diff options
-rw-r--r-- | intern/audaspace/Python/AUD_PyAPI.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/intern/audaspace/Python/AUD_PyAPI.cpp b/intern/audaspace/Python/AUD_PyAPI.cpp index 4ca7139b100..4994f3647e8 100644 --- a/intern/audaspace/Python/AUD_PyAPI.cpp +++ b/intern/audaspace/Python/AUD_PyAPI.cpp @@ -417,7 +417,9 @@ PyDoc_STRVAR(M_aud_Factory_pitch_doc, ":rtype: aud.Factory\n\n" ".. note:: This is done by changing the sample rate of the " "underlying sound, which has to be an integer, so the factor " - "value rounded and the factor may not be 100 % accurate."); + "value rounded and the factor may not be 100 % accurate.\n\n" + ".. note:: This is a filter function, you might consider using " + "aud.Handle.pitch instead."); static PyObject * Factory_pitch(Factory* self, PyObject* args) @@ -459,7 +461,7 @@ PyDoc_STRVAR(M_aud_Factory_volume_doc, ":rtype: aud.Factory\n\n" ".. note:: Should be in the range [0, 1] to avoid clipping.\n\n" ".. note:: This is a filter function, you might consider using " - "aud.Handle.pitch instead."); + "aud.Handle.volume instead."); static PyObject * Factory_volume(Factory* self, PyObject* args) @@ -500,9 +502,7 @@ PyDoc_STRVAR(M_aud_Factory_fadein_doc, ":arg length: Time in seconds how long the fading should last.\n" ":type length: float\n" ":return: The created aud.Factory object.\n" - ":rtype: aud.Factory\n\n" - ".. note:: This is a filter function, you might consider using " - "aud.Handle.volume instead."); + ":rtype: aud.Factory"); static PyObject * Factory_fadein(Factory* self, PyObject* args) @@ -663,8 +663,7 @@ PyDoc_STRVAR(M_aud_Factory_pingpong_doc, "pingpong()\n\n" "Plays a sound forward and then backward.\n\n" ":return: The created aud.Factory object.\n" - ":rtype: aud.Factory\n\n" - ".. note:: The sound has to be buffered to be played reverse."); + ":rtype: aud.Factory"); static PyObject * Factory_pingpong(Factory* self) @@ -697,7 +696,8 @@ PyDoc_STRVAR(M_aud_Factory_reverse_doc, "Plays a sound reversed.\n\n" ":return: The created aud.Factory object.\n" ":rtype: aud.Factory\n\n" - ".. note:: The sound has to be buffered to be played reverse."); + ".. note:: The sound has have a finite length and be seekable. " + "It's recommended to buffer sounds that should be played reversed."); static PyObject * Factory_reverse(Factory* self) |