diff options
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index ac3920ad085..3bc215b3faa 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -126,11 +126,13 @@ option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid d option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development)" OFF) option(WITH_BUILDINFO "Include extra build details (only disable for development & faster builds)" ON) option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON) +option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON) option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" ON) option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) option(WITH_GAMEENGINE "Enable Game Engine" ON) option(WITH_PLAYER "Build Player" OFF) option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON) +option(WITH_COMPOSITOR_LEGACY "Enable legacy compositor" ON) # GHOST Windowing Library Options option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF) @@ -1041,6 +1043,8 @@ elseif(WIN32) set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} -lpthread") add_definitions(-DFREE_WINDOWS64 -DMS_WIN64) + #Turn off OpenMP since it causes crashes on render for subsurfed/multiresolution meshes + set(WITH_OPENMP OFF) endif() add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE) @@ -1795,6 +1799,7 @@ if(FIRST_RUN) info_cfg_option(WITH_GAMEENGINE) info_cfg_option(WITH_PLAYER) info_cfg_option(WITH_BULLET) + info_cfg_option(WITH_IK_SOLVER) info_cfg_option(WITH_IK_ITASC) info_cfg_option(WITH_OPENCOLLADA) info_cfg_option(WITH_FFTW3) |