diff options
-rw-r--r-- | doc/python_api/sphinx_doc_gen.py | 5 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 15 |
2 files changed, 2 insertions, 18 deletions
diff --git a/doc/python_api/sphinx_doc_gen.py b/doc/python_api/sphinx_doc_gen.py index 8be194a58a2..94c69be5530 100644 --- a/doc/python_api/sphinx_doc_gen.py +++ b/doc/python_api/sphinx_doc_gen.py @@ -1029,7 +1029,6 @@ def pymodule2sphinx(basepath, module_name, module, title, module_all_extra): context_type_map = { # context_member: (RNA type, is_collection) "active_annotation_layer": ("GPencilLayer", False), - "active_base": ("ObjectBase", False), "active_bone": ("EditBone", False), "active_gpencil_frame": ("GreasePencilLayer", True), "active_gpencil_layer": ("GPencilLayer", True), @@ -1549,8 +1548,8 @@ def pyrna2sphinx(basepath): fw(".. hlist::\n") fw(" :columns: 2\n\n") - # context does its own thing - # "active_base": ("ObjectBase", False), + # Context does its own thing. + # "active_object": ("Object", False), for ref_attr, (ref_type, ref_is_seq) in sorted(context_type_map.items()): if ref_type == struct_id: fw(" * :mod:`bpy.context.%s`\n" % ref_attr) diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index e6916c34a88..b5274c2357e 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -1595,7 +1595,6 @@ static void space_view3d_refresh(const bContext *C, ScrArea *UNUSED(area)) } const char *view3d_context_dir[] = { - "active_base", "active_object", NULL, }; @@ -1608,20 +1607,6 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes if (CTX_data_dir(member)) { CTX_data_dir_set(result, view3d_context_dir); } - else if (CTX_data_equals(member, "active_base")) { - Scene *scene = CTX_data_scene(C); - ViewLayer *view_layer = CTX_data_view_layer(C); - if (view_layer->basact) { - Object *ob = view_layer->basact->object; - /* if hidden but in edit mode, we still display, can happen with animation */ - if ((view_layer->basact->flag & BASE_VISIBLE_DEPSGRAPH) != 0 || - (ob->mode != OB_MODE_OBJECT)) { - CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, view_layer->basact); - } - } - - return 1; - } else if (CTX_data_equals(member, "active_object")) { /* In most cases the active object is the `view_layer->basact->object`. * For the 3D view however it can be NULL when hidden. |