << 16) | ( bits >> 16);
- bits = ((bits & 0x00ff00ff) << 8) | ((bits & 0xff00ff00) >> 8);
- bits = ((bits & 0x0f0f0f0f) << 4) | ((bits & 0xf0f0f0f0) >> 4);
- bits = ((bits & 0x33333333) << 2) | ((bits & 0xcccccccc) >> 2);
- bits = ((bits & 0x55555555) << 1) | ((bits & 0xaaaaaaaa) >> 1);
- bits ^= r;
- return (float)((double)bits / 4294967296.0);
-}
-
-// single channel IIR gaussian filtering
-// much faster than anything else, constant time independent of width
-// should extend to multichannel and make this a node, could be useful
-// note: this is an almost exact copy of 'IIR_gauss'
-static void IIR_gauss_single(CompBuf *buf, float sigma)
-{
- double q, q2, sc, cf[4], tsM[9], tsu[3], tsv[3];
- float *X, *Y, *W;
- const unsigned int src_width = buf->x;
- const unsigned int src_height = buf->y;
- unsigned int i, x, y, sz;
-
- // single channel only for now
- if (buf->type != CB_VAL) return;
-
- // <0.5 not valid, though can have a possibly useful sort of sharpening effect
- if (sigma < 0.5f) return;
-
- // see "Recursive Gabor Filtering" by Young/VanVliet
- // all factors here in double.prec. Required, because for single.prec it seems to blow up if sigma > ~200
- if (sigma >= 3.556f)
- q = 0.9804f * (sigma - 3.556f) + 2.5091f;
- else // sigma >= 0.5
- q = (0.0561f * sigma + 0.5784f) * sigma - 0.2568f;
- q2 = q * q;
- sc = (1.1668 + q) * (3.203729649 + (2.21566 + q) * q);
- // no gabor filtering here, so no complex multiplies, just the regular coefs.
- // all negated here, so as not to have to recalc Triggs/Sdika matrix
- cf[1] = q * (5.788961737 + (6.76492 + 3.0 * q) * q) / sc;
- cf[2] = -q2 * (3.38246 + 3.0 * q) / sc;
- // 0 & 3 unchanged
- cf[3] = q2 * q / sc;
- cf[0] = 1.0 - cf[1] - cf[2] - cf[3];
-
- // Triggs/Sdika border corrections,
- // it seems to work, not entirely sure if it is actually totally correct,
- // Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
- // found one other implementation by Cristoph Lampert,
- // but neither seem to be quite the same, result seems to be ok so far anyway.
- // Extra scale factor here to not have to do it in filter,
- // though maybe this had something to with the precision errors
- sc = cf[0] / ((1.0 + cf[1] - cf[2] + cf[3]) * (1.0 - cf[1] - cf[2] - cf[3]) * (1.0 + cf[2] + (cf[1] - cf[3]) * cf[3]));
- tsM[0] = sc * (-cf[3] * cf[1] + 1.0 - cf[3] * cf[3] - cf[2]);
- tsM[1] = sc * ((cf[3] + cf[1]) * (cf[2] + cf[3] * cf[1]));
- tsM[2] = sc * (cf[3] * (cf[1] + cf[3] * cf[2]));
- tsM[3] = sc * (cf[1] + cf[3] * cf[2]);
- tsM[4] = sc * (-(cf[2] - 1.0) * (cf[2] + cf[3] * cf[1]));
- tsM[5] = sc * (-(cf[3] * cf[1] + cf[3] * cf[3] + cf[2] - 1.0) * cf[3]);
- tsM[6] = sc * (cf[3] * cf[1] + cf[2] + cf[1] * cf[1] - cf[2] * cf[2]);
- tsM[7] = sc * (cf[1] * cf[2] + cf[3] * cf[2] * cf[2] - cf[1] * cf[3] * cf[3] - cf[3] * cf[3] * cf[3] - cf[3] * cf[2] + cf[3]);
- tsM[8] = sc * (cf[3] * (cf[1] + cf[3] * cf[2]));
-
-#define YVV(L) \
-{ \
- W[0] = cf[0] * X[0] + cf[1] * X[0] + cf[2] * X[0] + cf[3] * X[0]; \
- W[1] = cf[0] * X[1] + cf[1] * W[0] + cf[2] * X[0] + cf[3] * X[0]; \
- W[2] = cf[0] * X[2] + cf[1] * W[1] + cf[2] * W[0] + cf[3] * X[0]; \
- for (i = 3; i < L; i++) { \
- W[i] = cf[0] * X[i] + cf[1] * W[i - 1] + cf[2] * W[i - 2] + cf[3] * W[i - 3]; \
- } \
- tsu[0] = W[L - 1] - X[L - 1]; \
- tsu[1] = W[L - 2] - X[L - 1]; \
- tsu[2] = W[L - 3] - X[L - 1]; \
- tsv[0] = tsM[0] * tsu[0] + tsM[1] * tsu[1] + tsM[2] * tsu[2] + X[L - 1]; \
- tsv[1] = tsM[3] * tsu[0] + tsM[4] * tsu[1] + tsM[5] * tsu[2] + X[L - 1]; \
- tsv[2] = tsM[6] * tsu[0] + tsM[7] * tsu[1] + tsM[8] * tsu[2] + X[L - 1]; \
- Y[L - 1] = cf[0] * W[L - 1] + cf[1] * tsv[0] + cf[2] * tsv[1] + cf[3] * tsv[2]; \
- Y[L - 2] = cf[0] * W[L - 2] + cf[1] * Y[L - 1] + cf[2] * tsv[0] + cf[3] * tsv[1]; \
- Y[L - 3] = cf[0] * W[L - 3] + cf[1] * Y[L - 2] + cf[2] * Y[L - 1] + cf[3] * tsv[0]; \
- /* 'i != UINT_MAX' is really 'i >= 0', but necessary for unsigned int wrapping */ \
- for (i = L - 4; i != UINT_MAX; i--) { \
- Y[i] = cf[0] * W[i] + cf[1] * Y[i + 1] + cf[2] * Y[i + 2] + cf[3] * Y[i + 3]; \
- } \
-} (void)0
-
- // intermediate buffers
- sz = MAX2(src_width, src_height);
- Y = MEM_callocN(sz * sizeof(float), "IIR_gauss Y buf");
- W = MEM_callocN(sz * sizeof(float), "IIR_gauss W buf");
- // H
- for (y = 0; y < src_height; y++) {
- X = &buf->rect[y * src_width];
- YVV(src_width);
- memcpy(X, Y, sizeof(float) * src_width);
- }
- // V
- X = MEM_callocN(src_height * sizeof(float), "IIR_gauss X buf");
- for (x = 0; x < src_width; x++) {
- for (y = 0; y < src_height; y++)
- X[y] = buf->rect[x + y * src_width];
- YVV(src_height);
- for (y = 0; y < src_height; y++)
- buf->rect[x + y * src_width] = Y[y];
- }
- MEM_freeN(X);
-
- MEM_freeN(W);
- MEM_freeN(Y);
-#undef YVV
-}
-
-static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, float inpval, int no_zbuf)
-{
- NodeDefocus *nqd = node->storage;
- CompBuf *wts; // weights buffer
- CompBuf *crad; // CoC radius buffer
- BokehCoeffs BKH[8]; // bokeh shape data, here never > 8 pts.
- float bkh_b[4] = {0}; // shape 2D bound
- float cam_fdist=1, cam_invfdist=1, cam_lens=35;
- float cam_sensor = DEFAULT_SENSOR_WIDTH;
- float dof_sp, maxfgc, bk_hn_theta=0, inradsq=0;
- int y, len_bkh=0, ydone = FALSE;
- float aspect, aperture;
- int minsz;
- //float bcrad, nmaxc, scf;
-
- // get some required params from the current scene camera
- // (ton) this is wrong, needs fixed
- Scene *scene= (Scene*)node->id;
- Object* camob = (scene)? scene->camera: NULL;
- if (camob && camob->type==OB_CAMERA) {
- Camera* cam = (Camera*)camob->data;
- cam_lens = cam->lens;
- cam_fdist = BKE_camera_object_dof_distance(camob);
- cam_sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
- if (cam_fdist == 0.0f) cam_fdist = 1e10f; /* if the dof is 0.0 then set it be be far away */
- cam_invfdist = 1.f / cam_fdist;
- }
- // guess work here.. best match with raytraced result
- minsz = MIN2(img->x, img->y);
- dof_sp = (float)minsz / ((cam_sensor / 2.0f) / cam_lens); // <- == aspect * MIN2(img->x, img->y) / tan(0.5f * fov);
-
- // aperture
- aspect = (img->x > img->y) ? (img->y / (float)img->x) : (img->x / (float)img->y);
- aperture = 0.5f * (cam_lens / (aspect * cam_sensor)) / nqd->fstop;
-
- // if not disk, make bokeh coefficients and other needed data
- if (nqd->bktype!=0) {
- makeBokeh(nqd->bktype, nqd->rotation, &len_bkh, &inradsq, BKH, bkh_b);
- bk_hn_theta = 0.5 * nqd->bktype * sin(2.0 * M_PI / nqd->bktype); // weight factor
- }
-
- // accumulated weights
- wts = alloc_compbuf(img->x, img->y, CB_VAL, 1);
- // CoC radius buffer
- crad = alloc_compbuf(img->x, img->y, CB_VAL, 1);
-
- // if 'no_zbuf' flag set (which is always set if input is not an image),
- // values are instead interpreted directly as blur radius values
- if (no_zbuf) {
- // to prevent *reaaallly* big radius values and impossible calculation times,
- // limit the maximum to half the image width or height, whichever is smaller
- float maxr = 0.5f*(float)MIN2(img->x, img->y);
- unsigned int p;
-
- for (p=0; p<(unsigned int)(img->x*img->y); p++) {
- crad->rect[p] = zbuf ? (zbuf->rect[p]*nqd->scale) : inpval;
- // bug #5921, limit minimum
- crad->rect[p] = MAX2(1e-5f, crad->rect[p]);
- crad->rect[p] = MIN2(crad->rect[p], maxr);
- // if maxblur!=0, limit maximum
- if (nqd->maxblur != 0.f) crad->rect[p] = MIN2(crad->rect[p], nqd->maxblur);
- }
- }
- else {
- float wt;
-
- // actual zbuffer.
- // separate foreground from background CoC's
- // then blur background and blend in again with foreground,
- // improves the 'blurred foreground overlapping in-focus midground' sharp boundary problem.
- // wts buffer here used for blendmask
- maxfgc = 0.f; // maximum foreground CoC radius
- for (y=0; y<img->y; y++) {
- unsigned int p = y * img->x;
- int x;
- for (x=0; x<img->x; x++) {
- unsigned int px = p + x;
- float iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]);
- crad->rect[px] = 0.5f*(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f));
- if (crad->rect[px] <= 0.f) {
- wts->rect[px] = 1.f;
- crad->rect[px] = -crad->rect[px];
- if (crad->rect[px] > maxfgc) maxfgc = crad->rect[px];
- }
- else crad->rect[px] = wts->rect[px] = 0;
- }
- }
-
- // fast blur...
- // bug #6656 part 1, probably when previous node_composite.c was split into separate files, it was not properly updated
- // to include recent cvs commits (well, at least not defocus node), so this part was missing...
- wt = min_ff(nqd->maxblur, aperture * 128.0f);
- IIR_gauss_single(crad, wt);
- IIR_gauss_single(wts, wt);
-
- // bug #6656 part 2a, although foreground blur is not based anymore on closest object,
- // the rescaling op below was still based on that anyway, and unlike the comment in below code,
- // the difference is therefore not always that small at all...
- // so for now commented out, not sure if this is going to cause other future problems, lets just wait and see...
- /*
- // find new maximum to scale it back to original
- // (could skip this, not strictly necessary, in general, difference is quite small, but just in case...)
- nmaxc = 0;
- for (p=0; p<(img->x*img->y); p++)
- if (crad->rect[p] > nmaxc) nmaxc = crad->rect[p];
- // rescale factor
- scf = (nmaxc==0.f) ? 1.f: (maxfgc / nmaxc);
- */
-
- // and blend...
- for (y=0; y<img->y; y++) {
- unsigned int p = y*img->x;
- int x;
-
- for (x=0; x<img->x; x++) {
- unsigned px = p + x;
- if (zbuf->rect[px]!=0.f) {
- float iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]);
-
- // bug #6656 part 2b, do not rescale
- /*
- bcrad = 0.5f*fabs(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f));
- // scale crad back to original maximum and blend
- crad->rect[px] = bcrad + wts->rect[px]*(scf*crad->rect[px] - bcrad);
- */
- crad->rect[px] = 0.5f*fabsf(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f));
-
- // 'bug' #6615, limit minimum radius to 1 pixel, not really a solution, but somewhat mitigates the problem
- crad->rect[px] = MAX2(crad->rect[px], 0.5f);
- // if maxblur!=0, limit maximum
- if (nqd->maxblur != 0.f) crad->rect[px] = MIN2(crad->rect[px], nqd->maxblur);
- }
- else crad->rect[px] = 0.f;
- // clear weights for next part
- wts->rect[px] = 0.f;
- }
- // esc set by main calling process
- if (node->exec & NODE_BREAK)
- break;
- }
- }
-
- //------------------------------------------------------------------
- // main loop
-#ifndef __APPLE__ /* can crash on Mac, see bug #22856, disabled for now */
-#ifdef __INTEL_COMPILER /* icc doesn't like the compound statement -- internal error: 0_1506 */
- #pragma omp parallel for private(y) if (!nqd->preview) schedule(guided)
-#else
- #pragma omp parallel for private(y) if (!nqd->preview && img->y*img->x > 16384) schedule(guided)
-#endif
-#endif
- for (y=0; y<img->y; y++) {
- unsigned int p, p4, zp, cp, cp4;
- float *ctcol, u, v, ct_crad, cR2=0;
- int x, sx, sy;
-
- // some sort of visual feedback would be nice, or at least this text in the renderwin header
- // but for now just print some info in the console every 8 scanlines.
- #pragma omp critical
- {
- if (((ydone & 7)==0) || (ydone==(img->y-1))) {
- if (G.background==0) {
- printf("\rdefocus: Processing Line %d of %d ... ", ydone+1, img->y);
- fflush(stdout);
- }
- }
-
- ydone++;
- }
-
- // esc set by main calling process. don't break because openmp doesn't
- // allow it, just continue and do nothing
- if (node->exec & NODE_BREAK)
- continue;
-
- zp = y * img->x;
- for (x=0; x<img->x; x++) {
- cp = zp + x;
- cp4 = cp * img->type;
-
- // Circle of Confusion radius for current pixel
- cR2 = ct_crad = crad->rect[cp];
- // skip if zero (border render)
- if (ct_crad==0.f) {
- // related to bug #5921, forgot output image when skipping 0 radius values
- new->rect[cp4] = img->rect[cp4];
- if (new->type != CB_VAL) {
- new->rect[cp4+1] = img->rect[cp4+1];
- new->rect[cp4+2] = img->rect[cp4+2];
- new->rect[cp4+3] = img->rect[cp4+3];
- }
- continue;
- }
- cR2 *= cR2;
-
- // pixel color
- ctcol = &img->rect[cp4];
-
- if (!nqd->preview) {
- int xs, xe, ys, ye;
- float lwt, wtcol[4] = {0}, aacol[4] = {0};
- float wt;
-
- // shape weight
- if (nqd->bktype==0) // disk
- wt = 1.f/((float)M_PI*cR2);
- else
- wt = 1.f/(cR2*bk_hn_theta);
-
- // weighted color
- wtcol[0] = wt*ctcol[0];
- if (new->type != CB_VAL) {
- wtcol[1] = wt*ctcol[1];
- wtcol[2] = wt*ctcol[2];
- wtcol[3] = wt*ctcol[3];
- }
-
- // macro for background blur overlap test
- // unfortunately, since this is done per pixel,
- // it has a very significant negative impact on processing time...
- // (eg. aa disk blur without test: 112 sec, vs with test: 176 sec...)
- // iff center blur radius > threshold
- // and if overlap pixel in focus, do nothing, else add color/weigbt
- // (threshold constant is dependent on amount of blur)
- #define TESTBG1(c, w) {\
- if (ct_crad > nqd->bthresh) {\
- if (crad->rect[p] > nqd->bthresh) {\
- new->rect[p] += c[0];\
- wts->rect[p] += w;\
- }\
- }\
- else {\
- new->rect[p] += c[0];\
- wts->rect[p] += w;\
- }\
- }
- #define TESTBG4(c, w) {\
- if (ct_crad > nqd->bthresh) {\
- if (crad->rect[p] > nqd->bthresh) {\
- new->rect[p4] += c[0];\
- new->rect[p4+1] += c[1];\
- new->rect[p4+2] += c[2];\
- new->rect[p4+3] += c[3];\
- wts->rect[p] += w;\
- }\
- }\
- else {\
- new->rect[p4] += c[0];\
- new->rect[p4+1] += c[1];\
- new->rect[p4+2] += c[2];\
- new->rect[p4+3] += c[3];\
- wts->rect[p] += w;\
- }\
- }
- if (nqd->bktype == 0) {
- // Disk
- int _x, i, j, di;
- float Dj, T;
- // AA pixel
- #define AAPIX(a, b) {\
- int _ny = b;\
- if ((_ny >= 0) && (_ny < new->y)) {\
- int _nx = a;\
- if ((_nx >=0) && (_nx < new->x)) {\
- p = _ny*new->x + _nx;\
- if (new->type==CB_VAL) {\
- TESTBG1(aacol, lwt);\
- }\
- else {\
- p4 = p * new->type;\
- TESTBG4(aacol, lwt);\
- }\
- }\
- }\
- }
- // circle scanline
- #define CSCAN(a, b) {\
- int _ny = y + b;\
- if ((_ny >= 0) && (_ny < new->y)) {\
- xs = x - a + 1;\
- if (xs < 0) xs = 0;\
- xe = x + a;\
- if (xe > new->x) xe = new->x;\
- p = _ny*new->x + xs;\
- if (new->type==CB_VAL) {\
- for (_x=xs; _x<xe; _x++, p++) TESTBG1(wtcol, wt);\
- }\
- else {\
- p4 = p * new->type;\
- for (_x=xs; _x<xe; _x++, p++, p4+=new->type) TESTBG4(wtcol, wt);\
- }\
- }\
- }
-
- i = ceil(ct_crad);
- j = 0;
- T = 0;
- while (i > j) {
- Dj = sqrt(cR2 - j*j);
- Dj -= floorf(Dj);
- di = 0;
- if (Dj > T) { i--; di = 1; }
- T = Dj;
- aacol[0] = wtcol[0]*Dj;
- if (new->type != CB_VAL) {
- aacol[1] = wtcol[1]*Dj;
- aacol[2] = wtcol[2]*Dj;
- aacol[3] = wtcol[3]*Dj;
- }
- lwt = wt*Dj;
- if (i!=j) {
- // outer pixels
- AAPIX(x+j, y+i)
- AAPIX(x+j, y-i)
- if (j) {
- AAPIX(x-j, y+i) // BL
- AAPIX(x-j, y-i) // TL
- }
- if (di) { // only when i changed, interior of outer section
- CSCAN(j, i) // bottom
- CSCAN(j, -i) // top
- }
- }
- // lower mid section
- AAPIX(x+i, y+j)
- if (i) AAPIX(x-i, y+j)
- CSCAN(i, j)
- // upper mid section
- if (j) {
- AAPIX(x+i, y-j)
- if (i) AAPIX(x-i, y-j)
- CSCAN(i, -j)
- }
- j++;
- }
- #undef CSCAN
- #undef AAPIX
- }
- else {
- // n-agonal
- int ov, nv;
- float mind, maxd, lwt;
- ys = max_ii((int)floor(bkh_b[2] * ct_crad + y), 0);
- ye = min_ii((int)ceil(bkh_b[3] * ct_crad + y), new->y - 1);
- for (sy=ys; sy<=ye; sy++) {
- float fxs = 1e10f, fxe = -1e10f;
- float yf = (sy - y)/ct_crad;
- int found = 0;
- ov = len_bkh - 1;
- mind = maxd = 0;
- for (nv=0; nv<len_bkh; nv++) {
- if ((BKH[nv].max_y >= yf) && (BKH[nv].min_y <= yf)) {
- float tx = BKH[ov].x0 + BKH[nv].ls_x*(yf - BKH[ov].y0);
- if (tx < fxs) { fxs = tx; mind = BKH[nv].ls_x; }
- if (tx > fxe) { fxe = tx; maxd = BKH[nv].ls_x; }
- if (++found == 2) break;
- }
- ov = nv;
- }
- if (found) {
- fxs = fxs*ct_crad + x;
- fxe = fxe*ct_crad + x;
- xs = (int)floor(fxs), xe = (int)ceil(fxe);
- // AA hack for first and last x pixel, near vertical edges only
- if (fabsf(mind) <= 1.f) {
- if ((xs >= 0) && (xs < new->x)) {
- lwt = 1.f-(fxs - xs);
- aacol[0] = wtcol[0]*lwt;
- p = xs + sy*new->x;
- if (new->type==CB_VAL) {
- lwt *= wt;
- TESTBG1(aacol, lwt);
- }
- else {
- p4 = p * new->type;
- aacol[1] = wtcol[1]*lwt;
- aacol[2] = wtcol[2]*lwt;
- aacol[3] = wtcol[3]*lwt;
- lwt *= wt;
- TESTBG4(aacol, lwt);
- }
- }
- }
- if (fabsf(maxd) <= 1.f) {
- if ((xe >= 0) && (xe < new->x)) {
- lwt = 1.f-(xe - fxe);
- aacol[0] = wtcol[0]*lwt;
- p = xe + sy*new->x;
- if (new->type==CB_VAL) {
- lwt *= wt;
- TESTBG1(aacol, lwt);
- }
- else {
- p4 = p * new->type;
- aacol[1] = wtcol[1]*lwt;
- aacol[2] = wtcol[2]*lwt;
- aacol[3] = wtcol[3]*lwt;
- lwt *= wt;
- TESTBG4(aacol, lwt);
- }
- }
- }
- xs = MAX2(xs+1, 0);
- xe = MIN2(xe, new->x);
- // remaining interior scanline
- p = sy*new->x + xs;
- if (new->type==CB_VAL) {
- for (sx=xs; sx<xe; sx++, p++) TESTBG1(wtcol, wt);
- }
- else {
- p4 = p * new->type;
- for (sx=xs; sx<xe; sx++, p++, p4+=new->type) TESTBG4(wtcol, wt);
- }
- }
- }
-
- // now traverse in opposite direction, y scanlines,
- // but this time only draw the near horizontal edges,
- // applying same AA hack as above
- xs = MAX2((int)floor(bkh_b[0]*ct_crad + x), 0);
- xe = MIN2((int)ceil(bkh_b[1]*ct_crad + x), img->x - 1);
- for (sx=xs; sx<=xe; sx++) {
- float xf = (sx - x)/ct_crad;
- float fys = 1e10f, fye = -1e10f;
- int found = 0;
- ov = len_bkh - 1;
- mind = maxd = 0;
- for (nv=0; nv<len_bkh; nv++) {
- if ((BKH[nv].max_x >= xf) && (BKH[nv].min_x <= xf)) {
- float ty = BKH[ov].y0 + BKH[nv].ls_y*(xf - BKH[ov].x0);
- if (ty < fys) { fys = ty; mind = BKH[nv].ls_y; }
- if (ty > fye) { fye = ty; maxd = BKH[nv].ls_y; }
- if (++found == 2) break;
- }
- ov = nv;
- }
- if (found) {
- fys = fys*ct_crad + y;
- fye = fye*ct_crad + y;
- // near horizontal edges only, line slope <= 1
- if (fabsf(mind) <= 1.f) {
- int iys = (int)floor(fys);
- if ((iys >= 0) && (iys < new->y)) {
- lwt = 1.f - (fys - iys);
- aacol[0] = wtcol[0]*lwt;
- p = sx + iys*new->x;
- if (new->type==CB_VAL) {
- lwt *= wt;
- TESTBG1(aacol, lwt);
- }
- else {
- p4 = p * new->type;
- aacol[1] = wtcol[1]*lwt;
- aacol[2] = wtcol[2]*lwt;
- aacol[3] = wtcol[3]*lwt;
- lwt *= wt;
- TESTBG4(aacol, lwt);
- }
- }
- }
- if (fabsf(maxd) <= 1.f) {
- int iye = ceil(fye);
- if ((iye >= 0) && (iye < new->y)) {
- lwt = 1.f - (iye - fye);
- aacol[0] = wtcol[0]*lwt;
- p = sx + iye*new->x;
- if (new->type==CB_VAL) {
- lwt *= wt;
- TESTBG1(aacol, lwt);
- }
- else {
- p4 = p * new->type;
- aacol[1] = wtcol[1]*lwt;
- aacol[2] = wtcol[2]*lwt;
- aacol[3] = wtcol[3]*lwt;
- lwt *= wt;
- TESTBG4(aacol, lwt);
- }
- }
- }
- }
- }
-
- }
- #undef TESTBG4
- #undef TESTBG1
-
- }
- else {
- // sampled, simple rejection sampling here, good enough
- unsigned int maxsam, s, ui = BLI_rand()*BLI_rand();
- float wcor, cpr = BLI_frand(), lwt;
- if (no_zbuf)
- maxsam = nqd->samples; // no zbuffer input, use sample value directly
- else {
- // depth adaptive sampling hack, the more out of focus, the more samples taken, 16 minimum.
- maxsam = (int)(0.5f + nqd->samples*(1.f-(float)exp(-fabs(zbuf->rect[cp] - cam_fdist))));
- if (maxsam < 16) maxsam = 16;
- }
- wcor = 1.f/(float)maxsam;
- for (s=0; s<maxsam; ++s) {
- u = ct_crad*(2.f*RI_vdC(s, ui) - 1.f);
- v = ct_crad*(2.f*(s + cpr)/(float)maxsam - 1.f);
- sx = (int)(x + u + 0.5f), sy = (int)(y + v + 0.5f);
- if ((sx<0) || (sx >= new->x) || (sy<0) || (sy >= new->y)) continue;
- p = sx + sy*new->x;
- p4 = p * new->type;
- if (nqd->bktype==0) // Disk
- lwt = ((u*u + v*v)<=cR2) ? wcor : 0.f;
- else /* AA not needed here */
- lwt = wcor * getWeight(BKH, len_bkh, u, v, ct_crad, inradsq);
- // prevent background bleeding onto in-focus pixels, user-option
- if (ct_crad > nqd->bthresh) { // if center blur > threshold
- if (crad->rect[p] > nqd->bthresh) { // if overlap pixel in focus, do nothing, else add color/weigbt
- new->rect[p4] += ctcol[0] * lwt;
- if (new->type != CB_VAL) {
- new->rect[p4+1] += ctcol[1] * lwt;
- new->rect[p4+2] += ctcol[2] * lwt;
- new->rect[p4+3] += ctcol[3] * lwt;
- }
- wts->rect[p] += lwt;
- }
- }
- else {
- new->rect[p4] += ctcol[0] * lwt;
- if (new->type != CB_VAL) {
- new->rect[p4+1] += ctcol[1] * lwt;
- new->rect[p4+2] += ctcol[2] * lwt;
- new->rect[p4+3] += ctcol[3] * lwt;
- }
- wts->rect[p] += lwt;
- }
- }
- }
-
- }
- }
-
- // finally, normalize
- for (y=0; y<new->y; y++) {
- unsigned int p = y * new->x;
- unsigned int p4 = p * new->type;
- int x;
-
- for (x=0; x<new->x; x++) {
- float dv = (wts->rect[p]==0.f) ? 1.f : (1.f/wts->rect[p]);
- new->rect[p4] *= dv;
- if (new->type!=CB_VAL) {
- new->rect[p4+1] *= dv;
- new->rect[p4+2] *= dv;
- new->rect[p4+3] *= dv;
- }
- p++;
- p4 += new->type;
- }
- }
-
- free_compbuf(crad);
- free_compbuf(wts);
-
- printf("Done\n");
-}
-
-
-static void node_composit_exec_defocus(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *new, *old, *zbuf_use = NULL, *img = in[0]->data, *zbuf = in[1]->data;
- NodeDefocus *nqd = node->storage;
- int no_zbuf = nqd->no_zbuf;
-
- if ((img==NULL) || (out[0]->hasoutput==0)) return;
-
- // if image not valid type or fstop==infinite (128), nothing to do, pass in to out
- if (((img->type!=CB_RGBA) && (img->type!=CB_VAL)) || ((no_zbuf==0) && (nqd->fstop==128.f))) {
- out[0]->data = pass_on_compbuf(img);
- return;
- }
-
- if (zbuf!=NULL) {
- // Zbuf input, check to make sure, single channel, same size
- // doesn't have to be actual zbuffer, but must be value type
- if ((zbuf->x != img->x) || (zbuf->y != img->y)) {
- // could do a scale here instead...
- printf("Z input must be same size as image !\n");
- return;
- }
- zbuf_use = typecheck_compbuf(zbuf, CB_VAL);
- }
- else no_zbuf = 1; // no zbuffer input
-
- // ok, process
- old = img;
- if (nqd->gamco) {
- // gamma correct, blender func is simplified, fixed value & RGBA only,
- // should make user param. also depremul and premul afterwards, gamma
- // correction can't work with premul alpha
- old = dupalloc_compbuf(img);
- premul_compbuf(old, 1);
- gamma_correct_compbuf(old, 0);
- premul_compbuf(old, 0);
- }
-
- new = alloc_compbuf(old->x, old->y, old->type, 1);
- defocus_blur(node, new, old, zbuf_use, in[1]->vec[0]*nqd->scale, no_zbuf);
-
- if (nqd->gamco) {
- premul_compbuf(new, 1);
- gamma_correct_compbuf(new, 1);
- premul_compbuf(new, 0);
- free_compbuf(old);
- }
- if (node->exec & NODE_BREAK) {
- free_compbuf(new);
- new= NULL;
- }
- out[0]->data = new;
- if (zbuf_use && (zbuf_use != zbuf)) free_compbuf(zbuf_use);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_defocus(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
/* qdn: defocus node */
@@ -894,9 +70,6 @@ void register_node_type_cmp_defocus(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 120, 200);
node_type_init(&ntype, node_composit_init_defocus);
node_type_storage(&ntype, "NodeDefocus", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_defocus);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_despeckle.c b/source/blender/nodes/composite/nodes/node_composite_despeckle.c
index 9d47e4bc276..8fc97ef6a86 100644
--- a/source/blender/nodes/composite/nodes/node_composite_despeckle.c
+++ b/source/blender/nodes/composite/nodes/node_composite_despeckle.c
@@ -42,15 +42,6 @@ static bNodeSocketTemplate cmp_node_despeckle_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_despeckle(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **UNUSED(in), bNodeStack **UNUSED(out))
-{
- /* pass */
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_despeckle(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->custom3 = 0.5f;
@@ -65,9 +56,6 @@ void register_node_type_cmp_despeckle(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_despeckle_in, cmp_node_despeckle_out);
node_type_size(&ntype, 80, 40, 120);
node_type_init(&ntype, node_composit_init_despeckle);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_despeckle);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
index 014b72d3c60..bcfd9dd768b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
@@ -45,91 +45,6 @@ static bNodeSocketTemplate cmp_node_diff_matte_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_diff_matte(bNode *node, float *outColor, float *inColor1, float *inColor2)
-{
- NodeChroma *c= (NodeChroma *)node->storage;
- float tolerance=c->t1;
- float fper=c->t2;
- /* get falloff amount over tolerance size */
- float falloff=(1.0f-fper) * tolerance;
- float difference;
- float alpha;
- float maxInputAlpha;
-
- /* average together the distances */
- difference= fabs(inColor2[0]-inColor1[0]) +
- fabs(inColor2[1]-inColor1[1]) +
- fabs(inColor2[2]-inColor1[2]);
- difference=difference/3.0f;
-
- copy_v3_v3(outColor, inColor1);
-
- if (difference <= tolerance) {
- if (difference <= falloff) {
- alpha = 0.0f;
- }
- else {
- /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/
- alpha=(difference-falloff)/(tolerance-falloff);
- }
-
- /*only change if more transparent than either image */
- maxInputAlpha=max_ff(inColor1[3], inColor2[3]);
- if (alpha < maxInputAlpha) {
- /*clamp*/
- if (alpha < 0.0f) alpha = 0.0f;
- if (alpha > 1.0f) alpha = 1.0f;
- outColor[3] = alpha;
- }
- else { /* leave as before */
- outColor[3]=maxInputAlpha;
- }
- }
-}
-
-static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *outbuf= NULL;
- CompBuf *imbuf1= NULL;
- CompBuf *imbuf2= NULL;
- /* NodeChroma *c; */ /* UNUSED */
-
- /*is anything connected?*/
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
-
- /*must have an image imput*/
- if (in[0]->data==NULL) return;
-
-
- imbuf1=typecheck_compbuf(in[0]->data, CB_RGBA);
-
- /* if there's an image, use that, if not use the color */
- if (in[1]->data) {
- imbuf2=typecheck_compbuf(in[1]->data, CB_RGBA);
- }
-
- /* c=node->storage; */ /* UNUSED */
- outbuf=dupalloc_compbuf(imbuf1);
-
- /* note, processor gets a keyvals array passed on as buffer constant */
- composit2_pixel_processor(node, outbuf, imbuf1, in[0]->vec, imbuf2, in[1]->vec, do_diff_matte, CB_RGBA, CB_RGBA);
-
- out[0]->data=outbuf;
- if (out[1]->hasoutput)
- out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
- generate_preview(data, node, outbuf);
-
- if (imbuf1!=in[0]->data)
- free_compbuf(imbuf1);
-
- if (imbuf2!=in[1]->data)
- free_compbuf(imbuf2);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_diff_matte(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
@@ -147,9 +62,6 @@ void register_node_type_cmp_diff_matte(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 80, 250);
node_type_init(&ntype, node_composit_init_diff_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_diff_matte);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.c b/source/blender/nodes/composite/nodes/node_composite_dilate.c
index 9787c9f7145..0238914a9d1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_dilate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_dilate.c
@@ -44,112 +44,6 @@ static bNodeSocketTemplate cmp_node_dilateerode_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void morpho_dilate(CompBuf *cbuf)
-{
- int x, y;
- float *p, *rectf = cbuf->rect;
-
- for (y = 0; y < cbuf->y; y++) {
- for (x = 0; x < cbuf->x - 1; x++) {
- p = rectf + cbuf->x * y + x;
- *p = max_ff(*p, *(p + 1));
- }
- }
-
- for (y = 0; y < cbuf->y; y++) {
- for (x = cbuf->x - 1; x >= 1; x--) {
- p = rectf + cbuf->x * y + x;
- *p = max_ff(*p, *(p - 1));
- }
- }
-
- for (x = 0; x < cbuf->x; x++) {
- for (y = 0; y < cbuf->y - 1; y++) {
- p = rectf + cbuf->x * y + x;
- *p = max_ff(*p, *(p + cbuf->x));
- }
- }
-
- for (x = 0; x < cbuf->x; x++) {
- for (y = cbuf->y - 1; y >= 1; y--) {
- p = rectf + cbuf->x * y + x;
- *p = max_ff(*p, *(p - cbuf->x));
- }
- }
-}
-
-static void morpho_erode(CompBuf *cbuf)
-{
- int x, y;
- float *p, *rectf = cbuf->rect;
-
- for (y = 0; y < cbuf->y; y++) {
- for (x = 0; x < cbuf->x - 1; x++) {
- p = rectf + cbuf->x * y + x;
- *p = min_ff(*p, *(p + 1));
- }
- }
-
- for (y = 0; y < cbuf->y; y++) {
- for (x = cbuf->x - 1; x >= 1; x--) {
- p = rectf + cbuf->x * y + x;
- *p = min_ff(*p, *(p - 1));
- }
- }
-
- for (x = 0; x < cbuf->x; x++) {
- for (y = 0; y < cbuf->y - 1; y++) {
- p = rectf + cbuf->x * y + x;
- *p = min_ff(*p, *(p + cbuf->x));
- }
- }
-
- for (x = 0; x < cbuf->x; x++) {
- for (y = cbuf->y - 1; y >= 1; y--) {
- p = rectf + cbuf->x * y + x;
- *p = min_ff(*p, *(p - cbuf->x));
- }
- }
-
-}
-
-static void node_composit_exec_dilateerode(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: mask */
- /* stack order out: mask */
- if (out[0]->hasoutput == 0)
- return;
-
- /* input no image? then only color operation */
- if (in[0]->data == NULL) {
- zero_v4(out[0]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf = typecheck_compbuf(in[0]->data, CB_VAL);
- CompBuf *stackbuf = dupalloc_compbuf(cbuf);
- short i;
-
- if (node->custom2 > 0) { // positive, dilate
- for (i = 0; i < node->custom2; i++)
- morpho_dilate(stackbuf);
- }
- else if (node->custom2 < 0) { // negative, erode
- for (i = 0; i > node->custom2; i--)
- morpho_erode(stackbuf);
- }
-
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
-
- out[0]->data = stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_dilateerode(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeDilateErode *data = MEM_callocN(sizeof(NodeDilateErode), "NodeDilateErode");
@@ -165,9 +59,6 @@ void register_node_type_cmp_dilateerode(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_dilateerode_in, cmp_node_dilateerode_out);
node_type_size(&ntype, 130, 100, 320);
node_type_init(&ntype, node_composit_init_dilateerode);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_dilateerode);
-#endif
node_type_storage(&ntype, "NodeDilateErode", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
index a343315264d..ca32f37a32e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
@@ -42,90 +42,6 @@ static bNodeSocketTemplate cmp_node_dblur_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static CompBuf *dblur(bNode *node, CompBuf *img, int iterations, int wrap,
- float center_x, float center_y, float dist, float angle, float spin, float zoom)
-{
- if ((dist != 0.f) || (spin != 0.f) || (zoom != 0.f)) {
- void (*getpix)(CompBuf *, float, float, float *) = wrap ? qd_getPixelLerpWrap : qd_getPixelLerp;
- const float a = angle;
- const float itsc = 1.f / powf(2.f, (float)iterations);
- float D;
- float center_x_pix, center_y_pix;
- float tx, ty;
- float sc, rot;
- CompBuf *tmp;
- int i, j;
-
- tmp = dupalloc_compbuf(img);
-
- D = dist * sqrtf(img->x * img->x + img->y * img->y);
- center_x_pix = center_x * img->x;
- center_y_pix = center_y * img->y;
-
- tx = itsc * D * cosf(a);
- ty = -itsc * D * sinf(a);
- sc = itsc * zoom;
- rot = itsc * spin;
-
- /* blur the image */
- for (i = 0; i < iterations; ++i) {
- const float cs = cosf(rot), ss = sinf(rot);
- const float isc = 1.f / (1.f + sc);
- unsigned int x, y;
- float col[4] = {0, 0, 0, 0};
-
- for (y = 0; y < img->y; ++y) {
- const float v = isc * (y - center_y_pix) + ty;
-
- for (x = 0; x < img->x; ++x) {
- const float u = isc * (x - center_x_pix) + tx;
- unsigned int p = (x + y * img->x) * img->type;
-
- getpix(tmp, cs * u + ss * v + center_x_pix, cs * v - ss * u + center_y_pix, col);
-
- /* mix img and transformed tmp */
- for (j = 0; j < 4; ++j) {
- img->rect[p + j] = 0.5f * (img->rect[p + j] + col[j]);
- }
- }
- }
-
- /* copy img to tmp */
- if (i != (iterations - 1))
- memcpy(tmp->rect, img->rect, sizeof(float) * img->x * img->y * img->type);
-
- /* double transformations */
- tx *= 2.f, ty *= 2.f;
- sc *= 2.f, rot *= 2.f;
-
- if (node->exec & NODE_BREAK) break;
- }
-
- free_compbuf(tmp);
- }
-
- return img;
-}
-
-static void node_composit_exec_dblur(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- NodeDBlurData *ndbd = node->storage;
- CompBuf *new, *img = in[0]->data;
-
- if ((img == NULL) || (out[0]->hasoutput == 0)) return;
-
- if (img->type != CB_RGBA)
- new = typecheck_compbuf(img, CB_RGBA);
- else
- new = dupalloc_compbuf(img);
-
- out[0]->data = dblur(node, new, ndbd->iter, ndbd->wrap, ndbd->center_x, ndbd->center_y, ndbd->distance, ndbd->angle, ndbd->spin, ndbd->zoom);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_dblur(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeDBlurData *ndbd = MEM_callocN(sizeof(NodeDBlurData), "node dblur data");
@@ -143,9 +59,6 @@ void register_node_type_cmp_dblur(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 120, 200);
node_type_init(&ntype, node_composit_init_dblur);
node_type_storage(&ntype, "NodeDBlurData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_dblur);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.c b/source/blender/nodes/composite/nodes/node_composite_displace.c
index c07ad0a0c97..595596765a9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_displace.c
+++ b/source/blender/nodes/composite/nodes/node_composite_displace.c
@@ -47,145 +47,6 @@ static bNodeSocketTemplate cmp_node_displace_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* minimum distance (in pixels) a pixel has to be displaced
- * in order to take effect */
-#define DISPLACE_EPSILON 0.01f
-
-static void do_displace(bNode *node, CompBuf *stackbuf, CompBuf *cbuf, CompBuf *vecbuf, float *UNUSED(veccol), CompBuf *xbuf, CompBuf *ybuf, float *xscale, float *yscale)
-{
- ImBuf *ibuf;
- int x, y;
- float p_dx, p_dy; /* main displacement in pixel space */
- float d_dx, d_dy;
- float dxt, dyt;
- float u, v;
- float xs, ys;
- float vec[3], vecdx[3], vecdy[3];
- float col[3];
-
- ibuf= IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0);
- ibuf->rect_float= cbuf->rect;
-
- for (y=0; y < stackbuf->y; y++) {
- for (x=0; x < stackbuf->x; x++) {
- /* calc pixel coordinates */
- qd_getPixel(vecbuf, x-vecbuf->xof, y-vecbuf->yof, vec);
-
- if (xbuf)
- qd_getPixel(xbuf, x-xbuf->xof, y-xbuf->yof, &xs);
- else
- xs = xscale[0];
-
- if (ybuf)
- qd_getPixel(ybuf, x-ybuf->xof, y-ybuf->yof, &ys);
- else
- ys = yscale[0];
-
- /* clamp x and y displacement to triple image resolution -
- * to prevent hangs from huge values mistakenly plugged in eg. z buffers */
- CLAMP(xs, -stackbuf->x*4, stackbuf->x*4);
- CLAMP(ys, -stackbuf->y*4, stackbuf->y*4);
-
- p_dx = vec[0] * xs;
- p_dy = vec[1] * ys;
-
- /* if no displacement, then just copy this pixel */
- if (fabsf(p_dx) < DISPLACE_EPSILON && fabsf(p_dy) < DISPLACE_EPSILON) {
- qd_getPixel(cbuf, x-cbuf->xof, y-cbuf->yof, col);
- qd_setPixel(stackbuf, x, y, col);
- continue;
- }
-
- /* displaced pixel in uv coords, for image sampling */
- u = (x - cbuf->xof - p_dx + 0.5f) / (float)stackbuf->x;
- v = (y - cbuf->yof - p_dy + 0.5f) / (float)stackbuf->y;
-
-
- /* calc derivatives */
- qd_getPixel(vecbuf, x-vecbuf->xof+1, y-vecbuf->yof, vecdx);
- qd_getPixel(vecbuf, x-vecbuf->xof, y-vecbuf->yof+1, vecdy);
- d_dx = vecdx[0] * xs;
- d_dy = vecdy[1] * ys;
-
- /* clamp derivatives to minimum displacement distance in UV space */
- dxt = p_dx - d_dx;
- dyt = p_dy - d_dy;
-
- dxt = signf(dxt)*max_ff(fabsf(dxt), DISPLACE_EPSILON)/(float)stackbuf->x;
- dyt = signf(dyt)*max_ff(fabsf(dyt), DISPLACE_EPSILON)/(float)stackbuf->y;
-
- ibuf_sample(ibuf, u, v, dxt, dyt, col);
- qd_setPixel(stackbuf, x, y, col);
-
- if (node->exec & NODE_BREAK) break;
- }
-
- if (node->exec & NODE_BREAK) break;
- }
- IMB_freeImBuf(ibuf);
-
-
-/* simple method for reference, linear interpolation */
-#if 0
- int x, y;
- float dx, dy;
- float u, v;
- float vec[3];
- float col[3];
-
- for (y=0; y < stackbuf->y; y++) {
- for (x=0; x < stackbuf->x; x++) {
- qd_getPixel(vecbuf, x, y, vec);
-
- dx = vec[0] * (xscale[0]);
- dy = vec[1] * (yscale[0]);
-
- u = (x - dx + 0.5f) / (float)stackbuf->x;
- v = (y - dy + 0.5f) / (float)stackbuf->y;
-
- qd_getPixelLerp(cbuf, u*cbuf->x - 0.5f, v*cbuf->y - 0.5f, col);
- qd_setPixel(stackbuf, x, y, col);
- }
- }
-#endif
-}
-
-
-static void node_composit_exec_displace(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->data && in[1]->data) {
- CompBuf *cbuf= in[0]->data;
- CompBuf *vecbuf= in[1]->data;
- CompBuf *xbuf= in[2]->data;
- CompBuf *ybuf= in[3]->data;
- CompBuf *stackbuf;
-
- cbuf= typecheck_compbuf(cbuf, CB_RGBA);
- vecbuf= typecheck_compbuf(vecbuf, CB_VEC3);
- xbuf= typecheck_compbuf(xbuf, CB_VAL);
- ybuf= typecheck_compbuf(ybuf, CB_VAL);
-
- stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- do_displace(node, stackbuf, cbuf, vecbuf, in[1]->vec, xbuf, ybuf, in[2]->vec, in[3]->vec);
-
- out[0]->data= stackbuf;
-
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
- if (vecbuf!=in[1]->data)
- free_compbuf(vecbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_displace(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -193,9 +54,6 @@ void register_node_type_cmp_displace(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_DISPLACE, "Displace", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_displace_in, cmp_node_displace_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_displace);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
index 7e605865cd2..fffb85cca8e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
@@ -45,147 +45,6 @@ static bNodeSocketTemplate cmp_node_distance_matte_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* note, keyvals is passed on from caller as stack array */
-/* might have been nicer as temp struct though... */
-static void do_distance_matte(bNode *node, float *out, float *in)
-{
- NodeChroma *c= (NodeChroma *)node->storage;
- float tolerance=c->t1;
- float fper=c->t2;
- /* get falloff amount over tolerance size */
- float falloff=(1.0f-fper) * tolerance;
- float distance;
- float alpha;
-
- distance=sqrt((c->key[0]-in[0])*(c->key[0]-in[0]) +
- (c->key[1]-in[1])*(c->key[1]-in[1]) +
- (c->key[2]-in[2])*(c->key[2]-in[2]));
-
- copy_v3_v3(out, in);
-
- if (distance <= tolerance) {
- if (distance <= falloff) {
- alpha = 0.0f;
- }
- else {
- /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/
- alpha=(distance-falloff)/(tolerance-falloff);
- }
-
- /*only change if more transparent than before */
- if (alpha < in[3]) {
- /*clamp*/
- if (alpha < 0.0f) alpha = 0.0f;
- if (alpha > 1.0f) alpha = 1.0f;
- out[3]=alpha;
- }
- else { /* leave as before */
- out[3]=in[3];
- }
- }
-}
-
-static void do_chroma_distance_matte(bNode *node, float *out, float *in)
-{
- NodeChroma *c= (NodeChroma *)node->storage;
- float tolerance=c->t1;
- float fper=c->t2;
- /* get falloff amount over tolerance size */
- float falloff=(1.0f-fper) * tolerance;
- float y_key, cb_key, cr_key;
- float y_pix, cb_pix, cr_pix;
- float distance;
- float alpha;
-
- /*convert key to chroma colorspace */
- rgb_to_ycc(c->key[0], c->key[1], c->key[2], &y_key, &cb_key, &cr_key, BLI_YCC_JFIF_0_255);
- /* normalize the values */
- cb_key=cb_key/255.0f;
- cr_key=cr_key/255.0f;
-
- /*convert pixel to chroma colorspace */
- rgb_to_ycc(in[0], in[1], in[2], &y_pix, &cb_pix, &cr_pix, BLI_YCC_JFIF_0_255);
- /*normalize the values */
- cb_pix=cb_pix/255.0f;
- cr_pix=cr_pix/255.0f;
-
- distance=sqrt((cb_key-cb_pix)*(cb_key-cb_pix) +
- (cr_key-cr_pix)*(cr_key-cr_pix));
-
- copy_v3_v3(out, in);
-
- if (distance <= tolerance) {
- if (distance <= falloff) {
- alpha = 0.0f;
- }
- else {
- /* alpha as percent (distance / tolerance), each modified by falloff amount (in pixels)*/
- alpha=(distance-falloff)/(tolerance-falloff);
- }
-
- /*only change if more transparent than before */
- if (alpha < in[3]) {
- /*clamp*/
- if (alpha < 0.0f) alpha = 0.0f;
- if (alpha > 1.0f) alpha = 1.0f;
- out[3]=alpha;
- }
- else { /* leave as before */
- out[3]=in[3];
- }
- }
-}
-
-static void node_composit_exec_distance_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /*
- * Loosely based on the Sequencer chroma key plug-in, but enhanced to work in other color spaces and
- * uses a different difference function (suggested in forums of vfxtalk.com).
- */
- CompBuf *workbuf;
- CompBuf *inbuf;
- NodeChroma *c;
-
- /*is anything connected?*/
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
- /*must have an image imput*/
- if (in[0]->data==NULL) return;
-
- inbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
-
- c=node->storage;
- workbuf=dupalloc_compbuf(inbuf);
-
- /*use the input color*/
- c->key[0] = in[1]->vec[0];
- c->key[1] = in[1]->vec[1];
- c->key[2] = in[1]->vec[2];
-
- /* work in RGB color space */
- if (c->channel == 1) {
- /* note, processor gets a keyvals array passed on as buffer constant */
- composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_distance_matte, CB_RGBA);
- }
- /* work in YCbCr color space */
- else {
- composit1_pixel_processor(node, workbuf, workbuf, in[0]->vec, do_chroma_distance_matte, CB_RGBA);
- }
-
-
-
- out[0]->data=workbuf;
- if (out[1]->hasoutput)
- out[1]->data=valbuf_from_rgbabuf(workbuf, CHAN_A);
- generate_preview(data, node, workbuf);
-
- if (inbuf!=in[0]->data)
- free_compbuf(inbuf);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_distance_matte(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
@@ -204,9 +63,6 @@ void register_node_type_cmp_distance_matte(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 80, 250);
node_type_init(&ntype, node_composit_init_distance_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_distance_matte);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
index 3c1e3ee443e..4f42c40ee13 100644
--- a/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
@@ -42,1239 +42,6 @@ static bNodeSocketTemplate cmp_node_doubleedgemask_out[] = {
{ -1, 0, "" } // output socket array terminator
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_adjacentKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
-{
- int x;
- unsigned int isz=0; // inner edge size
- unsigned int osz=0; // outer edge size
- unsigned int gsz=0; // gradient fill area size
- /* Test the four corners */
- /* upper left corner */
- x=t-rw+1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or to the right, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- /* upper right corner */
- x=t;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or to the left, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- /* lower left corner */
- x=0;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel above, or to the right, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- /* lower right corner */
- x=rw-1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel above, or to the left, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
-
- /* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel to the right, or to the left, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
-
- /* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel to the right, or to the left, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
- /* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or above, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
-
- /* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or above, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
-
- rsize[0]=isz; // fill in our return sizes for edges + fill
- rsize[1]=osz;
- rsize[2]=gsz;
-}
-
-static void do_adjacentBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
-{
- int x;
- unsigned int isz=0; // inner edge size
- unsigned int osz=0; // outer edge size
- unsigned int gsz=0; // gradient fill area size
- /* Test the four corners */
- /* upper left corner */
- x=t-rw+1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or to the right, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* upper right corner */
- x=t;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or to the left, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x-1] && lomask[x-1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* lower left corner */
- x=0;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel above, or to the right, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty above or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* lower right corner */
- x=rw-1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel above, or to the left, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x+rw] && lomask[x+rw]) || (!limask[x-1] && lomask[x-1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel to the left, or to the right, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
-
- /* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel to the left, or to the right, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-1] && lomask[x-1]) || (!limask[x+1] && lomask[x+1])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
- /* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or above, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
-
- /* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if pixel underneath, or above, are empty in the inner mask,
- // but filled in the outer mask
- if ((!limask[x-rw] && lomask[x-rw]) || (!limask[x+rw] && lomask[x+rw])) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
-
- rsize[0]=isz; // fill in our return sizes for edges + fill
- rsize[1]=osz;
- rsize[2]=gsz;
-}
-
-static void do_allKeepBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
-{
- int x;
- unsigned int isz=0; // inner edge size
- unsigned int osz=0; // outer edge size
- unsigned int gsz=0; // gradient fill area size
- /* Test the four corners */
- /* upper left corner */
- x=t-rw+1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if the inner mask is empty underneath or to the right
- if (!limask[x-rw] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- /* upper right corner */
- x=t;
- // test if inner mask is filled
- if (limask[x]) {
- // test if the inner mask is empty underneath or to the left
- if (!limask[x-rw] || !limask[x-1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- /* lower left corner */
- x=0;
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty above or to the right
- if (!limask[x+rw] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- /* lower right corner */
- x=rw-1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty above or to the left
- if (!limask[x+rw] || !limask[x-1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
-
- /* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty to the left or to the right
- if (!limask[x-1] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
-
- /* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty to the left or to the right
- if (!limask[x-1] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
- /* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty underneath or above
- if (!limask[x-rw] || !limask[x+rw]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
-
- /* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty underneath or above
- if (!limask[x-rw] || !limask[x+rw]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- }
-
- rsize[0]=isz; // fill in our return sizes for edges + fill
- rsize[1]=osz;
- rsize[2]=gsz;
-}
-
-static void do_allBleedBorders(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize)
-{
- int x;
- unsigned int isz=0; // inner edge size
- unsigned int osz=0; // outer edge size
- unsigned int gsz=0; // gradient fill area size
- /* Test the four corners */
- /* upper left corner */
- x=t-rw+1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if the inner mask is empty underneath or to the right
- if (!limask[x-rw] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* upper right corner */
- x=t;
- // test if inner mask is filled
- if (limask[x]) {
- // test if the inner mask is empty underneath or to the left
- if (!limask[x-rw] || !limask[x-1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x-1]) { // test if outer mask is empty above or to the left
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* lower left corner */
- x=0;
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty above or to the right
- if (!limask[x+rw] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x+rw] || !lomask[x+1]) { // test if outer mask is empty underneath or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* lower right corner */
- x=rw-1;
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty above or to the left
- if (!limask[x+rw] || !limask[x-1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x+rw] || !lomask[x-1]) { // test if outer mask is empty underneath or to the left
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- /* Test the TOP row of pixels in buffer, except corners */
- for (x= t-1; x>=(t-rw)+2; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty to the left or to the right
- if (!limask[x-1] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
-
- /* Test the BOTTOM row of pixels in buffer, except corners */
- for (x= rw-2; x; x--) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty to the left or to the right
- if (!limask[x-1] || !limask[x+1]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-1] || !lomask[x+1]) { // test if outer mask is empty to the left or to the right
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
- /* Test the LEFT edge of pixels in buffer, except corners */
- for (x= t-(rw<<1)+1; x>=rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty underneath or above
- if (!limask[x-rw] || !limask[x+rw]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
-
- /* Test the RIGHT edge of pixels in buffer, except corners */
- for (x= t-rw; x>rw; x-=rw) {
- // test if inner mask is filled
- if (limask[x]) {
- // test if inner mask is empty underneath or above
- if (!limask[x-rw] || !limask[x+rw]) {
- isz++; // increment inner edge size
- lres[x]=4; // flag pixel as inner edge
- }
- else {
- res[x]=1.0f; // pixel is just part of inner mask, and it's not an edge
- }
- }
- else if (lomask[x]) { // inner mask was empty, test if outer mask is filled
- if (!lomask[x-rw] || !lomask[x+rw]) { // test if outer mask is empty underneath or above
- osz++; // increment outer edge size
- lres[x]=3; // flag pixel as outer edge
- }
- else {
- gsz++; // increment the gradient pixel count
- lres[x]=2; // flag pixel as gradient
- }
- }
- }
-
- rsize[0]=isz; // fill in our return sizes for edges + fill
- rsize[1]=osz;
- rsize[2]=gsz;
-}
-
-static void do_allEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz)
-{
- int x; // x = pixel loop counter
- int a; // a = pixel loop counter
- int dx; // dx = delta x
- int pix_prevRow; // pix_prevRow = pixel one row behind the one we are testing in a loop
- int pix_nextRow; // pix_nextRow = pixel one row in front of the one we are testing in a loop
- int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
- int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
- /* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw, dx-=rw) {
- a=x-2;
- pix_prevRow=a+rw;
- pix_nextRow=a-rw;
- pix_prevCol=a+1;
- pix_nextCol=a-1;
- while (a>dx-2) {
- if (!limask[a]) { // if the inner mask is empty
- if (lomask[a]) { // if the outer mask is full
- /*
- * Next we test all 4 directions around the current pixel: next/prev/up/down
- * The test ensures that the outer mask is empty and that the inner mask
- * is also empty. If both conditions are true for any one of the 4 adjacent pixels
- * then the current pixel is counted as being a true outer edge pixel.
- */
- if ((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
- (!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
- (!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
- (!lomask[pix_prevRow] && !limask[pix_prevRow]))
- {
- in_osz++; // increment the outer boundary pixel count
- lres[a]=3; // flag pixel as part of outer edge
- }
- else { // it's not a boundary pixel, but it is a gradient pixel
- in_gsz++; // increment the gradient pixel count
- lres[a]=2; // flag pixel as gradient
- }
- }
-
- }
- else {
- if (!limask[pix_nextCol] || !limask[pix_prevCol] || !limask[pix_nextRow] || !limask[pix_prevRow]) {
- in_isz++; // increment the inner boundary pixel count
- lres[a]=4; // flag pixel as part of inner edge
- }
- else {
- res[a]=1.0f; // pixel is part of inner mask, but not at an edge
- }
- }
- a--;
- pix_prevRow--;
- pix_nextRow--;
- pix_prevCol--;
- pix_nextCol--;
- }
- }
-
- rsize[0]=in_isz; // fill in our return sizes for edges + fill
- rsize[1]=in_osz;
- rsize[2]=in_gsz;
-}
-
-static void do_adjacentEdgeDetection(unsigned int t, unsigned int rw, unsigned int *limask, unsigned int *lomask, unsigned int *lres, float *res, unsigned int *rsize, unsigned int in_isz, unsigned int in_osz, unsigned int in_gsz)
-{
- int x; // x = pixel loop counter
- int a; // a = pixel loop counter
- int dx; // dx = delta x
- int pix_prevRow; // pix_prevRow = pixel one row behind the one we are testing in a loop
- int pix_nextRow; // pix_nextRow = pixel one row in front of the one we are testing in a loop
- int pix_prevCol; // pix_prevCol = pixel one column behind the one we are testing in a loop
- int pix_nextCol; // pix_nextCol = pixel one column in front of the one we are testing in a loop
- /* Test all rows between the FIRST and LAST rows, excluding left and right edges */
- for (x= (t-rw)+1, dx=x-(rw-2); dx>rw; x-=rw, dx-=rw) {
- a=x-2;
- pix_prevRow=a+rw;
- pix_nextRow=a-rw;
- pix_prevCol=a+1;
- pix_nextCol=a-1;
- while (a>dx-2) {
- if (!limask[a]) { // if the inner mask is empty
- if (lomask[a]) { // if the outer mask is full
- /*
- * Next we test all 4 directions around the current pixel: next/prev/up/down
- * The test ensures that the outer mask is empty and that the inner mask
- * is also empty. If both conditions are true for any one of the 4 adjacent pixels
- * then the current pixel is counted as being a true outer edge pixel.
- */
- if ((!lomask[pix_nextCol] && !limask[pix_nextCol]) ||
- (!lomask[pix_prevCol] && !limask[pix_prevCol]) ||
- (!lomask[pix_nextRow] && !limask[pix_nextRow]) ||
- (!lomask[pix_prevRow] && !limask[pix_prevRow]))
- {
- in_osz++; // increment the outer boundary pixel count
- lres[a]=3; // flag pixel as part of outer edge
- }
- else { // it's not a boundary pixel, but it is a gradient pixel
- in_gsz++; // increment the gradient pixel count
- lres[a]=2; // flag pixel as gradient
- }
- }
-
- }
- else {
- if ((!limask[pix_nextCol] && lomask[pix_nextCol]) ||
- (!limask[pix_prevCol] && lomask[pix_prevCol]) ||
- (!limask[pix_nextRow] && lomask[pix_nextRow]) ||
- (!limask[pix_prevRow] && lomask[pix_prevRow]))
- {
- in_isz++; // increment the inner boundary pixel count
- lres[a]=4; // flag pixel as part of inner edge
- }
- else {
- res[a]=1.0f; // pixel is part of inner mask, but not at an edge
- }
- }
- a--;
- pix_prevRow--; // advance all four "surrounding" pixel pointers
- pix_nextRow--;
- pix_prevCol--;
- pix_nextCol--;
- }
- }
-
- rsize[0]=in_isz; // fill in our return sizes for edges + fill
- rsize[1]=in_osz;
- rsize[2]=in_gsz;
-}
-
-static void do_createEdgeLocationBuffer(unsigned int t, unsigned int rw, unsigned int *lres, float *res, unsigned short *gbuf, unsigned int *innerEdgeOffset, unsigned int *outerEdgeOffset, unsigned int isz, unsigned int gsz)
-{
- int x; // x = pixel loop counter
- int a; // a = temporary pixel index buffer loop counter
- unsigned int ud; // ud = unscaled edge distance
- unsigned int dmin; // dmin = minimum edge distance
-
- unsigned int rsl; // long used for finding fast 1.0/sqrt
- unsigned int gradientFillOffset;
- unsigned int innerAccum=0; // for looping inner edge pixel indexes, represents current position from offset
- unsigned int outerAccum=0; // for looping outer edge pixel indexes, represents current position from offset
- unsigned int gradientAccum=0; // for looping gradient pixel indexes, represents current position from offset
- /*
- * Here we compute the size of buffer needed to hold (row, col) coordinates
- * for each pixel previously determined to be either gradient, inner edge,
- * or outer edge.
- *
- * Allocation is done by requesting 4 bytes "sizeof(int)" per pixel, even
- * though gbuf[] is declared as unsigned short* (2 bytes) because we don't
- * store the pixel indexes, we only store x, y location of pixel in buffer.
- *
- * This does make the assumption that x and y can fit in 16 unsigned bits
- * so if Blender starts doing renders greater than 65536 in either direction
- * this will need to allocate gbuf[] as unsigned int* and allocate 8 bytes
- * per flagged pixel.
- *
- * In general, the buffer on-screen:
- *
- * Example: 9 by 9 pixel block
- *
- * . = pixel non-white in both outer and inner mask
- * o = pixel white in outer, but not inner mask, adjacent to "." pixel
- * g = pixel white in outer, but not inner mask, not adjacent to "." pixel
- * i = pixel white in inner mask, adjacent to "g" or "." pixel
- * F = pixel white in inner mask, only adjacent to other pixels white in the inner mask
- *
- *
- * ......... <----- pixel #80
- * ..oooo...
- * .oggggo..
- * .oggiggo.
- * .ogiFigo.
- * .oggiggo.
- * .oggggo..
- * ..oooo...
- * pixel #00 -----> .........
- *
- * gsz = 18 (18 "g" pixels above)
- * isz = 4 (4 "i" pixels above)
- * osz = 18 (18 "o" pixels above)
- *
- *
- * The memory in gbuf[] after filling will look like this:
- *
- * gradientFillOffset (0 pixels) innerEdgeOffset (18 pixels) outerEdgeOffset (22 pixels)
- * / / /
- * / / /
- * |X Y X Y X Y X Y > <X Y X Y > <X Y X Y X Y > <X Y X Y | <- (x, y)
- * +--------------------------------> <----------------> <------------------------> <----------------+
- * |0 2 4 6 8 10 12 14 > ... <68 70 72 74 > ... <80 82 84 86 88 90 > ... <152 154 156 158 | <- bytes
- * +--------------------------------> <----------------> <------------------------> <----------------+
- * |g0 g0 g1 g1 g2 g2 g3 g3 > <g17 g17 i0 i0 > <i2 i2 i3 i3 o0 o0 > <o16 o16 o17 o17 | <- pixel
- * / / /
- * / / /
- * / / /
- * +---------- gradientAccum (18) ---------+ +--- innerAccum (22) ---+ +--- outerAccum (40) ---+
- *
- *
- * Ultimately we do need the pixel's memory buffer index to set the output
- * pixel color, but it's faster to reconstruct the memory buffer location
- * each iteration of the final gradient calculation than it is to deconstruct
- * a memory location into x, y pairs each round.
- */
-
-
- gradientFillOffset=0; // since there are likely "more" of these, put it first. :)
- *innerEdgeOffset=gradientFillOffset+gsz; // set start of inner edge indexes
- *outerEdgeOffset=(*innerEdgeOffset)+isz; // set start of outer edge indexes
- /* set the accumulators to correct positions */ // set up some accumulator variables for loops
- gradientAccum = gradientFillOffset; // each accumulator variable starts at its respective
- innerAccum = *innerEdgeOffset; // section's offset so when we start filling, each
- outerAccum = *outerEdgeOffset; // section fills up it's allocated space in gbuf
- //uses dmin=row, rsl=col
- for (x=0, dmin=0; x<t; x+=rw, dmin++) {
- for (rsl=0; rsl<rw; rsl++) {
- a=x+rsl;
- if (lres[a]==2) { // it is a gradient pixel flagged by 2
- ud=gradientAccum<<1; // double the index to reach correct unsigned short location
- gbuf[ud]=dmin; // insert pixel's row into gradient pixel location buffer
- gbuf[ud+1]=rsl; // insert pixel's column into gradient pixel location buffer
- gradientAccum++; // increment gradient index buffer pointer
- }
- else if (lres[a]==3) { // it is an outer edge pixel flagged by 3
- ud=outerAccum<<1; // double the index to reach correct unsigned short location
- gbuf[ud]=dmin; // insert pixel's row into outer edge pixel location buffer
- gbuf[ud+1]=rsl; // insert pixel's column into outer edge pixel location buffer
- outerAccum++; // increment outer edge index buffer pointer
- res[a]=0.0f; // set output pixel intensity now since it won't change later
- }
- else if (lres[a]==4) { // it is an inner edge pixel flagged by 4
- ud=innerAccum<<1; // double int index to reach correct unsigned short location
- gbuf[ud]=dmin; // insert pixel's row into inner edge pixel location buffer
- gbuf[ud+1]=rsl; // insert pixel's column into inner edge pixel location buffer
- innerAccum++; // increment inner edge index buffer pointer
- res[a]=1.0f; // set output pixel intensity now since it won't change later
- }
- }
- }
-
-}
-
-static void do_fillGradientBuffer(unsigned int rw, float *res, unsigned short *gbuf, unsigned int isz, unsigned int osz, unsigned int gsz, unsigned int innerEdgeOffset, unsigned int outerEdgeOffset)
-{
- int x; // x = pixel loop counter
- int a; // a = temporary pixel index buffer loop counter
- int fsz; // size of the frame
- unsigned int rsl; // long used for finding fast 1.0/sqrt
- float rsf; // float used for finding fast 1.0/sqrt
- const float rsopf = 1.5f; // constant float used for finding fast 1.0/sqrt
-
- unsigned int gradientFillOffset;
- unsigned int t;
- unsigned int ud; // ud = unscaled edge distance
- unsigned int dmin; // dmin = minimum edge distance
- float odist; // odist = current outer edge distance
- float idist; // idist = current inner edge distance
- int dx; // dx = X-delta (used for distance proportion calculation)
- int dy; // dy = Y-delta (used for distance proportion calculation)
- /*
- * The general algorithm used to color each gradient pixel is:
- *
- * 1.) Loop through all gradient pixels.
- * A.) For each gradient pixel:
- * a.) Loop though all outside edge pixels, looking for closest one
- * to the gradient pixel we are in.
- * b.) Loop through all inside edge pixels, looking for closest one
- * to the gradient pixel we are in.
- * c.) Find proportion of distance from gradient pixel to inside edge
- * pixel compared to sum of distance to inside edge and distance to
- * outside edge.
- *
- * In an image where:
- * . = blank (black) pixels, not covered by inner mask or outer mask
- * + = desired gradient pixels, covered only by outer mask
- * * = white full mask pixels, covered by at least inner mask
- *
- * ...............................
- * ...............+++++++++++.....
- * ...+O++++++..++++++++++++++....
- * ..+++\++++++++++++++++++++.....
- * .+++++G+++++++++*******+++.....
- * .+++++|+++++++*********+++.....
- * .++***I****************+++.....
- * .++*******************+++......
- * .+++*****************+++.......
- * ..+++***************+++........
- * ....+++**********+++...........
- * ......++++++++++++.............
- * ...............................
- *
- * O = outside edge pixel
- * \
- * G = gradient pixel
- * |
- * I = inside edge pixel
- *
- * __
- * *note that IO does not need to be a straight line, in fact
- * many cases can arise where straight lines do not work
- * correctly.
- *
- * __ __ __
- * d.) Pixel color is assigned as |GO| / ( |GI| + |GO| )
- *
- * The implementation does not compute distance, but the reciprocal of the
- * distance. This is done to avoid having to compute a square root, as a
- * reciprocal square root can be computed faster. Therefore, the code computes
- * pixel color as |GI| / (|GI| + |GO|). Since these are reciprocals, GI serves the
- * purpose of GO for the proportion calculation.
- *
- * For the purposes of the minimum distance comparisons, we only check
- * the sums-of-squares against each other, since they are in the same
- * mathematical sort-order as if we did go ahead and take square roots
- *
- * Loop through all gradient pixels.
- */
-
- for (x= gsz-1; x>=0; x--) {
- gradientFillOffset=x<<1;
- t=gbuf[gradientFillOffset]; // calculate column of pixel indexed by gbuf[x]
- fsz=gbuf[gradientFillOffset+1]; // calculate row of pixel indexed by gbuf[x]
- dmin=0xffffffff; // reset min distance to edge pixel
- for (a=outerEdgeOffset+osz-1; a>=outerEdgeOffset; a--) { // loop through all outer edge buffer pixels
- ud=a<<1;
- dy=t-gbuf[ud]; // set dx to gradient pixel column - outer edge pixel row
- dx=fsz-gbuf[ud+1]; // set dy to gradient pixel row - outer edge pixel column
- ud=dx*dx+dy*dy; // compute sum of squares
- if (ud<dmin) { // if our new sum of squares is less than the current minimum
- dmin=ud; // set a new minimum equal to the new lower value
- }
- }
- odist=(float)(dmin); // cast outer min to a float
- rsf=odist*0.5f; //
- rsl=*(unsigned int*)&odist; // use some peculiar properties of the way bits are stored
- rsl=0x5f3759df-(rsl>>1); // in floats vs. unsigned ints to compute an approximate
- odist=*(float*)&rsl; // reciprocal square root
- odist=odist*(rsopf-(rsf*odist*odist)); // -- ** this line can be iterated for more accuracy ** --
- dmin=0xffffffff; // reset min distance to edge pixel
- for (a= innerEdgeOffset+isz-1; a>=innerEdgeOffset; a--) { // loop through all inside edge pixels
- ud=a<<1;
- dy=t-gbuf[ud]; // compute delta in Y from gradient pixel to inside edge pixel
- dx=fsz-gbuf[ud+1]; // compute delta in X from gradient pixel to inside edge pixel
- ud=dx*dx+dy*dy; // compute sum of squares
- if (ud<dmin) { // if our new sum of squares is less than the current minimum we've found
- dmin=ud; // set a new minimum equal to the new lower value
- }
- }
- idist=(float)(dmin); // cast inner min to a float
- rsf=idist*0.5f; //
- rsl=*(unsigned int*)&idist; //
- rsl=0x5f3759df-(rsl>>1); // see notes above
- idist=*(float*)&rsl; //
- idist=idist*(rsopf-(rsf*idist*idist)); //
- /*
- * Note once again that since we are using reciprocals of distance values our
- * proportion is already the correct intensity, and does not need to be
- * subtracted from 1.0 like it would have if we used real distances.
- */
-
- /*
- * Here we reconstruct the pixel's memory location in the CompBuf by
- * Pixel Index = Pixel Column + ( Pixel Row * Row Width )
- */
- res[gbuf[gradientFillOffset+1]+(gbuf[gradientFillOffset]*rw)]=(idist/(idist+odist)); //set intensity
- }
-
-}
-
-
-static void node_composit_exec_doubleedgemask(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
-
- float *imask; // imask = pointer to inner mask pixel buffer
- float *omask; // omask = pointer to outer mask pixel buffer
- float *res; // res = pointer to output mask
-
- unsigned int *lres; // lres = unsigned int pointer to output pixel buffer (for bit operations)
- unsigned int *limask; // limask = unsigned int pointer to inner mask (for bit operations)
- unsigned int *lomask; // lomask = unsigned int pointer to outer mask (for bit operations)
-
- int rw; // rw = pixel row width
- int t; // t = total number of pixels in buffer - 1 (used for loop starts)
- int fsz; // size of the frame
-
- unsigned int isz=0; // size (in pixels) of inside edge pixel index buffer
- unsigned int osz=0; // size (in pixels) of outside edge pixel index buffer
- unsigned int gsz=0; // size (in pixels) of gradient pixel index buffer
- unsigned int rsize[3]; // size storage to pass to helper functions
- unsigned int innerEdgeOffset=0; // offset into final buffer where inner edge pixel indexes start
- unsigned int outerEdgeOffset=0; // offset into final buffer where outer edge pixel indexes start
-
- unsigned short *gbuf; // gradient/inner/outer pixel location index buffer
-
- CompBuf *cbuf; // pointer, will be set to inner mask data
- CompBuf *dbuf; // pointer, will be set to outer mask data
- CompBuf *stackbuf; // pointer, will get allocated as output buffer
-
- if (out[0]->hasoutput==0) { // if the node's output socket is not connected to anything...
- return; // do not execute any further, just exit the node immediately
- }
-
- if (in[0]->data && in[1]->data) { // if both input sockets have some data coming in...
- cbuf= in[0]->data; // get a pointer to the inner mask data
- dbuf= in[1]->data; // get a pointer to the outer mask data
- if (cbuf->type!=CB_VAL || dbuf->type!=CB_VAL) { // if either input socket has an incorrect data type coming in
- return; // exit the node immediately
- }
-
- t=(cbuf->x*cbuf->y)-1; // determine size of the frame
-
- stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); // allocate the output buffer
-
- imask= cbuf->rect; // set the inner mask
- omask= dbuf->rect; // set the outer mask
- res= stackbuf->rect; // set output pointer
- lres= (unsigned int*)res; // unsigned int pointer to output buffer (for bit level ops)
- limask=(unsigned int*)imask; // unsigned int pointer to input mask (for bit level ops)
- lomask=(unsigned int*)omask; // unsigned int pointer to output mask (for bit level ops)
- rw= cbuf->x; // width of a row of pixels
-
-
- /*
- * The whole buffer is broken up into 4 parts. The four CORNERS, the FIRST and LAST rows, the
- * LEFT and RIGHT edges (excluding the corner pixels), and all OTHER rows.
- * This allows for quick computation of outer edge pixels where
- * a screen edge pixel is marked to be gradient.
- *
- * The pixel type (gradient vs inner-edge vs outer-edge) tests change
- * depending on the user selected "Inner Edge Mode" and the user selected
- * "Buffer Edge Mode" on the node's GUI. There are 4 sets of basically the
- * same algorithm:
- *
- * 1.) Inner Edge -> Adjacent Only
- * Buffer Edge -> Keep Inside
- *
- * 2.) Inner Edge -> Adjacent Only
- * Buffer Edge -> Bleed Out
- *
- * 3.) Inner Edge -> All
- * Buffer Edge -> Keep Inside
- *
- * 4.) Inner Edge -> All
- * Buffer Edge -> Bleed Out
- *
- * Each version has slightly different criteria for detecting an edge pixel.
- */
- if (node->custom2) { // if "adjacent only" inner edge mode is turned on
- if (node->custom1) { // if "keep inside" buffer edge mode is turned on
- do_adjacentKeepBorders(t, rw, limask, lomask, lres, res, rsize);
- }
- else { // "bleed out" buffer edge mode is turned on
- do_adjacentBleedBorders(t, rw, limask, lomask, lres, res, rsize);
- }
- isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass
- osz=rsize[1];
- gsz=rsize[2];
- // detect edges in all non-border pixels in the buffer
- do_adjacentEdgeDetection(t, rw, limask, lomask, lres, res, rsize, isz, osz, gsz);
- }
- else { // "all" inner edge mode is turned on
- if (node->custom1) { // if "keep inside" buffer edge mode is turned on
- do_allKeepBorders(t, rw, limask, lomask, lres, res, rsize);
- }
- else { // "bleed out" buffer edge mode is turned on
- do_allBleedBorders(t, rw, limask, lomask, lres, res, rsize);
- }
- isz=rsize[0]; // set up inner edge, outer edge, and gradient buffer sizes after border pass
- osz=rsize[1];
- gsz=rsize[2];
- // detect edges in all non-border pixels in the buffer
- do_allEdgeDetection(t, rw, limask, lomask, lres, res, rsize, isz, osz, gsz);
- }
-
- isz=rsize[0]; // set edge and gradient buffer sizes once again...
- osz=rsize[1]; // the sizes in rsize[] may have been modified
- gsz=rsize[2]; // by the do_*EdgeDetection() function.
-
- // quick check for existance of edges in the buffer...
- // if we don't have any one of the three sizes, the other two make no difference visually,
- // so we can just pass the inner input buffer back as output.
- if (!gsz || !isz || !osz) {
- out[0]->data= stackbuf; // point the node output buffer to our filled buffer
- return;
- }
-
-
- fsz=gsz+isz+osz; // calculate size of pixel index buffer needed
- gbuf= MEM_mallocN(fsz*sizeof(int), "grd buf"); // allocate edge/gradient pixel index buffer
-
- do_createEdgeLocationBuffer(t, rw, lres, res, gbuf, &innerEdgeOffset, &outerEdgeOffset, isz, gsz);
- do_fillGradientBuffer(rw, res, gbuf, isz, osz, gsz, innerEdgeOffset, outerEdgeOffset);
-
- MEM_freeN(gbuf); // free the gradient index buffer
- out[0]->data= stackbuf; // point the node output buffer to our filled buffer
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_doubleedgemask(bNodeTreeType *ttype)
{
static bNodeType ntype; // allocate a node type data structure
@@ -1282,9 +49,6 @@ void register_node_type_cmp_doubleedgemask(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_DOUBLEEDGEMASK, "Double Edge Mask", NODE_CLASS_MATTE, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_doubleedgemask_in, cmp_node_doubleedgemask_out);
node_type_size(&ntype, 210, 210, 210);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_doubleedgemask);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c
index a27116ab077..338bfc0326d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.c
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.c
@@ -43,186 +43,6 @@ static bNodeSocketTemplate cmp_node_filter_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_filter_edge(CompBuf *out, CompBuf *in, float *filter, float fac)
-{
- float *row1, *row2, *row3;
- float *fp, f1, f2, mfac= 1.0f-fac;
- int rowlen, x, y, c, pix= in->type;
-
- rowlen= in->x;
-
- for (y=0; y<in->y; y++) {
- /* setup rows */
- if (y==0) row1= in->rect;
- else row1= in->rect + pix*(y-1)*rowlen;
-
- row2= in->rect + y*pix*rowlen;
-
- if (y==in->y-1) row3= row2;
- else row3= row2 + pix*rowlen;
-
- fp= out->rect + pix*y*rowlen;
-
- if (pix==CB_RGBA) {
- copy_v4_v4(fp, row2);
- fp+= pix;
-
- for (x=2; x<rowlen; x++) {
- for (c=0; c<3; c++) {
- f1= filter[0]*row1[0] + filter[1]*row1[4] + filter[2]*row1[8] + filter[3]*row2[0] + filter[4]*row2[4] + filter[5]*row2[8] + filter[6]*row3[0] + filter[7]*row3[4] + filter[8]*row3[8];
- f2= filter[0]*row1[0] + filter[3]*row1[4] + filter[6]*row1[8] + filter[1]*row2[0] + filter[4]*row2[4] + filter[7]*row2[8] + filter[2]*row3[0] + filter[5]*row3[4] + filter[8]*row3[8];
- fp[0] = mfac*row2[4] + fac*sqrt(f1*f1 + f2*f2);
- fp++; row1++; row2++; row3++;
- }
- fp[0] = row2[4];
- /* no alpha... will clear it completely */
- fp++; row1++; row2++; row3++;
- }
- copy_v4_v4(fp, row2+4);
- }
- else if (pix==CB_VAL) {
- fp+= pix;
- for (x=2; x<rowlen; x++) {
- f1= filter[0]*row1[0] + filter[1]*row1[1] + filter[2]*row1[2] + filter[3]*row2[0] + filter[4]*row2[1] + filter[5]*row2[2] + filter[6]*row3[0] + filter[7]*row3[1] + filter[8]*row3[2];
- f2= filter[0]*row1[0] + filter[3]*row1[1] + filter[6]*row1[2] + filter[1]*row2[0] + filter[4]*row2[1] + filter[7]*row2[2] + filter[2]*row3[0] + filter[5]*row3[1] + filter[8]*row3[2];
- fp[0] = mfac*row2[1] + fac*sqrt(f1*f1 + f2*f2);
- fp++; row1++; row2++; row3++;
- }
- }
- }
-}
-
-static void do_filter3(CompBuf *out, CompBuf *in, float *filter, float fac)
-{
- float *row1, *row2, *row3;
- float *fp, mfac= 1.0f-fac;
- int rowlen, x, y, c;
- int pixlen= in->type;
-
- rowlen= in->x;
-
- for (y=0; y<in->y; y++) {
- /* setup rows */
- if (y==0) row1= in->rect;
- else row1= in->rect + pixlen*(y-1)*rowlen;
-
- row2= in->rect + y*pixlen*rowlen;
-
- if (y==in->y-1) row3= row2;
- else row3= row2 + pixlen*rowlen;
-
- fp= out->rect + pixlen*(y)*rowlen;
-
- if (pixlen==1) {
- fp[0] = row2[0];
- fp+= 1;
-
- for (x=2; x<rowlen; x++) {
- fp[0] = mfac*row2[1] + fac*(filter[0]*row1[0] + filter[1]*row1[1] + filter[2]*row1[2] + filter[3]*row2[0] + filter[4]*row2[1] + filter[5]*row2[2] + filter[6]*row3[0] + filter[7]*row3[1] + filter[8]*row3[2]);
- fp++; row1++; row2++; row3++;
- }
- fp[0] = row2[1];
- }
- else if (pixlen==2) {
- fp[0] = row2[0];
- fp[1] = row2[1];
- fp+= 2;
-
- for (x=2; x<rowlen; x++) {
- for (c=0; c<2; c++) {
- fp[0] = mfac*row2[2] + fac*(filter[0]*row1[0] + filter[1]*row1[2] + filter[2]*row1[4] + filter[3]*row2[0] + filter[4]*row2[2] + filter[5]*row2[4] + filter[6]*row3[0] + filter[7]*row3[2] + filter[8]*row3[4]);
- fp++; row1++; row2++; row3++;
- }
- }
- fp[0] = row2[2];
- fp[1] = row2[3];
- }
- else if (pixlen==3) {
- copy_v3_v3(fp, row2);
- fp+= 3;
-
- for (x=2; x<rowlen; x++) {
- for (c=0; c<3; c++) {
- fp[0] = mfac*row2[3] + fac*(filter[0]*row1[0] + filter[1]*row1[3] + filter[2]*row1[6] + filter[3]*row2[0] + filter[4]*row2[3] + filter[5]*row2[6] + filter[6]*row3[0] + filter[7]*row3[3] + filter[8]*row3[6]);
- fp++; row1++; row2++; row3++;
- }
- }
- copy_v3_v3(fp, row2+3);
- }
- else {
- copy_v4_v4(fp, row2);
- fp+= 4;
-
- for (x=2; x<rowlen; x++) {
- for (c=0; c<4; c++) {
- fp[0] = mfac*row2[4] + fac*(filter[0]*row1[0] + filter[1]*row1[4] + filter[2]*row1[8] + filter[3]*row2[0] + filter[4]*row2[4] + filter[5]*row2[8] + filter[6]*row3[0] + filter[7]*row3[4] + filter[8]*row3[8]);
- fp++; row1++; row2++; row3++;
- }
- }
- copy_v4_v4(fp, row2+4);
- }
- }
-}
-
-
-static void node_composit_exec_filter(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- static float soft[9] = {1/16.0f, 2/16.0f, 1/16.0f, 2/16.0f, 4/16.0f, 2/16.0f, 1/16.0f, 2/16.0f, 1/16.0f};
- float sharp[9] = {-1, -1, -1, -1, 9, -1, -1, -1, -1};
- float laplace[9] = {-1/8.0f, -1/8.0f, -1/8.0f, -1/8.0f, 1.0f, -1/8.0f, -1/8.0f, -1/8.0f, -1/8.0f};
- float sobel[9] = {1, 2, 1, 0, 0, 0, -1, -2, -1};
- float prewitt[9] = {1, 1, 1, 0, 0, 0, -1, -1, -1};
- float kirsch[9] = {5, 5, 5, -3, -3, -3, -2, -2, -2};
- float shadow[9] = {1, 2, 1, 0, 1, 0, -1, -2, -1};
-
- if (out[0]->hasoutput==0) return;
-
- /* stack order in: Image */
- /* stack order out: Image */
-
- if (in[1]->data) {
- /* make output size of first available input image */
- CompBuf *cbuf= in[1]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, cbuf->type, 1); /* allocs */
-
- /* warning note: xof and yof are applied in pixelprocessor, but should be copied otherwise? */
- stackbuf->xof= cbuf->xof;
- stackbuf->yof= cbuf->yof;
-
- switch (node->custom1) {
- case CMP_FILT_SOFT:
- do_filter3(stackbuf, cbuf, soft, in[0]->vec[0]);
- break;
- case CMP_FILT_SHARP:
- do_filter3(stackbuf, cbuf, sharp, in[0]->vec[0]);
- break;
- case CMP_FILT_LAPLACE:
- do_filter3(stackbuf, cbuf, laplace, in[0]->vec[0]);
- break;
- case CMP_FILT_SOBEL:
- do_filter_edge(stackbuf, cbuf, sobel, in[0]->vec[0]);
- break;
- case CMP_FILT_PREWITT:
- do_filter_edge(stackbuf, cbuf, prewitt, in[0]->vec[0]);
- break;
- case CMP_FILT_KIRSCH:
- do_filter_edge(stackbuf, cbuf, kirsch, in[0]->vec[0]);
- break;
- case CMP_FILT_SHADOW:
- do_filter3(stackbuf, cbuf, shadow, in[0]->vec[0]);
- break;
- }
-
- out[0]->data= stackbuf;
-
- generate_preview(data, node, out[0]->data);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_filter(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -231,9 +51,6 @@ void register_node_type_cmp_filter(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_filter_in, cmp_node_filter_out);
node_type_size(&ntype, 80, 40, 120);
node_type_label(&ntype, node_filter_label);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_filter);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.c b/source/blender/nodes/composite/nodes/node_composite_flip.c
index 4aa98d173e7..de41c7274fe 100644
--- a/source/blender/nodes/composite/nodes/node_composite_flip.c
+++ b/source/blender/nodes/composite/nodes/node_composite_flip.c
@@ -43,55 +43,6 @@ static bNodeSocketTemplate cmp_node_flip_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_flip(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (in[0]->data) {
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, cbuf->type, 1); /* note, this returns zero'd image */
- int i, src_pix, src_width, src_height, srcydelt, outydelt, x, y;
- float *srcfp, *outfp;
-
- src_pix= cbuf->type;
- src_width= cbuf->x;
- src_height= cbuf->y;
- srcfp= cbuf->rect;
- outfp= stackbuf->rect;
- srcydelt= src_width*src_pix;
- outydelt= srcydelt;
-
- if (node->custom1) { /*set up output pointer for y flip*/
- outfp+= (src_height-1)*outydelt;
- outydelt= -outydelt;
- }
-
- for (y=0; y<src_height; y++) {
- if (node->custom1 == 1) { /* no x flip so just copy line*/
- memcpy(outfp, srcfp, sizeof(float) * src_pix * src_width);
- srcfp+=srcydelt;
- }
- else {
- outfp += (src_width-1)*src_pix;
- for (x=0; x<src_width; x++) {
- for (i=0; i<src_pix; i++) {
- outfp[i] = srcfp[i];
- }
- outfp -= src_pix;
- srcfp += src_pix;
- }
- outfp += src_pix;
- }
- outfp += outydelt;
- }
-
- out[0]->data= stackbuf;
-
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_flip(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -99,9 +50,6 @@ void register_node_type_cmp_flip(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_FLIP, "Flip", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_flip_in, cmp_node_flip_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_flip);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c
index b8c99894301..e7fbdeaedd7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.c
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c
@@ -45,40 +45,6 @@ static bNodeSocketTemplate cmp_node_gamma_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_gamma(bNode *UNUSED(node), float *out, float *in, float *fac)
-{
- int i=0;
- for (i=0; i<3; i++) {
- /* check for negative to avoid nan's */
- out[i] = (in[i] > 0.0f)? powf(in[i], fac[0]): in[i];
- }
- out[3] = in[3];
-}
-static void node_composit_exec_gamma(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: Fac, Image */
- /* stack order out: Image */
- if (out[0]->hasoutput==0) return;
-
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- do_gamma(node, out[0]->vec, in[0]->vec, in[1]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs
-
- composit2_pixel_processor(node, stackbuf, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_gamma, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_gamma(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -86,9 +52,6 @@ void register_node_type_cmp_gamma(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_GAMMA, "Gamma", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_gamma_in, cmp_node_gamma_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_gamma);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.c b/source/blender/nodes/composite/nodes/node_composite_glare.c
index 950d8a56f58..5fdb262de97 100644
--- a/source/blender/nodes/composite/nodes/node_composite_glare.c
+++ b/source/blender/nodes/composite/nodes/node_composite_glare.c
@@ -41,442 +41,6 @@ static bNodeSocketTemplate cmp_node_glare_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-// mix two images, src buffer does not have to be same size,
-static void mixImages(CompBuf *dst, CompBuf *src, float mix)
-{
- int x, y;
- fRGB c1, c2, *dcolp, *scolp;
- const float mf = 2.f - 2.f*fabsf(mix - 0.5f);
- if ((dst->x == src->x) && (dst->y == src->y)) {
- for (y=0; y<dst->y; y++) {
- dcolp = (fRGB*)&dst->rect[y*dst->x*dst->type];
- scolp = (fRGB*)&src->rect[y*dst->x*dst->type];
- for (x=0; x<dst->x; x++) {
- copy_v3_v3(c1, dcolp[x]);
- copy_v3_v3(c2, scolp[x]);
- c1[0] += mix*(c2[0] - c1[0]);
- c1[1] += mix*(c2[1] - c1[1]);
- c1[2] += mix*(c2[2] - c1[2]);
- if (c1[0] < 0.f) c1[0] = 0.f;
- if (c1[1] < 0.f) c1[1] = 0.f;
- if (c1[2] < 0.f) c1[2] = 0.f;
- mul_v3_fl(c1, mf);
- copy_v3_v3(dcolp[x], c1);
- }
- }
- }
- else {
- float xr = src->x / (float)dst->x;
- float yr = src->y / (float)dst->y;
- for (y=0; y<dst->y; y++) {
- dcolp = (fRGB*)&dst->rect[y*dst->x*dst->type];
- for (x=0; x<dst->x; x++) {
- copy_v3_v3(c1, dcolp[x]);
- qd_getPixelLerp(src, (x + 0.5f)*xr - 0.5f, (y + 0.5f)*yr - 0.5f, c2);
- c1[0] += mix*(c2[0] - c1[0]);
- c1[1] += mix*(c2[1] - c1[1]);
- c1[2] += mix*(c2[2] - c1[2]);
- if (c1[0] < 0.f) c1[0] = 0.f;
- if (c1[1] < 0.f) c1[1] = 0.f;
- if (c1[2] < 0.f) c1[2] = 0.f;
- mul_v3_fl(c1, mf);
- copy_v3_v3(dcolp[x], c1);
- }
- }
- }
-}
-
-
-// adds src to dst image, must be of same size
-static void addImage(CompBuf* dst, CompBuf* src, float scale)
-{
- if ((dst->x == src->x) && (dst->y == src->y)) {
- int p = dst->x*dst->y*dst->type;
- float *dcol = dst->rect, *scol = src->rect;
- while (p--) *dcol++ += *scol++ * scale;
- }
-}
-
-
-// returns possibly downscaled copy of all pixels above threshold
-static CompBuf* BTP(CompBuf* src, float threshold, int scaledown)
-{
- int x, y;
- CompBuf* bsrc = qd_downScaledCopy(src, scaledown);
- float* cr = bsrc->rect;
- for (y=0; y<bsrc->y; ++y)
- for (x=0; x<bsrc->x; ++x, cr+=4) {
- if (rgb_to_luma_y(cr) >= threshold) {
- cr[0] -= threshold, cr[1] -= threshold, cr[2] -= threshold;
- cr[0] = MAX2(cr[0], 0.f);
- cr[1] = MAX2(cr[1], 0.f);
- cr[2] = MAX2(cr[2], 0.f);
- }
- else cr[0] = cr[1] = cr[2] = 0.f;
- }
- return bsrc;
-}
-
-//--------------------------------------------------------------------------------------------
-// simple 4-point star filter
-
-static void star4(NodeGlare* ndg, CompBuf* dst, CompBuf* src)
-{
- int x, y, i, xm, xp, ym, yp;
- float c[4] = {0, 0, 0, 0}, tc[4] = {0, 0, 0, 0};
- CompBuf *tbuf1, *tbuf2, *tsrc;
- const float f1 = 1.f - ndg->fade, f2 = (1.f - f1)*0.5f;
- //const float t3 = ndg->threshold*3.f;
- const float sc = (float)(1 << ndg->quality);
- const float isc = 1.f/sc;
-
- tsrc = BTP(src, ndg->threshold, (int)sc);
-
- tbuf1 = dupalloc_compbuf(tsrc);
- tbuf2 = dupalloc_compbuf(tsrc);
-
- for (i=0; i<ndg->iter; i++) {
- // (x || x-1, y-1) to (x || x+1, y+1)
- // F
- for (y=0; y<tbuf1->y; y++) {
- ym = y - i;
- yp = y + i;
- for (x=0; x<tbuf1->x; x++) {
- xm = x - i;
- xp = x + i;
- qd_getPixel(tbuf1, x, y, c);
- mul_v3_fl(c, f1);
- qd_getPixel(tbuf1, (ndg->angle ? xm : x), ym, tc);
- madd_v3_v3fl(c, tc, f2);
- qd_getPixel(tbuf1, (ndg->angle ? xp : x), yp, tc);
- madd_v3_v3fl(c, tc, f2);
- qd_setPixel(tbuf1, x, y, c);
- }
- }
- // B
- for (y=tbuf1->y-1; y>=0; y--) {
- ym = y - i;
- yp = y + i;
- for (x=tbuf1->x-1; x>=0; x--) {
- xm = x - i;
- xp = x + i;
- qd_getPixel(tbuf1, x, y, c);
- mul_v3_fl(c, f1);
- qd_getPixel(tbuf1, (ndg->angle ? xm : x), ym, tc);
- madd_v3_v3fl(c, tc, f2);
- qd_getPixel(tbuf1, (ndg->angle ? xp : x), yp, tc);
- madd_v3_v3fl(c, tc, f2);
- qd_setPixel(tbuf1, x, y, c);
- }
- }
- // (x-1, y || y+1) to (x+1, y || y-1)
- // F
- for (y=0; y<tbuf2->y; y++) {
- ym = y - i;
- yp = y + i;
- for (x=0; x<tbuf2->x; x++) {
- xm = x - i;
- xp = x + i;
- qd_getPixel(tbuf2, x, y, c);
- mul_v3_fl(c, f1);
- qd_getPixel(tbuf2, xm, (ndg->angle ? yp : y), tc);
- madd_v3_v3fl(c, tc, f2);
- qd_getPixel(tbuf2, xp, (ndg->angle ? ym : y), tc);
- madd_v3_v3fl(c, tc, f2);
- qd_setPixel(tbuf2, x, y, c);
- }
- }
- // B
- for (y=tbuf2->y-1; y>=0; y--) {
- ym = y - i;
- yp = y + i;
- for (x=tbuf2->x-1; x>=0; x--) {
- xm = x - i;
- xp = x + i;
- qd_getPixel(tbuf2, x, y, c);
- mul_v3_fl(c, f1);
- qd_getPixel(tbuf2, xm, (ndg->angle ? yp : y), tc);
- madd_v3_v3fl(c, tc, f2);
- qd_getPixel(tbuf2, xp, (ndg->angle ? ym : y), tc);
- madd_v3_v3fl(c, tc, f2);
- qd_setPixel(tbuf2, x, y, c);
- }
- }
- }
-
- for (y=0; y<tbuf1->y; ++y)
- for (x=0; x<tbuf1->x; ++x) {
- unsigned int p = (x + y*tbuf1->x)*tbuf1->type;
- tbuf1->rect[p] += tbuf2->rect[p];
- tbuf1->rect[p+1] += tbuf2->rect[p+1];
- tbuf1->rect[p+2] += tbuf2->rect[p+2];
- }
-
- for (y=0; y<dst->y; ++y) {
- const float m = 0.5f + 0.5f*ndg->mix;
- for (x=0; x<dst->x; ++x) {
- unsigned int p = (x + y*dst->x)*dst->type;
- qd_getPixelLerp(tbuf1, x*isc, y*isc, tc);
- dst->rect[p] = src->rect[p] + m*(tc[0] - src->rect[p]);
- dst->rect[p+1] = src->rect[p+1] + m*(tc[1] - src->rect[p+1]);
- dst->rect[p+2] = src->rect[p+2] + m*(tc[2] - src->rect[p+2]);
- }
- }
-
- free_compbuf(tbuf1);
- free_compbuf(tbuf2);
- free_compbuf(tsrc);
-}
-
-//--------------------------------------------------------------------------------------------
-// streak filter
-
-static void streaks(NodeGlare* ndg, CompBuf* dst, CompBuf* src)
-{
- CompBuf *bsrc, *tsrc, *tdst, *sbuf;
- int x, y, n;
- unsigned int nump=0;
- fRGB c1, c2, c3, c4;
- float a, ang = DEG2RADF(360.0f)/(float)ndg->angle;
-
- bsrc = BTP(src, ndg->threshold, 1 << ndg->quality);
- tsrc = dupalloc_compbuf(bsrc); // sample from buffer
- tdst = alloc_compbuf(tsrc->x, tsrc->y, tsrc->type, 1); // sample to buffer
- sbuf = alloc_compbuf(tsrc->x, tsrc->y, tsrc->type, 1); // streak sum buffer
-
-
- for (a=0.f; a<DEG2RADF(360.0f); a+=ang) {
- const float an = a + ndg->angle_ofs;
- const float vx = cos((double)an), vy = sin((double)an);
- for (n=0; n<ndg->iter; ++n) {
- const float p4 = pow(4.0, (double)n);
- const float vxp = vx*p4, vyp = vy*p4;
- const float wt = pow((double)ndg->fade, (double)p4);
- const float cmo = 1.f - (float)pow((double)ndg->colmod, (double)n+1); // colormodulation amount relative to current pass
- float* tdstcol = tdst->rect;
- for (y=0; y<tsrc->y; ++y) {
- for (x=0; x<tsrc->x; ++x, tdstcol+=4) {
- // first pass no offset, always same for every pass, exact copy,
- // otherwise results in uneven brightness, only need once
- if (n==0) qd_getPixel(tsrc, x, y, c1); else c1[0]=c1[1]=c1[2]=0;
- qd_getPixelLerp(tsrc, x + vxp, y + vyp, c2);
- qd_getPixelLerp(tsrc, x + vxp*2.f, y + vyp*2.f, c3);
- qd_getPixelLerp(tsrc, x + vxp*3.f, y + vyp*3.f, c4);
- // modulate color to look vaguely similar to a color spectrum
- fRGB_rgbmult(c2, 1.f, cmo, cmo);
- fRGB_rgbmult(c3, cmo, cmo, 1.f);
- fRGB_rgbmult(c4, cmo, 1.f, cmo);
- tdstcol[0] = 0.5f*(tdstcol[0] + c1[0] + wt*(c2[0] + wt*(c3[0] + wt*c4[0])));
- tdstcol[1] = 0.5f*(tdstcol[1] + c1[1] + wt*(c2[1] + wt*(c3[1] + wt*c4[1])));
- tdstcol[2] = 0.5f*(tdstcol[2] + c1[2] + wt*(c2[2] + wt*(c3[2] + wt*c4[2])));
- }
- }
- memcpy(tsrc->rect, tdst->rect, sizeof(float)*tdst->x*tdst->y*tdst->type);
- }
-
- addImage(sbuf, tsrc, 1.f/(float)(6 - ndg->iter));
- memset(tdst->rect, 0, tdst->x*tdst->y*tdst->type*sizeof(float));
- memcpy(tsrc->rect, bsrc->rect, bsrc->x*bsrc->y*bsrc->type*sizeof(float));
- nump++;
- }
-
- mixImages(dst, sbuf, 0.5f + 0.5f*ndg->mix);
-
- free_compbuf(tsrc);
- free_compbuf(tdst);
- free_compbuf(sbuf);
- free_compbuf(bsrc);
-}
-
-
-//--------------------------------------------------------------------------------------------
-// Ghosts (lensflare)
-
-static float smoothMask(float x, float y)
-{
- float t;
- x = 2.f*x - 1.f, y = 2.f*y - 1.f;
- if ((t = 1.f - sqrtf(x*x + y*y)) <= 0.f) return 0.f;
- return t;
-}
-
-static void ghosts(NodeGlare* ndg, CompBuf* dst, CompBuf* src)
-{
- // colormodulation and scale factors (cm & scalef) for 16 passes max: 64
- int x, y, n, p, np;
- fRGB c, tc, cm[64];
- float sc, isc, u, v, sm, s, t, ofs, scalef[64];
- CompBuf *tbuf1, *tbuf2, *gbuf;
- const float cmo = 1.f - ndg->colmod;
- const int qt = 1 << ndg->quality;
- const float s1 = 4.f/(float)qt, s2 = 2.f*s1;
-
- gbuf = BTP(src, ndg->threshold, qt);
- tbuf1 = dupalloc_compbuf(gbuf);
- IIR_gauss(tbuf1, s1, 0, 3);
- IIR_gauss(tbuf1, s1, 1, 3);
- IIR_gauss(tbuf1, s1, 2, 3);
- tbuf2 = dupalloc_compbuf(tbuf1);
- IIR_gauss(tbuf2, s2, 0, 3);
- IIR_gauss(tbuf2, s2, 1, 3);
- IIR_gauss(tbuf2, s2, 2, 3);
-
- if (ndg->iter & 1) ofs = 0.5f; else ofs = 0.f;
- for (x=0; x<(ndg->iter*4); x++) {
- y = x & 3;
- cm[x][0] = cm[x][1] = cm[x][2] = 1;
- if (y==1) fRGB_rgbmult(cm[x], 1.f, cmo, cmo);
- if (y==2) fRGB_rgbmult(cm[x], cmo, cmo, 1.f);
- if (y==3) fRGB_rgbmult(cm[x], cmo, 1.f, cmo);
- scalef[x] = 2.1f*(1.f-(x+ofs)/(float)(ndg->iter*4));
- if (x & 1) scalef[x] = -0.99f/scalef[x];
- }
-
- sc = 2.13;
- isc = -0.97;
- for (y=0; y<gbuf->y; y++) {
- v = (float)(y+0.5f) / (float)gbuf->y;
- for (x=0; x<gbuf->x; x++) {
- u = (float)(x+0.5f) / (float)gbuf->x;
- s = (u-0.5f)*sc + 0.5f, t = (v-0.5f)*sc + 0.5f;
- qd_getPixelLerp(tbuf1, s*gbuf->x, t*gbuf->y, c);
- sm = smoothMask(s, t);
- mul_v3_fl(c, sm);
- s = (u-0.5f)*isc + 0.5f, t = (v-0.5f)*isc + 0.5f;
- qd_getPixelLerp(tbuf2, s*gbuf->x - 0.5f, t*gbuf->y - 0.5f, tc);
- sm = smoothMask(s, t);
- madd_v3_v3fl(c, tc, sm);
- qd_setPixel(gbuf, x, y, c);
- }
- }
-
- memset(tbuf1->rect, 0, tbuf1->x*tbuf1->y*tbuf1->type*sizeof(float));
- for (n=1; n<ndg->iter; n++) {
- for (y=0; y<gbuf->y; y++) {
- v = (float)(y+0.5f) / (float)gbuf->y;
- for (x=0; x<gbuf->x; x++) {
- u = (float)(x+0.5f) / (float)gbuf->x;
- tc[0] = tc[1] = tc[2] = 0.f;
- for (p=0;p<4;p++) {
- np = (n<<2) + p;
- s = (u-0.5f)*scalef[np] + 0.5f;
- t = (v-0.5f)*scalef[np] + 0.5f;
- qd_getPixelLerp(gbuf, s*gbuf->x - 0.5f, t*gbuf->y - 0.5f, c);
- mul_v3_v3(c, cm[np]);
- sm = smoothMask(s, t)*0.25f;
- madd_v3_v3fl(tc, c, sm);
- }
- p = (x + y*tbuf1->x)*tbuf1->type;
- tbuf1->rect[p] += tc[0];
- tbuf1->rect[p+1] += tc[1];
- tbuf1->rect[p+2] += tc[2];
- }
- }
- memcpy(gbuf->rect, tbuf1->rect, tbuf1->x*tbuf1->y*tbuf1->type*sizeof(float));
- }
-
- free_compbuf(tbuf1);
- free_compbuf(tbuf2);
-
- mixImages(dst, gbuf, 0.5f + 0.5f*ndg->mix);
- free_compbuf(gbuf);
-}
-
-//--------------------------------------------------------------------------------------------
-// Fog glow (convolution with kernel of exponential falloff)
-
-static void fglow(NodeGlare* ndg, CompBuf* dst, CompBuf* src)
-{
- int x, y;
- float scale, u, v, r, w, d;
- fRGB fcol;
- CompBuf *tsrc, *ckrn;
- unsigned int sz = 1 << ndg->size;
- const float cs_r = 1.f, cs_g = 1.f, cs_b = 1.f;
-
- // temp. src image
- tsrc = BTP(src, ndg->threshold, 1 << ndg->quality);
- // make the convolution kernel
- ckrn = alloc_compbuf(sz, sz, CB_RGBA, 1);
-
- scale = 0.25f*sqrtf(sz*sz);
-
- for (y=0; y<sz; ++y) {
- v = 2.f*(y / (float)sz) - 1.f;
- for (x=0; x<sz; ++x) {
- u = 2.f*(x / (float)sz) - 1.f;
- r = (u*u + v*v)*scale;
- d = -sqrtf(sqrtf(sqrtf(r)))*9.f;
- fcol[0] = expf(d*cs_r), fcol[1] = expf(d*cs_g), fcol[2] = expf(d*cs_b);
- // linear window good enough here, visual result counts, not scientific analysis
- //w = (1.f-fabs(u))*(1.f-fabs(v));
- // actually, Hanning window is ok, cos^2 for some reason is slower
- w = (0.5f + 0.5f*cos((double)u*M_PI))*(0.5f + 0.5f*cos((double)v*M_PI));
- mul_v3_fl(fcol, w);
- qd_setPixel(ckrn, x, y, fcol);
- }
- }
-
- convolve(tsrc, tsrc, ckrn);
- free_compbuf(ckrn);
- mixImages(dst, tsrc, 0.5f + 0.5f*ndg->mix);
- free_compbuf(tsrc);
-}
-
-//--------------------------------------------------------------------------------------------
-
-static void node_composit_exec_glare(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *new, *src, *img = in[0]->data;
- NodeGlare* ndg = node->storage;
-
- if ((img == NULL) || (out[0]->hasoutput == 0)) return;
-
- if (img->type != CB_RGBA) {
- new = typecheck_compbuf(img, CB_RGBA);
- src = typecheck_compbuf(img, CB_RGBA);
- }
- else {
- new = dupalloc_compbuf(img);
- src = dupalloc_compbuf(img);
- }
-
- {
- int x, y;
- for (y=0; y<new->y; ++y) {
- fRGB* col = (fRGB*)&new->rect[y*new->x*new->type];
- for (x=0; x<new->x; ++x) {
- col[x][0] = MAX2(col[x][0], 0.f);
- col[x][1] = MAX2(col[x][1], 0.f);
- col[x][2] = MAX2(col[x][2], 0.f);
- }
- }
- }
-
- switch (ndg->type) {
- case 0:
- star4(ndg, new, src);
- break;
- case 1:
- fglow(ndg, new, src);
- break;
- case 3:
- ghosts(ndg, new, src);
- break;
- case 2:
- default:
- streaks(ndg, new, src);
- break;
- }
-
- free_compbuf(src);
- out[0]->data = new;
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_glare(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeGlare *ndg = MEM_callocN(sizeof(NodeGlare), "node glare data");
@@ -502,9 +66,6 @@ void register_node_type_cmp_glare(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 120, 200);
node_type_init(&ntype, node_composit_init_glare);
node_type_storage(&ntype, "NodeGlare", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_glare);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
index d52e3d01a32..be748199bc5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
@@ -44,59 +44,6 @@ static bNodeSocketTemplate cmp_node_hue_sat_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_hue_sat_fac(bNode *node, float *out, float *in, float *fac)
-{
- NodeHueSat *nhs= node->storage;
-
- if (*fac!=0.0f && (nhs->hue!=0.5f || nhs->sat!=1.0f || nhs->val!=1.0f)) {
- float col[3], hsv[3], mfac= 1.0f - *fac;
-
- rgb_to_hsv(in[0], in[1], in[2], hsv, hsv+1, hsv+2);
- hsv[0]+= (nhs->hue - 0.5f);
- if (hsv[0]>1.0f) hsv[0]-=1.0f; else if (hsv[0]<0.0f) hsv[0]+= 1.0f;
- hsv[1]*= nhs->sat;
- hsv[2]*= nhs->val;
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col+1, col+2);
-
- out[0] = mfac*in[0] + *fac*col[0];
- out[1] = mfac*in[1] + *fac*col[1];
- out[2] = mfac*in[2] + *fac*col[2];
- out[3] = in[3];
- }
- else {
- copy_v4_v4(out, in);
- }
-}
-
-static void node_composit_exec_hue_sat(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: Fac, Image */
- /* stack order out: Image */
- if (out[0]->hasoutput==0) return;
-
- /* input no image? then only color operation */
- if (in[1]->data==NULL) {
- do_hue_sat_fac(node, out[0]->vec, in[1]->vec, in[0]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= dupalloc_compbuf(in[1]->data);
- CompBuf *stackbuf=typecheck_compbuf(cbuf, CB_RGBA);
-
- composit2_pixel_processor(node, stackbuf, stackbuf, in[1]->vec, in[0]->data, in[0]->vec, do_hue_sat_fac, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
-
- /* get rid of intermediary cbuf if it's extra */
- if (stackbuf!=cbuf)
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_hue_sat(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeHueSat *nhs= MEM_callocN(sizeof(NodeHueSat), "node hue sat");
@@ -115,9 +62,6 @@ void register_node_type_cmp_hue_sat(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 80, 250);
node_type_init(&ntype, node_composit_init_hue_sat);
node_type_storage(&ntype, "NodeHueSat", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_hue_sat);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
index f751dbea8d2..45002b0aa0b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
+++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
@@ -43,106 +43,6 @@ static bNodeSocketTemplate cmp_node_huecorrect_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_huecorrect(bNode *node, float *out, float *in)
-{
- float hsv[3], f;
-
- rgb_to_hsv(in[0], in[1], in[2], hsv, hsv+1, hsv+2);
-
- curvemapping_initialize(node->storage);
-
- /* adjust hue, scaling returned default 0.5 up to 1 */
- f = curvemapping_evaluateF(node->storage, 0, hsv[0]);
- hsv[0] += f-0.5f;
-
- /* adjust saturation, scaling returned default 0.5 up to 1 */
- f = curvemapping_evaluateF(node->storage, 1, hsv[0]);
- hsv[1] *= (f * 2.f);
-
- /* adjust value, scaling returned default 0.5 up to 1 */
- f = curvemapping_evaluateF(node->storage, 2, hsv[0]);
- hsv[2] *= (f * 2.f);
-
- hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */
- CLAMP(hsv[1], 0.f, 1.f);
-
- /* convert back to rgb */
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], out, out+1, out+2);
-
- out[3] = in[3];
-}
-
-static void do_huecorrect_fac(bNode *node, float *out, float *in, float *fac)
-{
- float hsv[3], rgb[3], f;
- const float mfac = 1.f-*fac;
-
- rgb_to_hsv(in[0], in[1], in[2], hsv, hsv+1, hsv+2);
-
- curvemapping_initialize(node->storage);
-
- /* adjust hue, scaling returned default 0.5 up to 1 */
- f = curvemapping_evaluateF(node->storage, 0, hsv[0]);
- hsv[0] += f-0.5f;
-
- /* adjust saturation, scaling returned default 0.5 up to 1 */
- f = curvemapping_evaluateF(node->storage, 1, hsv[0]);
- hsv[1] *= (f * 2.f);
-
- /* adjust value, scaling returned default 0.5 up to 1 */
- f = curvemapping_evaluateF(node->storage, 2, hsv[0]);
- hsv[2] *= (f * 2.f);
-
- hsv[0] = hsv[0] - floorf(hsv[0]); /* mod 1.0 */
- CLAMP(hsv[1], 0.f, 1.f);
-
- /* convert back to rgb */
- hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2);
-
- out[0] = mfac*in[0] + *fac*rgb[0];
- out[1] = mfac*in[1] + *fac*rgb[1];
- out[2] = mfac*in[2] + *fac*rgb[2];
- out[3] = in[3];
-}
-
-static void node_composit_exec_huecorrect(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf= in[1]->data;
- CompBuf *stackbuf;
-
- /* stack order input: fac, image, black level, white level */
- /* stack order output: image */
-
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->vec[0] == 0.f && in[0]->data == NULL) {
- out[0]->data = pass_on_compbuf(cbuf);
- return;
- }
-
- /* input no image? then only color operation */
- if (in[1]->data==NULL) {
- do_huecorrect_fac(node, out[0]->vec, in[1]->vec, in[0]->vec);
- }
-
- if (cbuf) {
- stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* make output size of input image */
-
- if ((in[0]->data==NULL) && (in[0]->vec[0] >= 1.f))
- composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_huecorrect, CB_RGBA);
- else
- composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, in[0]->vec, do_huecorrect_fac, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_huecorrect(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
CurveMapping *cumapping = node->storage= curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
@@ -168,9 +68,6 @@ void register_node_type_cmp_huecorrect(bNodeTreeType *ttype)
node_type_size(&ntype, 320, 140, 400);
node_type_init(&ntype, node_composit_init_huecorrect);
node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_huecorrect);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_idMask.c b/source/blender/nodes/composite/nodes/node_composite_idMask.c
index ef0c5021192..8aa08386ae9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_idMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_idMask.c
@@ -44,72 +44,6 @@ static bNodeSocketTemplate cmp_node_idmask_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* stackbuf should be zeroed */
-static void do_idmask(CompBuf *stackbuf, CompBuf *cbuf, float idnr)
-{
- float *rect;
- int x;
- char *abuf= MEM_mapallocN(cbuf->x*cbuf->y, "anti ali buf");
-
- rect= cbuf->rect;
- for (x= cbuf->x*cbuf->y - 1; x>=0; x--)
- if (rect[x]==idnr)
- abuf[x] = 255;
-
- antialias_tagbuf(cbuf->x, cbuf->y, abuf);
-
- rect= stackbuf->rect;
- for (x= cbuf->x*cbuf->y - 1; x>=0; x--)
- if (abuf[x]>1)
- rect[x] = (1.0f/255.0f)*(float)abuf[x];
-
- MEM_freeN(abuf);
-}
-
-/* full sample version */
-static void do_idmask_fsa(CompBuf *stackbuf, CompBuf *cbuf, float idnr)
-{
- float *rect, *rs;
- int x;
-
- rect= cbuf->rect;
- rs= stackbuf->rect;
- for (x= cbuf->x*cbuf->y - 1; x>=0; x--)
- if (rect[x]==idnr)
- rs[x] = 1.0f;
-
-}
-
-
-static void node_composit_exec_idmask(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- RenderData *rd= data;
-
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->data) {
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf;
-
- if (cbuf->type!=CB_VAL)
- return;
-
- stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */;
-
- if ((rd->scemode & R_FULL_SAMPLE) || node->custom2 == 0)
- do_idmask_fsa(stackbuf, cbuf, (float)node->custom1);
- else
- do_idmask(stackbuf, cbuf, (float)node->custom1);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_idmask(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -117,9 +51,6 @@ void register_node_type_cmp_idmask(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_ID_MASK, "ID Mask", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_idmask_in, cmp_node_idmask_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_idmask);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 7e44210928c..66a141b8b6e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -29,7 +29,6 @@
* \ingroup cmpnodes
*/
-
#include "node_composite_util.h"
/* **************** IMAGE (and RenderResult, multilayer image) ******************** */
@@ -285,242 +284,6 @@ static void cmp_node_image_update(bNodeTree *ntree, bNode *node)
cmp_node_image_verify_outputs(ntree, node);
}
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* float buffer from the image with matching color management */
-float *node_composit_get_float_buffer(RenderData *rd, ImBuf *ibuf, int *alloc)
-{
- float *rect;
-
- *alloc= FALSE;
-
- /* OCIO_TODO: this is a part of legacy compositor system, don't bother with porting this code
- * to new color management system since this code would likely be simply removed soon
- */
- if (rd->color_mgt_flag & R_COLOR_MANAGEMENT) {
- rect= ibuf->rect_float;
- }
- else {
- rect= MEM_mapallocN(sizeof(float) * 4 * ibuf->x * ibuf->y, "node_composit_get_image");
-
- IMB_buffer_float_from_float(rect, ibuf->rect_float,
- 4, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, TRUE,
- ibuf->x, ibuf->y, ibuf->x, ibuf->x);
-
- *alloc= TRUE;
- }
-
- return rect;
-}
-
-/* note: this function is used for multilayer too, to ensure uniform
- * handling with BKE_image_acquire_ibuf() */
-static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
-{
- ImBuf *ibuf;
- CompBuf *stackbuf;
- int type;
-
- float *rect;
- int alloc= FALSE;
-
- ibuf= BKE_image_acquire_ibuf(ima, iuser, NULL);
- if (ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) {
- return NULL;
- }
-
- if (ibuf->rect_float == NULL) {
- IMB_float_from_rect(ibuf);
- }
-
- /* now we need a float buffer from the image with matching color management */
- /* XXX weak code, multilayer is excluded from this */
- if (ibuf->channels == 4 && ima->rr==NULL) {
- rect= node_composit_get_float_buffer(rd, ibuf, &alloc);
- }
- else {
- /* non-rgba passes can't use color profiles */
- rect= ibuf->rect_float;
- }
- /* done coercing into the correct color management */
-
-
- type= ibuf->channels;
-
- if (rd->scemode & R_COMP_CROP) {
- stackbuf= get_cropped_compbuf(&rd->disprect, rect, ibuf->x, ibuf->y, type);
- if (alloc)
- MEM_freeN(rect);
- }
- else {
- /* we put imbuf copy on stack, cbuf knows rect is from other ibuf when freed! */
- stackbuf= alloc_compbuf(ibuf->x, ibuf->y, type, FALSE);
- stackbuf->rect= rect;
- stackbuf->malloc= alloc;
- }
-
- /* code to respect the premul flag of images; I'm
- * not sure if this is a good idea for multilayer images,
- * since it never worked before for them.
- */
-#if 0
- if (type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
- //premul the image
- int i;
- float *pixel = stackbuf->rect;
-
- for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
- pixel[0] *= pixel[3];
- pixel[1] *= pixel[3];
- pixel[2] *= pixel[3];
- }
- }
-#endif
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
-
- return stackbuf;
-}
-
-static CompBuf *node_composit_get_zimage(bNode *node, RenderData *rd)
-{
- ImBuf *ibuf= BKE_image_acquire_ibuf((Image *)node->id, node->storage, NULL);
- CompBuf *zbuf= NULL;
-
- if (ibuf && ibuf->zbuf_float) {
- if (rd->scemode & R_COMP_CROP) {
- zbuf= get_cropped_compbuf(&rd->disprect, ibuf->zbuf_float, ibuf->x, ibuf->y, CB_VAL);
- }
- else {
- zbuf= alloc_compbuf(ibuf->x, ibuf->y, CB_VAL, 0);
- zbuf->rect= ibuf->zbuf_float;
- }
- }
-
- BKE_image_release_ibuf((Image *)node->id, ibuf, NULL);
-
- return zbuf;
-}
-
-/* check if layer is available, returns pass buffer */
-static CompBuf *compbuf_multilayer_get(RenderData *rd, RenderLayer *rl, Image *ima, ImageUser *iuser, int passindex)
-{
- RenderPass *rpass = BLI_findlink(&rl->passes, passindex);
- if (rpass) {
- CompBuf *cbuf;
-
- iuser->pass = passindex;
- BKE_image_multilayer_index(ima->rr, iuser);
- cbuf = node_composit_get_image(rd, ima, iuser);
-
- return cbuf;
- }
- return NULL;
-}
-
-static void node_composit_exec_image(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- /* image assigned to output */
- /* stack order input sockets: col, alpha */
- if (node->id) {
- RenderData *rd= data;
- Image *ima= (Image *)node->id;
- ImageUser *iuser= (ImageUser *)node->storage;
- ImBuf *ibuf = NULL;
-
- /* first set the right frame number in iuser */
- BKE_image_user_frame_calc(iuser, rd->cfra, 0);
-
- /* force a load, we assume iuser index will be set OK anyway */
- if (ima->type==IMA_TYPE_MULTILAYER)
- ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
-
- if (ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
- RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
-
- if (rl) {
- bNodeSocket *sock;
- NodeImageLayer *sockdata;
- int out_index;
- CompBuf *combinedbuf= NULL, *firstbuf= NULL;
-
- for (sock=node->outputs.first, out_index=0; sock; sock=sock->next, ++out_index) {
- sockdata = sock->storage;
- if (out[out_index]->hasoutput) {
- CompBuf *stackbuf = out[out_index]->data = compbuf_multilayer_get(rd, rl, ima, iuser, sockdata->pass_index);
- if (stackbuf) {
- /* preview policy: take first 'Combined' pass if available,
- * otherwise just use the first layer.
- */
- if (!firstbuf) {
- firstbuf = stackbuf;
- }
- if (!combinedbuf &&
- (strcmp(sock->name, "Combined") == 0 || strcmp(sock->name, "Image") == 0))
- {
- combinedbuf = stackbuf;
- }
- }
- }
- }
-
- /* preview */
- if (combinedbuf)
- generate_preview(data, node, combinedbuf);
- else if (firstbuf)
- generate_preview(data, node, firstbuf);
- }
- }
- else {
- CompBuf *stackbuf = node_composit_get_image(rd, ima, iuser);
- if (stackbuf) {
- int num_outputs = BLI_countlist(&node->outputs);
-
- /*respect image premul option*/
- if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
- int i;
- float *pixel;
-
- /* first duplicate stackbuf->rect, since it's just a pointer
- * to the source imbuf, and we don't want to change that.*/
- stackbuf->rect = MEM_dupallocN(stackbuf->rect);
-
- /* since stackbuf now has allocated memory, rather than just a pointer,
- * mark it as allocated so it can be freed properly */
- stackbuf->malloc=1;
-
- /*premul the image*/
- pixel = stackbuf->rect;
- for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
- pixel[0] *= pixel[3];
- pixel[1] *= pixel[3];
- pixel[2] *= pixel[3];
- }
- }
-
- /* put image on stack */
- if (num_outputs > 0)
- out[0]->data= stackbuf;
-
- /* alpha output */
- if (num_outputs > 1 && out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(stackbuf, CHAN_A);
-
- /* Z output */
- if (num_outputs > 2 && out[2]->hasoutput)
- out[2]->data= node_composit_get_zimage(node, rd);
-
- /* preview */
- generate_preview(data, node, stackbuf);
- }
- }
-
- BKE_image_release_ibuf(ima, ibuf, NULL);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_image(bNodeTree *ntree, bNode *node, bNodeTemplate *UNUSED(ntemp))
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
@@ -565,9 +328,6 @@ void register_node_type_cmp_image(bNodeTreeType *ttype)
node_type_init(&ntype, node_composit_init_image);
node_type_storage(&ntype, "ImageUser", node_composit_free_image, node_composit_copy_image);
node_type_update(&ntype, cmp_node_image_update, NULL);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_image);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -575,141 +335,6 @@ void register_node_type_cmp_image(bNodeTreeType *ttype)
/* **************** RENDER RESULT ******************** */
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static CompBuf *compbuf_from_pass(RenderData *rd, RenderLayer *rl, int rectx, int recty, int passcode)
-{
- float *fp= RE_RenderLayerGetPass(rl, passcode);
- if (fp) {
- CompBuf *buf;
- int buftype= CB_VEC3;
-
- if (ELEM4(passcode, SCE_PASS_Z, SCE_PASS_INDEXOB, SCE_PASS_MIST, SCE_PASS_INDEXMA))
- buftype= CB_VAL;
- else if (passcode==SCE_PASS_VECTOR)
- buftype= CB_VEC4;
- else if (ELEM(passcode, SCE_PASS_COMBINED, SCE_PASS_RGBA))
- buftype= CB_RGBA;
-
- if (rd->scemode & R_COMP_CROP)
- buf= get_cropped_compbuf(&rd->disprect, fp, rectx, recty, buftype);
- else {
- buf= alloc_compbuf(rectx, recty, buftype, 0);
- buf->rect= fp;
- }
- return buf;
- }
- return NULL;
-}
-
-static void node_composit_rlayers_out(RenderData *rd, RenderLayer *rl, bNodeStack **out, int rectx, int recty)
-{
- if (out[RRES_OUT_Z]->hasoutput)
- out[RRES_OUT_Z]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_Z);
- if (out[RRES_OUT_VEC]->hasoutput)
- out[RRES_OUT_VEC]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_VECTOR);
- if (out[RRES_OUT_NORMAL]->hasoutput)
- out[RRES_OUT_NORMAL]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_NORMAL);
- if (out[RRES_OUT_UV]->hasoutput)
- out[RRES_OUT_UV]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_UV);
-
- if (out[RRES_OUT_RGBA]->hasoutput)
- out[RRES_OUT_RGBA]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_RGBA);
- if (out[RRES_OUT_DIFF]->hasoutput)
- out[RRES_OUT_DIFF]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_DIFFUSE);
- if (out[RRES_OUT_SPEC]->hasoutput)
- out[RRES_OUT_SPEC]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_SPEC);
- if (out[RRES_OUT_SHADOW]->hasoutput)
- out[RRES_OUT_SHADOW]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_SHADOW);
- if (out[RRES_OUT_AO]->hasoutput)
- out[RRES_OUT_AO]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_AO);
- if (out[RRES_OUT_REFLECT]->hasoutput)
- out[RRES_OUT_REFLECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_REFLECT);
- if (out[RRES_OUT_REFRACT]->hasoutput)
- out[RRES_OUT_REFRACT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_REFRACT);
- if (out[RRES_OUT_INDIRECT]->hasoutput)
- out[RRES_OUT_INDIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDIRECT);
- if (out[RRES_OUT_INDEXOB]->hasoutput)
- out[RRES_OUT_INDEXOB]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXOB);
- if (out[RRES_OUT_INDEXMA]->hasoutput)
- out[RRES_OUT_INDEXMA]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXMA);
- if (out[RRES_OUT_MIST]->hasoutput)
- out[RRES_OUT_MIST]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_MIST);
- if (out[RRES_OUT_EMIT]->hasoutput)
- out[RRES_OUT_EMIT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_EMIT);
- if (out[RRES_OUT_ENV]->hasoutput)
- out[RRES_OUT_ENV]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_ENVIRONMENT);
- if (out[RRES_OUT_DIFF_DIRECT]->hasoutput)
- out[RRES_OUT_DIFF_DIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_DIFFUSE_DIRECT);
- if (out[RRES_OUT_DIFF_INDIRECT]->hasoutput)
- out[RRES_OUT_DIFF_INDIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_DIFFUSE_INDIRECT);
- if (out[RRES_OUT_DIFF_COLOR]->hasoutput)
- out[RRES_OUT_DIFF_COLOR]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_DIFFUSE_COLOR);
- if (out[RRES_OUT_GLOSSY_DIRECT]->hasoutput)
- out[RRES_OUT_GLOSSY_DIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_GLOSSY_DIRECT);
- if (out[RRES_OUT_GLOSSY_INDIRECT]->hasoutput)
- out[RRES_OUT_GLOSSY_INDIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_GLOSSY_INDIRECT);
- if (out[RRES_OUT_GLOSSY_COLOR]->hasoutput)
- out[RRES_OUT_GLOSSY_COLOR]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_GLOSSY_COLOR);
- if (out[RRES_OUT_TRANSM_DIRECT]->hasoutput)
- out[RRES_OUT_TRANSM_DIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_TRANSM_DIRECT);
- if (out[RRES_OUT_TRANSM_INDIRECT]->hasoutput)
- out[RRES_OUT_TRANSM_INDIRECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_TRANSM_INDIRECT);
- if (out[RRES_OUT_TRANSM_COLOR]->hasoutput)
- out[RRES_OUT_TRANSM_COLOR]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_TRANSM_COLOR);
-}
-
-static void node_composit_exec_rlayers(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- Scene *sce= (Scene *)node->id;
- Render *re= (sce)? RE_GetRender(sce->id.name): NULL;
- RenderData *rd= data;
- RenderResult *rr= NULL;
-
- if (re)
- rr= RE_AcquireResultRead(re);
-
- if (rr) {
- SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1);
- if (srl) {
- RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
- if (rl && rl->rectf) {
- CompBuf *stackbuf;
-
- /* we put render rect on stack, cbuf knows rect is from other ibuf when freed! */
- if (rd->scemode & R_COMP_CROP)
- stackbuf= get_cropped_compbuf(&rd->disprect, rl->rectf, rr->rectx, rr->recty, CB_RGBA);
- else {
- stackbuf= alloc_compbuf(rr->rectx, rr->recty, CB_RGBA, 0);
- stackbuf->rect= rl->rectf;
- }
- if (stackbuf==NULL) {
- printf("Error; Preview Panel in UV Window returns zero sized image\n");
- }
- else {
- stackbuf->xof= rr->xof;
- stackbuf->yof= rr->yof;
-
- /* put on stack */
- out[RRES_OUT_IMAGE]->data= stackbuf;
-
- if (out[RRES_OUT_ALPHA]->hasoutput)
- out[RRES_OUT_ALPHA]->data= valbuf_from_rgbabuf(stackbuf, CHAN_A);
-
- node_composit_rlayers_out(rd, rl, out, rr->rectx, rr->recty);
-
- generate_preview(data, node, stackbuf);
- }
- }
- }
- }
-
- if (re)
- RE_ReleaseResult(re);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_rlayers(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -717,9 +342,6 @@ void register_node_type_cmp_rlayers(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_R_LAYERS, "Render Layers", NODE_CLASS_INPUT, NODE_PREVIEW|NODE_OPTIONS);
node_type_socket_templates(&ntype, NULL, cmp_node_rlayers_out);
node_type_size(&ntype, 150, 100, 300);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_rlayers);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_inpaint.c b/source/blender/nodes/composite/nodes/node_composite_inpaint.c
index 25ecf428b4a..95e5834456c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_inpaint.c
+++ b/source/blender/nodes/composite/nodes/node_composite_inpaint.c
@@ -44,15 +44,6 @@ static bNodeSocketTemplate cmp_node_inpaint_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_inpaint(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **UNUSED(in), bNodeStack **UNUSED(out))
-{
- /* pass */
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_inpaint(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -60,9 +51,6 @@ void register_node_type_cmp_inpaint(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_INPAINT, "Inpaint", NODE_CLASS_OP_FILTER, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_inpaint_in, cmp_node_inpaint_out);
node_type_size(&ntype, 130, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_inpaint);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.c b/source/blender/nodes/composite/nodes/node_composite_invert.c
index 2db6e42f603..05bccf84d58 100644
--- a/source/blender/nodes/composite/nodes/node_composite_invert.c
+++ b/source/blender/nodes/composite/nodes/node_composite_invert.c
@@ -43,82 +43,6 @@ static bNodeSocketTemplate cmp_node_invert_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_invert(bNode *node, float *out, float *in)
-{
- if (node->custom1 & CMP_CHAN_RGB) {
- out[0] = 1.0f - in[0];
- out[1] = 1.0f - in[1];
- out[2] = 1.0f - in[2];
- }
- else {
- copy_v3_v3(out, in);
- }
-
- if (node->custom1 & CMP_CHAN_A)
- out[3] = 1.0f - in[3];
- else
- out[3] = in[3];
-}
-
-static void do_invert_fac(bNode *node, float *out, float *in, float *fac)
-{
- float col[4], facm;
-
- do_invert(node, col, in);
-
- /* blend inverted result against original input with fac */
- facm = 1.0f - fac[0];
-
- if (node->custom1 & CMP_CHAN_RGB) {
- col[0] = fac[0]*col[0] + (facm*in[0]);
- col[1] = fac[0]*col[1] + (facm*in[1]);
- col[2] = fac[0]*col[2] + (facm*in[2]);
- }
- if (node->custom1 & CMP_CHAN_A)
- col[3] = fac[0]*col[3] + (facm*in[3]);
-
- copy_v4_v4(out, col);
-}
-
-static void node_composit_exec_invert(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: fac, Image, Image */
- /* stack order out: Image */
- float *fac= in[0]->vec;
-
- if (out[0]->hasoutput==0) return;
-
- /* input no image? then only color operation */
- if (in[1]->data==NULL && in[0]->data==NULL) {
- do_invert_fac(node, out[0]->vec, in[1]->vec, fac);
- }
- else {
- /* make output size of first available input image, or then size of fac */
- CompBuf *cbuf= in[1]->data?in[1]->data:in[0]->data;
-
- /* if neither RGB or A toggled on, pass through */
- if (node->custom1 != 0) {
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- if (fac[0] < 1.0f || in[0]->data!=NULL)
- composit2_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[0]->data, fac, do_invert_fac, CB_RGBA, CB_VAL);
- else
- composit1_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, do_invert, CB_RGBA);
- out[0]->data= stackbuf;
- return;
-
- }
- else {
- out[0]->data = pass_on_compbuf(cbuf);
- return;
- }
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_invert(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->custom1 |= CMP_CHAN_RGB;
@@ -133,9 +57,6 @@ void register_node_type_cmp_invert(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_invert_in, cmp_node_invert_out);
node_type_size(&ntype, 120, 120, 140);
node_type_init(&ntype, node_composit_init_invert);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_invert);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_keying.c b/source/blender/nodes/composite/nodes/node_composite_keying.c
index 6553df350ff..5e285095a4e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keying.c
+++ b/source/blender/nodes/composite/nodes/node_composite_keying.c
@@ -60,13 +60,6 @@ static bNodeSocketTemplate cmp_node_keying_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-static void node_composit_exec_keying(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **UNUSED(in), bNodeStack **UNUSED(out))
-{
- /* pass */
-}
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_keying(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeKeyingData *data;
@@ -94,9 +87,6 @@ void register_node_type_cmp_keying(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_keying);
node_type_storage(&ntype, "NodeKeyingData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_keying);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c
index 96e905827cb..5db7f8fc991 100644
--- a/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c
+++ b/source/blender/nodes/composite/nodes/node_composite_keyingscreen.c
@@ -50,140 +50,6 @@ static bNodeSocketTemplate cmp_node_keyingscreen_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void compute_gradient_screen(RenderData *rd, NodeKeyingScreenData *keyingscreen_data, MovieClip *clip, CompBuf *screenbuf)
-{
- MovieClipUser user = {0};
- MovieTracking *tracking = &clip->tracking;
- MovieTrackingTrack *track;
- VoronoiTriangulationPoint *triangulated_points;
- VoronoiSite *sites;
- ImBuf *ibuf;
- ListBase *tracksbase;
- ListBase edges = {NULL, NULL};
- int sites_total, triangulated_points_total, triangles_total;
- int (*triangles)[3];
- int i, x, y;
- float *rect = screenbuf->rect;
-
- if (keyingscreen_data->tracking_object[0]) {
- MovieTrackingObject *object = BKE_tracking_object_get_named(tracking, keyingscreen_data->tracking_object);
-
- if (!object)
- return;
-
- tracksbase = BKE_tracking_object_get_tracks(tracking, object);
- }
- else
- tracksbase = BKE_tracking_get_active_tracks(tracking);
-
- sites_total = BLI_countlist(tracksbase);
-
- if (!sites_total)
- return;
-
- BKE_movieclip_user_set_frame(&user, rd->cfra);
- ibuf = BKE_movieclip_get_ibuf(clip, &user);
-
- sites = MEM_callocN(sizeof(VoronoiSite) * sites_total, "keyingscreen voronoi sites");
- track = tracksbase->first;
- i = 0;
- while (track) {
- VoronoiSite *site = &sites[i];
- MovieTrackingMarker *marker = BKE_tracking_marker_get(track, rd->cfra);
- ImBuf *pattern_ibuf = BKE_tracking_get_pattern_imbuf(ibuf, track, marker, TRUE, FALSE);
- int j;
-
- zero_v3(site->color);
-
- if (pattern_ibuf) {
- for (j = 0; j < pattern_ibuf->x * pattern_ibuf->y; j++) {
- if (pattern_ibuf->rect_float) {
- add_v3_v3(site->color, &pattern_ibuf->rect_float[4 * j]);
- }
- else {
- unsigned char *rrgb = (unsigned char *)pattern_ibuf->rect;
-
- site->color[0] += srgb_to_linearrgb((float)rrgb[4 * j + 0] / 255.0f);
- site->color[1] += srgb_to_linearrgb((float)rrgb[4 * j + 1] / 255.0f);
- site->color[2] += srgb_to_linearrgb((float)rrgb[4 * j + 2] / 255.0f);
- }
- }
-
- mul_v3_fl(site->color, 1.0f / (pattern_ibuf->x * pattern_ibuf->y));
- IMB_freeImBuf(pattern_ibuf);
- }
-
- site->co[0] = marker->pos[0] * screenbuf->x;
- site->co[1] = marker->pos[1] * screenbuf->y;
-
- track = track->next;
- i++;
- }
-
- IMB_freeImBuf(ibuf);
-
- BLI_voronoi_compute(sites, sites_total, screenbuf->x, screenbuf->y, &edges);
-
- BLI_voronoi_triangulate(sites, sites_total, &edges, screenbuf->x, screenbuf->y,
- &triangulated_points, &triangulated_points_total,
- &triangles, &triangles_total);
-
- for (y = 0; y < screenbuf->y; y++) {
- for (x = 0; x < screenbuf->x; x++) {
- int index = 4 * (y * screenbuf->x + x);
-
- rect[index + 0] = rect[index + 1] = rect[index + 2] = 0.0f;
- rect[index + 3] = 1.0f;
-
- for (i = 0; i < triangles_total; i++) {
- int *triangle = triangles[i];
- VoronoiTriangulationPoint *a = &triangulated_points[triangle[0]],
- *b = &triangulated_points[triangle[1]],
- *c = &triangulated_points[triangle[2]];
- float co[2] = {x, y}, w[3];
-
- if (barycentric_coords_v2(a->co, b->co, c->co, co, w)) {
- if (barycentric_inside_triangle_v2(w)) {
- rect[index + 0] += a->color[0] * w[0] + b->color[0] * w[1] + c->color[0] * w[2];
- rect[index + 1] += a->color[1] * w[0] + b->color[1] * w[1] + c->color[1] * w[2];
- rect[index + 2] += a->color[2] * w[0] + b->color[2] * w[1] + c->color[2] * w[2];
- }
- }
- }
- }
- }
-
- MEM_freeN(triangulated_points);
- MEM_freeN(triangles);
- MEM_freeN(sites);
- BLI_freelistN(&edges);
-}
-
-static void node_composit_exec_keyingscreen(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- NodeKeyingScreenData *keyingscreen_data = node->storage;
- RenderData *rd = data;
- CompBuf *screenbuf = NULL;
-
- if (node->id) {
- MovieClip *clip = (MovieClip *) node->id;
- MovieClipUser user = {0};
- int width, height;
-
- BKE_movieclip_user_set_frame(&user, rd->cfra);
- BKE_movieclip_get_size(clip, &user, &width, &height);
-
- screenbuf = alloc_compbuf(width, height, CB_RGBA, TRUE);
- compute_gradient_screen(rd, keyingscreen_data, clip, screenbuf);
- }
-
- out[0]->data = screenbuf;
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_keyingscreen(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeKeyingScreenData *data;
@@ -202,9 +68,6 @@ void register_node_type_cmp_keyingscreen(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_keyingscreen);
node_type_storage(&ntype, "NodeKeyingScreenData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_keyingscreen);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.c b/source/blender/nodes/composite/nodes/node_composite_lensdist.c
index 1ac8c457d45..e454022de3d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lensdist.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.c
@@ -43,149 +43,6 @@ static bNodeSocketTemplate cmp_node_lensdist_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* assumes *dst is type RGBA */
-static void lensDistort(CompBuf *dst, CompBuf *src, float kr, float kg, float kb, int jit, int proj, int fit)
-{
- int x, y, z;
- const float cx = 0.5f*(float)dst->x, cy = 0.5f*(float)dst->y;
-
- if (proj) {
- // shift
- CompBuf *tsrc = dupalloc_compbuf(src);
-
- for (z=0; z<tsrc->type; ++z)
- IIR_gauss(tsrc, (kr+0.5f)*(kr+0.5f), z, 1);
- kr *= 20.f;
-
- for (y=0; y<dst->y; y++) {
- fRGB *colp = (fRGB*)&dst->rect[y*dst->x*dst->type];
- const float v = (y + 0.5f)/(float)dst->y;
-
- for (x=0; x<dst->x; x++) {
- const float u = (x + 0.5f)/(float)dst->x;
-
- qd_getPixelLerpChan(tsrc, (u*dst->x + kr) - 0.5f, v*dst->y - 0.5f, 0, colp[x]);
- if (tsrc->type == CB_VAL)
- colp[x][1] = tsrc->rect[x + y*tsrc->x];
- else
- colp[x][1] = tsrc->rect[(x + y*tsrc->x)*tsrc->type + 1];
- qd_getPixelLerpChan(tsrc, (u*dst->x - kr) - 0.5f, v*dst->y - 0.5f, 2, colp[x]+2);
-
- /* set alpha */
- colp[x][3] = 1.0f;
- }
- }
- free_compbuf(tsrc);
- }
- else {
- // Spherical
- // Scale factor to make bottom/top & right/left sides fit in window after deform
- // so in the case of pincushion (kn < 0), corners will be outside window.
- // Now also optionally scales image such that black areas are not visible when distort factor is positive
- // (makes distorted corners match window corners, but really only valid if mk<=0.5)
- const float mk = max_fff(kr, kg, kb);
- const float sc = (fit && (mk > 0.f)) ? (1.f/(1.f + 2.f*mk)) : (1.f/(1.f + mk));
- const float drg = 4.f*(kg - kr), dgb = 4.f*(kb - kg);
-
- kr *= 4.f, kg *= 4.f, kb *= 4.f;
-
- for (y=0; y<dst->y; y++) {
- fRGB *colp = (fRGB*)&dst->rect[y*dst->x*dst->type];
- const float v = sc*((y + 0.5f) - cy)/cy;
-
- for (x=0; x<dst->x; x++) {
- int dr = 0, dg = 0, db = 0;
- float d, t, ln[6] = {0, 0, 0, 0, 0, 0};
- fRGB c1, tc = {0, 0, 0, 0};
- const float u = sc*((x + 0.5f) - cx)/cx;
- const float uv_dot = u * u + v * v;
- int sta = 0, mid = 0, end = 0;
-
- if ((t = 1.f - kr*uv_dot) >= 0.f) {
- d = 1.f/(1.f + sqrtf(t));
- ln[0] = (u*d + 0.5f)*dst->x - 0.5f, ln[1] = (v*d + 0.5f)*dst->y - 0.5f;
- sta = 1;
- }
- if ((t = 1.f - kg*uv_dot) >= 0.f) {
- d = 1.f/(1.f + sqrtf(t));
- ln[2] = (u*d + 0.5f)*dst->x - 0.5f, ln[3] = (v*d + 0.5f)*dst->y - 0.5f;
- mid = 1;
- }
- if ((t = 1.f - kb*uv_dot) >= 0.f) {
- d = 1.f/(1.f + sqrtf(t));
- ln[4] = (u*d + 0.5f)*dst->x - 0.5f, ln[5] = (v*d + 0.5f)*dst->y - 0.5f;
- end = 1;
- }
-
- if (sta && mid && end) {
- // RG
- const int dx = ln[2] - ln[0], dy = ln[3] - ln[1];
- const float dsf = sqrtf(dx*dx + dy*dy) + 1.f;
- const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf);
- const float sd = 1.f/(float)ds;
-
- for (z=0; z<ds; ++z) {
- const float tz = ((float)z + (jit ? BLI_frand() : 0.5f))*sd;
- t = 1.f - (kr + tz*drg)*uv_dot;
- d = 1.f / (1.f + sqrtf(t));
- qd_getPixelLerp(src, (u*d + 0.5f)*dst->x - 0.5f, (v*d + 0.5f)*dst->y - 0.5f, c1);
- if (src->type == CB_VAL) c1[1] = c1[2] = c1[0];
- tc[0] += (1.f-tz)*c1[0], tc[1] += tz*c1[1];
- dr++, dg++;
- }
- // GB
- {
- const int dx = ln[4] - ln[2], dy = ln[5] - ln[3];
- const float dsf = sqrtf(dx*dx + dy*dy) + 1.f;
- const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf);
- const float sd = 1.f/(float)ds;
-
- for (z=0; z<ds; ++z) {
- const float tz = ((float)z + (jit ? BLI_frand() : 0.5f))*sd;
- t = 1.f - (kg + tz*dgb)*uv_dot;
- d = 1.f / (1.f + sqrtf(t));
- qd_getPixelLerp(src, (u*d + 0.5f)*dst->x - 0.5f, (v*d + 0.5f)*dst->y - 0.5f, c1);
- if (src->type == CB_VAL) c1[1] = c1[2] = c1[0];
- tc[1] += (1.f-tz)*c1[1], tc[2] += tz*c1[2];
- dg++, db++;
- }
- }
- }
-
- if (dr) colp[x][0] = 2.f*tc[0] / (float)dr;
- if (dg) colp[x][1] = 2.f*tc[1] / (float)dg;
- if (db) colp[x][2] = 2.f*tc[2] / (float)db;
-
- /* set alpha */
- colp[x][3] = 1.0f;
- }
- }
- }
-}
-
-
-static void node_composit_exec_lensdist(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *new, *img = in[0]->data;
- NodeLensDist *nld = node->storage;
- const float k = MAX2(MIN2(in[1]->vec[0], 1.f), -0.999f);
- // smaller dispersion range for somewhat more control
- const float d = 0.25f*MAX2(MIN2(in[2]->vec[0], 1.f), 0.f);
- const float kr = MAX2(MIN2((k+d), 1.f), -0.999f), kb = MAX2(MIN2((k-d), 1.f), -0.999f);
-
- if ((img==NULL) || (out[0]->hasoutput==0)) return;
-
- new = alloc_compbuf(img->x, img->y, CB_RGBA, 1);
-
- lensDistort(new, img, (nld->proj ? d : kr), k, kb, nld->jit, nld->proj, nld->fit);
-
- out[0]->data = new;
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_lensdist(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeLensDist *nld = MEM_callocN(sizeof(NodeLensDist), "node lensdist data");
@@ -203,9 +60,6 @@ void register_node_type_cmp_lensdist(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 120, 200);
node_type_init(&ntype, node_composit_init_lensdist);
node_type_storage(&ntype, "NodeLensDist", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_lensdist);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c
index 57d94d6cb4d..5f9797d9123 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.c
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.c
@@ -45,274 +45,6 @@ static bNodeSocketTemplate cmp_node_view_levels_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void fill_bins(bNode *node, CompBuf* in, int* bins)
-{
- float value[4];
- int ivalue=0;
- int x, y;
-
- /*fill bins */
- for (y=0; y<in->y; y++) {
- for (x=0; x<in->x; x++) {
-
- /* get the pixel */
- qd_getPixel(in, x, y, value);
-
- if (value[3] > 0.0f) { /* don't count transparent pixels */
- switch (node->custom1) {
- case 1: { /* all colors */
- value[0] = rgb_to_bw(value);
- value[0]=value[0]*255; /* scale to 0-255 range */
- ivalue=(int)value[0];
- break;
- }
- case 2: { /* red channel */
- value[0]=value[0]*255; /* scale to 0-255 range */
- ivalue=(int)value[0];
- break;
- }
- case 3: { /* green channel */
- value[1]=value[1]*255; /* scale to 0-255 range */
- ivalue=(int)value[1];
- break;
- }
- case 4: /*blue channel */
- {
- value[2]=value[2]*255; /* scale to 0-255 range */
- ivalue=(int)value[2];
- break;
- }
- case 5: /* luminence */
- {
- rgb_to_yuv(value[0], value[1], value[2], &value[0], &value[1], &value[2]);
- value[0]=value[0]*255; /* scale to 0-255 range */
- ivalue=(int)value[0];
- break;
- }
- } /*end switch */
-
- /*clip*/
- if (ivalue<0) ivalue=0;
- if (ivalue>255) ivalue=255;
-
- /*put in the correct bin*/
- bins[ivalue]+=1;
- } /*end if alpha */
- }
- }
-}
-
-static float brightness_mean(bNode *node, CompBuf* in)
-{
- float sum=0.0;
- int numPixels=0.0;
- int x, y;
- float value[4];
-
- for (x=0; x< in->x; x++) {
- for (y=0; y < in->y; y++) {
-
- /* get the pixel */
- qd_getPixel(in, x, y, value);
-
- if (value[3] > 0.0f) { /* don't count transparent pixels */
- numPixels++;
- switch (node->custom1) {
- case 1:
- {
- value[0] = rgb_to_bw(value);
- sum+=value[0];
- break;
- }
- case 2:
- {
- sum+=value[0];
- break;
- }
- case 3:
- {
- sum+=value[1];
- break;
- }
- case 4:
- {
- sum+=value[2];
- break;
- }
- case 5:
- {
- rgb_to_yuv(value[0], value[1], value[2], &value[0], &value[1], &value[2]);
- sum+=value[0];
- break;
- }
- }
- }
- }
- }
-
- return sum/numPixels;
-}
-
-static float brightness_standard_deviation(bNode *node, CompBuf* in, float mean)
-{
- float sum=0.0;
- int numPixels=0.0;
- int x, y;
- float value[4];
-
- for (x=0; x< in->x; x++) {
- for (y=0; y < in->y; y++) {
-
- /* get the pixel */
- qd_getPixel(in, x, y, value);
-
- if (value[3] > 0.0f) { /* don't count transparent pixels */
- numPixels++;
- switch (node->custom1) {
- case 1:
- {
- value[0] = rgb_to_bw(value);
- sum+=(value[0]-mean)*(value[0]-mean);
- break;
- }
- case 2:
- {
- sum+=value[0];
- sum+=(value[0]-mean)*(value[0]-mean);
- break;
- }
- case 3:
- {
- sum+=value[1];
- sum+=(value[1]-mean)*(value[1]-mean);
- break;
- }
- case 4:
- {
- sum+=value[2];
- sum+=(value[2]-mean)*(value[2]-mean);
- break;
- }
- case 5:
- {
- rgb_to_yuv(value[0], value[1], value[2], &value[0], &value[1], &value[2]);
- sum+=(value[0]-mean)*(value[0]-mean);
- break;
- }
- }
- }
- }
- }
-
-
- return sqrt(sum/(float)(numPixels-1));
-}
-
-static void draw_histogram(bNode *node, CompBuf *out, int* bins)
-{
- int x, y;
- float color[4];
- float value;
- int max;
-
- /* find max value */
- max=0;
- for (x=0; x<256; x++) {
- if (bins[x]>max) max=bins[x];
- }
-
- /*draw histogram in buffer */
- for (x=0; x<out->x; x++) {
- for (y=0;y<out->y; y++) {
-
- /* get normalized value (0..255) */
- value=((float)bins[x]/(float)max)*255.0f;
-
- if (y < (int)value) { /*if the y value is below the height of the bar for this line then draw with the color */
- switch (node->custom1) {
- case 1: { /* draw in black */
- color[0]=0.0; color[1]=0.0; color[2]=0.0; color[3]=1.0;
- break;
- }
- case 2: { /* draw in red */
- color[0]=1.0; color[1]=0.0; color[2]=0.0; color[3]=1.0;
- break;
- }
- case 3: { /* draw in green */
- color[0]=0.0; color[1]=1.0; color[2]=0.0; color[3]=1.0;
- break;
- }
- case 4: { /* draw in blue */
- color[0]=0.0; color[1]=0.0; color[2]=1.0; color[3]=1.0;
- break;
- }
- case 5: { /* draw in white */
- color[0]=1.0; color[1]=1.0; color[2]=1.0; color[3]=1.0;
- break;
- }
- }
- }
- else {
- color[0]=0.8; color[1]=0.8; color[2]=0.8; color[3]=1.0;
- }
-
- /* set the color */
- qd_setPixel(out, x, y, color);
- }
- }
-}
-
-static void node_composit_exec_view_levels(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf* cbuf;
- CompBuf* histogram;
- float mean, std_dev;
- int bins[256];
- int x;
-
- if (in[0]->hasinput==0) return;
- if (in[0]->data==NULL) return;
-
- histogram=alloc_compbuf(256, 256, CB_RGBA, 1);
- cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
-
- /*initalize bins*/
- for (x=0; x<256; x++) {
- bins[x]=0;
- }
-
- /*fill bins */
- fill_bins(node, in[0]->data, bins);
-
- /* draw the histogram chart */
- draw_histogram(node, histogram, bins);
-
- /* calculate the average brightness and contrast */
- mean=brightness_mean(node, in[0]->data);
- std_dev=brightness_standard_deviation(node, in[0]->data, mean);
-
- /* Printf debuging ;) */
-#if 0
- printf("Mean: %f\n", mean);
- printf("Std Dev: %f\n", std_dev);
-#endif
-
- if (out[0]->hasoutput)
- out[0]->vec[0] = mean;
- if (out[1]->hasoutput)
- out[1]->vec[0] = std_dev;
-
- generate_preview(data, node, histogram);
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
- free_compbuf(histogram);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_view_levels(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->custom1=1; /*All channels*/
@@ -327,9 +59,6 @@ void register_node_type_cmp_view_levels(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_view_levels);
node_type_storage(&ntype, "ImageUser", NULL, NULL);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_view_levels);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
index ed232933139..6e0c877fe1c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
@@ -45,61 +45,6 @@ static bNodeSocketTemplate cmp_node_luma_matte_out[] = {
{-1, 0, ""}
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_luma_matte(bNode *node, float *out, float *in)
-{
- NodeChroma *c=(NodeChroma *)node->storage;
- float alpha;
-
- /* test range*/
- if (in[0]>c->t1) {
- alpha=1.0;
- }
- else if (in[0]<c->t2) {
- alpha=0.0;
- }
- else {/*blend */
- alpha=(in[0]-c->t2)/(c->t1-c->t2);
- }
-
- /* don't make something that was more transparent less transparent */
- if (alpha<in[3]) {
- out[3]=alpha;
- }
- else {
- out[3]=in[3];
- }
-
-}
-
-static void node_composit_exec_luma_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf;
- CompBuf *outbuf;
-
- if (in[0]->hasinput==0) return;
- if (in[0]->data==NULL) return;
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
-
- cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
-
- outbuf=dupalloc_compbuf(cbuf);
-
- composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
- composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_luma_matte, CB_RGBA);
- composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
-
- generate_preview(data, node, outbuf);
- out[0]->data=outbuf;
- if (out[1]->hasoutput)
- out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_luma_matte(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
@@ -117,9 +62,6 @@ void register_node_type_cmp_luma_matte(bNodeTreeType *ttype)
node_type_size(&ntype, 200, 80, 250);
node_type_init(&ntype, node_composit_init_luma_matte);
node_type_storage(&ntype, "NodeChroma", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_luma_matte);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapUV.c b/source/blender/nodes/composite/nodes/node_composite_mapUV.c
index 40092a84367..8fd49cd206b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapUV.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapUV.c
@@ -44,128 +44,6 @@ static bNodeSocketTemplate cmp_node_mapuv_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* foreach UV, use these values to read in cbuf and write to stackbuf */
-/* stackbuf should be zeroed */
-static void do_mapuv(CompBuf *stackbuf, CompBuf *cbuf, CompBuf *uvbuf, float threshold)
-{
- ImBuf *ibuf;
- float *out= stackbuf->rect, *uv, *uvnext, *uvprev;
- float dx, dy, alpha;
- int x, y, sx, sy, row= 3*stackbuf->x;
-
- /* ibuf needed for sampling */
- ibuf= IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0);
- ibuf->rect_float= cbuf->rect;
-
- /* vars for efficient looping */
- uv= uvbuf->rect;
- uvnext= uv+row;
- uvprev= uv-row;
- sx= stackbuf->x;
- sy= stackbuf->y;
-
- for (y=0; y<sy; y++) {
- for (x=0; x<sx; x++, out+=4, uv+=3, uvnext+=3, uvprev+=3) {
- if (x>0 && x<sx-1 && y>0 && y<sy-1) {
- if (uv[2]!=0.0f) {
- float uv_l, uv_r;
-
- /* adaptive sampling, red (U) channel */
-
- /* prevent alpha zero UVs to be used */
- uv_l= uv[-1]!=0.0f? fabsf(uv[0]-uv[-3]) : 0.0f;
- uv_r= uv[ 5]!=0.0f? fabsf(uv[0]-uv[ 3]) : 0.0f;
-
- //dx= 0.5f*(fabs(uv[0]-uv[-3]) + fabs(uv[0]-uv[3]));
- dx= 0.5f*(uv_l + uv_r);
-
- uv_l= uvprev[-1]!=0.0f? fabsf(uv[0]-uvprev[-3]) : 0.0f;
- uv_r= uvnext[-1]!=0.0f? fabsf(uv[0]-uvnext[-3]) : 0.0f;
-
- //dx+= 0.25f*(fabs(uv[0]-uvprev[-3]) + fabs(uv[0]-uvnext[-3]));
- dx+= 0.25f*(uv_l + uv_r);
-
- uv_l= uvprev[ 5]!=0.0f? fabsf(uv[0]-uvprev[+3]) : 0.0f;
- uv_r= uvnext[ 5]!=0.0f? fabsf(uv[0]-uvnext[+3]) : 0.0f;
-
- //dx+= 0.25f*(fabs(uv[0]-uvprev[+3]) + fabs(uv[0]-uvnext[+3]));
- dx+= 0.25f*(uv_l + uv_r);
-
- /* adaptive sampling, green (V) channel */
-
- uv_l= uv[-row+2]!=0.0f? fabsf(uv[1]-uv[-row+1]) : 0.0f;
- uv_r= uv[ row+2]!=0.0f? fabsf(uv[1]-uv[ row+1]) : 0.0f;
-
- //dy= 0.5f*(fabs(uv[1]-uv[-row+1]) + fabs(uv[1]-uv[row+1]));
- dy= 0.5f*(uv_l + uv_r);
-
- uv_l= uvprev[-1]!=0.0f? fabsf(uv[1]-uvprev[+1-3]) : 0.0f;
- uv_r= uvnext[-1]!=0.0f? fabsf(uv[1]-uvnext[+1-3]) : 0.0f;
-
- //dy+= 0.25f*(fabs(uv[1]-uvprev[+1-3]) + fabs(uv[1]-uvnext[+1-3]));
- dy+= 0.25f*(uv_l + uv_r);
-
- uv_l= uvprev[ 5]!=0.0f? fabsf(uv[1]-uvprev[+1+3]) : 0.0f;
- uv_r= uvnext[ 5]!=0.0f? fabsf(uv[1]-uvnext[+1+3]) : 0.0f;
-
- //dy+= 0.25f*(fabs(uv[1]-uvprev[+1+3]) + fabs(uv[1]-uvnext[+1+3]));
- dy+= 0.25f*(uv_l + uv_r);
-
- /* UV to alpha threshold */
- alpha= 1.0f - threshold*(dx+dy);
- if (alpha<0.0f) alpha= 0.0f;
- else alpha*= uv[2];
-
- /* should use mipmap */
- if (dx > 0.20f) dx= 0.20f;
- if (dy > 0.20f) dy= 0.20f;
-
- ibuf_sample(ibuf, uv[0], uv[1], dx, dy, out);
- /* premul */
- if (alpha<1.0f) {
- out[0]*= alpha;
- out[1]*= alpha;
- out[2]*= alpha;
- out[3]*= alpha;
- }
- }
- }
- }
- }
-
- IMB_freeImBuf(ibuf);
-}
-
-
-static void node_composit_exec_mapuv(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->data && in[1]->data) {
- CompBuf *cbuf= in[0]->data;
- CompBuf *uvbuf= in[1]->data;
- CompBuf *stackbuf;
-
- cbuf= typecheck_compbuf(cbuf, CB_RGBA);
- uvbuf= typecheck_compbuf(uvbuf, CB_VEC3);
- stackbuf= alloc_compbuf(uvbuf->x, uvbuf->y, CB_RGBA, 1); /* allocs */;
-
- do_mapuv(stackbuf, cbuf, uvbuf, 0.05f*(float)node->custom1);
-
- out[0]->data= stackbuf;
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
- if (uvbuf!=in[1]->data)
- free_compbuf(uvbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_mapuv(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -173,9 +51,6 @@ void register_node_type_cmp_mapuv(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_MAP_UV, "Map UV", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_mapuv_in, cmp_node_mapuv_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_mapuv);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapValue.c b/source/blender/nodes/composite/nodes/node_composite_mapValue.c
index 677d5bd5013..62db0be5411 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapValue.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapValue.c
@@ -42,44 +42,6 @@ static bNodeSocketTemplate cmp_node_map_value_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_map_value(bNode *node, float *out, float *src)
-{
- TexMapping *texmap= node->storage;
-
- out[0] = (src[0] + texmap->loc[0])*texmap->size[0];
- if (texmap->flag & TEXMAP_CLIP_MIN)
- if (out[0]<texmap->min[0])
- out[0] = texmap->min[0];
- if (texmap->flag & TEXMAP_CLIP_MAX)
- if (out[0]>texmap->max[0])
- out[0] = texmap->max[0];
-}
-
-static void node_composit_exec_map_value(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: valbuf */
- /* stack order out: valbuf */
- if (out[0]->hasoutput==0) return;
-
- /* input no image? then only value operation */
- if (in[0]->data==NULL) {
- do_map_value(node, out[0]->vec, in[0]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
-
- composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_map_value, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_map_value(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->storage= add_tex_mapping();
@@ -94,9 +56,6 @@ void register_node_type_cmp_map_value(bNodeTreeType *ttype)
node_type_size(&ntype, 100, 60, 150);
node_type_init(&ntype, node_composit_init_map_value);
node_type_storage(&ntype, "TexMapping", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_map_value);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_mask.c b/source/blender/nodes/composite/nodes/node_composite_mask.c
index 3463c1a8413..0bac68ab1ac 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mask.c
@@ -45,48 +45,6 @@ static bNodeSocketTemplate cmp_node_mask_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-static void node_composit_exec_mask(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- if (node->id) {
- Mask *mask = (Mask *)node->id;
- MaskRasterHandle *mr_handle;
- CompBuf *stackbuf;
- RenderData *rd = data;
- float *res;
- int sx, sy;
-
- if (!out[0]->hasoutput) {
- /* the node's output socket is not connected to anything...
- * do not execute any further, just exit the node immediately
- */
- return;
- }
-
- sx = (rd->size * rd->xsch) / 100;
- sy = (rd->size * rd->ysch) / 100;
-
- /* allocate the output buffer */
- stackbuf = alloc_compbuf(sx, sy, CB_VAL, TRUE);
- res = stackbuf->rect;
-
- /* mask raster begin */
- mr_handle = BKE_maskrasterize_handle_new();
- BKE_maskrasterize_handle_init(mr_handle, mask,
- sx, sy,
- TRUE,
- (node->custom1 & CMP_NODEFLAG_MASK_AA) != 0,
- (node->custom1 & CMP_NODEFLAG_MASK_NO_FEATHER) == 0);
- BKE_maskrasterize_buffer(mr_handle, sx, sy, res);
- BKE_maskrasterize_handle_free(mr_handle);
- /* mask raster end */
-
- /* pass on output and free */
- out[0]->data = stackbuf;
- }
-}
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_mask(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeMask *data = MEM_callocN(sizeof(NodeMask), STRINGIFY(NodeMask));
@@ -105,9 +63,6 @@ void register_node_type_cmp_mask(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, NULL, cmp_node_mask_out);
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_mask);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_mask);
-#endif
node_type_storage(&ntype, "NodeMask", node_free_standard_storage, node_copy_standard_storage);
diff --git a/source/blender/nodes/composite/nodes/node_composite_math.c b/source/blender/nodes/composite/nodes/node_composite_math.c
index 5bc67adf5fb..5bf555cd605 100644
--- a/source/blender/nodes/composite/nodes/node_composite_math.c
+++ b/source/blender/nodes/composite/nodes/node_composite_math.c
@@ -44,161 +44,6 @@ static bNodeSocketTemplate cmp_node_math_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_math(bNode *node, float *out, float *in, float *in2)
-{
- switch (node->custom1) {
- case 0: /* Add */
- out[0] = in[0] + in2[0];
- break;
- case 1: /* Subtract */
- out[0] = in[0] - in2[0];
- break;
- case 2: /* Multiply */
- out[0] = in[0] * in2[0];
- break;
- case 3: /* Divide */
- {
- if (in2[0]==0) /* We don't want to divide by zero. */
- out[0] = 0.0;
- else
- out[0] = in[0] / in2[0];
- }
- break;
- case 4: /* Sine */
- out[0] = sin(in[0]);
- break;
- case 5: /* Cosine */
- out[0] = cos(in[0]);
- break;
- case 6: /* Tangent */
- out[0] = tan(in[0]);
- break;
- case 7: /* Arc-Sine */
- {
- /* Can't do the impossible... */
- if (in[0] <= 1 && in[0] >= -1 )
- out[0] = asin(in[0]);
- else
- out[0] = 0.0;
- }
- break;
- case 8: /* Arc-Cosine */
- {
- /* Can't do the impossible... */
- if ( in[0] <= 1 && in[0] >= -1 )
- out[0] = acos(in[0]);
- else
- out[0] = 0.0;
- }
- break;
- case 9: /* Arc-Tangent */
- out[0] = atan(in[0]);
- break;
- case 10: /* Power */
- {
- /* Only raise negative numbers by full integers */
- if ( in[0] >= 0 ) {
- out[0] = pow(in[0], in2[0]);
- }
- else {
- float y_mod_1 = fabsf(fmodf(in2[0], 1.0f));
-
- /* if input value is not nearly an integer, fall back to zero, nicer than straight rounding */
- if (y_mod_1 > 0.999f || y_mod_1 < 0.001f) {
- out[0] = powf(in[0], floorf(in2[0] + 0.5f));
- }
- else {
- out[0] = 0.0f;
- }
- }
- }
- break;
- case 11: /* Logarithm */
- {
- /* Don't want any imaginary numbers... */
- if ( in[0] > 0 && in2[0] > 0 )
- out[0] = log(in[0]) / log(in2[0]);
- else
- out[0] = 0.0;
- }
- break;
- case 12: /* Minimum */
- {
- if ( in[0] < in2[0] )
- out[0] = in[0];
- else
- out[0] = in2[0];
- }
- break;
- case 13: /* Maximum */
- {
- if ( in[0] > in2[0] )
- out[0] = in[0];
- else
- out[0] = in2[0];
- }
- break;
- case 14: /* Round */
- {
- /* round by the second value */
- if ( in2[0] != 0.0f )
- out[0] = floorf(in[0] / in2[0] + 0.5f) * in2[0];
- else
- out[0] = floorf(in[0] + 0.5f);
- }
- break;
- case 15: /* Less Than */
- {
- if ( in[0] < in2[0] )
- out[0] = 1.0f;
- else
- out[0] = 0.0f;
- }
- break;
- case 16: /* Greater Than */
- {
- if ( in[0] > in2[0] )
- out[0] = 1.0f;
- else
- out[0] = 0.0f;
- }
- break;
- }
-}
-
-static void node_composit_exec_math(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *cbuf=in[0]->data;
- CompBuf *cbuf2=in[1]->data;
- CompBuf *stackbuf;
-
- /* check for inputs and outputs for early out*/
- if (out[0]->hasoutput==0) return;
-
- /* no image-color operation */
- if (in[0]->data==NULL && in[1]->data==NULL) {
- do_math(node, out[0]->vec, in[0]->vec, in[1]->vec);
- return;
- }
-
- /* create output based on first input */
- if (cbuf) {
- stackbuf=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
- }
- /* and if it doesn't exist use the second input since we
- * know that one of them must exist at this point*/
- else {
- stackbuf=alloc_compbuf(cbuf2->x, cbuf2->y, CB_VAL, 1);
- }
-
- /* operate in case there's valid size */
- composit2_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_math, CB_VAL, CB_VAL);
- out[0]->data= stackbuf;
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
void register_node_type_cmp_math(bNodeTreeType *ttype)
{
@@ -208,9 +53,6 @@ void register_node_type_cmp_math(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_math_in, cmp_node_math_out);
node_type_size(&ntype, 120, 110, 160);
node_type_label(&ntype, node_math_label);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_math);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
index 5d3ee480612..fed73e13c92 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
@@ -43,48 +43,6 @@ static bNodeSocketTemplate cmp_node_mix_rgb_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_mix_rgb(bNode *node, float *out, float *in1, float *in2, float *fac)
-{
- float col[3];
-
- copy_v3_v3(col, in1);
- if (node->custom2)
- ramp_blend(node->custom1, col, in2[3]*fac[0], in2);
- else
- ramp_blend(node->custom1, col, fac[0], in2);
- copy_v3_v3(out, col);
- out[3] = in1[3];
-}
-
-static void node_composit_exec_mix_rgb(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: fac, Image, Image */
- /* stack order out: Image */
- float *fac= in[0]->vec;
-
- if (out[0]->hasoutput==0) return;
-
- /* input no image? then only color operation */
- if (in[1]->data==NULL && in[2]->data==NULL) {
- do_mix_rgb(node, out[0]->vec, in[1]->vec, in[2]->vec, fac);
- }
- else {
- /* make output size of first available input image */
- CompBuf *cbuf= in[1]->data?in[1]->data:in[2]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- composit3_pixel_processor(node, stackbuf, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, in[0]->data, fac, do_mix_rgb, CB_RGBA, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
-
- generate_preview(data, node, out[0]->data);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
/* custom1 = mix type */
void register_node_type_cmp_mix_rgb(bNodeTreeType *ttype)
{
@@ -94,9 +52,6 @@ void register_node_type_cmp_mix_rgb(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_mix_rgb_in, cmp_node_mix_rgb_out);
node_type_size(&ntype, 110, 60, 120);
node_type_label(&ntype, node_blend_label);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_mix_rgb);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.c b/source/blender/nodes/composite/nodes/node_composite_movieclip.c
index 370cff5e0d7..85745d2ff40 100644
--- a/source/blender/nodes/composite/nodes/node_composite_movieclip.c
+++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.c
@@ -42,106 +42,6 @@ static bNodeSocketTemplate cmp_node_movieclip_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static CompBuf *node_composit_get_movieclip(RenderData *rd, MovieClip *clip, MovieClipUser *user)
-{
- ImBuf *orig_ibuf, *ibuf;
- CompBuf *stackbuf;
- int type;
-
- float *rect;
- int alloc = FALSE;
-
- orig_ibuf = BKE_movieclip_get_ibuf(clip, user);
-
- if (orig_ibuf == NULL || (orig_ibuf->rect == NULL && orig_ibuf->rect_float == NULL)) {
- IMB_freeImBuf(orig_ibuf);
- return NULL;
- }
-
- ibuf = IMB_dupImBuf(orig_ibuf);
- IMB_freeImBuf(orig_ibuf);
-
- if (ibuf->rect_float == NULL || (ibuf->userflags & IB_RECT_INVALID)) {
- IMB_float_from_rect(ibuf);
- ibuf->userflags &= ~IB_RECT_INVALID;
- }
-
- /* now we need a float buffer from the image with matching color management */
- if (ibuf->channels == 4) {
- rect = node_composit_get_float_buffer(rd, ibuf, &alloc);
- }
- else {
- /* non-rgba passes can't use color profiles */
- rect = ibuf->rect_float;
- }
- /* done coercing into the correct color management */
-
- if (!alloc) {
- rect = MEM_dupallocN(rect);
- alloc = TRUE;
- }
-
- type = ibuf->channels;
-
- if (rd->scemode & R_COMP_CROP) {
- stackbuf = get_cropped_compbuf(&rd->disprect, rect, ibuf->x, ibuf->y, type);
- if (alloc)
- MEM_freeN(rect);
- }
- else {
- /* we put imbuf copy on stack, cbuf knows rect is from other ibuf when freed! */
- stackbuf = alloc_compbuf(ibuf->x, ibuf->y, type, FALSE);
- stackbuf->rect = rect;
- stackbuf->malloc = alloc;
- }
-
- IMB_freeImBuf(ibuf);
-
- return stackbuf;
-}
-
-static void node_composit_exec_movieclip(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- if (node->id) {
- RenderData *rd = data;
- MovieClip *clip = (MovieClip *)node->id;
- MovieClipUser *user = (MovieClipUser *)node->storage;
- CompBuf *stackbuf = NULL;
-
- BKE_movieclip_user_set_frame(user, rd->cfra);
-
- stackbuf = node_composit_get_movieclip(rd, clip, user);
-
- if (stackbuf) {
- MovieTrackingStabilization *stab = &clip->tracking.stabilization;
-
- /* put image on stack */
- out[0]->data = stackbuf;
-
- if (stab->flag & TRACKING_2D_STABILIZATION) {
- float loc[2], scale, angle;
- int clip_framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, rd->cfra);
-
- BKE_tracking_stabilization_data_get(&clip->tracking, clip_framenr, stackbuf->x, stackbuf->y,
- loc, &scale, &angle);
-
- out[1]->vec[0] = loc[0];
- out[2]->vec[0] = loc[1];
-
- out[3]->vec[0] = scale;
- out[4]->vec[0] = angle;
- }
-
- /* generate preview */
- generate_preview(data, node, stackbuf);
- }
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
MovieClipUser *user = MEM_callocN(sizeof(MovieClipUser), "node movie clip user");
@@ -159,9 +59,6 @@ void register_node_type_cmp_movieclip(bNodeTreeType *ttype)
node_type_size(&ntype, 120, 80, 300);
node_type_init(&ntype, init);
node_type_storage(&ntype, "MovieClipUser", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_movieclip);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
index 9f4cd467c94..4817c59bbbd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
+++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
@@ -30,9 +30,6 @@
* \ingroup cmpnodes
*/
-#include "BLF_translation.h"
-
-
#include "node_composite_util.h"
/* **************** Translate ******************** */
@@ -47,66 +44,6 @@ static bNodeSocketTemplate cmp_node_moviedistortion_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-static void node_composit_exec_moviedistortion(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (in[0]->data) {
- if (node->id) {
- MovieClip *clip = (MovieClip *)node->id;
- CompBuf *cbuf = typecheck_compbuf(in[0]->data, CB_RGBA);
- CompBuf *stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 0);
- ImBuf *ibuf;
-
- ibuf = IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0);
-
- if (ibuf) {
- RenderData *rd = data;
- ImBuf *obuf;
- MovieTracking *tracking = &clip->tracking;
- int width, height;
- float overscan = 0.0f;
- MovieClipUser user = {0};
-
- BKE_movieclip_user_set_frame(&user, rd->cfra);
-
- ibuf->rect_float = cbuf->rect;
-
- BKE_movieclip_get_size(clip, &user, &width, &height);
-
- if (!node->storage)
- node->storage = BKE_tracking_distortion_new();
-
- if (node->custom1 == 0)
- obuf = BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 1);
- else
- obuf = BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 0);
-
- stackbuf->rect = obuf->rect_float;
- stackbuf->malloc = TRUE;
-
- obuf->mall &= ~IB_rectfloat;
- obuf->rect_float = NULL;
-
- IMB_freeImBuf(ibuf);
- IMB_freeImBuf(obuf);
- }
-
- /* pass on output and free */
- out[0]->data = stackbuf;
-
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
- }
- else {
- CompBuf *cbuf = in[0]->data;
- CompBuf *stackbuf = pass_on_compbuf(cbuf);
-
- out[0]->data = stackbuf;
- }
- }
-}
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static const char *label(bNode *node)
{
if (node->custom1 == 0)
@@ -137,9 +74,6 @@ void register_node_type_cmp_moviedistortion(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_moviedistortion_in, cmp_node_moviedistortion_out);
node_type_size(&ntype, 140, 100, 320);
node_type_label(&ntype, label);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_moviedistortion);
-#endif
node_type_storage(&ntype, NULL, storage_free, storage_copy);
diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.c b/source/blender/nodes/composite/nodes/node_composite_normal.c
index d104e8f03e6..1497757bbf4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_normal.c
@@ -45,44 +45,6 @@ static bNodeSocketTemplate cmp_node_normal_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_normal(bNode *node, float *out, float *in)
-{
- bNodeSocket *sock= node->outputs.first;
- float *nor= ((bNodeSocketValueVector*)sock->default_value)->value;
-
- /* render normals point inside... the widget points outside */
- out[0] = -dot_v3v3(nor, in);
-}
-
-/* generates normal, does dot product */
-static void node_composit_exec_normal(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- bNodeSocket *sock= node->outputs.first;
- float *nor= ((bNodeSocketValueVector*)sock->default_value)->value;
- /* stack order input: normal */
- /* stack order output: normal, value */
-
- /* input no image? then only vector op */
- if (in[0]->data==NULL) {
- copy_v3_v3(out[0]->vec, nor);
- /* render normals point inside... the widget points outside */
- out[1]->vec[0] = -dot_v3v3(out[0]->vec, in[0]->vec);
- }
- else if (out[1]->hasoutput) {
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
-
- composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_normal, CB_VEC3);
-
- out[1]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
bNodeSocket *sock= node->outputs.first;
@@ -101,9 +63,6 @@ void register_node_type_cmp_normal(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_normal_in, cmp_node_normal_out);
node_type_init(&ntype, init);
node_type_size(&ntype, 100, 60, 200);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_normal);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_normalize.c b/source/blender/nodes/composite/nodes/node_composite_normalize.c
index 19b543dce5d..f90a5cdba74 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normalize.c
+++ b/source/blender/nodes/composite/nodes/node_composite_normalize.c
@@ -43,69 +43,6 @@ static bNodeSocketTemplate cmp_node_normalize_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_normalize(bNode *UNUSED(node), float *out, float *src, float *min, float *mult)
-{
- float res;
- res = (src[0] - min[0]) * mult[0];
- if (res > 1.0f) {
- out[0] = 1.0f;
- }
- else if (res < 0.0f) {
- out[0] = 0.0f;
- }
- else {
- out[0] = res;
- }
-}
-
-/* The code below assumes all data is inside range +- this, and that input buffer is single channel */
-#define BLENDER_ZMAX 10000.0f
-
-static void node_composit_exec_normalize(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: valbuf */
- /* stack order out: valbuf */
- if (out[0]->hasoutput==0) return;
-
- /* Input has no image buffer? Then pass the value */
- if (in[0]->data==NULL) {
- copy_v4_v4(out[0]->vec, in[0]->vec);
- }
- else {
- float min = 1.0f+BLENDER_ZMAX;
- float max = -1.0f-BLENDER_ZMAX;
- float mult = 1.0f;
- float *val;
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data;
- int tot= cbuf->x*cbuf->y;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
-
- for (val = cbuf->rect; tot; tot--, val++) {
- if ((*val > max) && (*val <= BLENDER_ZMAX)) {
- max = *val;
- }
- if ((*val < min) && (*val >= -BLENDER_ZMAX)) {
- min = *val;
- }
- }
- /* In the rare case of flat buffer, which would cause a divide by 0, just pass the input to the output */
- if ((max-min) != 0.0f) {
- mult = 1.0f/(max-min);
- composit3_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, NULL, &min, NULL, &mult, do_normalize, CB_VAL, CB_VAL, CB_VAL);
- }
- else {
- memcpy(stackbuf->rect, cbuf->rect, sizeof(float) * cbuf->x * cbuf->y);
- }
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_normalize(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -113,9 +50,6 @@ void register_node_type_cmp_normalize(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_NORMALIZE, "Normalize", NODE_CLASS_OP_VECTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_normalize_in, cmp_node_normalize_out);
node_type_size(&ntype, 100, 60, 150);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_normalize);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
index fe23f7373fb..e8a650682c2 100644
--- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c
+++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c
@@ -225,183 +225,6 @@ static void update_output_file(bNodeTree *UNUSED(ntree), bNode *node)
}
}
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* write input data into individual files */
-static void exec_output_file_singlelayer(RenderData *rd, bNode *node, bNodeStack **in)
-{
- Main *bmain= G.main; /* TODO, have this passed along */
- NodeImageMultiFile *nimf= node->storage;
- bNodeSocket *sock;
- int i;
- int has_preview = 0;
-
- for (sock=node->inputs.first, i=0; sock; sock=sock->next, ++i) {
- if (in[i]->data) {
- NodeImageMultiFileSocket *sockdata = sock->storage;
- ImageFormatData *format = (sockdata->use_node_format ? &nimf->format : &sockdata->format);
- char path[FILE_MAX];
- char filename[FILE_MAX];
- CompBuf *cbuf = NULL;
- ImBuf *ibuf;
-
- switch (format->planes) {
- case R_IMF_PLANES_BW:
- cbuf = typecheck_compbuf(in[i]->data, CB_VAL);
- break;
- case R_IMF_PLANES_RGB:
- cbuf = typecheck_compbuf(in[i]->data, CB_VEC3);
- break;
- case R_IMF_PLANES_RGBA:
- cbuf = typecheck_compbuf(in[i]->data, CB_RGBA);
- break;
- }
-
- ibuf = IMB_allocImBuf(cbuf->x, cbuf->y, format->planes, 0);
- /* XXX have to set this explicitly it seems */
- switch (format->planes) {
- case R_IMF_PLANES_BW: ibuf->channels = 1; break;
- case R_IMF_PLANES_RGB: ibuf->channels = 3; break;
- case R_IMF_PLANES_RGBA: ibuf->channels = 4; break;
- }
- ibuf->rect_float = cbuf->rect;
- ibuf->dither = rd->dither_intensity;
-
- /* get full path */
- BLI_join_dirfile(path, FILE_MAX, nimf->base_path, sockdata->path);
- BKE_makepicstring(filename, path, bmain->name, rd->cfra, format, (rd->scemode & R_EXTENSION), TRUE);
-
- if (0 == BKE_imbuf_write(ibuf, filename, format))
- printf("Cannot save Node File Output to %s\n", filename);
- else
- printf("Saved: %s\n", filename);
-
- IMB_freeImBuf(ibuf);
-
- /* simply pick the first valid input for preview */
- if (!has_preview) {
- generate_preview(rd, node, cbuf);
- has_preview = 1;
- }
-
- if (in[i]->data != cbuf)
- free_compbuf(cbuf);
- }
- }
-}
-
-/* write input data into layers */
-static void exec_output_file_multilayer(RenderData *rd, bNode *node, bNodeStack **in)
-{
- Main *bmain= G.main; /* TODO, have this passed along */
- NodeImageMultiFile *nimf= node->storage;
- void *exrhandle= IMB_exr_get_handle();
- char filename[FILE_MAX];
- bNodeSocket *sock;
- int i;
- /* Must have consistent pixel size for exr file, simply take the first valid input size. */
- int rectx = -1;
- int recty = -1;
- int has_preview = 0;
-
- BKE_makepicstring_from_type(filename, nimf->base_path, bmain->name, rd->cfra, R_IMF_IMTYPE_MULTILAYER, (rd->scemode & R_EXTENSION), TRUE);
- BLI_make_existing_file(filename);
-
- for (sock=node->inputs.first, i=0; sock; sock=sock->next, ++i) {
- if (in[i]->data) {
- NodeImageMultiFileSocket *sockdata = sock->storage;
- CompBuf *cbuf = in[i]->data;
- char channelname[EXR_TOT_MAXNAME]; /* '.' and single character channel name is appended */
- char *channelname_ext;
-
- if (cbuf->rect_procedural) {
- printf("Error writing multilayer EXR: Procedural buffer not supported\n");
- continue;
- }
- if (rectx < 0) {
- rectx = cbuf->x;
- recty = cbuf->y;
- }
- else if (cbuf->x != rectx || cbuf->y != recty) {
- printf("Error: Multilayer EXR output node %s expects same resolution for all input buffers. Layer %s skipped.\n", node->name, sock->name);
- continue;
- }
-
- BLI_strncpy(channelname, sockdata->layer, sizeof(channelname)-2);
- channelname_ext = channelname + strlen(channelname);
-
- /* create channels */
- switch (cbuf->type) {
- case CB_VAL:
- strcpy(channelname_ext, ".V");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 1, rectx, cbuf->rect);
- break;
- case CB_VEC2:
- strcpy(channelname_ext, ".X");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 2, 2*rectx, cbuf->rect);
- strcpy(channelname_ext, ".Y");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 2, 2*rectx, cbuf->rect+1);
- break;
- case CB_VEC3:
- strcpy(channelname_ext, ".X");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 3, 3*rectx, cbuf->rect);
- strcpy(channelname_ext, ".Y");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 3, 3*rectx, cbuf->rect+1);
- strcpy(channelname_ext, ".Z");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 3, 3*rectx, cbuf->rect+2);
- break;
- case CB_RGBA:
- strcpy(channelname_ext, ".R");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 4, 4*rectx, cbuf->rect);
- strcpy(channelname_ext, ".G");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 4, 4*rectx, cbuf->rect+1);
- strcpy(channelname_ext, ".B");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 4, 4*rectx, cbuf->rect+2);
- strcpy(channelname_ext, ".A");
- IMB_exr_add_channel(exrhandle, NULL, channelname, 4, 4*rectx, cbuf->rect+3);
- break;
- }
-
- /* simply pick the first valid input for preview */
- if (!has_preview) {
- generate_preview(rd, node, cbuf);
- has_preview = 1;
- }
- }
- }
-
- /* when the filename has no permissions, this can fail */
- if (IMB_exr_begin_write(exrhandle, filename, rectx, recty, nimf->format.exr_codec)) {
- IMB_exr_write_channels(exrhandle);
- }
- else {
- /* TODO, get the error from openexr's exception */
- /* XXX nice way to do report? */
- printf("Error Writing Render Result, see console\n");
- }
-
- IMB_exr_close(exrhandle);
-}
-
-static void node_composit_exec_outputfile(void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out))
-{
- RenderData *rd= data;
- NodeImageMultiFile *nimf= node->storage;
-
- if (G.is_rendering == FALSE) {
- /* only output files when rendering a sequence -
- * otherwise, it overwrites the output files just
- * scrubbing through the timeline when the compositor updates */
- return;
- }
-
- if (nimf->format.imtype==R_IMF_IMTYPE_MULTILAYER)
- exec_output_file_multilayer(rd, node, in);
- else
- exec_output_file_singlelayer(rd, node, in);
-}
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_output_file(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -412,9 +235,6 @@ void register_node_type_cmp_output_file(bNodeTreeType *ttype)
node_type_init(&ntype, init_output_file);
node_type_storage(&ntype, "NodeImageMultiFile", free_output_file, copy_output_file);
node_type_update(&ntype, update_output_file, NULL);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_outputfile);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.c b/source/blender/nodes/composite/nodes/node_composite_premulkey.c
index 7f7b7692b02..88f583b402e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_premulkey.c
+++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.c
@@ -44,27 +44,6 @@ static bNodeSocketTemplate cmp_node_premulkey_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_premulkey(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->data) {
- CompBuf *stackbuf, *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
-
- stackbuf= dupalloc_compbuf(cbuf);
- premul_compbuf(stackbuf, node->custom1 == 1);
-
- out[0]->data = stackbuf;
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_premulkey(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -72,9 +51,6 @@ void register_node_type_cmp_premulkey(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_PREMULKEY, "Alpha Convert", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_premulkey_in, cmp_node_premulkey_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_premulkey);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.c b/source/blender/nodes/composite/nodes/node_composite_rgb.c
index 54fba650783..ad06d7a9a7e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rgb.c
@@ -39,18 +39,6 @@ static bNodeSocketTemplate cmp_node_rgb_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_rgb(void *UNUSED(data), bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- bNodeSocket *sock= node->outputs.first;
- float *col= ((bNodeSocketValueRGBA*)sock->default_value)->value;
-
- copy_v4_v4(out[0]->vec, col);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_rgb(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
bNodeSocket *sock= node->outputs.first;
@@ -70,9 +58,6 @@ void register_node_type_cmp_rgb(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, NULL, cmp_node_rgb_out);
node_type_init(&ntype, node_composit_init_rgb);
node_type_size(&ntype, 140, 80, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_rgb);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c
index 50c8b2a78c1..4eb869e5444 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c
@@ -44,87 +44,6 @@ static bNodeSocketTemplate cmp_node_rotate_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* only supports RGBA nodes now */
-static void node_composit_exec_rotate(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
-
- if (out[0]->hasoutput==0)
- return;
-
- if (in[0]->data) {
- CompBuf *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* note, this returns zero'd image */
- float rad, u, v, s, c, centx, centy, miny, maxy, minx, maxx;
- int x, y, yo, xo;
- ImBuf *ibuf, *obuf;
-
- rad= in[1]->vec[0];
-
-
- s= sin(rad);
- c= cos(rad);
- centx= cbuf->x/2;
- centy= cbuf->y/2;
-
- minx= -centx;
- maxx= -centx + (float)cbuf->x;
- miny= -centy;
- maxy= -centy + (float)cbuf->y;
-
-
- ibuf=IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0);
- obuf=IMB_allocImBuf(stackbuf->x, stackbuf->y, 32, 0);
-
- if (ibuf && obuf) {
- ibuf->rect_float=cbuf->rect;
- obuf->rect_float=stackbuf->rect;
-
- for (y=miny; y<maxy; y++) {
- yo= y+(int)centy;
-
- for (x=minx; x<maxx;x++) {
- u=c*x + y*s + centx;
- v=-s*x + c*y + centy;
- xo= x+(int)centx;
-
- switch (node->custom1) {
- case 0:
- nearest_interpolation(ibuf, obuf, u, v, xo, yo);
- break;
- case 1:
- bilinear_interpolation(ibuf, obuf, u, v, xo, yo);
- break;
- case 2:
- bicubic_interpolation(ibuf, obuf, u, v, xo, yo);
- break;
- }
-
- }
- }
-
- /* rotate offset vector too, but why negative rad, ehh?? Has to be replaced with [3][3] matrix once (ton) */
- s= sin(-rad);
- c= cos(-rad);
- centx= (float)cbuf->xof; centy= (float)cbuf->yof;
- stackbuf->xof= (int)( c*centx + s*centy);
- stackbuf->yof= (int)(-s*centx + c*centy);
-
- IMB_freeImBuf(ibuf);
- IMB_freeImBuf(obuf);
- }
-
- /* pass on output and free */
- out[0]->data= stackbuf;
- if (cbuf!=in[0]->data) {
- free_compbuf(cbuf);
- }
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_rotate(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->custom1= 1; /* Bilinear Filter*/
@@ -138,9 +57,6 @@ void register_node_type_cmp_rotate(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, cmp_node_rotate_in, cmp_node_rotate_out);
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_rotate);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_rotate);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.c b/source/blender/nodes/composite/nodes/node_composite_scale.c
index 2224d653c37..5136aec112d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_scale.c
+++ b/source/blender/nodes/composite/nodes/node_composite_scale.c
@@ -45,147 +45,6 @@ static bNodeSocketTemplate cmp_node_scale_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* only supports RGBA nodes now */
-/* node->custom1 stores if input values are absolute or relative scale */
-static void node_composit_exec_scale(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (out[0]->hasoutput == 0)
- return;
-
- if (in[0]->data) {
- RenderData *rd = data;
- CompBuf *stackbuf, *cbuf = typecheck_compbuf(in[0]->data, CB_RGBA);
- ImBuf *ibuf;
- int newx, newy;
- float ofsx = 0.0f, ofsy = 0.0f;
-
- if (node->custom1 == CMP_SCALE_RELATIVE) {
- newx = MAX2((int)(in[1]->vec[0] * cbuf->x), 1);
- newy = MAX2((int)(in[2]->vec[0] * cbuf->y), 1);
- }
- else if (node->custom1 == CMP_SCALE_SCENEPERCENT) {
- newx = cbuf->x * (rd->size / 100.0f);
- newy = cbuf->y * (rd->size / 100.0f);
- }
- else if (node->custom1 == CMP_SCALE_RENDERPERCENT) {
-
- if (node->custom3 != 0.0f || node->custom4 != 0.0f) {
- const float w_dst = (rd->xsch * rd->size) / 100;
- const float h_dst = (rd->ysch * rd->size) / 100;
-
- if (w_dst > h_dst) {
- ofsx = node->custom3 * w_dst;
- ofsy = node->custom4 * w_dst;
- }
- else {
- ofsx = node->custom3 * h_dst;
- ofsy = node->custom4 * h_dst;
- }
- }
-
- /* supports framing options */
- if (node->custom2 & CMP_SCALE_RENDERSIZE_FRAME_ASPECT) {
- /* apply aspect from clip */
- const float w_src = cbuf->x;
- const float h_src = cbuf->y;
-
- /* destination aspect is already applied from the camera frame */
- const float w_dst = (rd->xsch * rd->size) / 100;
- const float h_dst = (rd->ysch * rd->size) / 100;
-
- const float asp_src = w_src / h_src;
- const float asp_dst = w_dst / h_dst;
-
- if (fabsf(asp_src - asp_dst) >= FLT_EPSILON) {
- if ((asp_src > asp_dst) == ((node->custom2 & CMP_SCALE_RENDERSIZE_FRAME_CROP) != 0)) {
- /* fit X */
- const float div = asp_src / asp_dst;
- newx = w_dst * div;
- newy = h_dst;
- }
- else {
- /* fit Y */
- const float div = asp_dst / asp_src;
- newx = w_dst;
- newy = h_dst * div;
- }
- }
- else {
- /* same as below - no aspect correction needed */
- newx = w_dst;
- newy = h_dst;
- }
- }
- else {
- /* stretch */
- newx = (rd->xsch * rd->size) / 100;
- newy = (rd->ysch * rd->size) / 100;
- }
- }
- else { /* CMP_SCALE_ABSOLUTE */
- newx = MAX2((int)in[1]->vec[0], 1);
- newy = MAX2((int)in[2]->vec[0], 1);
- }
- newx = MIN2(newx, CMP_SCALE_MAX);
- newy = MIN2(newy, CMP_SCALE_MAX);
-
- ibuf = IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0);
- if (ibuf) {
- ibuf->rect_float = cbuf->rect;
- IMB_scaleImBuf(ibuf, newx, newy);
-
- if (ibuf->rect_float == cbuf->rect) {
- /* no scaling happened. */
- stackbuf = pass_on_compbuf(in[0]->data);
- }
- else {
- stackbuf = alloc_compbuf(newx, newy, CB_RGBA, 0);
- stackbuf->rect = ibuf->rect_float;
- stackbuf->malloc = 1;
- }
-
- ibuf->rect_float = NULL;
- ibuf->mall &= ~IB_rectfloat;
- IMB_freeImBuf(ibuf);
-
- /* also do the translation vector */
- stackbuf->xof = (int)(ofsx + (((float)newx / (float)cbuf->x) * (float)cbuf->xof));
- stackbuf->yof = (int)(ofsy + (((float)newy / (float)cbuf->y) * (float)cbuf->yof));
- }
- else {
- stackbuf = dupalloc_compbuf(cbuf);
- printf("Scaling to %dx%d failed\n", newx, newy);
- }
-
- out[0]->data = stackbuf;
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
- }
- else if (node->custom1 == CMP_SCALE_ABSOLUTE) {
- CompBuf *stackbuf;
- int a, x, y;
- float *fp;
-
- x = MAX2((int)in[1]->vec[0], 1);
- y = MAX2((int)in[2]->vec[0], 1);
-
- stackbuf = alloc_compbuf(x, y, CB_RGBA, 1);
- fp = stackbuf->rect;
-
- a = stackbuf->x * stackbuf->y;
- while (a--) {
- copy_v4_v4(fp, in[0]->vec);
- fp += 4;
- }
-
- out[0]->data = stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_scale(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -193,9 +52,6 @@ void register_node_type_cmp_scale(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_SCALE, "Scale", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_scale_in, cmp_node_scale_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_scale);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
index f1a75493718..83b9d5d3fcd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
@@ -46,63 +46,6 @@ static bNodeSocketTemplate cmp_node_sephsva_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_sephsva(bNode *UNUSED(node), float *out, float *in)
-{
- float h, s, v;
-
- rgb_to_hsv(in[0], in[1], in[2], &h, &s, &v);
-
- out[0] = h;
- out[1] = s;
- out[2] = v;
- out[3] = in[3];
-}
-
-static void node_composit_exec_sephsva(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: bw channels */
- /* stack order in: col */
-
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- float h, s, v;
-
- rgb_to_hsv(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &h, &s, &v);
-
- out[0]->vec[0] = h;
- out[1]->vec[0] = s;
- out[2]->vec[0] = v;
- out[3]->vec[0] = in[0]->vec[3];
- }
- else if ((out[0]->hasoutput) || (out[1]->hasoutput) || (out[2]->hasoutput) || (out[3]->hasoutput)) {
- /* create new buffer so input buffer doesn't get corrupted */
- CompBuf *cbuf= dupalloc_compbuf(in[0]->data);
- CompBuf *cbuf2= typecheck_compbuf(cbuf, CB_RGBA);
-
- /* convert the RGB stackbuf to an HSV representation */
- composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sephsva, CB_RGBA);
-
- /* separate each of those channels */
- if (out[0]->hasoutput)
- out[0]->data= valbuf_from_rgbabuf(cbuf2, CHAN_R);
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(cbuf2, CHAN_G);
- if (out[2]->hasoutput)
- out[2]->data= valbuf_from_rgbabuf(cbuf2, CHAN_B);
- if (out[3]->hasoutput)
- out[3]->data= valbuf_from_rgbabuf(cbuf2, CHAN_A);
-
- /*not used anymore */
- if (cbuf2!=cbuf)
- free_compbuf(cbuf2);
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_sephsva(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -110,9 +53,6 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_SEPHSVA, "Separate HSVA", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, cmp_node_sephsva_in, cmp_node_sephsva_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_sephsva);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -131,53 +71,6 @@ static bNodeSocketTemplate cmp_node_combhsva_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_comb_hsva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
-{
- float r, g, b;
- hsv_to_rgb(in1[0], in2[0], in3[0], &r, &g, &b);
-
- out[0] = r;
- out[1] = g;
- out[2] = b;
- out[3] = in4[0];
-}
-
-static void node_composit_exec_combhsva(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: 1 rgba channels */
- /* stack order in: 4 value channels */
-
- /* input no image? then only color operation in HSV */
- if ((in[0]->data==NULL) && (in[1]->data==NULL) && (in[2]->data==NULL) && (in[3]->data==NULL)) {
- hsv_to_rgb(in[0]->vec[0], in[1]->vec[0], in[2]->vec[0],
- &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2]);
- out[0]->vec[3] = in[3]->vec[0];
- }
- else {
- /* make output size of first available input image */
- CompBuf *cbuf;
- CompBuf *stackbuf;
-
- /* allocate a CompBuf the size of the first available input */
- if (in[0]->data) cbuf = in[0]->data;
- else if (in[1]->data) cbuf = in[1]->data;
- else if (in[2]->data) cbuf = in[2]->data;
- else cbuf = in[3]->data;
-
- stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
- in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
- do_comb_hsva, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_combhsva(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -185,9 +78,6 @@ void register_node_type_cmp_combhsva(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_COMBHSVA, "Combine HSVA", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_combhsva_in, cmp_node_combhsva_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_combhsva);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
index 83b2c731020..8508087da0f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
@@ -45,42 +45,6 @@ static bNodeSocketTemplate cmp_node_seprgba_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_seprgba(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: bw channels */
- /* stack order in: col */
-
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- out[0]->vec[0] = in[0]->vec[0];
- out[1]->vec[0] = in[0]->vec[1];
- out[2]->vec[0] = in[0]->vec[2];
- out[3]->vec[0] = in[0]->vec[3];
- }
- else {
- /* make sure we get right rgba buffer */
- CompBuf *cbuf= typecheck_compbuf(in[0]->data, CB_RGBA);
-
- /* don't do any pixel processing, just copy the stack directly (faster, I presume) */
- if (out[0]->hasoutput)
- out[0]->data= valbuf_from_rgbabuf(cbuf, CHAN_R);
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(cbuf, CHAN_G);
- if (out[2]->hasoutput)
- out[2]->data= valbuf_from_rgbabuf(cbuf, CHAN_B);
- if (out[3]->hasoutput)
- out[3]->data= valbuf_from_rgbabuf(cbuf, CHAN_A);
-
- if (cbuf!=in[0]->data)
- free_compbuf(cbuf);
-
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_seprgba(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -88,9 +52,6 @@ void register_node_type_cmp_seprgba(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_SEPRGBA, "Separate RGBA", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, cmp_node_seprgba_in, cmp_node_seprgba_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_seprgba);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -110,51 +71,6 @@ static bNodeSocketTemplate cmp_node_combrgba_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_combrgba(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
-{
- out[0] = in1[0];
- out[1] = in2[0];
- out[2] = in3[0];
- out[3] = in4[0];
-}
-
-static void node_composit_exec_combrgba(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: 1 rgba channels */
- /* stack order in: 4 value channels */
-
- /* input no image? then only color operation */
- if ((in[0]->data==NULL) && (in[1]->data==NULL) && (in[2]->data==NULL) && (in[3]->data==NULL)) {
- out[0]->vec[0] = in[0]->vec[0];
- out[0]->vec[1] = in[1]->vec[0];
- out[0]->vec[2] = in[2]->vec[0];
- out[0]->vec[3] = in[3]->vec[0];
- }
- else {
- /* make output size of first available input image */
- CompBuf *cbuf;
- CompBuf *stackbuf;
-
- /* allocate a CompBuf the size of the first available input */
- if (in[0]->data) cbuf = in[0]->data;
- else if (in[1]->data) cbuf = in[1]->data;
- else if (in[2]->data) cbuf = in[2]->data;
- else cbuf = in[3]->data;
-
- stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
- in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
- do_combrgba, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_combrgba(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -162,9 +78,6 @@ void register_node_type_cmp_combrgba(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_COMBRGBA, "Combine RGBA", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_combrgba_in, cmp_node_combrgba_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_combrgba);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
index 982d674708c..a7cc7367c67 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
@@ -46,109 +46,6 @@ static bNodeSocketTemplate cmp_node_sepycca_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_sepycca_601(bNode *UNUSED(node), float *out, float *in)
-{
- float y, cb, cr;
-
- rgb_to_ycc(in[0], in[1], in[2], &y, &cb, &cr, BLI_YCC_ITU_BT601);
-
- /*divided by 255 to normalize for viewing in */
- out[0] = y/255.0f;
- out[1] = cb/255.0f;
- out[2] = cr/255.0f;
- out[3] = in[3];
-}
-
-static void do_sepycca_709(bNode *UNUSED(node), float *out, float *in)
-{
- float y, cb, cr;
-
- rgb_to_ycc(in[0], in[1], in[2], &y, &cb, &cr, BLI_YCC_ITU_BT709);
-
- /*divided by 255 to normalize for viewing in */
- out[0] = y/255.0f;
- out[1] = cb/255.0f;
- out[2] = cr/255.0f;
- out[3] = in[3];
-}
-
-static void do_sepycca_jfif(bNode *UNUSED(node), float *out, float *in)
-{
- float y, cb, cr;
-
- rgb_to_ycc(in[0], in[1], in[2], &y, &cb, &cr, BLI_YCC_JFIF_0_255);
-
- /*divided by 255 to normalize for viewing in */
- out[0] = y/255.0f;
- out[1] = cb/255.0f;
- out[2] = cr/255.0f;
- out[3] = in[3];
-}
-
-static void node_composit_exec_sepycca(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- float y, cb, cr;
-
- switch (node->custom1) {
- case 1:
- rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_ITU_BT709);
- break;
- case 2:
- rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_JFIF_0_255);
- break;
- case 0:
- default:
- rgb_to_ycc(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &cb, &cr, BLI_YCC_ITU_BT601);
- break;
- }
-
- /*divided by 255 to normalize for viewing in */
- out[0]->vec[0] = y/255.0f;
- out[1]->vec[0] = cb/255.0f;
- out[2]->vec[0] = cr/255.0f;
- out[3]->vec[0] = in[0]->vec[3];
- }
- else if ((out[0]->hasoutput) || (out[1]->hasoutput) || (out[2]->hasoutput) || (out[3]->hasoutput)) {
- /* make copy of buffer so input buffer doesn't get corrupted */
- CompBuf *cbuf= dupalloc_compbuf(in[0]->data);
- CompBuf *cbuf2=typecheck_compbuf(cbuf, CB_RGBA);
-
- /* convert the RGB stackbuf to an HSV representation */
- switch (node->custom1) {
- case 1:
- composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_709, CB_RGBA);
- break;
- case 2:
- composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_jfif, CB_RGBA);
- break;
- case 0:
- default:
- composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepycca_601, CB_RGBA);
- break;
- }
-
- /* separate each of those channels */
- if (out[0]->hasoutput)
- out[0]->data= valbuf_from_rgbabuf(cbuf2, CHAN_R);
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(cbuf2, CHAN_G);
- if (out[2]->hasoutput)
- out[2]->data= valbuf_from_rgbabuf(cbuf2, CHAN_B);
- if (out[3]->hasoutput)
- out[3]->data= valbuf_from_rgbabuf(cbuf2, CHAN_A);
-
- /*not used anymore */
- if (cbuf2!=cbuf)
- free_compbuf(cbuf2);
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
void register_node_type_cmp_sepycca(bNodeTreeType *ttype)
{
@@ -157,9 +54,6 @@ void register_node_type_cmp_sepycca(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_SEPYCCA, "Separate YCbCrA", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_sepycca_in, cmp_node_sepycca_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_sepycca);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -179,128 +73,6 @@ static bNodeSocketTemplate cmp_node_combycca_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_comb_ycca_601(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
-{
- float r, g, b;
- float y, cb, cr;
-
- /*need to un-normalize the data*/
- y=in1[0]*255;
- cb=in2[0]*255;
- cr=in3[0]*255;
-
- ycc_to_rgb(y, cb, cr, &r, &g, &b, BLI_YCC_ITU_BT601);
-
- out[0] = r;
- out[1] = g;
- out[2] = b;
- out[3] = in4[0];
-}
-
-static void do_comb_ycca_709(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
-{
- float r, g, b;
- float y, cb, cr;
-
- /*need to un-normalize the data*/
- y=in1[0]*255;
- cb=in2[0]*255;
- cr=in3[0]*255;
-
- ycc_to_rgb(y, cb, cr, &r, &g, &b, BLI_YCC_ITU_BT709);
-
- out[0] = r;
- out[1] = g;
- out[2] = b;
- out[3] = in4[0];
-}
-
-static void do_comb_ycca_jfif(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
-{
- float r, g, b;
- float y, cb, cr;
-
- /*need to un-normalize the data*/
- y=in1[0]*255;
- cb=in2[0]*255;
- cr=in3[0]*255;
-
- ycc_to_rgb(y, cb, cr, &r, &g, &b, BLI_YCC_JFIF_0_255);
-
- out[0] = r;
- out[1] = g;
- out[2] = b;
- out[3] = in4[0];
-}
-
-static void node_composit_exec_combycca(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: 1 ycca channels */
- /* stack order in: 4 value channels */
-
- /* input no image? then only color operation */
- if ((in[0]->data==NULL) && (in[1]->data==NULL) && (in[2]->data==NULL) && (in[3]->data==NULL)) {
- float y = in[0]->vec[0] * 255;
- float cb = in[1]->vec[0] * 255;
- float cr = in[2]->vec[0] * 255;
-
- switch (node->custom1) {
- case 1:
- ycc_to_rgb(y, cb, cr, &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2], BLI_YCC_ITU_BT709);
- break;
- case 2:
- ycc_to_rgb(y, cb, cr, &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2], BLI_YCC_JFIF_0_255);
- break;
- case 0:
- default:
- ycc_to_rgb(y, cb, cr, &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2], BLI_YCC_ITU_BT601);
- break;
- }
-
- out[0]->vec[3] = in[3]->vec[0];
- }
- else {
- /* make output size of first available input image */
- CompBuf *cbuf;
- CompBuf *stackbuf;
-
- /* allocate a CompBuf the size of the first available input */
- if (in[0]->data) cbuf = in[0]->data;
- else if (in[1]->data) cbuf = in[1]->data;
- else if (in[2]->data) cbuf = in[2]->data;
- else cbuf = in[3]->data;
-
- stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
-
- switch (node->custom1) {
- case 1:
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
- in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
- do_comb_ycca_709, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
- break;
-
- case 2:
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
- in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
- do_comb_ycca_jfif, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
- break;
- case 0:
- default:
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
- in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
- do_comb_ycca_601, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
- break;
- }
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_combycca(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -308,9 +80,6 @@ void register_node_type_cmp_combycca(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_COMBYCCA, "Combine YCbCrA", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_combycca_in, cmp_node_combycca_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_combycca);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
index 0a9575971b4..88edf7ec6b0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
@@ -46,63 +46,6 @@ static bNodeSocketTemplate cmp_node_sepyuva_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_sepyuva(bNode *UNUSED(node), float *out, float *in)
-{
- float y, u, v;
-
- rgb_to_yuv(in[0], in[1], in[2], &y, &u, &v);
-
- out[0] = y;
- out[1] = u;
- out[2] = v;
- out[3] = in[3];
-}
-
-static void node_composit_exec_sepyuva(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: bw channels */
- /* stack order in: col */
-
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- float y, u, v;
-
- rgb_to_yuv(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], &y, &u, &v);
-
- out[0]->vec[0] = y;
- out[1]->vec[0] = u;
- out[2]->vec[0] = v;
- out[3]->vec[0] = in[0]->vec[3];
- }
- else if ((out[0]->hasoutput) || (out[1]->hasoutput) || (out[2]->hasoutput) || (out[3]->hasoutput)) {
- /* make copy of buffer so input image doesn't get corrupted */
- CompBuf *cbuf= dupalloc_compbuf(in[0]->data);
- CompBuf *cbuf2=typecheck_compbuf(cbuf, CB_RGBA);
-
- /* convert the RGB stackbuf to an YUV representation */
- composit1_pixel_processor(node, cbuf2, cbuf2, in[0]->vec, do_sepyuva, CB_RGBA);
-
- /* separate each of those channels */
- if (out[0]->hasoutput)
- out[0]->data= valbuf_from_rgbabuf(cbuf2, CHAN_R);
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(cbuf2, CHAN_G);
- if (out[2]->hasoutput)
- out[2]->data= valbuf_from_rgbabuf(cbuf2, CHAN_B);
- if (out[3]->hasoutput)
- out[3]->data= valbuf_from_rgbabuf(cbuf2, CHAN_A);
-
- /*not used anymore */
- if (cbuf2!=cbuf)
- free_compbuf(cbuf2);
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_sepyuva(bNodeTreeType *ttype)
{
@@ -111,9 +54,6 @@ void register_node_type_cmp_sepyuva(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_SEPYUVA, "Separate YUVA", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, cmp_node_sepyuva_in, cmp_node_sepyuva_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_sepyuva);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -133,54 +73,6 @@ static bNodeSocketTemplate cmp_node_combyuva_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_comb_yuva(bNode *UNUSED(node), float *out, float *in1, float *in2, float *in3, float *in4)
-{
- float r, g, b;
- yuv_to_rgb(in1[0], in2[0], in3[0], &r, &g, &b);
-
- out[0] = r;
- out[1] = g;
- out[2] = b;
- out[3] = in4[0];
-}
-
-static void node_composit_exec_combyuva(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: 1 rgba channels */
- /* stack order in: 4 value channels */
-
- /* input no image? then only color operation */
- if ((in[0]->data==NULL) && (in[1]->data==NULL) && (in[2]->data==NULL) && (in[3]->data==NULL)) {
- out[0]->vec[0] = in[0]->vec[0];
- out[0]->vec[1] = in[1]->vec[0];
- out[0]->vec[2] = in[2]->vec[0];
- out[0]->vec[3] = in[3]->vec[0];
- }
- else {
- /* make output size of first available input image */
- CompBuf *cbuf;
- CompBuf *stackbuf;
-
- /* allocate a CompBuf the size of the first available input */
- if (in[0]->data) cbuf = in[0]->data;
- else if (in[1]->data) cbuf = in[1]->data;
- else if (in[2]->data) cbuf = in[2]->data;
- else cbuf = in[3]->data;
-
- stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec,
- in[2]->data, in[2]->vec, in[3]->data, in[3]->vec,
- do_comb_yuva, CB_VAL, CB_VAL, CB_VAL, CB_VAL);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_combyuva(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -188,9 +80,6 @@ void register_node_type_cmp_combyuva(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_COMBYUVA, "Combine YUVA", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_combyuva_in, cmp_node_combyuva_out);
node_type_size(&ntype, 80, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_combyuva);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.c b/source/blender/nodes/composite/nodes/node_composite_setalpha.c
index 59c104869fe..0cec19b15af 100644
--- a/source/blender/nodes/composite/nodes/node_composite_setalpha.c
+++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.c
@@ -43,41 +43,6 @@ static bNodeSocketTemplate cmp_node_setalpha_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_setalpha(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: RGBA image */
- /* stack order in: col, alpha */
-
- /* input no image? then only color operation */
- if (in[0]->data==NULL && in[1]->data==NULL) {
- out[0]->vec[0] = in[0]->vec[0];
- out[0]->vec[1] = in[0]->vec[1];
- out[0]->vec[2] = in[0]->vec[2];
- out[0]->vec[3] = in[1]->vec[0];
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data?in[0]->data:in[1]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- if (in[1]->data==NULL && in[1]->vec[0]==1.0f) {
- /* pass on image */
- composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_copy_rgb, CB_RGBA);
- }
- else {
- /* send an compbuf or a value to set as alpha - composit2_pixel_processor handles choosing the right one */
- composit2_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
- }
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
-
void register_node_type_cmp_setalpha(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -85,9 +50,6 @@ void register_node_type_cmp_setalpha(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_SETALPHA, "Set Alpha", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_setalpha_in, cmp_node_setalpha_out);
node_type_size(&ntype, 120, 40, 140);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_setalpha);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
index 523f1dee406..3f4c3d67e2c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
+++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
@@ -39,110 +39,6 @@ static bNodeSocketTemplate cmp_node_splitviewer_in[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_copy_split_rgba(bNode *UNUSED(node), float *out, float *in1, float *in2, float *fac)
-{
- if (*fac==0.0f) {
- copy_v4_v4(out, in1);
- }
- else {
- copy_v4_v4(out, in2);
- }
-}
-
-static void node_composit_exec_splitviewer(void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out))
-{
- /* image assigned to output */
- /* stack order input sockets: image image */
-
- if (in[0]->data==NULL || in[1]->data==NULL)
- return;
-
- if (node->id && (node->flag & NODE_DO_OUTPUT)) { /* only one works on out */
- Image *ima= (Image *)node->id;
- RenderData *rd= data;
- ImBuf *ibuf;
- CompBuf *cbuf, *buf1, *buf2, *mask;
- int x, y;
- float offset;
- void *lock;
-
- buf1= typecheck_compbuf(in[0]->data, CB_RGBA);
- buf2= typecheck_compbuf(in[1]->data, CB_RGBA);
-
- BKE_image_user_frame_calc(node->storage, rd->cfra, 0);
-
- /* always returns for viewer image, but we check nevertheless */
- ibuf= BKE_image_acquire_ibuf(ima, node->storage, &lock);
- if (ibuf==NULL) {
- printf("node_composit_exec_viewer error\n");
- BKE_image_release_ibuf(ima, ibuf, lock);
- return;
- }
-
- /* free all in ibuf */
- imb_freerectImBuf(ibuf);
- imb_freerectfloatImBuf(ibuf);
- IMB_freezbuffloatImBuf(ibuf);
-
- /* make ibuf, and connect to ima */
- ibuf->x= buf1->x;
- ibuf->y= buf1->y;
- imb_addrectfloatImBuf(ibuf);
-
- ima->ok= IMA_OK_LOADED;
-
- /* output buf */
- cbuf= alloc_compbuf(buf1->x, buf1->y, CB_RGBA, 0); /* no alloc*/
- cbuf->rect= ibuf->rect_float;
-
- /* mask buf */
- mask= alloc_compbuf(buf1->x, buf1->y, CB_VAL, 1);
-
-
- /* Check which offset mode is selected and limit offset if needed */
- if (node->custom2 == 0) {
- offset = buf1->x / 100.0f * node->custom1;
- CLAMP(offset, 0, buf1->x);
- }
- else {
- offset = buf1->y / 100.0f * node->custom1;
- CLAMP(offset, 0, buf1->y);
- }
-
- if (node->custom2 == 0) {
- for (y=0; y<buf1->y; y++) {
- float *fac= mask->rect + y*buf1->x;
- for (x=offset; x>0; x--, fac++)
- *fac= 1.0f;
- }
- }
- else {
- for (y=0; y<offset; y++) {
- float *fac= mask->rect + y*buf1->x;
- for (x=buf1->x; x>0; x--, fac++)
- *fac= 1.0f;
- }
- }
-
- composit3_pixel_processor(node, cbuf, buf1, in[0]->vec, buf2, in[1]->vec, mask, NULL, do_copy_split_rgba, CB_RGBA, CB_RGBA, CB_VAL);
-
- BKE_image_release_ibuf(ima, ibuf, lock);
-
- generate_preview(data, node, cbuf);
- free_compbuf(cbuf);
- free_compbuf(mask);
-
- if (in[0]->data != buf1)
- free_compbuf(buf1);
- if (in[1]->data != buf2)
- free_compbuf(buf2);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_splitviewer(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
@@ -162,9 +58,6 @@ void register_node_type_cmp_splitviewer(bNodeTreeType *ttype)
node_type_size(&ntype, 140, 100, 320);
node_type_init(&ntype, node_composit_init_splitviewer);
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_splitviewer);
-#endif
/* Do not allow muting for this node. */
node_type_internal_links(&ntype, NULL);
diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
index 1787e075a14..964e54eb862 100644
--- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
+++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
@@ -45,32 +45,6 @@ static bNodeSocketTemplate cmp_node_stabilize2d_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_stabilize2d(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (in[0]->data && node->id) {
- RenderData *rd = data;
- MovieClip *clip = (MovieClip *)node->id;
- CompBuf *cbuf = typecheck_compbuf(in[0]->data, CB_RGBA);
- CompBuf *stackbuf;
- float loc[2], scale, angle;
- int clip_framenr = BKE_movieclip_remap_scene_to_clip_frame(clip, rd->cfra);
-
- BKE_tracking_stabilization_data_get(&clip->tracking, clip_framenr, cbuf->x, cbuf->y, loc, &scale, &angle);
-
- stackbuf = node_composit_transform(cbuf, loc[0], loc[1], angle, scale, node->custom1);
-
- /* pass on output and free */
- out[0]->data = stackbuf;
-
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_stabilize2d(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -78,9 +52,6 @@ void register_node_type_cmp_stabilize2d(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_STABILIZE2D, "Stabilize 2D", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_stabilize2d_in, cmp_node_stabilize2d_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_stabilize2d);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c
index b6518c48638..17b5720c7ad 100644
--- a/source/blender/nodes/composite/nodes/node_composite_texture.c
+++ b/source/blender/nodes/composite/nodes/node_composite_texture.c
@@ -44,108 +44,6 @@ static bNodeSocketTemplate cmp_node_texture_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-/* called without rect allocated */
-static void texture_procedural(CompBuf *cbuf, float *out, float xco, float yco)
-{
- bNode *node= cbuf->node;
- TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
- float vec[3], *size, nor[3] = {0.0f, 0.0f, 0.0f}, col[4];
- int retval, type= cbuf->procedural_type;
-
- size= cbuf->procedural_size;
-
- vec[0] = size[0]*(xco + cbuf->procedural_offset[0]);
- vec[1] = size[1]*(yco + cbuf->procedural_offset[1]);
- vec[2] = size[2]*cbuf->procedural_offset[2];
-
- retval= multitex_ext((Tex *)node->id, vec, NULL, NULL, 0, &texres);
-
- if (type==CB_VAL) {
- if (texres.talpha)
- col[0] = texres.ta;
- else
- col[0] = texres.tin;
- }
- else if (type==CB_RGBA) {
- if (texres.talpha)
- col[3] = texres.ta;
- else
- col[3] = texres.tin;
-
- if ((retval & TEX_RGB)) {
- copy_v3_v3(col, &texres.tr);
- }
- else {
- copy_v3_fl(col, col[3]);
- }
- }
- else {
- copy_v3_v3(col, nor);
- }
-
- typecheck_compbuf_color(out, col, cbuf->type, cbuf->procedural_type);
-}
-
-/* texture node outputs get a small rect, to make sure all other nodes accept it */
-/* only the pixel-processor nodes do something with it though */
-static void node_composit_exec_texture(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* outputs: value, color, normal */
-
- if (node->id) {
- RenderData *rd= data;
- short sizex, sizey;
-
- /* first make the preview image */
- CompBuf *prevbuf= alloc_compbuf(140, 140, CB_RGBA, 1); /* alloc */
-
- prevbuf->rect_procedural= texture_procedural;
- prevbuf->node= node;
- copy_v3_v3(prevbuf->procedural_offset, in[0]->vec);
- copy_v3_v3(prevbuf->procedural_size, in[1]->vec);
- prevbuf->procedural_type= CB_RGBA;
- composit1_pixel_processor(node, prevbuf, prevbuf, out[0]->vec, do_copy_rgba, CB_RGBA);
-
- generate_preview(data, node, prevbuf);
- free_compbuf(prevbuf);
-
- /* texture procedural buffer type doesnt work well, we now render a buffer in scene size */
- sizex = (rd->size*rd->xsch)/100;
- sizey = (rd->size*rd->ysch)/100;
-
- if (out[0]->hasoutput) {
- CompBuf *stackbuf= alloc_compbuf(sizex, sizey, CB_VAL, 1); /* alloc */
-
- stackbuf->rect_procedural= texture_procedural;
- stackbuf->node= node;
- copy_v3_v3(stackbuf->procedural_offset, in[0]->vec);
- copy_v3_v3(stackbuf->procedural_size, in[1]->vec);
- stackbuf->procedural_type= CB_VAL;
- composit1_pixel_processor(node, stackbuf, stackbuf, out[0]->vec, do_copy_value, CB_VAL);
- stackbuf->rect_procedural= NULL;
-
- out[0]->data= stackbuf;
- }
- if (out[1]->hasoutput) {
- CompBuf *stackbuf= alloc_compbuf(sizex, sizey, CB_RGBA, 1); /* alloc */
-
- stackbuf->rect_procedural= texture_procedural;
- stackbuf->node= node;
- copy_v3_v3(stackbuf->procedural_offset, in[0]->vec);
- copy_v3_v3(stackbuf->procedural_size, in[1]->vec);
- stackbuf->procedural_type= CB_RGBA;
- composit1_pixel_processor(node, stackbuf, stackbuf, out[0]->vec, do_copy_rgba, CB_RGBA);
- stackbuf->rect_procedural= NULL;
-
- out[1]->data= stackbuf;
- }
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_texture(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -153,9 +51,6 @@ void register_node_type_cmp_texture(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_TEXTURE, "Texture", NODE_CLASS_INPUT, NODE_OPTIONS|NODE_PREVIEW);
node_type_socket_templates(&ntype, cmp_node_texture_in, cmp_node_texture_out);
node_type_size(&ntype, 120, 80, 240);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_texture);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
index 00b1a5514dc..94492431c9f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c
+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
@@ -41,114 +41,6 @@ static bNodeSocketTemplate cmp_node_tonemap_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static float avgLogLum(CompBuf *src, float* auto_key, float* Lav, float* Cav)
-{
- float lsum = 0;
- int p = src->x*src->y;
- fRGB* bc = (fRGB*)src->rect;
- float avl, maxl = -1e10f, minl = 1e10f;
- const float sc = 1.f/(src->x*src->y);
- *Lav = 0.f;
- while (p--) {
- float L = rgb_to_luma_y(bc[0]);
- *Lav += L;
- add_v3_v3(Cav, bc[0]);
- lsum += (float)log((double)MAX2(L, 0.0) + 1e-5);
- maxl = (L > maxl) ? L : maxl;
- minl = (L < minl) ? L : minl;
- bc++;
- }
- *Lav *= sc;
- mul_v3_fl(Cav, sc);
- maxl = log((double)maxl + 1e-5); minl = log((double)minl + 1e-5f); avl = lsum*sc;
- *auto_key = (maxl > minl) ? ((maxl - avl) / (maxl - minl)) : 1.f;
- return exp((double)avl);
-}
-
-
-static void tonemap(NodeTonemap* ntm, CompBuf* dst, CompBuf* src)
-{
- int x, y;
- float dr, dg, db, al, igm = (ntm->gamma==0.f) ? 1 : (1.f / ntm->gamma);
- float auto_key, Lav, Cav[3] = {0, 0, 0};
-
- al = avgLogLum(src, &auto_key, &Lav, Cav);
- al = (al == 0.f) ? 0.f : (ntm->key / al);
-
- if (ntm->type == 1) {
- // Reinhard/Devlin photoreceptor
- const float f = exp((double)-ntm->f);
- const float m = (ntm->m > 0.f) ? ntm->m : (0.3f + 0.7f*pow((double)auto_key, 1.4));
- const float ic = 1.f - ntm->c, ia = 1.f - ntm->a;
- if (ntm->m == 0.f) printf("tonemap node, M: %g\n", m);
- for (y=0; y<src->y; ++y) {
- fRGB* sp = (fRGB*)&src->rect[y*src->x*src->type];
- fRGB* dp = (fRGB*)&dst->rect[y*src->x*src->type];
- for (x=0; x<src->x; ++x) {
- const float L = rgb_to_luma_y(sp[x]);
- float I_l = sp[x][0] + ic*(L - sp[x][0]);
- float I_g = Cav[0] + ic*(Lav - Cav[0]);
- float I_a = I_l + ia*(I_g - I_l);
- dp[x][0] /= (dp[x][0] + pow((double)f*I_a, (double)m));
- I_l = sp[x][1] + ic*(L - sp[x][1]);
- I_g = Cav[1] + ic*(Lav - Cav[1]);
- I_a = I_l + ia*(I_g - I_l);
- dp[x][1] /= (dp[x][1] + pow((double)f*I_a, (double)m));
- I_l = sp[x][2] + ic*(L - sp[x][2]);
- I_g = Cav[2] + ic*(Lav - Cav[2]);
- I_a = I_l + ia*(I_g - I_l);
- dp[x][2] /= (dp[x][2] + pow((double)f*I_a, (double)m));
- }
- }
- return;
- }
-
- // Reinhard simple photographic tm (simplest, not using whitepoint var)
- for (y=0; y<src->y; y++) {
- fRGB* sp = (fRGB*)&src->rect[y*src->x*src->type];
- fRGB* dp = (fRGB*)&dst->rect[y*src->x*src->type];
- for (x=0; x<src->x; x++) {
- copy_v4_v4(dp[x], sp[x]);
- mul_v3_fl(dp[x], al);
- dr = dp[x][0] + ntm->offset;
- dg = dp[x][1] + ntm->offset;
- db = dp[x][2] + ntm->offset;
- dp[x][0] /= ((dr == 0.f) ? 1.f : dr);
- dp[x][1] /= ((dg == 0.f) ? 1.f : dg);
- dp[x][2] /= ((db == 0.f) ? 1.f : db);
- if (igm != 0.f) {
- dp[x][0] = pow((double)MAX2(dp[x][0], 0.0), igm);
- dp[x][1] = pow((double)MAX2(dp[x][1], 0.0), igm);
- dp[x][2] = pow((double)MAX2(dp[x][2], 0.0), igm);
- }
- }
- }
-}
-
-
-static void node_composit_exec_tonemap(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- CompBuf *new, *img = in[0]->data;
-
- if ((img==NULL) || (out[0]->hasoutput==0)) return;
-
- if (img->type != CB_RGBA)
- img = typecheck_compbuf(img, CB_RGBA);
-
- new = dupalloc_compbuf(img);
-
- tonemap(node->storage, new, img);
-
- out[0]->data = new;
-
- if (img!=in[0]->data)
- free_compbuf(img);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_tonemap(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeTonemap *ntm = MEM_callocN(sizeof(NodeTonemap), "node tonemap data");
@@ -174,9 +66,6 @@ void register_node_type_cmp_tonemap(bNodeTreeType *ttype)
node_type_size(&ntype, 150, 120, 200);
node_type_init(&ntype, node_composit_init_tonemap);
node_type_storage(&ntype, "NodeTonemap", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_tonemap);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_trackpos.c b/source/blender/nodes/composite/nodes/node_composite_trackpos.c
index 4364ca61ba1..41dc5633ee5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_trackpos.c
+++ b/source/blender/nodes/composite/nodes/node_composite_trackpos.c
@@ -39,15 +39,6 @@ static bNodeSocketTemplate cmp_node_trackpos_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_trackpos(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **UNUSED(in), bNodeStack **UNUSED(out))
-{
- /* pass */
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeTrackPosData *data = MEM_callocN(sizeof(NodeTrackPosData), "node track position data");
@@ -64,9 +55,6 @@ void register_node_type_cmp_trackpos(bNodeTreeType *ttype)
node_type_size(&ntype, 120, 80, 300);
node_type_init(&ntype, init);
node_type_storage(&ntype, "NodeTrackPosData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_trackpos);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c
index d6bb545cd5c..f51e49328ab 100644
--- a/source/blender/nodes/composite/nodes/node_composite_transform.c
+++ b/source/blender/nodes/composite/nodes/node_composite_transform.c
@@ -48,89 +48,6 @@ static bNodeSocketTemplate cmp_node_transform_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-CompBuf* node_composit_transform(CompBuf *cbuf, float x, float y, float angle, float scale, int filter_type)
-{
- CompBuf *stackbuf = alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, TRUE);
- ImBuf *ibuf, *obuf;
- float mat[4][4], lmat[4][4], rmat[4][4], smat[4][4], cmat[4][4], icmat[4][4];
- float svec[3] = {scale, scale, scale}, loc[2] = {x, y};
-
- unit_m4(rmat);
- unit_m4(lmat);
- unit_m4(smat);
- unit_m4(cmat);
-
- /* image center as rotation center */
- cmat[3][0] = (float)cbuf->x/2.0f;
- cmat[3][1] = (float)cbuf->y/2.0f;
- invert_m4_m4(icmat, cmat);
-
- size_to_mat4(smat, svec); /* scale matrix */
- add_v2_v2(lmat[3], loc); /* tranlation matrix */
- rotate_m4(rmat, 'Z', angle); /* rotation matrix */
-
- /* compose transformation matrix */
- mul_serie_m4(mat, lmat, cmat, rmat, smat, icmat, NULL, NULL, NULL);
-
- invert_m4(mat);
-
- ibuf = IMB_allocImBuf(cbuf->x, cbuf->y, 32, 0);
- obuf = IMB_allocImBuf(stackbuf->x, stackbuf->y, 32, 0);
-
- if (ibuf && obuf) {
- int i, j;
-
- ibuf->rect_float = cbuf->rect;
- obuf->rect_float = stackbuf->rect;
-
- for (j = 0; j < cbuf->y; j++) {
- for (i = 0; i < cbuf->x; i++) {
- float vec[3] = {i, j, 0};
-
- mul_v3_m4v3(vec, mat, vec);
-
- switch (filter_type) {
- case 0:
- nearest_interpolation(ibuf, obuf, vec[0], vec[1], i, j);
- break;
- case 1:
- bilinear_interpolation(ibuf, obuf, vec[0], vec[1], i, j);
- break;
- case 2:
- bicubic_interpolation(ibuf, obuf, vec[0], vec[1], i, j);
- break;
- }
- }
- }
-
- IMB_freeImBuf(ibuf);
- IMB_freeImBuf(obuf);
- }
-
- /* pass on output and free */
- return stackbuf;
-}
-
-static void node_composit_exec_transform(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- if (in[0]->data) {
- CompBuf *cbuf = typecheck_compbuf(in[0]->data, CB_RGBA);
- CompBuf *stackbuf;
-
- stackbuf = node_composit_transform(cbuf, in[1]->vec[0], in[2]->vec[0], in[3]->vec[0], in[4]->vec[0], node->custom1);
-
- /* pass on output and free */
- out[0]->data = stackbuf;
-
- if (cbuf != in[0]->data)
- free_compbuf(cbuf);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_transform(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -138,9 +55,6 @@ void register_node_type_cmp_transform(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_TRANSFORM, "Transform", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_transform_in, cmp_node_transform_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_transform);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.c b/source/blender/nodes/composite/nodes/node_composite_translate.c
index 1c2963a2f08..7c7c6304d27 100644
--- a/source/blender/nodes/composite/nodes/node_composite_translate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_translate.c
@@ -46,23 +46,6 @@ static bNodeSocketTemplate cmp_node_translate_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_translate(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **in, bNodeStack **out)
-{
- if (in[0]->data) {
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= pass_on_compbuf(cbuf);
-
- stackbuf->xof+= (int)floor(in[1]->vec[0]);
- stackbuf->yof+= (int)floor(in[2]->vec[0]);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_translate(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -70,9 +53,6 @@ void register_node_type_cmp_translate(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_TRANSLATE, "Translate", NODE_CLASS_DISTORT, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_translate_in, cmp_node_translate_out);
node_type_size(&ntype, 140, 100, 320);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_translate);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
index 5c111998b18..c40880cc421 100644
--- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
@@ -44,44 +44,6 @@ static bNodeSocketTemplate cmp_node_valtorgb_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_colorband_composit(bNode *node, float *out, float *in)
-{
- do_colorband(node->storage, in[0], out);
-}
-
-static void node_composit_exec_valtorgb(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order in: fac */
- /* stack order out: col, alpha */
-
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0)
- return;
-
- if (node->storage) {
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- do_colorband(node->storage, in[0]->vec[0], out[0]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
-
- composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_colorband_composit, CB_VAL);
-
- out[0]->data= stackbuf;
-
- if (out[1]->hasoutput)
- out[1]->data= valbuf_from_rgbabuf(stackbuf, CHAN_A);
-
- }
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_valtorgb(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
node->storage= add_colorband(1);
@@ -96,9 +58,6 @@ void register_node_type_cmp_valtorgb(bNodeTreeType *ttype)
node_type_size(&ntype, 240, 200, 300);
node_type_init(&ntype, node_composit_init_valtorgb);
node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_valtorgb);
-#endif
nodeRegisterType(ttype, &ntype);
}
@@ -115,38 +74,6 @@ static bNodeSocketTemplate cmp_node_rgbtobw_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_rgbtobw(bNode *UNUSED(node), float *out, float *in)
-{
- out[0] = rgb_to_bw(in);
-}
-
-static void node_composit_exec_rgbtobw(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- /* stack order out: bw */
- /* stack order in: col */
-
- if (out[0]->hasoutput==0)
- return;
-
- /* input no image? then only color operation */
- if (in[0]->data==NULL) {
- do_rgbtobw(node, out[0]->vec, in[0]->vec);
- }
- else {
- /* make output size of input image */
- CompBuf *cbuf= in[0]->data;
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
-
- composit1_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, do_rgbtobw, CB_RGBA);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_rgbtobw(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -154,9 +81,6 @@ void register_node_type_cmp_rgbtobw(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, cmp_node_rgbtobw_in, cmp_node_rgbtobw_out);
node_type_size(&ntype, 80, 40, 120);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_rgbtobw);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_value.c b/source/blender/nodes/composite/nodes/node_composite_value.c
index 2c65fe6be19..05e79efa196 100644
--- a/source/blender/nodes/composite/nodes/node_composite_value.c
+++ b/source/blender/nodes/composite/nodes/node_composite_value.c
@@ -49,18 +49,6 @@ static void node_composit_init_value(bNodeTree *UNUSED(ntree), bNode *node, bNod
dval->max = FLT_MAX;
}
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_value(void *UNUSED(data), bNode *node, bNodeStack **UNUSED(in), bNodeStack **out)
-{
- bNodeSocket *sock= node->outputs.first;
- float val= ((bNodeSocketValueFloat*)sock->default_value)->value;
-
- out[0]->vec[0] = val;
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_value(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -69,9 +57,6 @@ void register_node_type_cmp_value(bNodeTreeType *ttype)
node_type_socket_templates(&ntype, NULL, cmp_node_value_out);
node_type_init(&ntype, node_composit_init_value);
node_type_size(&ntype, 80, 40, 120);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_value);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
index 62c2c02836a..ff4fe8d8da5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
@@ -45,48 +45,6 @@ static bNodeSocketTemplate cmp_node_vecblur_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_vecblur(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
-{
- NodeBlurData *nbd = node->storage;
- CompBuf *new, *img = in[0]->data, *vecbuf = in[2]->data, *zbuf = in[1]->data;
-
- if (img == NULL || vecbuf == NULL || zbuf == NULL || out[0]->hasoutput == 0)
- return;
- if (vecbuf->x != img->x || vecbuf->y != img->y) {
- printf("ERROR: cannot do different sized vecbuf yet\n");
- return;
- }
- if (vecbuf->type != CB_VEC4) {
- printf("ERROR: input should be vecbuf\n");
- return;
- }
- if (zbuf->type != CB_VAL) {
- printf("ERROR: input should be zbuf\n");
- return;
- }
- if (zbuf->x != img->x || zbuf->y != img->y) {
- printf("ERROR: cannot do different sized zbuf yet\n");
- return;
- }
-
- /* allow the input image to be of another type */
- img = typecheck_compbuf(in[0]->data, CB_RGBA);
-
- new = dupalloc_compbuf(img);
-
- /* call special zbuffer version */
- RE_zbuf_accumulate_vecblur(nbd, img->x, img->y, new->rect, img->rect, vecbuf->rect, zbuf->rect);
-
- out[0]->data = new;
-
- if (img != in[0]->data)
- free_compbuf(img);
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_vecblur(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur data");
@@ -105,9 +63,6 @@ void register_node_type_cmp_vecblur(bNodeTreeType *ttype)
node_type_size(&ntype, 120, 80, 200);
node_type_init(&ntype, node_composit_init_vecblur);
node_type_storage(&ntype, "NodeBlurData", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_vecblur);
-#endif
nodeRegisterType(ttype, &ntype);
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.c b/source/blender/nodes/composite/nodes/node_composite_viewer.c
index 1c27cc21b06..24affc8f374 100644
--- a/source/blender/nodes/composite/nodes/node_composite_viewer.c
+++ b/source/blender/nodes/composite/nodes/node_composite_viewer.c
@@ -41,90 +41,6 @@ static bNodeSocketTemplate cmp_node_viewer_in[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void node_composit_exec_viewer(void *data, bNode *node, bNodeStack **in, bNodeStack **UNUSED(out))
-{
- /* image assigned to output */
- /* stack order input sockets: col, alpha, z */
-
- if (node->id && (node->flag & NODE_DO_OUTPUT)) { /* only one works on out */
- RenderData *rd = data;
- Image *ima = (Image *)node->id;
- ImBuf *ibuf;
- CompBuf *cbuf, *tbuf;
- int rectx, recty;
- void *lock;
-
- BKE_image_user_frame_calc(node->storage, rd->cfra, 0);
-
- /* always returns for viewer image, but we check nevertheless */
- ibuf = BKE_image_acquire_ibuf(ima, node->storage, &lock);
- if (ibuf == NULL) {
- printf("node_composit_exec_viewer error\n");
- BKE_image_release_ibuf(ima, ibuf, lock);
- return;
- }
-
- /* free all in ibuf */
- imb_freerectImBuf(ibuf);
- imb_freerectfloatImBuf(ibuf);
- IMB_freezbuffloatImBuf(ibuf);
-
- /* get size */
- tbuf = in[0]->data ? in[0]->data : (in[1]->data ? in[1]->data : in[2]->data);
- if (tbuf == NULL) {
- rectx = 320; recty = 256;
- }
- else {
- rectx = tbuf->x;
- recty = tbuf->y;
- }
-
- /* make ibuf, and connect to ima */
- ibuf->x = rectx;
- ibuf->y = recty;
- imb_addrectfloatImBuf(ibuf);
-
- ima->ok = IMA_OK_LOADED;
-
- /* now we combine the input with ibuf */
- cbuf = alloc_compbuf(rectx, recty, CB_RGBA, 0); /* no alloc*/
- cbuf->rect = ibuf->rect_float;
-
- /* when no alpha, we can simply copy */
- if (in[1]->data == NULL) {
- composit1_pixel_processor(node, cbuf, in[0]->data, in[0]->vec, do_copy_rgba, CB_RGBA);
- }
- else
- composit2_pixel_processor(node, cbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_copy_a_rgba, CB_RGBA, CB_VAL);
-
- /* zbuf option */
- if (in[2]->data) {
- CompBuf *zbuf = alloc_compbuf(rectx, recty, CB_VAL, 1);
- ibuf->zbuf_float = zbuf->rect;
- ibuf->mall |= IB_zbuffloat;
-
- composit1_pixel_processor(node, zbuf, in[2]->data, in[2]->vec, do_copy_value, CB_VAL);
-
- /* free compbuf, but not the rect */
- zbuf->malloc = 0;
- free_compbuf(zbuf);
- }
-
- BKE_image_release_ibuf(ima, ibuf, lock);
-
- generate_preview(data, node, cbuf);
- free_compbuf(cbuf);
-
- }
- else if (in[0]->data) {
- generate_preview(data, node, in[0]->data);
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
static void node_composit_init_viewer(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
ImageUser *iuser = MEM_callocN(sizeof(ImageUser), "node image user");
@@ -145,9 +61,6 @@ void register_node_type_cmp_viewer(bNodeTreeType *ttype)
node_type_size(&ntype, 80, 60, 200);
node_type_init(&ntype, node_composit_init_viewer);
node_type_storage(&ntype, "ImageUser", node_free_standard_storage, node_copy_standard_storage);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_viewer);
-#endif
node_type_internal_links(&ntype, NULL);
diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.c b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
index 8e639aaa357..89d0cccd183 100644
--- a/source/blender/nodes/composite/nodes/node_composite_zcombine.c
+++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
@@ -48,183 +48,6 @@ static bNodeSocketTemplate cmp_node_zcombine_out[] = {
{ -1, 0, "" }
};
-#ifdef WITH_COMPOSITOR_LEGACY
-
-static void do_zcombine(bNode *node, float *out, float *src1, float *z1, float *src2, float *z2)
-{
- float alpha;
- float malpha;
-
- if (*z1 <= *z2) {
- if (node->custom1) {
- // use alpha in combine operation
- alpha= src1[3];
- malpha= 1.0f - alpha;
- out[0] = malpha*src2[0] + alpha*src1[0];
- out[1] = malpha*src2[1] + alpha*src1[1];
- out[2] = malpha*src2[2] + alpha*src1[2];
- out[3] = malpha*src2[3] + alpha*src1[3];
- }
- else {
- // do combination based solely on z value
- copy_v4_v4(out, src1);
- }
- }
- else {
- if (node->custom1) {
- // use alpha in combine operation
- alpha= src2[3];
- malpha= 1.0f - alpha;
- out[0] = malpha*src1[0] + alpha*src2[0];
- out[1] = malpha*src1[1] + alpha*src2[1];
- out[2] = malpha*src1[2] + alpha*src2[2];
- out[3] = malpha*src1[3] + alpha*src2[3];
- }
- else {
- // do combination based solely on z value
- copy_v4_v4(out, src1);
- }
-
- if (node->custom2)
- *z1= *z2;
- }
-}
-
-static void do_zcombine_mask(bNode *node, float *out, float *z1, float *z2)
-{
- if (*z1 > *z2) {
- *out= 1.0f;
- if (node->custom2)
- *z1= *z2;
- }
-}
-
-static void do_zcombine_add(bNode *node, float *out, float *col1, float *col2, float *acol)
-{
- float alpha;
- float malpha;
-
- if (node->custom1) {
- // use alpha in combine operation, antialiased mask in used here just as hint for the z value
- if (*acol>0.0f) {
- alpha= col2[3];
- malpha= 1.0f - alpha;
-
-
- out[0] = malpha*col1[0] + alpha*col2[0];
- out[1] = malpha*col1[1] + alpha*col2[1];
- out[2] = malpha*col1[2] + alpha*col2[2];
- out[3] = malpha*col1[3] + alpha*col2[3];
- }
- else {
- alpha= col1[3];
- malpha= 1.0f - alpha;
-
-
- out[0] = malpha*col2[0] + alpha*col1[0];
- out[1] = malpha*col2[1] + alpha*col1[1];
- out[2] = malpha*col2[2] + alpha*col1[2];
- out[3] = malpha*col2[3] + alpha*col1[3];
- }
- }
- else {
- // do combination based solely on z value but with antialiased mask
- alpha = *acol;
- malpha= 1.0f - alpha;
-
- out[0] = malpha*col1[0] + alpha*col2[0];
- out[1] = malpha*col1[1] + alpha*col2[1];
- out[2] = malpha*col1[2] + alpha*col2[2];
- out[3] = malpha*col1[3] + alpha*col2[3];
- }
-}
-
-static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
-{
- RenderData *rd= data;
- CompBuf *cbuf= in[0]->data;
- CompBuf *zbuf;
-
- /* stack order in: col z col z */
- /* stack order out: col z */
- if (out[0]->hasoutput==0 && out[1]->hasoutput==0)
- return;
-
- /* no input image; do nothing now */
- if (in[0]->data==NULL) {
- return;
- }
-
- if (out[1]->hasoutput) {
- /* copy or make a buffer for for the first z value, here we write result in */
- if (in[1]->data)
- zbuf= dupalloc_compbuf(in[1]->data);
- else {
- float *zval;
- int tot= cbuf->x*cbuf->y;
-
- zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
- for (zval= zbuf->rect; tot; tot--, zval++)
- *zval= in[1]->vec[0];
- }
- /* lazy coder hack */
- node->custom2= 1;
- out[1]->data= zbuf;
- }
- else {
- node->custom2= 0;
- zbuf= in[1]->data;
- }
-
- if (rd->scemode & R_FULL_SAMPLE) {
- /* make output size of first input image */
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs
-
- composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, zbuf, in[1]->vec, in[2]->data, in[2]->vec,
- in[3]->data, in[3]->vec, do_zcombine, CB_RGBA, CB_VAL, CB_RGBA, CB_VAL);
-
- out[0]->data= stackbuf;
- }
- else {
- /* make output size of first input image */
- CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */
- CompBuf *mbuf;
- float *fp;
- int x;
- char *aabuf;
-
-
- /* make a mask based on comparison, optionally write zvalue */
- mbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
- composit2_pixel_processor(node, mbuf, zbuf, in[1]->vec, in[3]->data, in[3]->vec, do_zcombine_mask, CB_VAL, CB_VAL);
-
- /* convert to char */
- aabuf= MEM_mallocN(cbuf->x*cbuf->y, "aa buf");
- fp= mbuf->rect;
- for (x= cbuf->x*cbuf->y-1; x>=0; x--)
- if (fp[x]==0.0f) aabuf[x] = 0;
- else aabuf[x] = 255;
-
- antialias_tagbuf(cbuf->x, cbuf->y, aabuf);
-
- /* convert to float */
- fp= mbuf->rect;
- for (x= cbuf->x*cbuf->y-1; x>=0; x--)
- if (aabuf[x]>1)
- fp[x] = (1.0f/255.0f)*(float)aabuf[x];
-
- composit3_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[2]->data, in[2]->vec, mbuf, NULL,
- do_zcombine_add, CB_RGBA, CB_RGBA, CB_VAL);
- /* free */
- free_compbuf(mbuf);
- MEM_freeN(aabuf);
-
- out[0]->data= stackbuf;
- }
-}
-
-#endif /* WITH_COMPOSITOR_LEGACY */
-
void register_node_type_cmp_zcombine(bNodeTreeType *ttype)
{
static bNodeType ntype;
@@ -232,9 +55,6 @@ void register_node_type_cmp_zcombine(bNodeTreeType *ttype)
node_type_base(ttype, &ntype, CMP_NODE_ZCOMBINE, "Z Combine", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, cmp_node_zcombine_in, cmp_node_zcombine_out);
node_type_size(&ntype, 80, 40, 120);
-#ifdef WITH_COMPOSITOR_LEGACY
- node_type_exec(&ntype, node_composit_exec_zcombine);
-#endif
nodeRegisterType(ttype, &ntype);
}