diff options
-rw-r--r-- | source/blender/blenlib/intern/math_vector_inline.c | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index dddefd60b1b..ddfdaffb706 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -1145,6 +1145,9 @@ MINLINE float len_v3v3(const float a[3], const float b[3]) return len_v3(d); } +/** + * \note any vectors containing `nan` will be zeroed out. + */ MINLINE float normalize_v2_v2_length(float r[2], const float a[2], const float unit_length) { float d = dot_v2v2(a, a); @@ -1154,6 +1157,7 @@ MINLINE float normalize_v2_v2_length(float r[2], const float a[2], const float u mul_v2_v2fl(r, a, unit_length / d); } else { + /* Either the vector is small or one of it's values contained `nan`. */ zero_v2(r); d = 0.0f; } @@ -1175,17 +1179,20 @@ MINLINE float normalize_v2_length(float n[2], const float unit_length) return normalize_v2_v2_length(n, n, unit_length); } +/** + * \note any vectors containing `nan` will be zeroed out. + */ MINLINE float normalize_v3_v3_length(float r[3], const float a[3], const float unit_length) { float d = dot_v3v3(a, a); - /* a larger value causes normalize errors in a - * scaled down models with camera extreme close */ + /* A larger value causes normalize errors in a scaled down models with camera extreme close. */ if (d > 1.0e-35f) { d = sqrtf(d); mul_v3_v3fl(r, a, unit_length / d); } else { + /* Either the vector is small or one of it's values contained `nan`. */ zero_v3(r); d = 0.0f; } |