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-rwxr-xr-xrelease/getversion.py2
-rw-r--r--release/scripts/modules/animsys_refactor.py29
-rw-r--r--release/scripts/modules/bpy/__init__.py2
-rw-r--r--release/scripts/modules/bpy/ops.py6
-rw-r--r--release/scripts/modules/bpy/path.py2
-rw-r--r--release/scripts/modules/bpy/utils.py20
-rw-r--r--release/scripts/modules/bpy_types.py4
-rw-r--r--release/scripts/modules/rna_prop_ui.py2
-rw-r--r--release/scripts/modules/sys_info.py158
-rw-r--r--release/scripts/op/animsys_update.py1
-rw-r--r--release/scripts/op/console_python.py8
-rw-r--r--release/scripts/op/io_anim_bvh/__init__.py2
-rw-r--r--release/scripts/op/io_anim_bvh/import_bvh.py76
-rw-r--r--release/scripts/op/io_mesh_ply/export_ply.py27
-rw-r--r--release/scripts/op/io_scene_3ds/__init__.py3
-rw-r--r--release/scripts/op/io_scene_obj/__init__.py39
-rw-r--r--release/scripts/op/io_scene_obj/export_obj.py5
-rw-r--r--release/scripts/op/io_shape_mdd/__init__.py3
-rw-r--r--release/scripts/op/io_shape_mdd/export_mdd.py10
-rw-r--r--release/scripts/op/io_shape_mdd/import_mdd.py21
-rw-r--r--release/scripts/op/object.py1
-rw-r--r--release/scripts/op/object_align.py23
-rw-r--r--release/scripts/op/object_randomize_transform.py1
-rw-r--r--release/scripts/op/presets.py11
-rw-r--r--release/scripts/op/uv.py23
-rw-r--r--release/scripts/op/wm.py10
-rw-r--r--release/scripts/ui/properties_data_bone.py2
-rw-r--r--release/scripts/ui/properties_data_curve.py2
-rw-r--r--release/scripts/ui/properties_data_modifier.py4
-rw-r--r--release/scripts/ui/properties_object.py3
-rw-r--r--release/scripts/ui/properties_object_constraint.py11
-rw-r--r--release/scripts/ui/properties_render.py6
-rw-r--r--release/scripts/ui/properties_scene.py4
-rw-r--r--release/scripts/ui/properties_texture.py15
-rw-r--r--release/scripts/ui/properties_world.py2
-rw-r--r--release/scripts/ui/space_dopesheet.py3
-rw-r--r--release/scripts/ui/space_filebrowser.py4
-rw-r--r--release/scripts/ui/space_graph.py2
-rw-r--r--release/scripts/ui/space_image.py9
-rw-r--r--release/scripts/ui/space_info.py8
-rw-r--r--release/scripts/ui/space_sequencer.py6
-rw-r--r--release/scripts/ui/space_time.py4
-rw-r--r--release/scripts/ui/space_userpref.py15
-rw-r--r--release/scripts/ui/space_userpref_keymap.py7
-rw-r--r--release/scripts/ui/space_view3d.py3
-rw-r--r--release/scripts/ui/space_view3d_toolbar.py4
-rw-r--r--release/test/pep8.py2
47 files changed, 295 insertions, 310 deletions
diff --git a/release/getversion.py b/release/getversion.py
index ee21aa43873..667214a2ca3 100755
--- a/release/getversion.py
+++ b/release/getversion.py
@@ -57,7 +57,7 @@ for line in infile.readlines():
infile.close()
# Major was changed to float, but minor is still a string
-# Note: removed returning minor, this messes up with install path code in BLI module
+# Note: removed returning minor, messes up install path code in BLI module
if major:
print "%.2f" % major
else:
diff --git a/release/scripts/modules/animsys_refactor.py b/release/scripts/modules/animsys_refactor.py
index bd16a02268a..464df870e87 100644
--- a/release/scripts/modules/animsys_refactor.py
+++ b/release/scripts/modules/animsys_refactor.py
@@ -22,11 +22,12 @@
This module has utility functions for renaming
rna values in fcurves and drivers.
-The main function to use is: update_data_paths(...)
+The main function to use is: update_data_paths(...)
"""
IS_TESTING = False
+
class DataPathBuilder(object):
__slots__ = ("data_path", )
""" Dummy class used to parse fcurve and driver data paths.
@@ -37,7 +38,7 @@ class DataPathBuilder(object):
def __getattr__(self, attr):
str_value = ".%s" % attr
return DataPathBuilder(self.data_path + (str_value, ))
-
+
def __getitem__(self, key):
str_value = '["%s"]' % key
return DataPathBuilder(self.data_path + (str_value, ))
@@ -51,7 +52,7 @@ class DataPathBuilder(object):
if base is not Ellipsis:
try:
# this only works when running with an old blender
- # where the old path will resolve
+ # where the old path will resolve
base = eval("base" + item)
except:
base_new = Ellipsis
@@ -61,7 +62,7 @@ class DataPathBuilder(object):
try:
print("base." + item_new)
base_new = eval("base." + item_new)
- break # found, dont keep looking
+ break # found, dont keep looking
except:
pass
@@ -77,7 +78,7 @@ import bpy
def id_iter():
type_iter = type(bpy.data.objects)
-
+
for attr in dir(bpy.data):
data_iter = getattr(bpy.data, attr, None)
if type(data_iter) == type_iter:
@@ -115,13 +116,13 @@ def find_path_new(id_data, data_path, rna_update_dict, rna_update_from_map):
# ignore ID props for now
if data_path.startswith("["):
return data_path
-
+
# recursive path fixing, likely will be one in most cases.
data_path_builder = eval("DataPathBuilder(tuple())." + data_path)
data_resolve = data_path_builder.resolve(id_data, rna_update_from_map)
path_new = [pair[0] for pair in data_resolve]
-
+
# print(data_resolve)
data_base = id_data
@@ -138,20 +139,20 @@ def find_path_new(id_data, data_path, rna_update_dict, rna_update_from_map):
# set this as the base for further properties
data_base = data
-
- data_path_new = "".join(path_new)[1:] # skip the first "."
+
+ data_path_new = "".join(path_new)[1:] # skip the first "."
return data_path_new
def update_data_paths(rna_update):
''' rna_update triple [(class_name, from, to), ...]
'''
-
+
# make a faster lookup dict
rna_update_dict = {}
for ren_class, ren_from, ren_to in rna_update:
rna_update_dict.setdefault(ren_class, {})[ren_from] = ren_to
-
+
rna_update_from_map = {}
for ren_class, ren_from, ren_to in rna_update:
rna_update_from_map.setdefault(ren_from, []).append(ren_to)
@@ -174,7 +175,7 @@ def update_data_paths(rna_update):
for tar in var.targets:
id_data_other = tar.id
data_path = tar.data_path
-
+
if id_data_other and data_path:
data_path_new = find_path_new(id_data_other, data_path, rna_update_dict, rna_update_from_map)
# print(data_path_new)
@@ -182,9 +183,7 @@ def update_data_paths(rna_update):
if not IS_TESTING:
tar.data_path = data_path_new
print("driver (%s): %s -> %s" % (id_data_other.name, data_path, data_path_new))
-
-
-
+
for action in anim_data_actions(anim_data):
for fcu in action.fcurves:
data_path = fcu.data_path
diff --git a/release/scripts/modules/bpy/__init__.py b/release/scripts/modules/bpy/__init__.py
index 99faeeaf169..5c636d3a0df 100644
--- a/release/scripts/modules/bpy/__init__.py
+++ b/release/scripts/modules/bpy/__init__.py
@@ -48,7 +48,7 @@ def _main():
pydoc.getpager = lambda: pydoc.plainpager
pydoc.Helper.getline = lambda self, prompt: None
pydoc.TextDoc.use_bold = lambda self, text: text
-
+
# Possibly temp. addons path
from os.path import join, dirname, normpath
_sys.path.append(normpath(join(dirname(__file__), "..", "..", "addons", "modules")))
diff --git a/release/scripts/modules/bpy/ops.py b/release/scripts/modules/bpy/ops.py
index 6965a8db918..f54b0a1fefc 100644
--- a/release/scripts/modules/bpy/ops.py
+++ b/release/scripts/modules/bpy/ops.py
@@ -137,13 +137,12 @@ class bpy_ops_submodule_op(object):
@staticmethod
def _scene_update(context):
scene = context.scene
- if scene: # None in backgroud mode
+ if scene: # None in backgroud mode
scene.update()
else:
import bpy
for scene in bpy.data.scenes:
scene.update()
-
__doc__ = property(_get_doc)
@@ -196,7 +195,8 @@ class bpy_ops_submodule_op(object):
as_string = op_as_string(idname)
op_class = getattr(bpy.types, idname)
descr = op_class.bl_rna.description
- # XXX, workaround for not registering every __doc__ to save time on load.
+ # XXX, workaround for not registering
+ # every __doc__ to save time on load.
if not descr:
descr = op_class.__doc__
if not descr:
diff --git a/release/scripts/modules/bpy/path.py b/release/scripts/modules/bpy/path.py
index 9c9d386c7b0..feff3b22a6f 100644
--- a/release/scripts/modules/bpy/path.py
+++ b/release/scripts/modules/bpy/path.py
@@ -204,7 +204,7 @@ def module_names(path, recursive=False):
for filename in sorted(_os.listdir(path)):
if filename == "modules":
- pass # XXX, hard coded exception.
+ pass # XXX, hard coded exception.
elif filename.endswith(".py") and filename != "__init__.py":
fullpath = join(path, filename)
modules.append((filename[0:-3], fullpath))
diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py
index e979c75f95e..243ab866abb 100644
--- a/release/scripts/modules/bpy/utils.py
+++ b/release/scripts/modules/bpy/utils.py
@@ -31,6 +31,7 @@ import bpy as _bpy
import os as _os
import sys as _sys
+
def _test_import(module_name, loaded_modules):
import traceback
import time
@@ -203,13 +204,11 @@ def load_scripts(reload_scripts=False, refresh_scripts=False):
# deal with addons seperately
addon_reset_all(reload_scripts)
-
# run the active integration preset
filepath = preset_find(_bpy.context.user_preferences.inputs.active_keyconfig, "keyconfig")
if filepath:
keyconfig_set(filepath)
-
if reload_scripts:
import gc
print("gc.collect() -> %d" % gc.collect())
@@ -368,7 +367,6 @@ def addon_enable(module_name, default_set=True):
import bpy_types as _bpy_types
import imp
-
_bpy_types._register_immediate = False
def handle_error():
@@ -376,7 +374,6 @@ def addon_enable(module_name, default_set=True):
traceback.print_exc()
_bpy_types._register_immediate = True
-
# reload if the mtime changes
mod = sys.modules.get(module_name)
if mod:
@@ -428,7 +425,7 @@ def addon_enable(module_name, default_set=True):
if not ext:
ext = _bpy.context.user_preferences.addons.new()
ext.module = module_name
-
+
_bpy_types._register_immediate = True
mod.__addon_enabled__ = True
@@ -471,7 +468,7 @@ def addon_disable(module_name, default_set=True):
addon = addons.get(module_name)
if addon:
addons.remove(addon)
-
+
print("\tbpy.utils.addon_disable", module_name)
@@ -483,10 +480,10 @@ def addon_reset_all(reload_scripts=False):
# RELEASE SCRIPTS: official scripts distributed in Blender releases
paths = script_paths("addons")
-
+
# CONTRIB SCRIPTS: good for testing but not official scripts yet
paths += script_paths("addons_contrib")
-
+
# EXTERN SCRIPTS: external projects scripts
paths += script_paths("addons_extern")
@@ -513,9 +510,9 @@ def addon_reset_all(reload_scripts=False):
def preset_find(name, preset_path, display_name=False):
if not name:
return None
-
+
for directory in preset_paths(preset_path):
-
+
if display_name:
filename = ""
for fn in _os.listdir(directory):
@@ -558,7 +555,7 @@ def keyconfig_set(filepath):
keyconfigs.remove(kc_dupe)
else:
break
-
+
kc_new.name = name
keyconfigs.active = kc_new
@@ -595,4 +592,3 @@ def user_resource(type, path="", create=False):
target_path = ""
return target_path
-
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 31450031c6b..a2c3d416b23 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -638,7 +638,7 @@ class OrderedMeta(RNAMeta):
# with doc generation 'self.properties.bl_rna.properties' can fail
class Operator(StructRNA, metaclass=OrderedMeta):
__slots__ = ()
-
+
def __getattribute__(self, attr):
properties = StructRNA.path_resolve(self, "properties")
bl_rna = getattr(properties, "bl_rna", None)
@@ -745,7 +745,7 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
import bpy.utils
layout = self.layout
-
+
if not searchpaths:
layout.label("* Missing Paths *")
diff --git a/release/scripts/modules/rna_prop_ui.py b/release/scripts/modules/rna_prop_ui.py
index 2e3f9af8d1b..9311987e2e7 100644
--- a/release/scripts/modules/rna_prop_ui.py
+++ b/release/scripts/modules/rna_prop_ui.py
@@ -60,7 +60,7 @@ def rna_idprop_ui_prop_clear(item, prop):
def rna_idprop_context_value(context, context_member, property_type):
space = context.space_data
-
+
if space is None or isinstance(space, bpy.types.SpaceProperties):
pin_id = space.pin_id
else:
diff --git a/release/scripts/modules/sys_info.py b/release/scripts/modules/sys_info.py
index 58fb1aba377..303277a5d75 100644
--- a/release/scripts/modules/sys_info.py
+++ b/release/scripts/modules/sys_info.py
@@ -25,83 +25,87 @@ import bgl
import sys
+
def cutPoint(text, length):
- "Returns position of the last space found before 'length' chars"
- l = length
- c = text[l]
- while c != ' ':
- l -= 1
- if l == 0: return length # no space found
- c = text[l]
- return l
-
-def textWrap(text, length = 70):
- lines = []
- while len(text) > 70:
- cpt = cutPoint(text, length)
- line, text = text[:cpt], text[cpt + 1:]
- lines.append(line)
- lines.append(text)
- return lines
+ "Returns position of the last space found before 'length' chars"
+ l = length
+ c = text[l]
+ while c != ' ':
+ l -= 1
+ if l == 0:
+ return length # no space found
+ c = text[l]
+ return l
+
+
+def textWrap(text, length=70):
+ lines = []
+ while len(text) > 70:
+ cpt = cutPoint(text, length)
+ line, text = text[:cpt], text[cpt + 1:]
+ lines.append(line)
+ lines.append(text)
+ return lines
+
def write_sysinfo(op):
- output_filename = "system-info.txt"
- warnings = 0
- notices = 0
-
- if output_filename in bpy.data.texts.keys():
- output = bpy.data.texts[output_filename]
- output.clear()
- else:
- output = bpy.data.texts.new(name=output_filename)
-
- header = '= Blender {} System Information =\n'.format(bpy.app.version_string)
- lilies = '{}\n\n'.format(len(header)*'=')
- firstlilies = '{}\n'.format(len(header)*'=')
- output.write(firstlilies)
- output.write(header)
- output.write(lilies)
-
- # build info
- output.write('\nBlender:\n')
- output.write(lilies)
- output.write('version {}, revision {}. {}\n'.format(bpy.app.version_string, bpy.app.build_revision, bpy.app.build_type))
- output.write('build date: {}, {}\n'.format(bpy.app.build_date, bpy.app.build_time))
- output.write('platform: {}\n'.format(bpy.app.build_platform))
- output.write('binary path: {}\n'.format(bpy.app.binary_path))
- output.write('build cflags: {}\n'.format(bpy.app.build_cflags))
- output.write('build cxxflags: {}\n'.format(bpy.app.build_cxxflags))
- output.write('build linkflags: {}\n'.format(bpy.app.build_linkflags))
- output.write('build system: {}\n'.format(bpy.app.build_system))
-
- # python info
- output.write('\nPython:\n')
- output.write(lilies)
- output.write('version: {}\n'.format(sys.version))
- output.write('paths:\n')
- for p in sys.path:
- output.write('\t{}\n'.format(p))
-
- output.write('\nDirectories:\n')
- output.write(lilies)
- output.write('scripts: {}\n'.format(bpy.utils.script_paths()))
- output.write('user scripts: {}\n'.format(bpy.utils.user_script_path()))
- output.write('datafiles: {}\n'.format(bpy.utils.user_resource('DATAFILES')))
- output.write('config: {}\n'.format(bpy.utils.user_resource('CONFIG')))
- output.write('scripts : {}\n'.format(bpy.utils.user_resource('SCRIPTS')))
- output.write('autosave: {}\n'.format(bpy.utils.user_resource('AUTOSAVE')))
- output.write('tempdir: {}\n'.format(bpy.app.tempdir))
-
- output.write('\nOpenGL\n')
- output.write(lilies)
- output.write('renderer:\t{}\n'.format(bgl.glGetString(bgl.GL_RENDERER)))
- output.write('vendor:\t\t{}\n'.format(bgl.glGetString(bgl.GL_VENDOR)))
- output.write('version:\t{}\n'.format(bgl.glGetString(bgl.GL_VERSION)))
- output.write('extensions:\n')
-
- glext = bgl.glGetString(bgl.GL_EXTENSIONS)
- glext = textWrap(glext, 70)
- for l in glext:
- output.write('\t\t{}\n'.format(l))
-
- op.report({'INFO'}, "System information generated in 'system-info.txt'")
+ output_filename = "system-info.txt"
+ warnings = 0
+ notices = 0
+
+ if output_filename in bpy.data.texts.keys():
+ output = bpy.data.texts[output_filename]
+ output.clear()
+ else:
+ output = bpy.data.texts.new(name=output_filename)
+
+ header = '= Blender {} System Information =\n'.format(bpy.app.version_string)
+ lilies = '{}\n\n'.format(len(header) * '=')
+ firstlilies = '{}\n'.format(len(header) * '=')
+ output.write(firstlilies)
+ output.write(header)
+ output.write(lilies)
+
+ # build info
+ output.write('\nBlender:\n')
+ output.write(lilies)
+ output.write('version {}, revision {}. {}\n'.format(bpy.app.version_string, bpy.app.build_revision, bpy.app.build_type))
+ output.write('build date: {}, {}\n'.format(bpy.app.build_date, bpy.app.build_time))
+ output.write('platform: {}\n'.format(bpy.app.build_platform))
+ output.write('binary path: {}\n'.format(bpy.app.binary_path))
+ output.write('build cflags: {}\n'.format(bpy.app.build_cflags))
+ output.write('build cxxflags: {}\n'.format(bpy.app.build_cxxflags))
+ output.write('build linkflags: {}\n'.format(bpy.app.build_linkflags))
+ output.write('build system: {}\n'.format(bpy.app.build_system))
+
+ # python info
+ output.write('\nPython:\n')
+ output.write(lilies)
+ output.write('version: {}\n'.format(sys.version))
+ output.write('paths:\n')
+ for p in sys.path:
+ output.write('\t{}\n'.format(p))
+
+ output.write('\nDirectories:\n')
+ output.write(lilies)
+ output.write('scripts: {}\n'.format(bpy.utils.script_paths()))
+ output.write('user scripts: {}\n'.format(bpy.utils.user_script_path()))
+ output.write('datafiles: {}\n'.format(bpy.utils.user_resource('DATAFILES')))
+ output.write('config: {}\n'.format(bpy.utils.user_resource('CONFIG')))
+ output.write('scripts : {}\n'.format(bpy.utils.user_resource('SCRIPTS')))
+ output.write('autosave: {}\n'.format(bpy.utils.user_resource('AUTOSAVE')))
+ output.write('tempdir: {}\n'.format(bpy.app.tempdir))
+
+ output.write('\nOpenGL\n')
+ output.write(lilies)
+ output.write('renderer:\t{}\n'.format(bgl.glGetString(bgl.GL_RENDERER)))
+ output.write('vendor:\t\t{}\n'.format(bgl.glGetString(bgl.GL_VENDOR)))
+ output.write('version:\t{}\n'.format(bgl.glGetString(bgl.GL_VERSION)))
+ output.write('extensions:\n')
+
+ glext = bgl.glGetString(bgl.GL_EXTENSIONS)
+ glext = textWrap(glext, 70)
+ for l in glext:
+ output.write('\t\t{}\n'.format(l))
+
+ op.report({'INFO'}, "System information generated in 'system-info.txt'")
diff --git a/release/scripts/op/animsys_update.py b/release/scripts/op/animsys_update.py
index 24a56c7a1e1..e5eab045e94 100644
--- a/release/scripts/op/animsys_update.py
+++ b/release/scripts/op/animsys_update.py
@@ -699,5 +699,6 @@ class UpdateAnimData(bpy.types.Operator):
if __name__ == "__main__":
bpy.ops.anim.update_data_paths()
+
def register():
pass
diff --git a/release/scripts/op/console_python.py b/release/scripts/op/console_python.py
index b9483cd769a..98d3f3f74a3 100644
--- a/release/scripts/op/console_python.py
+++ b/release/scripts/op/console_python.py
@@ -82,9 +82,9 @@ def get_console(console_id):
namespace["__builtins__"] = sys.modules["builtins"]
namespace["bpy"] = bpy
namespace["C"] = bpy.context
-
- namespace.update(__import__("mathutils").__dict__) # from mathutils import *
- namespace.update(__import__("math").__dict__) # from math import *
+
+ namespace.update(__import__("mathutils").__dict__) # from mathutils import *
+ namespace.update(__import__("math").__dict__) # from math import *
console = InteractiveConsole(locals=namespace, filename="<blender_console>")
@@ -186,7 +186,7 @@ def execute(context):
# restore the stdin
sys.stdin = stdin_backup
-
+
# execute any hooks
for func, args in execute.hooks:
func(*args)
diff --git a/release/scripts/op/io_anim_bvh/__init__.py b/release/scripts/op/io_anim_bvh/__init__.py
index ec56f76b11f..211db8b9cb3 100644
--- a/release/scripts/op/io_anim_bvh/__init__.py
+++ b/release/scripts/op/io_anim_bvh/__init__.py
@@ -34,7 +34,7 @@ class BvhImporter(bpy.types.Operator, ImportHelper):
'''Load a OBJ Motion Capture File'''
bl_idname = "import_anim.bvh"
bl_label = "Import BVH"
-
+
filename_ext = ".bvh"
filter_glob = StringProperty(default="*.bvh", options={'HIDDEN'})
diff --git a/release/scripts/op/io_anim_bvh/import_bvh.py b/release/scripts/op/io_anim_bvh/import_bvh.py
index ef0fb92aee5..f3d781448f8 100644
--- a/release/scripts/op/io_anim_bvh/import_bvh.py
+++ b/release/scripts/op/io_anim_bvh/import_bvh.py
@@ -30,19 +30,19 @@ from mathutils import Vector, Euler, Matrix
class bvh_node_class(object):
__slots__ = (
- 'name',# bvh joint name
- 'parent',# bvh_node_class type or None for no parent
- 'children',# a list of children of this type.
- 'rest_head_world',# worldspace rest location for the head of this node
- 'rest_head_local',# localspace rest location for the head of this node
- 'rest_tail_world',# # worldspace rest location for the tail of this node
- 'rest_tail_local',# # worldspace rest location for the tail of this node
- 'channels',# list of 6 ints, -1 for an unused channel, otherwise an index for the BVH motion data lines, lock triple then rot triple
- 'rot_order',# a triple of indicies as to the order rotation is applied. [0,1,2] is x/y/z - [None, None, None] if no rotation.
- 'anim_data',# a list one tuple's one for each frame. (locx, locy, locz, rotx, roty, rotz)
- 'has_loc',# Conveinience function, bool, same as (channels[0]!=-1 or channels[1]!=-1 channels[2]!=-1)
- 'has_rot',# Conveinience function, bool, same as (channels[3]!=-1 or channels[4]!=-1 channels[5]!=-1)
- 'temp')# use this for whatever you want
+ 'name', # bvh joint name
+ 'parent', # bvh_node_class type or None for no parent
+ 'children', # a list of children of this type.
+ 'rest_head_world', # worldspace rest location for the head of this node
+ 'rest_head_local', # localspace rest location for the head of this node
+ 'rest_tail_world', # worldspace rest location for the tail of this node
+ 'rest_tail_local', # worldspace rest location for the tail of this node
+ 'channels', # list of 6 ints, -1 for an unused channel, otherwise an index for the BVH motion data lines, lock triple then rot triple
+ 'rot_order', # a triple of indicies as to the order rotation is applied. [0,1,2] is x/y/z - [None, None, None] if no rotation.
+ 'anim_data', # a list one tuple's one for each frame. (locx, locy, locz, rotx, roty, rotz)
+ 'has_loc', # Conveinience function, bool, same as (channels[0]!=-1 or channels[1]!=-1 channels[2]!=-1)
+ 'has_rot', # Conveinience function, bool, same as (channels[3]!=-1 or channels[4]!=-1 channels[5]!=-1)
+ 'temp') # use this for whatever you want
def __init__(self, name, rest_head_world, rest_head_local, parent, channels, rot_order):
self.name = name
@@ -58,7 +58,6 @@ class bvh_node_class(object):
self.has_loc = channels[0] != -1 or channels[1] != -1 or channels[2] != -1
self.has_rot = channels[3] != -1 or channels[4] != -1 or channels[5] != -1
-
self.children = []
# list of 6 length tuples: (lx,ly,lz, rx,ry,rz)
@@ -105,9 +104,7 @@ def read_bvh(context, file_path, ROT_MODE='XYZ', GLOBAL_SCALE=1.0):
# Split by whitespace.
file_lines = [ll for ll in [l.split() for l in file_lines] if ll]
-
# Create Hirachy as empties
-
if file_lines[0][0].lower() == 'hierarchy':
#print 'Importing the BVH Hierarchy for:', file_path
pass
@@ -119,9 +116,8 @@ def read_bvh(context, file_path, ROT_MODE='XYZ', GLOBAL_SCALE=1.0):
channelIndex = -1
-
- lineIdx = 0 # An index for the file.
- while lineIdx < len(file_lines) -1:
+ lineIdx = 0 # An index for the file.
+ while lineIdx < len(file_lines) - 1:
#...
if file_lines[lineIdx][0].lower() == 'root' or file_lines[lineIdx][0].lower() == 'joint':
@@ -137,9 +133,9 @@ def read_bvh(context, file_path, ROT_MODE='XYZ', GLOBAL_SCALE=1.0):
#print '%snode: %s, parent: %s' % (len(bvh_nodes_serial) * ' ', name, bvh_nodes_serial[-1])
- lineIdx += 2 # Incriment to the next line (Offset)
+ lineIdx += 2 # Incriment to the next line (Offset)
rest_head_local = Vector((float(file_lines[lineIdx][1]), float(file_lines[lineIdx][2]), float(file_lines[lineIdx][3]))) * GLOBAL_SCALE
- lineIdx += 1 # Incriment to the next line (Channels)
+ lineIdx += 1 # Incriment to the next line (Channels)
# newChannel[Xposition, Yposition, Zposition, Xrotation, Yrotation, Zrotation]
# newChannel references indecies to the motiondata,
@@ -150,7 +146,7 @@ def read_bvh(context, file_path, ROT_MODE='XYZ', GLOBAL_SCALE=1.0):
rot_count = 0
for channel in file_lines[lineIdx][2:]:
channel = channel.lower()
- channelIndex += 1 # So the index points to the right channel
+ channelIndex += 1 # So the index points to the right channel
if channel == 'xposition':
my_channel[0] = channelIndex
elif channel == 'yposition':
@@ -173,8 +169,7 @@ def read_bvh(context, file_path, ROT_MODE='XYZ', GLOBAL_SCALE=1.0):
channels = file_lines[lineIdx][2:]
- my_parent = bvh_nodes_serial[-1] # account for none
-
+ my_parent = bvh_nodes_serial[-1] # account for none
# Apply the parents offset accumletivly
if my_parent is None:
@@ -188,24 +183,23 @@ def read_bvh(context, file_path, ROT_MODE='XYZ', GLOBAL_SCALE=1.0):
bvh_nodes_serial.append(bvh_node)
# Account for an end node
- if file_lines[lineIdx][0].lower() == 'end' and file_lines[lineIdx][1].lower() == 'site': # There is somtimes a name after 'End Site' but we will ignore it.
- lineIdx += 2 # Incriment to the next line (Offset)
+ if file_lines[lineIdx][0].lower() == 'end' and file_lines[lineIdx][1].lower() == 'site': # There is somtimes a name after 'End Site' but we will ignore it.
+ lineIdx += 2 # Incriment to the next line (Offset)
rest_tail = Vector((float(file_lines[lineIdx][1]), float(file_lines[lineIdx][2]), float(file_lines[lineIdx][3]))) * GLOBAL_SCALE
bvh_nodes_serial[-1].rest_tail_world = bvh_nodes_serial[-1].rest_head_world + rest_tail
bvh_nodes_serial[-1].rest_tail_local = bvh_nodes_serial[-1].rest_head_local + rest_tail
-
# Just so we can remove the Parents in a uniform way- End end never has kids
# so this is a placeholder
bvh_nodes_serial.append(None)
- if len(file_lines[lineIdx]) == 1 and file_lines[lineIdx][0] == '}': # == ['}']
- bvh_nodes_serial.pop() # Remove the last item
+ if len(file_lines[lineIdx]) == 1 and file_lines[lineIdx][0] == '}': # == ['}']
+ bvh_nodes_serial.pop() # Remove the last item
if len(file_lines[lineIdx]) == 1 and file_lines[lineIdx][0].lower() == 'motion':
#print '\nImporting motion data'
- lineIdx += 3 # Set the cursor to the first frame
+ lineIdx += 3 # Set the cursor to the first frame
break
lineIdx += 1
@@ -307,7 +301,7 @@ def bvh_node_dict2objects(context, bvh_nodes, IMPORT_START_FRAME=1, IMPORT_LOOP=
# Parent the objects
for bvh_node in bvh_nodes.values():
- bvh_node.temp.makeParent([bvh_node_child.temp for bvh_node_child in bvh_node.children], 1, 0) # ojbs, noninverse, 1 = not fast.
+ bvh_node.temp.makeParent([bvh_node_child.temp for bvh_node_child in bvh_node.children], 1, 0) # ojbs, noninverse, 1 = not fast.
# Offset
for bvh_node in bvh_nodes.values():
@@ -318,7 +312,7 @@ def bvh_node_dict2objects(context, bvh_nodes, IMPORT_START_FRAME=1, IMPORT_LOOP=
for name, bvh_node in bvh_nodes.items():
if not bvh_node.children:
ob_end = add_ob(name + '_end')
- bvh_node.temp.makeParent([ob_end], 1, 0) # ojbs, noninverse, 1 = not fast.
+ bvh_node.temp.makeParent([ob_end], 1, 0) # ojbs, noninverse, 1 = not fast.
ob_end.loc = bvh_node.rest_tail_local
@@ -334,7 +328,7 @@ def bvh_node_dict2objects(context, bvh_nodes, IMPORT_START_FRAME=1, IMPORT_LOOP=
bvh_node.temp.rot = rx, ry, rz
- bvh_node.temp.insertIpoKey(Blender.Object.IpoKeyTypes.LOCROT) # XXX invalid
+ bvh_node.temp.insertIpoKey(Blender.Object.IpoKeyTypes.LOCROT) # XXX invalid
scn.update(1)
return objects
@@ -396,7 +390,7 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM
if (bone.head - bone.tail).length < 0.001:
if bvh_node.parent:
ofs = bvh_node.parent.rest_head_local - bvh_node.parent.rest_tail_local
- if ofs.length: # is our parent zero length also?? unlikely
+ if ofs.length: # is our parent zero length also?? unlikely
bone.tail = bone.tail + ofs
else:
bone.tail.y = bone.tail.y + average_bone_length
@@ -446,7 +440,7 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM
(2, 1, 0): 'ZYX'}
for bvh_node in bvh_nodes.values():
- bone_name = bvh_node.temp # may not be the same name as the bvh_node, could have been shortened.
+ bone_name = bvh_node.temp # may not be the same name as the bvh_node, could have been shortened.
pose_bone = pose_bones[bone_name]
pose_bone.rotation_mode = eul_order_lookup[tuple(bvh_node.rot_order)]
@@ -459,8 +453,8 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM
context.scene.update()
- bpy.ops.pose.select_all() # set
- bpy.ops.anim.keyframe_insert_menu(type=-4) # XXX - -4 ???
+ bpy.ops.pose.select_all() # set
+ bpy.ops.anim.keyframe_insert_menu(type=-4) # XXX - -4 ???
#XXX action = Blender.Armature.NLA.NewAction("Action")
@@ -475,7 +469,7 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM
# Replace the bvh_node.temp (currently an editbone)
# With a tuple (pose_bone, armature_bone, bone_rest_matrix, bone_rest_matrix_inv)
for bvh_node in bvh_nodes.values():
- bone_name = bvh_node.temp # may not be the same name as the bvh_node, could have been shortened.
+ bone_name = bvh_node.temp # may not be the same name as the bvh_node, could have been shortened.
pose_bone = pose_bones[bone_name]
rest_bone = arm_data.bones[bone_name]
bone_rest_matrix = rest_bone.matrix_local.rotation_part()
@@ -498,7 +492,7 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM
prev_euler = [Euler() for i in range(len(bvh_nodes))]
# Animate the data, the last used bvh_node will do since they all have the same number of frames
- for frame_current in range(len(bvh_node.anim_data)-1): # skip the first frame (rest frame)
+ for frame_current in range(len(bvh_node.anim_data) - 1): # skip the first frame (rest frame)
# print frame_current
# if frame_current==40: # debugging
@@ -537,7 +531,7 @@ def bvh_node_dict2armature(context, bvh_nodes, ROT_MODE='XYZ', IMPORT_START_FRAM
for cu in action.fcurves:
if IMPORT_LOOP:
- pass # 2.5 doenst have cyclic now?
+ pass # 2.5 doenst have cyclic now?
for bez in cu.keyframe_points:
bez.interpolation = 'LINEAR'
@@ -564,5 +558,5 @@ def load(operator, context, filepath="", rotate_mode='NATIVE', scale=1.0, use_cy
IMPORT_LOOP=use_cyclic)
print('Done in %.4f\n' % (time.time() - t1))
-
+
return {'FINISHED'}
diff --git a/release/scripts/op/io_mesh_ply/export_ply.py b/release/scripts/op/io_mesh_ply/export_ply.py
index e08f0105a44..271a2d23207 100644
--- a/release/scripts/op/io_mesh_ply/export_ply.py
+++ b/release/scripts/op/io_mesh_ply/export_ply.py
@@ -32,14 +32,13 @@ import os
def save(operator, context, filepath="", use_modifiers=True, use_normals=True, use_uv_coords=True, use_colors=True):
-
+
def rvec3d(v):
return round(v[0], 6), round(v[1], 6), round(v[2], 6)
-
def rvec2d(v):
return round(v[0], 6), round(v[1], 6)
-
+
scene = context.scene
obj = context.object
@@ -94,15 +93,14 @@ def save(operator, context, filepath="", use_modifiers=True, use_normals=True, u
# incase
color = uvcoord = uvcoord_key = normal = normal_key = None
- mesh_verts = mesh.vertices # save a lookup
- ply_verts = [] # list of dictionaries
+ mesh_verts = mesh.vertices # save a lookup
+ ply_verts = [] # list of dictionaries
# vdict = {} # (index, normal, uv) -> new index
vdict = [{} for i in range(len(mesh_verts))]
ply_faces = [[] for f in range(len(mesh.faces))]
vert_count = 0
for i, f in enumerate(mesh.faces):
-
smooth = f.use_smooth
if not smooth:
normal = tuple(f.normal)
@@ -110,7 +108,7 @@ def save(operator, context, filepath="", use_modifiers=True, use_normals=True, u
if faceUV:
uv = active_uv_layer[i]
- uv = uv.uv1, uv.uv2, uv.uv3, uv.uv4 # XXX - crufty :/
+ uv = uv.uv1, uv.uv2, uv.uv3, uv.uv4 # XXX - crufty :/
if vertexColors:
col = active_col_layer[i]
col = col.color1[:], col.color2[:], col.color3[:], col.color4[:]
@@ -136,13 +134,12 @@ def save(operator, context, filepath="", use_modifiers=True, use_normals=True, u
color = col[j]
color = int(color[0] * 255.0), int(color[1] * 255.0), int(color[2] * 255.0)
-
key = normal_key, uvcoord_key, color
vdict_local = vdict[vidx]
- pf_vidx = vdict_local.get(key) # Will be None initially
+ pf_vidx = vdict_local.get(key) # Will be None initially
- if pf_vidx is None: # same as vdict_local.has_key(key)
+ if pf_vidx is None: # same as vdict_local.has_key(key)
pf_vidx = vdict_local[key] = vert_count
ply_verts.append((vidx, normal, uvcoord, color))
vert_count += 1
@@ -176,13 +173,13 @@ def save(operator, context, filepath="", use_modifiers=True, use_normals=True, u
file.write('end_header\n')
for i, v in enumerate(ply_verts):
- file.write('%.6f %.6f %.6f ' % mesh_verts[v[0]].co[:]) # co
+ file.write('%.6f %.6f %.6f ' % mesh_verts[v[0]].co[:]) # co
if use_normals:
- file.write('%.6f %.6f %.6f ' % v[1]) # no
+ file.write('%.6f %.6f %.6f ' % v[1]) # no
if use_uv_coords:
- file.write('%.6f %.6f ' % v[2]) # uv
+ file.write('%.6f %.6f ' % v[2]) # uv
if use_colors:
- file.write('%u %u %u' % v[3]) # col
+ file.write('%u %u %u' % v[3]) # col
file.write('\n')
for pf in ply_faces:
@@ -202,5 +199,5 @@ def save(operator, context, filepath="", use_modifiers=True, use_normals=True, u
if is_editmode:
Blender.Window.EditMode(1, '', 0)
"""
-
+
return {'FINISHED'}
diff --git a/release/scripts/op/io_scene_3ds/__init__.py b/release/scripts/op/io_scene_3ds/__init__.py
index 51cec065ac0..d12dc0144e8 100644
--- a/release/scripts/op/io_scene_3ds/__init__.py
+++ b/release/scripts/op/io_scene_3ds/__init__.py
@@ -66,9 +66,11 @@ class Export3DS(bpy.types.Operator, ExportHelper):
def menu_func_export(self, context):
self.layout.operator(Export3DS.bl_idname, text="3D Studio (.3ds)")
+
def menu_func_import(self, context):
self.layout.operator(Import3DS.bl_idname, text="3D Studio (.3ds)")
+
def register():
bpy.types.INFO_MT_file_import.append(menu_func_import)
bpy.types.INFO_MT_file_export.append(menu_func_export)
@@ -84,4 +86,3 @@ def unregister():
if __name__ == "__main__":
register()
-
diff --git a/release/scripts/op/io_scene_obj/__init__.py b/release/scripts/op/io_scene_obj/__init__.py
index b87c6b44347..2c1691fc333 100644
--- a/release/scripts/op/io_scene_obj/__init__.py
+++ b/release/scripts/op/io_scene_obj/__init__.py
@@ -40,19 +40,18 @@ class ImportOBJ(bpy.types.Operator, ImportHelper):
filename_ext = ".obj"
filter_glob = StringProperty(default="*.obj;*.mtl", options={'HIDDEN'})
- CREATE_SMOOTH_GROUPS = BoolProperty(name="Smooth Groups", description="Surround smooth groups by sharp edges", default= True)
- CREATE_FGONS = BoolProperty(name="NGons as FGons", description="Import faces with more then 4 verts as fgons", default= True)
- CREATE_EDGES = BoolProperty(name="Lines as Edges", description="Import lines and faces with 2 verts as edge", default= True)
- SPLIT_OBJECTS = BoolProperty(name="Object", description="Import OBJ Objects into Blender Objects", default= True)
- SPLIT_GROUPS = BoolProperty(name="Group", description="Import OBJ Groups into Blender Objects", default= True)
+ CREATE_SMOOTH_GROUPS = BoolProperty(name="Smooth Groups", description="Surround smooth groups by sharp edges", default=True)
+ CREATE_FGONS = BoolProperty(name="NGons as FGons", description="Import faces with more then 4 verts as fgons", default=True)
+ CREATE_EDGES = BoolProperty(name="Lines as Edges", description="Import lines and faces with 2 verts as edge", default=True)
+ SPLIT_OBJECTS = BoolProperty(name="Object", description="Import OBJ Objects into Blender Objects", default=True)
+ SPLIT_GROUPS = BoolProperty(name="Group", description="Import OBJ Groups into Blender Objects", default=True)
# old comment: only used for user feedback
# disabled this option because in old code a handler for it disabled SPLIT* params, it's not passed to load_obj
# KEEP_VERT_ORDER = BoolProperty(name="Keep Vert Order", description="Keep vert and face order, disables split options, enable for morph targets", default= True)
- ROTATE_X90 = BoolProperty(name="-X90", description="Rotate X 90.", default= True)
+ ROTATE_X90 = BoolProperty(name="-X90", description="Rotate X 90.", default=True)
CLAMP_SIZE = FloatProperty(name="Clamp Scale", description="Clamp the size to this maximum (Zero to Disable)", min=0.0, max=1000.0, soft_min=0.0, soft_max=1000.0, default=0.0)
- POLYGROUPS = BoolProperty(name="Poly Groups", description="Import OBJ groups as vertex groups.", default= True)
- IMAGE_SEARCH = BoolProperty(name="Image Search", description="Search subdirs for any assosiated images (Warning, may be slow)", default= True)
-
+ POLYGROUPS = BoolProperty(name="Poly Groups", description="Import OBJ groups as vertex groups.", default=True)
+ IMAGE_SEARCH = BoolProperty(name="Image Search", description="Search subdirs for any assosiated images (Warning, may be slow)", default=True)
def execute(self, context):
# print("Selected: " + context.active_object.name)
@@ -74,19 +73,19 @@ class ExportOBJ(bpy.types.Operator, ExportHelper):
# to the class instance from the operator settings before calling.
# context group
- use_selection = BoolProperty(name="Selection Only", description="Export selected objects only", default= False)
- use_all_scenes = BoolProperty(name="All Scenes", description="", default= False)
- use_animation = BoolProperty(name="Animation", description="", default= False)
+ use_selection = BoolProperty(name="Selection Only", description="Export selected objects only", default=False)
+ use_all_scenes = BoolProperty(name="All Scenes", description="", default=False)
+ use_animation = BoolProperty(name="Animation", description="", default=False)
# object group
- use_modifiers = BoolProperty(name="Apply Modifiers", description="Apply modifiers (preview resolution)", default= True)
- use_rotate_x90 = BoolProperty(name="Rotate X90", description="", default= True)
+ use_modifiers = BoolProperty(name="Apply Modifiers", description="Apply modifiers (preview resolution)", default=True)
+ use_rotate_x90 = BoolProperty(name="Rotate X90", description="", default=True)
# extra data group
use_edges = BoolProperty(name="Edges", description="", default=True)
use_normals = BoolProperty(name="Normals", description="", default=False)
use_hq_normals = BoolProperty(name="High Quality Normals", description="", default=True)
- use_uvs = BoolProperty(name="UVs", description="", default= True)
+ use_uvs = BoolProperty(name="UVs", description="", default=True)
use_materials = BoolProperty(name="Materials", description="", default=True)
copy_images = BoolProperty(name="Copy Images", description="", default=False)
use_triangles = BoolProperty(name="Triangulate", description="", default=False)
@@ -94,11 +93,10 @@ class ExportOBJ(bpy.types.Operator, ExportHelper):
use_nurbs = BoolProperty(name="Nurbs", description="", default=False)
# grouping group
- use_blen_objects = BoolProperty(name="Objects as OBJ Objects", description="", default= True)
- group_by_object = BoolProperty(name="Objects as OBJ Groups ", description="", default= False)
- group_by_material = BoolProperty(name="Material Groups", description="", default= False)
- keep_vertex_order = BoolProperty(name="Keep Vertex Order", description="", default= False)
-
+ use_blen_objects = BoolProperty(name="Objects as OBJ Objects", description="", default=True)
+ group_by_object = BoolProperty(name="Objects as OBJ Groups ", description="", default=False)
+ group_by_material = BoolProperty(name="Material Groups", description="", default=False)
+ keep_vertex_order = BoolProperty(name="Keep Vertex Order", description="", default=False)
def execute(self, context):
from . import export_obj
@@ -117,6 +115,7 @@ def register():
bpy.types.INFO_MT_file_import.append(menu_func_import)
bpy.types.INFO_MT_file_export.append(menu_func_export)
+
def unregister():
bpy.types.INFO_MT_file_import.remove(menu_func_import)
bpy.types.INFO_MT_file_export.remove(menu_func_export)
diff --git a/release/scripts/op/io_scene_obj/export_obj.py b/release/scripts/op/io_scene_obj/export_obj.py
index f3852666ac4..69100f8db7a 100644
--- a/release/scripts/op/io_scene_obj/export_obj.py
+++ b/release/scripts/op/io_scene_obj/export_obj.py
@@ -768,7 +768,7 @@ def _write(context, filepath,
else:
objects = scene.objects
- full_path= ''.join(context_name)
+ full_path = ''.join(context_name)
# erm... bit of a problem here, this can overwrite files when exporting frames. not too bad.
# EXPORT THE FILE.
@@ -789,7 +789,6 @@ def _write(context, filepath,
EXPORT_POLYGROUPS,
EXPORT_CURVE_AS_NURBS)
-
scene.frame_set(orig_frame, 0.0)
# Restore old active scene.
@@ -825,7 +824,7 @@ def save(operator, context, filepath="",
use_animation=False,
):
- _write(context, filepath,
+ _write(context, filepath,
EXPORT_TRI=use_triangles,
EXPORT_EDGES=use_edges,
EXPORT_NORMALS=use_normals,
diff --git a/release/scripts/op/io_shape_mdd/__init__.py b/release/scripts/op/io_shape_mdd/__init__.py
index 1cd1ff5dce1..a48d16d87a6 100644
--- a/release/scripts/op/io_shape_mdd/__init__.py
+++ b/release/scripts/op/io_shape_mdd/__init__.py
@@ -58,11 +58,12 @@ class ImportMDD(bpy.types.Operator, ImportHelper):
from . import import_mdd
return import_mdd.load(self, context, **self.as_keywords(ignore=("filter_glob",)))
+
class ExportMDD(bpy.types.Operator, ExportHelper):
'''Animated mesh to MDD vertex keyframe file'''
bl_idname = "export_shape.mdd"
bl_label = "Export MDD"
-
+
filename_ext = ".mdd"
filter_glob = StringProperty(default="*.mdd", options={'HIDDEN'})
diff --git a/release/scripts/op/io_shape_mdd/export_mdd.py b/release/scripts/op/io_shape_mdd/export_mdd.py
index 3c57ae5afa0..7fb11facf58 100644
--- a/release/scripts/op/io_shape_mdd/export_mdd.py
+++ b/release/scripts/op/io_shape_mdd/export_mdd.py
@@ -39,7 +39,7 @@ def zero_file(filepath):
If a file fails, this replaces it with 1 char, better not remove it?
'''
file = open(filepath, 'w')
- file.write('\n') # apparently macosx needs some data in a blank file?
+ file.write('\n') # apparently macosx needs some data in a blank file?
file.close()
@@ -84,13 +84,13 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25):
numframes = frame_end - frame_start + 1
fps = float(fps)
- f = open(filepath, 'wb') #no Errors yet:Safe to create file
+ f = open(filepath, 'wb') # no Errors yet:Safe to create file
# Write the header
f.write(pack(">2i", numframes, numverts))
# Write the frame times (should we use the time IPO??)
- f.write(pack(">%df" % (numframes), *[frame / fps for frame in range(numframes)])) # seconds
+ f.write(pack(">%df" % (numframes), *[frame / fps for frame in range(numframes)])) # seconds
#rest frame needed to keep frames in sync
"""
@@ -102,7 +102,7 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25):
me.transform(mat_flip * obj.matrix_world)
f.write(pack(">%df" % (numverts * 3), *[axis for v in me.vertices for axis in v.co]))
- for frame in range(frame_start, frame_end + 1):#in order to start at desired frame
+ for frame in range(frame_start, frame_end + 1): # in order to start at desired frame
"""
Blender.Set('curframe', frame)
me_tmp.getFromObject(obj.name)
@@ -127,5 +127,5 @@ def save(operator, context, filepath="", frame_start=1, frame_end=300, fps=25):
Blender.Set('curframe', orig_frame)
"""
scene.frame_set(orig_frame)
-
+
return {'FINISHED'}
diff --git a/release/scripts/op/io_shape_mdd/import_mdd.py b/release/scripts/op/io_shape_mdd/import_mdd.py
index 990c1a56619..02be14e97fa 100644
--- a/release/scripts/op/io_shape_mdd/import_mdd.py
+++ b/release/scripts/op/io_shape_mdd/import_mdd.py
@@ -36,10 +36,10 @@ from struct import unpack
def load(operator, context, filepath, frame_start=0, frame_step=1):
-
+
scene = context.scene
obj = context.object
-
+
print('\n\nimporting mdd %r' % filepath)
if bpy.ops.object.mode_set.poll():
@@ -68,37 +68,34 @@ def load(operator, context, filepath, frame_start=0, frame_step=1):
new_shapekey.name = ("frame_%.4d" % fr)
new_shapekey_name = new_shapekey.name
- obj.active_shape_key_index = len(obj.data.shape_keys.keys)-1
- index = len(obj.data.shape_keys.keys)-1
+ obj.active_shape_key_index = len(obj.data.shape_keys.keys) - 1
+ index = len(obj.data.shape_keys.keys) - 1
obj.show_only_shape_key = True
- verts = obj.data.shape_keys.keys[len(obj.data.shape_keys.keys)-1].data
-
+ verts = obj.data.shape_keys.keys[len(obj.data.shape_keys.keys) - 1].data
- for v in verts: # 12 is the size of 3 floats
+ for v in verts: # 12 is the size of 3 floats
v.co[:] = unpack('>3f', file.read(12))
#me.update()
obj.show_only_shape_key = False
-
# insert keyframes
shape_keys = obj.data.shape_keys
scene.frame_current -= 1
obj.data.shape_keys.keys[index].value = 0.0
- shape_keys.keys[len(obj.data.shape_keys.keys)-1].keyframe_insert("value")
+ shape_keys.keys[len(obj.data.shape_keys.keys) - 1].keyframe_insert("value")
scene.frame_current += 1
obj.data.shape_keys.keys[index].value = 1.0
- shape_keys.keys[len(obj.data.shape_keys.keys)-1].keyframe_insert("value")
+ shape_keys.keys[len(obj.data.shape_keys.keys) - 1].keyframe_insert("value")
scene.frame_current += 1
obj.data.shape_keys.keys[index].value = 0.0
- shape_keys.keys[len(obj.data.shape_keys.keys)-1].keyframe_insert("value")
+ shape_keys.keys[len(obj.data.shape_keys.keys) - 1].keyframe_insert("value")
obj.data.update()
-
for i in range(frames):
UpdateMesh(obj, i)
diff --git a/release/scripts/op/object.py b/release/scripts/op/object.py
index 01e6a5f3cd0..53760367228 100644
--- a/release/scripts/op/object.py
+++ b/release/scripts/op/object.py
@@ -552,7 +552,6 @@ class IsolateTypeRender(bpy.types.Operator):
return {'FINISHED'}
-
class ClearAllRestrictRender(bpy.types.Operator):
'''Reveal all render objects by setting the hide render flag'''
bl_idname = "object.hide_render_clear_all"
diff --git a/release/scripts/op/object_align.py b/release/scripts/op/object_align.py
index fc2c9b2731f..8654fb4db3d 100644
--- a/release/scripts/op/object_align.py
+++ b/release/scripts/op/object_align.py
@@ -123,21 +123,21 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to):
# Align Mode
- if relative_to == 'OPT_4': # Active relative
+ if relative_to == 'OPT_4': # Active relative
if align_mode == 'OPT_1':
obj_x = obj_loc[0] - negative_x - size_active_x
elif align_mode == 'OPT_3':
obj_x = obj_loc[0] - positive_x + size_active_x
- else: # Everything else relative
+ else: # Everything else relative
if align_mode == 'OPT_1':
obj_x = obj_loc[0] - negative_x
elif align_mode == 'OPT_3':
obj_x = obj_loc[0] - positive_x
- if align_mode == 'OPT_2': # All relative
+ if align_mode == 'OPT_2': # All relative
obj_x = obj_loc[0] - center_x
# Relative To
@@ -156,26 +156,24 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to):
obj.location[0] = loc_x
-
if align_y:
-
# Align Mode
- if relative_to == 'OPT_4': # Active relative
+ if relative_to == 'OPT_4': # Active relative
if align_mode == 'OPT_1':
obj_y = obj_loc[1] - negative_y - size_active_y
elif align_mode == 'OPT_3':
obj_y = obj_loc[1] - positive_y + size_active_y
- else: # Everything else relative
+ else: # Everything else relative
if align_mode == 'OPT_1':
obj_y = obj_loc[1] - negative_y
elif align_mode == 'OPT_3':
obj_y = obj_loc[1] - positive_y
- if align_mode == 'OPT_2': # All relative
+ if align_mode == 'OPT_2': # All relative
obj_y = obj_loc[1] - center_y
# Relative To
@@ -194,26 +192,23 @@ def align_objects(align_x, align_y, align_z, align_mode, relative_to):
obj.location[1] = loc_y
-
if align_z:
-
# Align Mode
-
- if relative_to == 'OPT_4': # Active relative
+ if relative_to == 'OPT_4': # Active relative
if align_mode == 'OPT_1':
obj_z = obj_loc[2] - negative_z - size_active_z
elif align_mode == 'OPT_3':
obj_z = obj_loc[2] - positive_z + size_active_z
- else: # Everything else relative
+ else: # Everything else relative
if align_mode == 'OPT_1':
obj_z = obj_loc[2] - negative_z
elif align_mode == 'OPT_3':
obj_z = obj_loc[2] - positive_z
- if align_mode == 'OPT_2': # All relative
+ if align_mode == 'OPT_2': # All relative
obj_z = obj_loc[2] - center_z
# Relative To
diff --git a/release/scripts/op/object_randomize_transform.py b/release/scripts/op/object_randomize_transform.py
index ff1af6794ee..8b8070f34bc 100644
--- a/release/scripts/op/object_randomize_transform.py
+++ b/release/scripts/op/object_randomize_transform.py
@@ -86,6 +86,7 @@ def randomize_selected(seed, delta, loc, rot, scale, scale_even):
from bpy.props import *
+
class RandomizeLocRotSize(bpy.types.Operator):
'''Randomize objects loc/rot/scale'''
bl_idname = "object.randomize_transform"
diff --git a/release/scripts/op/presets.py b/release/scripts/op/presets.py
index dd16a4ee5e0..36170fb6283 100644
--- a/release/scripts/op/presets.py
+++ b/release/scripts/op/presets.py
@@ -29,7 +29,7 @@ class AddPresetBase():
- preset_subdir '''
# bl_idname = "script.preset_base_add"
# bl_label = "Add a Python Preset"
- bl_options = {'REGISTER'} # only because invoke_props_popup requires.
+ bl_options = {'REGISTER'} # only because invoke_props_popup requires.
name = bpy.props.StringProperty(name="Name", description="Name of the preset, used to make the path name", maxlen=64, default="")
remove_active = bpy.props.BoolProperty(default=False, options={'HIDDEN'})
@@ -42,13 +42,13 @@ class AddPresetBase():
def execute(self, context):
import os
-
+
if hasattr(self, "pre_cb"):
self.pre_cb(context)
-
+
preset_menu_class = getattr(bpy.types, self.preset_menu)
- if not self.remove_active:
+ if not self.remove_active:
if not self.name:
return {'FINISHED'}
@@ -62,7 +62,7 @@ class AddPresetBase():
return {'CANCELLED'}
filepath = os.path.join(target_path, filename) + ".py"
-
+
if hasattr(self, "add"):
self.add(context, filepath)
else:
@@ -352,6 +352,7 @@ class WM_MT_operator_presets(bpy.types.Menu):
preset_operator = "script.execute_preset"
+
def register():
pass
diff --git a/release/scripts/op/uv.py b/release/scripts/op/uv.py
index e362d0932c3..1b6c036b2d2 100644
--- a/release/scripts/op/uv.py
+++ b/release/scripts/op/uv.py
@@ -21,11 +21,12 @@
import bpy
from bpy.props import *
+
def write_svg(fw, mesh, image_width, image_height, face_iter):
# for making an XML compatible string
from xml.sax.saxutils import escape
from os.path import basename
-
+
fw('<?xml version="1.0" standalone="no"?>\n')
fw('<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" \n')
fw(' "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n')
@@ -126,7 +127,6 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
for f in mesh_source.faces:
tot_verts += len(f.vertices)
-
faces_source = mesh_source.faces
# get unique UV's incase there are many overlapping which slow down filling.
@@ -145,7 +145,6 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
mesh_new_materials = []
mesh_new_face_vertices = []
-
current_vert = 0
for face_data in face_hash_3:
@@ -167,7 +166,7 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
mesh.faces.foreach_set("material_index", mesh_new_materials)
mesh.update(calc_edges=True)
-
+
obj_solid = bpy.data.objects.new("uv_temp_solid", mesh)
obj_wire = bpy.data.objects.new("uv_temp_wire", mesh)
base_solid = scene.objects.link(obj_solid)
@@ -177,11 +176,10 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
# place behind the wire
obj_solid.location = 0, 0, -1
-
+
obj_wire.material_slots[0].link = 'OBJECT'
obj_wire.material_slots[0].material = material_wire
-
-
+
# setup the camera
cam = bpy.data.cameras.new("uv_temp")
cam.type = 'ORTHO'
@@ -204,7 +202,6 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
material_wire.use_shadeless = True
material_wire.diffuse_color = 0, 0, 0
-
# scene render settings
scene.render.use_raytrace = False
scene.render.alpha_mode = 'STRAIGHT'
@@ -217,11 +214,11 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
if image_width > image_height:
scene.render.pixel_aspect_y = image_width / image_height
elif image_width < image_height:
- scene.render.pixel_aspect_x = image_height /image_width
-
+ scene.render.pixel_aspect_x = image_height / image_width
+
scene.frame_start = 1
scene.frame_end = 1
-
+
scene.render.file_format = 'PNG'
scene.render.filepath = filepath
@@ -236,13 +233,12 @@ def write_png(fw, mesh_source, image_width, image_height, face_iter):
bpy.data.cameras.remove(cam)
bpy.data.meshes.remove(mesh)
-
+
bpy.data.materials.remove(material_wire)
for mat_solid in material_solids:
bpy.data.materials.remove(mat_solid)
-
class ExportUVLayout(bpy.types.Operator):
"""Export UV layout to file"""
@@ -328,7 +324,6 @@ class ExportUVLayout(bpy.types.Operator):
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
-
mesh = obj.data
mode = self.mode
diff --git a/release/scripts/op/wm.py b/release/scripts/op/wm.py
index 1435d34934c..f6cd30edb05 100644
--- a/release/scripts/op/wm.py
+++ b/release/scripts/op/wm.py
@@ -85,10 +85,10 @@ class BRUSH_OT_set_active_number(bpy.types.Operator):
number = IntProperty(name="number",
description="Brush number")
- _attr_dict = {"sculpt" : "use_paint_sculpt",
+ _attr_dict = {"sculpt": "use_paint_sculpt",
"vertex_paint": "use_paint_vertex",
"weight_paint": "use_paint_weight",
- "image_paint" : "use_paint_texture"}
+ "image_paint": "use_paint_texture"}
def execute(self, context):
attr = self._attr_dict.get(self.mode)
@@ -102,6 +102,7 @@ class BRUSH_OT_set_active_number(bpy.types.Operator):
return {'CANCELLED'}
+
class WM_OT_context_set_boolean(bpy.types.Operator):
'''Set a context value.'''
bl_idname = "wm.context_set_boolean"
@@ -668,7 +669,6 @@ class WM_OT_doc_edit(bpy.types.Operator):
return wm.invoke_props_dialog(self, width=600)
-
from bpy.props import *
@@ -689,7 +689,7 @@ class WM_OT_properties_edit(bpy.types.Operator):
'''Internal use (edit a property data_path)'''
bl_idname = "wm.properties_edit"
bl_label = "Edit Property"
- bl_options = {'REGISTER'} # only because invoke_props_popup requires.
+ bl_options = {'REGISTER'} # only because invoke_props_popup requires.
data_path = rna_path
property = rna_property
@@ -803,6 +803,7 @@ class WM_OT_keyconfig_activate(bpy.types.Operator):
bpy.utils.keyconfig_set(self.filepath)
return {'FINISHED'}
+
class WM_OT_sysinfo(bpy.types.Operator):
'''Generate System Info'''
bl_idname = "wm.sysinfo"
@@ -813,6 +814,7 @@ class WM_OT_sysinfo(bpy.types.Operator):
sys_info.write_sysinfo(self)
return {'FINISHED'}
+
def register():
pass
diff --git a/release/scripts/ui/properties_data_bone.py b/release/scripts/ui/properties_data_bone.py
index 61ce3f7503c..336fc5430c6 100644
--- a/release/scripts/ui/properties_data_bone.py
+++ b/release/scripts/ui/properties_data_bone.py
@@ -54,7 +54,7 @@ class BONE_PT_transform(BoneButtonsPanel, bpy.types.Panel):
def poll(cls, context):
if context.edit_bone:
return True
-
+
ob = context.object
return ob and ob.mode == 'POSE' and context.bone
diff --git a/release/scripts/ui/properties_data_curve.py b/release/scripts/ui/properties_data_curve.py
index f7cfb1bb8bf..85a32236bcc 100644
--- a/release/scripts/ui/properties_data_curve.py
+++ b/release/scripts/ui/properties_data_curve.py
@@ -62,7 +62,7 @@ class DATA_PT_context_curve(CurveButtonsPanel, bpy.types.Panel):
if ob:
layout.template_ID(ob, "data")
elif curve:
- layout.template_ID(space, "pin_id") # XXX: broken
+ layout.template_ID(space, "pin_id") # XXX: broken
class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel):
diff --git a/release/scripts/ui/properties_data_modifier.py b/release/scripts/ui/properties_data_modifier.py
index 1bc68a9e977..04c24ffc6b4 100644
--- a/release/scripts/ui/properties_data_modifier.py
+++ b/release/scripts/ui/properties_data_modifier.py
@@ -60,13 +60,13 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel):
col.prop(md, "use_bone_envelopes", text="Bone Envelopes")
split = layout.split()
-
+
col = split.split()
col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
sub = col.column()
sub.active = bool(md.vertex_group)
sub.prop(md, "invert_vertex_group")
-
+
col = layout.column()
col.prop(md, "use_multi_modifier")
diff --git a/release/scripts/ui/properties_object.py b/release/scripts/ui/properties_object.py
index ce04f73294e..72ae26c1de2 100644
--- a/release/scripts/ui/properties_object.py
+++ b/release/scripts/ui/properties_object.py
@@ -68,7 +68,8 @@ class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel):
row.column().prop(ob, "scale")
layout.prop(ob, "rotation_mode")
-
+
+
class OBJECT_PT_delta_transform(ObjectButtonsPanel, bpy.types.Panel):
bl_label = "Delta Transform"
bl_options = {'DEFAULT_CLOSED'}
diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py
index 4db846fc2fe..605ce04f9f8 100644
--- a/release/scripts/ui/properties_object_constraint.py
+++ b/release/scripts/ui/properties_object_constraint.py
@@ -550,17 +550,16 @@ class ConstraintButtonsPanel():
col.prop(con, "axis_x", text="X")
col.prop(con, "axis_y", text="Y")
col.prop(con, "axis_z", text="Z")
-
if con.pivot_type == 'CONE_TWIST':
layout.label(text="Limits:")
split = layout.split()
-
+
col = split.column(align=True)
col.prop(con, "use_angular_limit_x", text="Angular X")
col.prop(con, "use_angular_limit_y", text="Angular Y")
col.prop(con, "use_angular_limit_z", text="Angular Z")
-
+
col = split.column()
col.prop(con, "limit_cone_min", text="")
col = split.column()
@@ -569,7 +568,7 @@ class ConstraintButtonsPanel():
elif con.pivot_type == 'GENERIC_6_DOF':
layout.label(text="Limits:")
split = layout.split()
-
+
col = split.column(align=True)
col.prop(con, "use_limit_x", text="X")
col.prop(con, "use_limit_y", text="Y")
@@ -577,12 +576,12 @@ class ConstraintButtonsPanel():
col.prop(con, "use_angular_limit_x", text="Angular X")
col.prop(con, "use_angular_limit_y", text="Angular Y")
col.prop(con, "use_angular_limit_z", text="Angular Z")
-
+
col = split.column()
col.prop(con, "limit_generic_min", text="")
col = split.column()
col.prop(con, "limit_generic_max", text="")
-
+
def CLAMP_TO(self, context, layout, con):
self.target_template(layout, con)
diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py
index 52fc57412cc..9ea41b080af 100644
--- a/release/scripts/ui/properties_render.py
+++ b/release/scripts/ui/properties_render.py
@@ -337,7 +337,7 @@ class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel):
col.prop(rd, "jpeg2k_ycc")
elif file_format in ('CINEON', 'DPX'):
-
+
split = layout.split()
split.label("FIXME: hard coded Non-Linear, Gamma:1.0")
'''
@@ -491,7 +491,7 @@ class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Sampled Motion Blur"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
-
+
@classmethod
def poll(cls, context):
rd = context.scene.render
@@ -527,7 +527,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel):
row.menu("RENDER_MT_presets", text=bpy.types.RENDER_MT_presets.bl_label)
row.operator("render.preset_add", text="", icon="ZOOMIN")
row.operator("render.preset_add", text="", icon="ZOOMOUT").remove_active = True
-
+
split = layout.split()
col = split.column()
diff --git a/release/scripts/ui/properties_scene.py b/release/scripts/ui/properties_scene.py
index bc735e57493..5085e8d2ab5 100644
--- a/release/scripts/ui/properties_scene.py
+++ b/release/scripts/ui/properties_scene.py
@@ -229,7 +229,7 @@ class ANIM_OT_keying_set_export(bpy.types.Operator):
f.write("# Keying Set: %s\n" % ks.name)
f.write("import bpy\n\n")
- f.write("scene= bpy.data.scenes[0]\n\n") # XXX, why not use the current scene?
+ f.write("scene= bpy.data.scenes[0]\n\n") # XXX, why not use the current scene?
# Add KeyingSet and set general settings
f.write("# Keying Set Level declarations\n")
@@ -238,7 +238,7 @@ class ANIM_OT_keying_set_export(bpy.types.Operator):
if not ks.is_path_absolute:
f.write("ks.is_path_absolute = False\n")
f.write("\n")
-
+
f.write("ks.bl_options = %r\n" % ks.bl_options)
f.write("\n")
diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py
index 5898f182380..194431161d3 100644
--- a/release/scripts/ui/properties_texture.py
+++ b/release/scripts/ui/properties_texture.py
@@ -103,7 +103,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel):
if tex_collection:
row = layout.row()
-
+
row.template_list(idblock, "texture_slots", idblock, "active_texture_index", rows=2)
col = row.column(align=True)
@@ -143,7 +143,6 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel):
split.prop(tex, "type", text="")
-
class TEXTURE_PT_preview(TextureButtonsPanel, bpy.types.Panel):
bl_label = "Preview"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -394,7 +393,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel):
def draw(self, context):
layout = self.layout
-
+
idblock = context_tex_datablock(context)
tex = context.texture
slot = context.texture_slot
@@ -410,7 +409,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel):
col.prop(tex, "use_flip_axis", text="Flip X/Y Axis")
col = split.column()
-
+
#Only for Material based textures, not for Lamp/World...
if isinstance(idblock, bpy.types.Material):
col.prop(tex, "use_normal_map")
@@ -900,7 +899,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel):
sub = row.row()
sub.active = getattr(tex, toggle)
sub.prop(tex, factor, text=name, slider=True)
- return sub # XXX, temp. use_map_normal needs to override.
+ return sub # XXX, temp. use_map_normal needs to override.
if isinstance(idblock, bpy.types.Material):
if idblock.type in ('SURFACE', 'WIRE'):
@@ -939,13 +938,13 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel):
#sub.prop(tex, "default_value", text="Amount", slider=True)
elif idblock.type == 'HALO':
layout.label(text="Halo:")
-
+
split = layout.split()
-
+
col = split.column()
factor_but(col, "use_map_color_diffuse", "diffuse_color_factor", "Color")
factor_but(col, "use_map_alpha", "alpha_factor", "Alpha")
-
+
col = split.column()
factor_but(col, "use_map_raymir", "raymir_factor", "Size")
factor_but(col, "use_map_hardness", "hardness_factor", "Hardness")
diff --git a/release/scripts/ui/properties_world.py b/release/scripts/ui/properties_world.py
index 8b6ad827c1d..0ab39ce6fdb 100644
--- a/release/scripts/ui/properties_world.py
+++ b/release/scripts/ui/properties_world.py
@@ -152,7 +152,7 @@ class WORLD_PT_indirect_lighting(WorldButtonsPanel, bpy.types.Panel):
split = layout.split()
split.prop(light, "indirect_factor", text="Factor")
split.prop(light, "indirect_bounces", text="Bounces")
-
+
if light.gather_method == 'RAYTRACE':
layout.label(text="Only works with Approximate gather method")
diff --git a/release/scripts/ui/space_dopesheet.py b/release/scripts/ui/space_dopesheet.py
index c73e2aee8ee..0a61245da3f 100644
--- a/release/scripts/ui/space_dopesheet.py
+++ b/release/scripts/ui/space_dopesheet.py
@@ -20,6 +20,7 @@
import bpy
+
# used for DopeSheet, NLA, and Graph Editors
def dopesheet_filter(layout, context):
dopesheet = context.space_data.dopesheet
@@ -100,7 +101,7 @@ class DOPESHEET_HT_header(bpy.types.Header):
if st.mode == 'DOPESHEET':
dopesheet_filter(layout, context)
- elif st.mode in ('ACTION','SHAPEKEY'):
+ elif st.mode in ('ACTION', 'SHAPEKEY'):
layout.template_ID(st, "action", new="action.new")
if st.mode != 'GPENCIL':
diff --git a/release/scripts/ui/space_filebrowser.py b/release/scripts/ui/space_filebrowser.py
index 499fd63f1e6..dea306277f1 100644
--- a/release/scripts/ui/space_filebrowser.py
+++ b/release/scripts/ui/space_filebrowser.py
@@ -57,9 +57,9 @@ class FILEBROWSER_HT_header(bpy.types.Header):
row = layout.row(align=True)
row.active = params.use_filter
-
+
row.prop(params, "use_filter_folder", text="")
-
+
if params.filter_glob:
#if st.operator and hasattr(st.operator, "filter_glob"):
# row.prop(params, "filter_glob", text="")
diff --git a/release/scripts/ui/space_graph.py b/release/scripts/ui/space_graph.py
index 79acdd9f9ce..15900e803cc 100644
--- a/release/scripts/ui/space_graph.py
+++ b/release/scripts/ui/space_graph.py
@@ -188,7 +188,7 @@ class GRAPH_MT_key(bpy.types.Menu):
layout.separator()
layout.operator_menu_enum("graph.handle_type", "type", text="Handle Type")
layout.operator_menu_enum("graph.interpolation_type", "type", text="Interpolation Mode")
-
+
layout.separator()
layout.operator("graph.clean")
layout.operator("graph.sample")
diff --git a/release/scripts/ui/space_image.py b/release/scripts/ui/space_image.py
index 93516457dd6..464e5bb8cfe 100644
--- a/release/scripts/ui/space_image.py
+++ b/release/scripts/ui/space_image.py
@@ -250,7 +250,8 @@ class IMAGE_MT_uvs(bpy.types.Menu):
layout.separator()
layout.menu("IMAGE_MT_uvs_showhide")
-
+
+
class IMAGE_MT_uvs_select_mode(bpy.types.Menu):
bl_label = "UV Select Mode"
@@ -259,9 +260,9 @@ class IMAGE_MT_uvs_select_mode(bpy.types.Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
toolsettings = context.tool_settings
-
+
# do smart things depending on whether uv_select_sync is on
-
+
if toolsettings.use_uv_select_sync:
prop = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
prop.value = "(True, False, False)"
@@ -287,7 +288,7 @@ class IMAGE_MT_uvs_select_mode(bpy.types.Menu):
prop = layout.operator("wm.context_set_string", text="Face", icon='UV_FACESEL')
prop.value = "FACE"
prop.data_path = "tool_settings.uv_select_mode"
-
+
prop = layout.operator("wm.context_set_string", text="Island", icon='UV_ISLANDSEL')
prop.value = "ISLAND"
prop.data_path = "tool_settings.uv_select_mode"
diff --git a/release/scripts/ui/space_info.py b/release/scripts/ui/space_info.py
index fdcfa8c4222..dda21dea84e 100644
--- a/release/scripts/ui/space_info.py
+++ b/release/scripts/ui/space_info.py
@@ -69,7 +69,6 @@ class INFO_HT_header(bpy.types.Header):
# XXX: this should be right-aligned to the RHS of the region
layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER', text="")
-
# XXX: BEFORE RELEASE, MOVE FILE MENU OUT OF INFO!!!
"""
row = layout.row(align=True)
@@ -82,7 +81,7 @@ class INFO_HT_header(bpy.types.Header):
row = layout.row()
row.enabled = sinfo.show_report_operator
row.operator("info.report_replay")
-
+
row.menu("INFO_MT_report")
"""
@@ -220,6 +219,7 @@ class INFO_MT_curve_add(bpy.types.Menu):
layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
+
class INFO_MT_edit_curve_add(bpy.types.Menu):
bl_idname = "INFO_MT_edit_curve_add"
bl_label = "Add"
@@ -231,9 +231,9 @@ class INFO_MT_edit_curve_add(bpy.types.Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
if is_surf:
- INFO_MT_surface_add.draw(self, context)
+ INFO_MT_surface_add.draw(self, context)
else:
- INFO_MT_curve_add.draw(self, context)
+ INFO_MT_curve_add.draw(self, context)
class INFO_MT_surface_add(bpy.types.Menu):
diff --git a/release/scripts/ui/space_sequencer.py b/release/scripts/ui/space_sequencer.py
index b8a5c2c68c2..6f547db9015 100644
--- a/release/scripts/ui/space_sequencer.py
+++ b/release/scripts/ui/space_sequencer.py
@@ -390,7 +390,7 @@ class SEQUENCER_PT_edit(SequencerButtonsPanel, bpy.types.Panel):
col.label(text="Frame Still %d:%d" % (strip.frame_still_start, strip.frame_still_end))
elem = False
-
+
if strip.type == 'IMAGE':
elem = strip.getStripElem(frame_current)
elif strip.type == 'MOVIE':
@@ -684,7 +684,7 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, bpy.types.Panel):
layout.template_ID(strip, "scene_camera")
sce = strip.scene
- layout.label(text="Original frame range: "+ str(sce.frame_start) +" - "+ str(sce.frame_end) + " (" + str(sce.frame_end-sce.frame_start+1) + ")")
+ layout.label(text="Original frame range: %d-%d (%d)" % (sce.frame_start, sce.frame_end, sce.frame_end - sce.frame_start + 1))
class SEQUENCER_PT_filter(SequencerButtonsPanel, bpy.types.Panel):
@@ -793,7 +793,7 @@ class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, bpy.types.Panel):
render = context.scene.render
col = layout.column()
- col.active = False #Currently only opengl preview works!
+ col.active = False # Currently only opengl preview works!
col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
col = layout.column()
#col.active = render.use_sequencer_gl_preview
diff --git a/release/scripts/ui/space_time.py b/release/scripts/ui/space_time.py
index 845e1b53687..6c4aaab84d9 100644
--- a/release/scripts/ui/space_time.py
+++ b/release/scripts/ui/space_time.py
@@ -73,11 +73,11 @@ class TIME_HT_header(bpy.types.Header):
sub.operator("screen.animation_play", text="", icon='PAUSE')
row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
row.operator("screen.frame_jump", text="", icon='FF').end = True
-
+
layout.prop(scene, "sync_mode", text="")
layout.separator()
-
+
row = layout.row(align=True)
row.prop(tools, "use_keyframe_insert_auto", text="", toggle=True)
if screen.is_animation_playing and tools.use_keyframe_insert_auto:
diff --git a/release/scripts/ui/space_userpref.py b/release/scripts/ui/space_userpref.py
index 39700016526..e1e0194b99d 100644
--- a/release/scripts/ui/space_userpref.py
+++ b/release/scripts/ui/space_userpref.py
@@ -808,6 +808,7 @@ class USERPREF_PT_input(InputKeyMapPanel):
#print("runtime", time.time() - start)
+
class USERPREF_MT_addons_dev_guides(bpy.types.Menu):
bl_label = "Addons develoment guides"
@@ -848,21 +849,21 @@ class USERPREF_PT_addons(bpy.types.Panel):
modules = []
loaded_modules = set()
-
+
# RELEASE SCRIPTS: official scripts distributed in Blender releases
paths = bpy.utils.script_paths("addons")
-
+
# CONTRIB SCRIPTS: good for testing but not official scripts yet
# if folder addons_contrib/ exists, scripts in there will be loaded too
paths += bpy.utils.script_paths("addons_contrib")
-
+
# EXTERN SCRIPTS: external projects scripts
# if folder addons_extern/ exists, scripts in there will be loaded too
paths += bpy.utils.script_paths("addons_extern")
if bpy.app.debug:
t_main = time.time()
-
+
# fake module importing
def fake_module(mod_name, mod_path, speedy=True):
if bpy.app.debug:
@@ -953,11 +954,11 @@ class USERPREF_PT_addons(bpy.types.Panel):
col = split.column()
col.prop(context.window_manager, "addon_search", text="", icon='VIEWZOOM')
col.prop(context.window_manager, "addon_filter", text="Filter", expand=True)
-
+
# menu to open webpages with addons development guides
col.separator()
- col.label(text = ' Online Documentation', icon = 'INFO')
- col.menu('USERPREF_MT_addons_dev_guides', text='Addons Developer Guides')
+ col.label(text=" Online Documentation", icon='INFO')
+ col.menu("USERPREF_MT_addons_dev_guides", text="Addons Developer Guides")
col = split.column()
diff --git a/release/scripts/ui/space_userpref_keymap.py b/release/scripts/ui/space_userpref_keymap.py
index 8e34eb89af3..316e4e2be10 100644
--- a/release/scripts/ui/space_userpref_keymap.py
+++ b/release/scripts/ui/space_userpref_keymap.py
@@ -128,6 +128,7 @@ class USERPREF_MT_keyconfigs(bpy.types.Menu):
bl_label = "KeyPresets"
preset_subdir = "keyconfig"
preset_operator = "wm.keyconfig_activate"
+
def draw(self, context):
props = self.layout.operator("wm.context_set_value", text="Blender (default)")
props.data_path = "window_manager.keyconfigs.active"
@@ -379,7 +380,7 @@ class InputKeyMapPanel(bpy.types.Panel):
subcol = subsplit.column()
row = subcol.row(align=True)
-
+
#row.prop_search(wm.keyconfigs, "active", wm, "keyconfigs", text="Key Config:")
text = bpy.path.display_name(context.window_manager.keyconfigs.active.name)
if not text:
@@ -387,7 +388,7 @@ class InputKeyMapPanel(bpy.types.Panel):
row.menu("USERPREF_MT_keyconfigs", text=text)
row.operator("wm.keyconfig_preset_add", text="", icon="ZOOMIN")
row.operator("wm.keyconfig_preset_add", text="", icon="ZOOMOUT").remove_active = True
-
+
# layout.context_pointer_set("keyconfig", wm.keyconfigs.active)
# row.operator("wm.keyconfig_remove", text="", icon='X')
@@ -605,7 +606,7 @@ class WM_OT_keyconfig_export(bpy.types.Operator):
f.write("import bpy\n")
f.write("import os\n\n")
f.write("wm = bpy.context.window_manager\n")
- f.write("kc = wm.keyconfigs.new(os.path.splitext(os.path.basename(__file__))[0])\n\n") # keymap must be created by caller
+ f.write("kc = wm.keyconfigs.new(os.path.splitext(os.path.basename(__file__))[0])\n\n") # keymap must be created by caller
# Generate a list of keymaps to export:
#
diff --git a/release/scripts/ui/space_view3d.py b/release/scripts/ui/space_view3d.py
index c3ef572d5c4..7a791d5b87b 100644
--- a/release/scripts/ui/space_view3d.py
+++ b/release/scripts/ui/space_view3d.py
@@ -647,6 +647,7 @@ class VIEW3D_MT_select_face(bpy.types.Menu): # XXX no matching enum
# ********** Object menu **********
+
class VIEW3D_MT_object(bpy.types.Menu):
bl_context = "objectmode"
bl_label = "Object"
@@ -1418,7 +1419,7 @@ class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu):
if mesh.total_edge_sel and (select_mode[0] or select_mode[1]):
menu += ["EDGE"]
if mesh.total_vert_sel and select_mode[0]:
- menu += ["VERT"]
+ menu += ["VERT"]
# should never get here
return menu
diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py
index 529ec750d67..5731a915ab2 100644
--- a/release/scripts/ui/space_view3d_toolbar.py
+++ b/release/scripts/ui/space_view3d_toolbar.py
@@ -1077,9 +1077,9 @@ class VIEW3D_PT_tools_weightpaint(View3DPanel, bpy.types.Panel):
def draw(self, context):
layout = self.layout
-
+
ob = context.active_object
-
+
col = layout.column()
col.active = ob.vertex_groups.active != None
col.operator("object.vertex_group_normalize_all", text="Normalize All")
diff --git a/release/test/pep8.py b/release/test/pep8.py
index 12cdf5c3b60..3ccd7dd79b6 100644
--- a/release/test/pep8.py
+++ b/release/test/pep8.py
@@ -48,7 +48,7 @@ def file_list_py(path):
def is_pep8(path):
print(path)
- f = open(path, 'r')
+ f = open(path, 'r', encoding="utf8")
for i in range(PEP8_SEEK_COMMENT):
line = f.readline()
if line.startswith("# <pep8"):