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-rw-r--r--intern/cycles/kernel/light/light.h4
-rw-r--r--intern/cycles/util/debug.h4
-rw-r--r--intern/ghost/intern/GHOST_WindowViewCocoa.h2
-rw-r--r--source/blender/blenkernel/BKE_curves.hh2
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h6
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c2
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c2
-rw-r--r--source/blender/blenlib/BLI_cpp_type.hh6
-rw-r--r--source/blender/blenlib/intern/DLRB_tree.c2
-rw-r--r--source/blender/blenlib/intern/length_parameterize.cc2
-rw-r--r--source/blender/compositor/operations/COM_ViewerOperation.cc2
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc2
-rw-r--r--source/blender/draw/engines/image/image_drawing_mode.hh4
-rw-r--r--source/blender/draw/engines/image/image_usage.hh2
-rw-r--r--source/blender/draw/intern/draw_common_shader_shared.h2
-rw-r--r--source/blender/draw/intern/shaders/common_gpencil_lib.glsl2
-rw-r--r--source/blender/editors/curves/intern/curves_ops.cc8
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_weight_paint.c2
-rw-r--r--source/blender/editors/mesh/mesh_mirror.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c5
-rw-r--r--source/blender/geometry/intern/uv_parametrizer.c2
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.hh2
-rw-r--r--source/blender/gpu/intern/gpu_viewport.c2
-rw-r--r--source/blender/gpu/metal/mtl_backend.mm2
-rw-r--r--source/blender/io/usd/intern/usd_writer_material.cc8
-rw-r--r--source/blender/makesdna/DNA_brush_types.h2
-rw-r--r--source/blender/makesrna/RNA_access.h2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc2
32 files changed, 47 insertions, 46 deletions
diff --git a/intern/cycles/kernel/light/light.h b/intern/cycles/kernel/light/light.h
index b08b4ebc068..359ffd1c607 100644
--- a/intern/cycles/kernel/light/light.h
+++ b/intern/cycles/kernel/light/light.h
@@ -438,7 +438,7 @@ ccl_device bool light_sample_from_intersection(KernelGlobals kg,
const float3 dir = make_float3(klight->spot.dir[0], klight->spot.dir[1], klight->spot.dir[2]);
/* the normal of the oriented disk */
const float3 lightN = normalize(ray_P - center);
- /* we set the light normal to the outgoing direction to support texturing*/
+ /* We set the light normal to the outgoing direction to support texturing. */
ls->Ng = -ls->D;
float invarea = klight->spot.invarea;
@@ -467,7 +467,7 @@ ccl_device bool light_sample_from_intersection(KernelGlobals kg,
const float3 center = make_float3(klight->co[0], klight->co[1], klight->co[2]);
const float3 lighN = normalize(ray_P - center);
- /* we set the light normal to the outgoing direction to support texturing*/
+ /* We set the light normal to the outgoing direction to support texturing. */
ls->Ng = -ls->D;
float invarea = klight->spot.invarea;
diff --git a/intern/cycles/util/debug.h b/intern/cycles/util/debug.h
index 23a055cf52f..3565fdea17f 100644
--- a/intern/cycles/util/debug.h
+++ b/intern/cycles/util/debug.h
@@ -87,7 +87,7 @@ class DebugFlags {
/* Reset flags to their defaults. */
void reset();
- /* Whether adaptive feature based runtime compile is enabled or not.*/
+ /* Whether adaptive feature based runtime compile is enabled or not. */
bool adaptive_compile;
};
@@ -110,7 +110,7 @@ class DebugFlags {
/* Reset flags to their defaults. */
void reset();
- /* Whether adaptive feature based runtime compile is enabled or not.*/
+ /* Whether adaptive feature based runtime compile is enabled or not. */
bool adaptive_compile;
};
diff --git a/intern/ghost/intern/GHOST_WindowViewCocoa.h b/intern/ghost/intern/GHOST_WindowViewCocoa.h
index 635c0052a3a..58c029620da 100644
--- a/intern/ghost/intern/GHOST_WindowViewCocoa.h
+++ b/intern/ghost/intern/GHOST_WindowViewCocoa.h
@@ -64,7 +64,7 @@
ime.event.target_end = -1;
/* Register a function to be executed when Input Method is changed using
- * 'Control + Space' or language-specific keys (such as 'Eisu / Kana' key for Japanese).*/
+ * 'Control + Space' or language-specific keys (such as 'Eisu / Kana' key for Japanese). */
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self
selector:@selector(ImeDidChangeCallback:)
diff --git a/source/blender/blenkernel/BKE_curves.hh b/source/blender/blenkernel/BKE_curves.hh
index 29cf38421d1..67671e46ad4 100644
--- a/source/blender/blenkernel/BKE_curves.hh
+++ b/source/blender/blenkernel/BKE_curves.hh
@@ -274,7 +274,7 @@ class CurvesGeometry : public ::CurvesGeometry {
void ensure_evaluated_offsets() const;
/**
- * Retrieve offsets into a Bezier curve's avaluated points for each control point.
+ * Retrieve offsets into a Bezier curve's evaluated points for each control point.
* Call #ensure_evaluated_offsets() first to ensure that the evaluated offsets cache is current.
*/
Span<int> bezier_evaluated_offsets_for_curve(int curve_index) const;
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 2447208b49d..dfb2b900b10 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -383,7 +383,7 @@ bool BKE_lib_override_library_main_operations_create(struct Main *bmain, bool fo
/**
* Reset all overrides in given \a id_root, while preserving ID relations.
*
- * \param do_reset_system_override If \a true, reset the given ID as a system override one (i.e.
+ * \param do_reset_system_override: If \a true, reset the given ID as a system override one (i.e.
* non-editable).
*/
void BKE_lib_override_library_id_reset(struct Main *bmain,
@@ -392,8 +392,8 @@ void BKE_lib_override_library_id_reset(struct Main *bmain,
/**
* Reset all overrides in given \a id_root and its dependencies, while preserving ID relations.
*
- * \param do_reset_system_override If \a true, reset the given ID and all of its descendants in the
- * override hierarchy as system override ones (i.e. non-editable).
+ * \param do_reset_system_override: If \a true, reset the given ID and all of its descendants in
+ * the override hierarchy as system override ones (i.e. non-editable).
*/
void BKE_lib_override_library_id_hierarchy_reset(struct Main *bmain,
struct ID *id_root,
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
index 33410b4521e..faafd1e1040 100644
--- a/source/blender/blenkernel/intern/gpencil_modifier.c
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -743,7 +743,7 @@ void BKE_gpencil_prepare_eval_data(Depsgraph *depsgraph, Scene *scene, Object *o
}
BLI_assert(ob->data != NULL);
- /* Only copy strokes from visible frames to evaluated data.*/
+ /* Only copy strokes from visible frames to evaluated data. */
gpencil_copy_visible_frames_to_eval(depsgraph, scene, ob);
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 61ed4233474..91deeda8381 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -1469,7 +1469,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
DMFlagMat *gridFlagMats;
CCGFace **gridFaces;
int *gridOffset;
- int index, numFaces, numGrids, S, gIndex /*, gridSize*/;
+ int index, numFaces, numGrids, S, gIndex /*, gridSize */;
if (ccgdm->gridData) {
return;
diff --git a/source/blender/blenlib/BLI_cpp_type.hh b/source/blender/blenlib/BLI_cpp_type.hh
index 8e8175c2265..9453eb89a2e 100644
--- a/source/blender/blenlib/BLI_cpp_type.hh
+++ b/source/blender/blenlib/BLI_cpp_type.hh
@@ -679,9 +679,9 @@ class CPPType : NonCopyable, NonMovable {
* compile-time. This allows the compiler to optimize a function for specific types, while all
* other types can still use a generic fallback function.
*
- * \param Types The types that code should be generated for.
- * \param fn The function object to call. This is expected to have a templated `operator()` and a
- * non-templated `operator()`. The templated version will be called if the current #CPPType
+ * \param Types: The types that code should be generated for.
+ * \param fn: The function object to call. This is expected to have a templated `operator()` and
+ * a non-templated `operator()`. The templated version will be called if the current #CPPType
* matches any of the given types. Otherwise, the non-templated function is called.
*/
template<typename... Types, typename Fn> void to_static_type(const Fn &fn) const
diff --git a/source/blender/blenlib/intern/DLRB_tree.c b/source/blender/blenlib/intern/DLRB_tree.c
index 0965d8ba05e..c672bb1f2ce 100644
--- a/source/blender/blenlib/intern/DLRB_tree.c
+++ b/source/blender/blenlib/intern/DLRB_tree.c
@@ -578,7 +578,7 @@ DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree,
}
default: /* update the duplicate node as appropriate */
{
- /* Return the updated node after calling the callback. */
+ /* Return the updated node after calling the callback. */
node = parNode;
if (update_cb) {
update_cb(node, data);
diff --git a/source/blender/blenlib/intern/length_parameterize.cc b/source/blender/blenlib/intern/length_parameterize.cc
index 4947740ba8c..d6862b96944 100644
--- a/source/blender/blenlib/intern/length_parameterize.cc
+++ b/source/blender/blenlib/intern/length_parameterize.cc
@@ -58,7 +58,7 @@ void create_uniform_samples(const Span<float> lengths,
}
/* Add the samples on the last cyclic segment if necessary, and also the samples
- * that weren't created in the previous loop due to floating point inacuracy. */
+ * that weren't created in the previous loop due to floating point inaccuracy. */
if (cyclic && lengths.size() > 1) {
indices.drop_front(i_dst).fill(points_num - 1);
const float segment_length = lengths.last() - lengths.last(1);
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cc b/source/blender/compositor/operations/COM_ViewerOperation.cc
index bc7e08ee98a..58392b8a638 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cc
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cc
@@ -202,7 +202,7 @@ void ViewerOperation::update_image(const rcti *rect)
rect->ymax);
/* This could be improved to use partial updates. For now disabled as the full frame compositor
- * would not use partial frames anymore and the image engine requires more testing.*/
+ * would not use partial frames anymore and the image engine requires more testing. */
BKE_image_partial_update_mark_full_update(image_);
this->update_draw();
}
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
index 19022d534b2..91170abed0b 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
@@ -886,7 +886,7 @@ ID *deg_update_copy_on_write_datablock(const Depsgraph *depsgraph, const IDNode
return id_cow;
}
/* In case we don't need to do a copy-on-write, we can use the update cache of the grease
- * pencil data to do an update-on-write.*/
+ * pencil data to do an update-on-write. */
if (id_type == ID_GD && BKE_gpencil_can_avoid_full_copy_on_write(
(const ::Depsgraph *)depsgraph, (bGPdata *)id_orig)) {
BKE_gpencil_update_on_write((bGPdata *)id_orig, (bGPdata *)id_cow);
diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh b/source/blender/draw/engines/image/image_drawing_mode.hh
index f43bbadfa91..14529797405 100644
--- a/source/blender/draw/engines/image/image_drawing_mode.hh
+++ b/source/blender/draw/engines/image/image_drawing_mode.hh
@@ -58,7 +58,7 @@ struct OneTextureMethod {
{
/* Although this works, computing an inverted matrix adds some precision issues and leads to
* tearing artifacts. This should be modified to use the scaling and transformation from the
- * not inverted matrix.*/
+ * not inverted matrix. */
float4x4 mat(instance_data->ss_to_texture);
float4x4 mat_inv = mat.inverted();
float3 min_uv = mat_inv * float3(0.0f, 0.0f, 0.0f);
@@ -420,7 +420,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
/* IMB_transform works in a non-consistent space. This should be documented or fixed!.
* Construct a variant of the info_uv_to_texture that adds the texel space
- * transformation.*/
+ * transformation. */
float uv_to_texel[4][4];
copy_m4_m4(uv_to_texel, instance_data.ss_to_texture);
float scale[3] = {static_cast<float>(texture_width) / static_cast<float>(tile_buffer.x),
diff --git a/source/blender/draw/engines/image/image_usage.hh b/source/blender/draw/engines/image/image_usage.hh
index bea5c3853b0..f4ba3f495ce 100644
--- a/source/blender/draw/engines/image/image_usage.hh
+++ b/source/blender/draw/engines/image/image_usage.hh
@@ -14,7 +14,7 @@
struct ImageUsage {
/** Render pass of the image that is used. */
short pass = 0;
- /** Layer of the image that is used.*/
+ /** Layer of the image that is used. */
short layer = 0;
/** View of the image that is used. */
short view = 0;
diff --git a/source/blender/draw/intern/draw_common_shader_shared.h b/source/blender/draw/intern/draw_common_shader_shared.h
index 46382ed7f16..ecddddded78 100644
--- a/source/blender/draw/intern/draw_common_shader_shared.h
+++ b/source/blender/draw/intern/draw_common_shader_shared.h
@@ -13,7 +13,7 @@ typedef struct GlobalsUboStorage GlobalsUboStorage;
/* Future Plan: These globals were once shared between multiple overlay engines. But now that they
* have been merged into one engine, there is no reasons to keep these globals out of the overlay
- * engine. */
+ * engine. */
#define UBO_FIRST_COLOR colorWire
#define UBO_LAST_COLOR colorUVShadow
diff --git a/source/blender/draw/intern/shaders/common_gpencil_lib.glsl b/source/blender/draw/intern/shaders/common_gpencil_lib.glsl
index 9e3c219a30b..d6aaac78f14 100644
--- a/source/blender/draw/intern/shaders/common_gpencil_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_gpencil_lib.glsl
@@ -81,7 +81,7 @@ float gpencil_stroke_thickness_modulate(float thickness, vec4 ndc_pos, vec4 view
float gpencil_clamp_small_stroke_thickness(float thickness, vec4 ndc_pos)
{
/* To avoid aliasing artifacts, we clamp the line thickness and
- * reduce its opacity in the fragment shader.*/
+ * reduce its opacity in the fragment shader. */
float min_thickness = ndc_pos.w * 1.3;
thickness = max(min_thickness, thickness);
diff --git a/source/blender/editors/curves/intern/curves_ops.cc b/source/blender/editors/curves/intern/curves_ops.cc
index d4d5cc00646..bbd48ccd89a 100644
--- a/source/blender/editors/curves/intern/curves_ops.cc
+++ b/source/blender/editors/curves/intern/curves_ops.cc
@@ -30,10 +30,10 @@
/**
* The code below uses a suffix naming convention to indicate the coordinate space:
- * cu: Local space of the curves object that is being edited.
- * su: Local space of the surface object.
- * wo: World space.
- * ha: Local space of an individual hair in the legacy hair system.
+ * `cu`: Local space of the curves object that is being edited.
+ * `su`: Local space of the surface object.
+ * `wo`: World space.
+ * `ha`: Local space of an individual hair in the legacy hair system.
*/
namespace blender::ed::curves {
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 94acf464691..3f06dbfdbb3 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -2222,7 +2222,7 @@ static int gpencil_fill_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* Hash of selected frames. */
GHash *frame_list = BLI_ghash_int_new_ex(__func__, 64);
- /* If not multiframe and there is no frame in CFRA for the active layer, create
+ /* If not multi-frame and there is no frame in CFRA for the active layer, create
* a new frame. */
if (!is_multiedit) {
tgpf->gpf = BKE_gpencil_layer_frame_get(
diff --git a/source/blender/editors/gpencil/gpencil_weight_paint.c b/source/blender/editors/gpencil/gpencil_weight_paint.c
index bceec7a638e..22fbf0021fc 100644
--- a/source/blender/editors/gpencil/gpencil_weight_paint.c
+++ b/source/blender/editors/gpencil/gpencil_weight_paint.c
@@ -322,7 +322,7 @@ static bool gpencil_weightpaint_brush_init(bContext *C, wmOperator *op)
gso->region = CTX_wm_region(C);
- /* Multiframe settings. */
+ /* Multi-frame settings. */
gso->is_multiframe = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gso->gpd);
gso->use_multiframe_falloff = (ts->gp_sculpt.flag & GP_SCULPT_SETT_FLAG_FRAME_FALLOFF) != 0;
diff --git a/source/blender/editors/mesh/mesh_mirror.c b/source/blender/editors/mesh/mesh_mirror.c
index b3d4757184e..82e77a88a57 100644
--- a/source/blender/editors/mesh/mesh_mirror.c
+++ b/source/blender/editors/mesh/mesh_mirror.c
@@ -166,7 +166,7 @@ void ED_mesh_mirrtopo_init(BMEditMesh *em,
const bool is_editmode = (em != NULL);
MEdge *medge = NULL, *med;
- /* editmode*/
+ /* Edit-mode variables. */
BMEdge *eed;
BMIter iter;
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index 02685e2efb3..1287804d9ee 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -2052,7 +2052,7 @@ static int uv_select_more_less(bContext *C, const bool select)
}
/* If the current face is not selected and at least one neighboring face is
- * selected, then tag the current face to grow selection.*/
+ * selected, then tag the current face to grow selection. */
if (sel_state == (NEIGHBORING_FACE_IS_SEL | CURR_FACE_IS_UNSEL)) {
BM_elem_flag_enable(efa, BM_ELEM_TAG);
changed = true;
@@ -3378,7 +3378,8 @@ static void uv_select_flush_from_tag_loop(const Scene *scene, Object *obedit, co
* but dealing with sticky modes for vertex selections is best done in a separate function.
*
* \note Current behavior is selecting only; deselecting can be added but the behavior isn't
- * required anywhere.*/
+ * required anywhere.
+ */
static void uv_select_flush_from_loop_edge_flag(const Scene *scene, BMEditMesh *em)
{
const ToolSettings *ts = scene->toolsettings;
diff --git a/source/blender/geometry/intern/uv_parametrizer.c b/source/blender/geometry/intern/uv_parametrizer.c
index ee68c30932b..7b63dcb5ff0 100644
--- a/source/blender/geometry/intern/uv_parametrizer.c
+++ b/source/blender/geometry/intern/uv_parametrizer.c
@@ -2119,7 +2119,7 @@ static void p_collapse_cost_vertex(PVert *vert, float *r_mincost, PEdge **r_mine
enext = p_wheel_edge_next(e);
if (enext == NULL) {
- /* the other boundary edge, where we only have the pair halfedge */
+ /* The other boundary edge, where we only have the pair half-edge. */
pair = e->next->next;
if (p_collapse_allowed(NULL, pair)) {
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.hh b/source/blender/gpu/intern/gpu_shader_create_info.hh
index ad5ca9ce29c..51008993353 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.hh
+++ b/source/blender/gpu/intern/gpu_shader_create_info.hh
@@ -284,7 +284,7 @@ struct ShaderCreateInfo {
bool auto_resource_location_ = false;
/** If true, force depth and stencil tests to always happen before fragment shader invocation. */
bool early_fragment_test_ = false;
- /** Allow optimisation when fragment shader writes to gl_FragDepth. */
+ /** Allow optimization when fragment shader writes to `gl_FragDepth`. */
DepthWrite depth_write_ = DepthWrite::ANY;
/**
* Maximum length of all the resource names including each null terminator.
diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c
index 7bffafd7f9d..a0efe12f523 100644
--- a/source/blender/gpu/intern/gpu_viewport.c
+++ b/source/blender/gpu/intern/gpu_viewport.c
@@ -197,7 +197,7 @@ void GPU_viewport_bind_from_offscreen(GPUViewport *viewport,
/* XR surfaces will already check for texture size changes and free if necessary (see
* #wm_xr_session_surface_offscreen_ensure()), so don't free here as it has a significant
* performance impact (leads to texture re-creation in #gpu_viewport_textures_create() every VR
- * drawing iteration).*/
+ * drawing iteration). */
if (!is_xr_surface) {
gpu_viewport_textures_free(viewport);
}
diff --git a/source/blender/gpu/metal/mtl_backend.mm b/source/blender/gpu/metal/mtl_backend.mm
index e1da371bd0b..00d73ba5d71 100644
--- a/source/blender/gpu/metal/mtl_backend.mm
+++ b/source/blender/gpu/metal/mtl_backend.mm
@@ -363,7 +363,7 @@ void MTLBackend::capabilities_init(MTLContext *ctx)
MTLBackend::capabilities.supports_family_mac2);
GCaps.compute_shader_support = false; /* TODO(Metal): Add compute support. */
GCaps.shader_storage_buffer_objects_support =
- false; /* TODO(Metal): implement Storage Buffer support.*/
+ false; /* TODO(Metal): implement Storage Buffer support. */
/* Maximum buffer bindings: 31. Consider required slot for uniforms/UBOs/Vertex attributes.
* Can use argument buffers if a higher limit is required. */
diff --git a/source/blender/io/usd/intern/usd_writer_material.cc b/source/blender/io/usd/intern/usd_writer_material.cc
index b548a666ef7..1bfc0e50f69 100644
--- a/source/blender/io/usd/intern/usd_writer_material.cc
+++ b/source/blender/io/usd/intern/usd_writer_material.cc
@@ -255,8 +255,8 @@ void create_input(pxr::UsdShadeShader &shader, const InputSpec &spec, const void
/* Find the UVMAP node input to the given texture image node and convert it
* to a USD primvar reader shader. If no UVMAP node is found, create a primvar
- * reader for the given default uv set. The primvar reader will be attached to
- * the 'st' input of the given USD texture shader. */
+ * reader for the given default uv set. The primvar reader will be attached to
+ * the 'st' input of the given USD texture shader. */
static void create_uvmap_shader(const USDExporterContext &usd_export_context,
bNode *tex_node,
pxr::UsdShadeMaterial &usd_material,
@@ -359,7 +359,7 @@ static void export_in_memory_texture(Image *ima,
BLI_split_file_part(image_abs_path, file_name, FILE_MAX);
}
else {
- /* Use the image name for the file name. */
+ /* Use the image name for the file name. */
strcpy(file_name, ima->id.name + 2);
}
@@ -452,7 +452,7 @@ static bNode *traverse_channel(bNodeSocket *input, const short target_type)
}
/* Returns the first occurrence of a principled BSDF or a diffuse BSDF node found in the given
- * material's node tree. Returns null if no instance of either type was found.*/
+ * material's node tree. Returns null if no instance of either type was found. */
static bNode *find_bsdf_node(Material *material)
{
LISTBASE_FOREACH (bNode *, node, &material->nodetree->nodes) {
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 564f34b1f72..1382efca409 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -138,7 +138,7 @@ typedef struct BrushGpencilSettings {
} BrushGpencilSettings;
typedef struct BrushCurvesSculptSettings {
- /* Number of curves added by the add brush. */
+ /** Number of curves added by the add brush. */
int add_amount;
} BrushCurvesSculptSettings;
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 4292c270b6f..e1e655fad4b 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -802,7 +802,7 @@ void RNA_collection_clear(PointerRNA *ptr, const char *name);
bool RNA_property_is_set_ex(PointerRNA *ptr, PropertyRNA *prop, bool use_ghost);
bool RNA_property_is_set(PointerRNA *ptr, PropertyRNA *prop);
void RNA_property_unset(PointerRNA *ptr, PropertyRNA *prop);
-/** See #RNA_property_is_set_ex documentation. */
+/** See #RNA_property_is_set_ex documentation. */
bool RNA_struct_property_is_set_ex(PointerRNA *ptr, const char *identifier, bool use_ghost);
bool RNA_struct_property_is_set(PointerRNA *ptr, const char *identifier);
bool RNA_property_is_idprop(const PropertyRNA *prop);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 6be2c361ba9..8d5d93e10ac 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -1878,7 +1878,7 @@ static void rna_Scene_editmesh_select_mode_update(bContext *C, PointerRNA *UNUSE
static void rna_Scene_uv_select_mode_update(bContext *C, PointerRNA *UNUSED(ptr))
{
/* Makes sure that the UV selection states are consistent with the current UV select mode and
- * sticky mode.*/
+ * sticky mode. */
ED_uvedit_selectmode_clean_multi(C);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
index 54fa56f7419..139b17138fa 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_resample.cc
@@ -332,7 +332,7 @@ static Curves *resample_to_uniform_count(const CurveComponent &src_component,
/* Sampling arbitrary attributes works by first interpolating them to the curve's standard
* "evaluated points" and then interpolating that result with the uniform samples. This is
- * potentially wasteful when downsampling a curve to many fewer points. There are two possible
+ * potentially wasteful when down-sampling a curve to many fewer points. There are two possible
* solutions: only sample the necessary points for interpolation, or first sample curve
* parameter/segment indices and evaluate the curve directly. */
Array<int> sample_indices(dst_curves.points_num());
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
index 02aaa86c072..62fae8b8eca 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_spline_parameter.cc
@@ -47,7 +47,7 @@ static Array<float> accumulated_lengths_curve_domain(const bke::CurvesGeometry &
/**
* Return the length of each control point along each curve, starting at zero for the first point.
- * Importantly, this is different than the length at each evaluated point. The implemenation is
+ * Importantly, this is different than the length at each evaluated point. The implementation is
* different for every curve type:
* - Catmull Rom Curves: Use the resolution to find the evaluated point for each control point.
* - Poly Curves: Copy the evaluated lengths, but we need to add a zero to the front of the array.
diff --git a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
index 552e6e1d9c1..0072fbcde93 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_extrude_mesh.cc
@@ -523,7 +523,7 @@ static void extrude_mesh_edges(MeshComponent &component,
}
case ATTR_DOMAIN_FACE: {
/* Attribute values for new faces are a mix of the values of faces connected to the its
- * original edge. */
+ * original edge. */
copy_with_mixing(data.slice(new_poly_range), data.as_span(), [&](const int i) {
return edge_to_poly_map[edge_selection[i]].as_span();
});